Probably the best ZBrush tutorial I've ever watched including the paid courses. Thanks a lot!
@Alexwonggingsi2 жыл бұрын
Every single move is a learning for me, hope that u could create more zbrush tutorial in this channel, thanks
@ahmedshakib38832 ай бұрын
Hey , I learnt a lot from this tutorial , thank you.
@technoraven85373 жыл бұрын
A fantastically useful lesson on Zbrush! We need more such complete pipeline tutorials! Like and subscription. Thank you!
@phamtheanh91012 жыл бұрын
Bro, i dont know why your video does not has so many viewer. You are great. Thank you!
@ShelLuser3 жыл бұрын
Awesome video! Not only did I really enjoy the way you set all this up but I think I actually learned a few new tricks here.
@brandy1999 Жыл бұрын
Excellent tutorial, hope to see more Zbrush stuff from you in the future!
@raphaelsilveira49762 жыл бұрын
Exactly the kind of tutorial I was looking for. Thanks!
@RedninjaMultimediaProductions3 жыл бұрын
Really great tutorial!! I didn't know a lot of this was possible to do in zbrush.
@iliaslatik69116 ай бұрын
ONE OF THE BEST I'VE EVER SEEN
@junginbaek97923 жыл бұрын
Fantastic tutorial man.
@KarelChytilArt3 жыл бұрын
Great, man. I think you wanted to show how to solve problems with modeling at Back view (so Flip and Mirror and Weld). Like that curve function with Crease. Like it. I was searching for Displacement in UE with ZBrush models and i have to say you have beautiful youtu.be channel. Thanks
@motionbug70593 жыл бұрын
Very detailed video... Nice
@ronaldonaldo3836 Жыл бұрын
You can teach you how to make wood with zbrush ?
@maheshdixit43113 жыл бұрын
extremely informative...........tysm for the tut.....
@pathikbiswasvisualart3 жыл бұрын
Love your tutorial.
@IGarrettI3 жыл бұрын
do you think the ornament and the plank pattern could have been made in painter? Less destructive and cleaner, more adjustable? Im really torn in where I should add details
@uiw3danimationandgamedesig7683 жыл бұрын
Painter can be a better choice. this is from a ZBrush course, so I am kinda constrained to it.
@thisGuy4813 жыл бұрын
With all the characters I've done for games, I usually opt for doing it in painter. Reason being is because it's less destructive and we can change stuff around later without having to sculpt it again. The only downside about doing it in painter is that the zbrush model doesn't look as cool haha
@IGarrettI3 жыл бұрын
@@thisGuy481 that's what always throws me off. My Zbrush model looks rather clean, even though I know I'll make it look much cooler in painter. Then I hear pros saying "you should make it feel like the material in Zbrush"
@ZephrusPrime3 жыл бұрын
Can you show me how you did the feathers on that Gryphon?