Making a Strategy Game (It's Really a Tactics Game)

  Рет қаралды 223,394

Anders Lundbjörk

Anders Lundbjörk

Күн бұрын

I started making a strategy (it's probably more like a tactics game) two or so years ago. In this video I spend 10 days to make a functioning prototype out of it.
Get my games here:
iOS: apps.apple.com/se/developer/d...
Android: play.google.com/store/apps/de...
PC & Mac (Gladihoppers): dreamonstudios.itch.io/gladih...
Web (Gladihoppers): poki.com/en/g/gladihoppers
Web (Bouncy Basketball): poki.com/en/g/bouncy-basketball
Join the Discord: / discord
Merch: merch.dreamonstudios.com
My socials:
/ alundbjork
/ alundbjork
People I work with:
Water Witch RPG Studio: waterwitchrpgstudio.com/
Red Forge: / redforgemusic
00:00 Intro
00:45 Day 1
01:40 Day 2
02:20 Day 3, 4, 5
02:54 Day 6
03:32 Day 7, 8
04:54 "Final" Result
#gamedev #indiegame #gamedevelopment

Пікірлер: 837
@regulargamer721
@regulargamer721 5 ай бұрын
You just cant stop developing fire games cant you?
@and3rs
@and3rs 5 ай бұрын
Haha, thanks! :)
@THECHEESELORD69
@THECHEESELORD69 4 ай бұрын
@@and3rsyou need to develop this game further, this is pretty cool! Edit: you should also add a moral system, or take into account that people don’t want to die and hand to hand combat is very tiring, maybe have melee troops move in and out of combat, and have troops with longer weapons poke at the enemy from a distance, with troops with shorter weapons staying away from the ends of the longer weapons and trying to flank around the enemy, this could also allow for formations and cavalry, just some suggestions though, you do you!
@sarahshaw7315
@sarahshaw7315 4 ай бұрын
@@THECHEESELORD69you didn’t listen to the ‘simplified’ part did ya?
@THECHEESELORD69
@THECHEESELORD69 4 ай бұрын
@@sarahshaw7315 yeah your right, just throwing out ideas…
@utkuaydin-zn4ci
@utkuaydin-zn4ci 4 ай бұрын
Name?
@Adam.2712
@Adam.2712 5 ай бұрын
Tbh I've been more interested in this project than blades of deceron since you first talked about it. Really happy to see updates on it and to know that it wasn't forgotten.
@and3rs
@and3rs 5 ай бұрын
Haha nice! Yeah, I'm gonna leave it alone for a while though, but I'll definitely come back to it within a few months to try to finish it up...
@georgethompson1460
@georgethompson1460 4 ай бұрын
@@and3rs Morale would probably be an interesting idea for it.
@psyker4321
@psyker4321 4 ай бұрын
Sneed @@and3rs
@The_Gallowglass
@The_Gallowglass 4 ай бұрын
hope you add in custom hero units like tactics@@and3rs
@Yes2567
@Yes2567 3 ай бұрын
​@@and3rs whats the name of the game
@filipzietek5146
@filipzietek5146 5 ай бұрын
Big advice, make morale and pushing the key aspect of the game, make units give ground when they lose combat or when facing heavier unit. Make casulties very low and focus on morale, if your game could replicate things like battle of cane (which total war can't) it would be a little gem.
@and3rs
@and3rs 5 ай бұрын
Thanks for the advice! I absolutely agree that something needs to be done about the combat, because it's way too simple right now. Morale would probably improve the game a lot, I just fear that it's going to be a bit too difficult for me to implement in a way that keeps the game enjoyable to play!
@starfishjunky
@starfishjunky 5 ай бұрын
Pls don't add morale. I don't want to play a "simulator", just want to play for fun.
@and3rs
@and3rs 5 ай бұрын
@@starfishjunky Yeah, don't worry... The game is gonna remain simple (otherwise I would never be able to finish it). What I meant was just something that delays the deaths a bit of the characters, without bloating their hit points. So something like a morale/stamina variable could exist behind the scenes as some sort of a shield for all units until they start dying. That way battles won't end in 2 seconds.
