Would you like to see a lighting tutorial? I'm not sure of what else I should cover -- let me know. =)
@bumbowo2 жыл бұрын
Yo that'd help a butt tonnnnn
@KushagraPratap2 жыл бұрын
How to make an actually good terrain. Because unity tools dont cover ground building completely, like you cant even make cliffs properly
@DashM6702 жыл бұрын
@@KushagraPratap well if you use the unity extra terrain package then there's things like erosion and stuff which can make detailed cliffs :)
@DashM6702 жыл бұрын
Yes please make a tutorial that makes something kind of like this. I have the nature manufacturer assets and I don't know how to properly use them 😵. It would be super useful Also which specific assets is it that you used?
@thatOne8732 жыл бұрын
sure! how do you spawn multiple objects by dragging object with mouse? O.O
@TamashiiRyu2 жыл бұрын
Brilliant workflow!
@namanama65522 жыл бұрын
I would love to watch this lighting tutorial! I LOVE IT!
@Iamjake10006 ай бұрын
Shaping the cave with primitives before starting is actually a big brain move...
@kelghou24372 жыл бұрын
The best as always
@MCJamess2 жыл бұрын
Great Job. Love your Work.
@ibrahimAlbayrak02 жыл бұрын
awesome with one word 👌
@inuysha3602 жыл бұрын
as a follow up video, you should make a quick voice over video about what you're doing and why, it'll give you another video and explain to newbies what they can do to recreate it.
@alexandrefolliot76042 жыл бұрын
Really loved your work ! Would it be possible to have a slower, step by step tutorial? Thanks!
@Stinger-rq4gy2 жыл бұрын
amazing! How can I make my low poly cave walls look better?
@KushagraPratap2 жыл бұрын
Im making an enormous world for my game . Any tips on how to keep things optimized while keeping the environment look lively?
@gameedict28152 жыл бұрын
Is it your game or working for someone
@kraccbaccoriginal2 жыл бұрын
@@gameedict2815 I guess its his game, because he wrote "my" game
@franchocou2 жыл бұрын
Use lod, bake light map, indirect instance for tree & grass, microsplat for terrain texture(free), runtime spawner/world streamer, impostor, use mesh terrain, only use lit shader when necessary, atlas texturing, compress texture for less vram usage, nested prefab, use same asset & modify how they look(color, size etc) etc
@kraccbaccoriginal2 жыл бұрын
If you mean performance, you could make something like a chunk loading system. That means only the parts of the World around you (like 100 meters) are loaded. I've never done that before but games like Minecraft use this for such a huge map
@kraccbaccoriginal2 жыл бұрын
I would recommend the video: "What are Subscenes in Unity?" by CodeMonkey.
@mikwns37224 ай бұрын
how did you bend the walls?
@olitaw452 жыл бұрын
Hey Sykoo, do you do commissions for level design?
@chocoblin58872 жыл бұрын
PHENOMENAL. what was the total time taken for t his scene?
@Mr.Mister5632 жыл бұрын
what was the car for
@chronicalgod41892 жыл бұрын
Hi I have a question how did you just created that water?? You used the paint tool for that I so confused can you tell plz how to do!!!
@ItzBlackutFR Жыл бұрын
can i download it??
@xgeniushere2 жыл бұрын
Perhaps you can add K A R L S O N V I B E in ur next video xd good video tho
@ZeonplayzYt2 жыл бұрын
Which assets
@mrsumanth34232 жыл бұрын
which softwares you are using to do this
@DashM6702 жыл бұрын
Unity
@kraccbaccoriginal2 жыл бұрын
Did you create the models yourself?
@tejasmaloor25072 жыл бұрын
No he didn't, he has given the links to the assets in the description
@sykoo2 жыл бұрын
Nop, not a very good modeler myself. :) I enjoy doing composition, lighting, and construction work though!
@ap102352 жыл бұрын
Woow
@pipchord67602 жыл бұрын
Soundtrack name please
@vamsik809310 ай бұрын
I really love learning environment artist but I don't know how I should learn please some one guide me ❤😢
@duldesoftware2 жыл бұрын
please can you teach us how to create a mobile simulation game? make us episodes
@indiestudio232 жыл бұрын
Sir Can you Make Video On How To Convert HDRP Project to Android.. My Game Is Almost Done And Now I want To Convert My Pc Game To Android Here I Have A Problem With HDRP Its Not Converting The Game To HDRP When I Convert To Android Its Showing Blank Screen And Many Errors....Please Help Me. Hope You See This
@stylie473joker52 жыл бұрын
Bro i don't think HDRP works on mobile use URP instead Compute shaders in Unity closely match DirectX 11 DirectCompute technology. Platforms where compute shaders work: Windows and Windows Store, with a DirectX 11 or DirectX 12 graphics API and Shader Model 5.0 GPU macOS and iOS using Metal graphics API Android, Linux and Windows platforms with Vulkan API Modern OpenGL platforms (OpenGL 4.3 on Linux or Windows; OpenGL ES 3.1 on Android). Note that Mac OS X does not support OpenGL 4.3 Modern consoles (Sony PS4 and Microsoft Xbox One)
@indiestudio232 жыл бұрын
@@stylie473joker5 thank you brother
@arshianasiri63302 жыл бұрын
I have question witch engin do you think have the best graphic unity or unreal?
@sicfxmusic2 жыл бұрын
Your skill is the key, there is no magic button in either of the engines.
@franchocou2 жыл бұрын
Depend on you :), both are great, unity has many asset that can make in game 1 hour 🙄, doesnt require gtx 1080 & 100gb just for editor, my Lil bro make game with 10 years old graphic with gt 430 in unity 😀. In term of license I prefer unity than unreal 5% royalty