Make Every Logo Furry EASY with Blender

  Рет қаралды 32,883

Ivan Orlandini

Ivan Orlandini

Күн бұрын

Пікірлер: 36
@Jadeken85
@Jadeken85 Жыл бұрын
Hey! I've been following your tutorials and I think you're doing a great job! keep up the good work!
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thank you very much! I'm happy you like them!
@TheCheerLifeForeverKromie
@TheCheerLifeForeverKromie Жыл бұрын
As a beginner looking for furr, this is helpful and easy to follow, ty.
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
I'm glad you found it helpful!
@belekass
@belekass 10 ай бұрын
3:11 How did you do that?????
@Ирина-е8е7н
@Ирина-е8е7н 5 ай бұрын
ctrl+b
@belekass
@belekass 5 ай бұрын
@@Ирина-е8е7н OMG THX BRO !!! 🙏🙏🙏
@Quickartflicks
@Quickartflicks 9 ай бұрын
Hey Ivan I like your tutorial this is my need right now I just want to know how to export this in obj format and want this furrs as well
@bradmoon2483
@bradmoon2483 Жыл бұрын
Ivan hello! Do you have any tips on converting an image with color gradients from png to sva that maintains the color and gradient? The png logo I'm testing out looks good when I open it up in my photo app on my computer; however when I import into Blender the logo shows up but its black with all sorts of topographical looking lines throughout.
@meibelyn100
@meibelyn100 Жыл бұрын
hey just wondering how you added the bevel ? great tutorial !
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thank you so much, to get the bevel you have to select in edit mode the whole profile you want to apply it to, then press ctrl+b to add the bevel, you can change the width and number of edges you prefer!
@czrin
@czrin Жыл бұрын
awsomee!! thank you very much!!
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
You are welcome!!
@MrPaulowillians
@MrPaulowillians Жыл бұрын
Amazing!
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thanks a lot!
@flamecarpet7770
@flamecarpet7770 Жыл бұрын
Great video man. Really useful
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thank you man! I'm happy you like it!
@TheIwatt1
@TheIwatt1 Жыл бұрын
Thanks for the video, learned a Ton...
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thank you so much! so glad it was helpful to you!
@awitadeewe3432
@awitadeewe3432 Жыл бұрын
Hi brother. I just found your video and your channel, I love the simplicity with which you explain things. New subscriber here!
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thank you so much, you are so kind!
@juansaldana2799
@juansaldana2799 Жыл бұрын
love your channel
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thank you very much 🥰
@DVI--D77
@DVI--D77 5 ай бұрын
great video thanks for sharing
@sahilpednekar1774
@sahilpednekar1774 Жыл бұрын
Amazing vid Ivan
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thank you very much! glad you like it
@alzearafat
@alzearafat Жыл бұрын
This is great! Thankss!
@gregorioportela
@gregorioportela 7 ай бұрын
perfect!! thanks
@capitanhotcake1378
@capitanhotcake1378 Жыл бұрын
Thanks
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
You are welcome!
@vasanthselvam11cs103
@vasanthselvam11cs103 Жыл бұрын
thx O:)
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
Thanks to you!
@kiguk
@kiguk Жыл бұрын
EXTERAGRAM!!!!
@ivanorlandinidesign
@ivanorlandinidesign Жыл бұрын
😂😂😂
@AlvosTiger
@AlvosTiger 10 ай бұрын
After 4 minutes, the actual tutorial starts, what a waste of time
@timnolte2093
@timnolte2093 5 ай бұрын
Just stumbled across this tutorial in my KZbin feed. Here’s my honest feedback: Cool looking result, and generally easy to follow. However, you do a lot of telling people what to do, without explaining why. This makes your tutorial less of a learning experience and more of a recipe for reproducing these exact results. That’s fine if someone wants to replicate this look exactly, but less helpful for someone trying to learn the underlying principles at play here (SVGs, modeling, remeshing, hair particles, etc.) I encourage you to take a bit of time explaining _why_ you do the things you do. Why was it important to planar decimate the mesh? Why do a remesh, rather than simply using the extruded and beveled mesh? How did you arrive at the particular values you used for length, roughness, etc. in the hair settings? Show some of that experimentation and how different values yield different results. Including these things will make your tutorials far more valuable. As a bonus, carefully thinking through these details will improve your own Blender skills!
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