@starfishjunky
@starfishjunky 5 ай бұрын
@@and3rs cool, sounds great !!
@blodmourne
@blodmourne 5 ай бұрын
@@and3rs A good compromise is just to enable/disable it in a difficulty/toggle menu whether you want realism or not (morale included, units lose effectiveness and routs once it lost 20/30% units) or not. I think the balancing in the case of morale is more problematic than the actual implementation. Also, iirc while tabletop based Warhammer counts individual unit health, i think Total War Warhammer use some kind of mix total squad hp divided by number of individual units. Unless there's some big hitter monster killing units every swing, squads collapse very suddenly and rapidly as units starts to die. Also TW:Warhammer uses evasion as a kind of damage shield too. Just throwing unsolicited ideas that you probably have known hahaha.
@TRUEFISTICUFF
@TRUEFISTICUFF 4 ай бұрын
Honestly im keen on this game... hope its come out as soon as possible without any problem keep it up buddy!!❤
@and3rs
@and3rs 4 ай бұрын
Thanks! :D
@user-qp5ig5xv2s
@user-qp5ig5xv2s 3 ай бұрын
@@and3rs when the game come out
@Yes2567
@Yes2567 3 ай бұрын
​@@and3rswhats the game name
@affafimran3169
@affafimran3169 4 ай бұрын
I have been working on a game similar to this but with fantasy settings having 16 different factions among 10 unique races. This video has actually given me some more ideas regarding my unit selection and unit actions. Thanks for the inspiration and your game looks amazing ♥
@and3rs
@and3rs 4 ай бұрын
Nice, thank you! And best of luck to you! :D
@DarkN1ghtZ
@DarkN1ghtZ 5 ай бұрын
Your projects have never disappointed me, well done.
@and3rs
@and3rs 5 ай бұрын
Thank you! :D
@CalebAdams
@CalebAdams 4 ай бұрын
Bro this has got potential! Amazing the progress you made over such a short amount of time.
@and3rs
@and3rs 4 ай бұрын
Thank you Caleb! :D
@kk_samboose7669
@kk_samboose7669 5 ай бұрын
It's like I wish for a strategy game like this, and you make it exactly like it was in my mind Keep up the work, man❤
@and3rs
@and3rs 5 ай бұрын
Haha, nice! Thank you! :D
@clifforderskineart
@clifforderskineart 4 ай бұрын
very impressive for 10 days of development! nice work
@lyleander1027
@lyleander1027 4 ай бұрын
This randomly got recommended to me (I suppose I am a total war nerd), but I was then amazed to see you're the legend who made Gladihoppers. Brb gonna watch all your videos :D
@and3rs
@and3rs 4 ай бұрын
Thank you and haha yeah, that's me! I'm making another game that is basically Gladihoppers 2.0 so that might be interesting to you too! :D
@benfromthesewers1688
@benfromthesewers1688 5 ай бұрын
Here are some basic warfare 101 as inspiration for game. I summarized it into 5 points, which I think will help you to find ideas and flesh out game. To win a war or battle It's important to understand 5 points, If one of them is in trouble then you'll have a bad time. 1. Morale 2. Supply 3. Tactics 4. Information 5. Experience 1. Morale is important factor and It's influenced by many factors like sense of security (soldiers next to you) or most important is symbolic and that can be figure, Place or a object. Examples: Flag, Holy cross, Capital city, leningrad, King, Famous leader like Hannibal. This can also be double edged sword It will help soldiers fight but if the object, figure or place is lost then army will break and retreat. The more important it is the harder is the fall. 2. Supply. Pretty self explainatory. Army needs arrows, tools for repair, food! and medicine. For example if army marches through desert without sufficient supplies then soldiers will start dropping dead and by the time they reach enemy it won't be a battle but a slaughter. Lost a battle before one even began. Logistics are blood of warfare and they win wars. 3. Tactics Good use of terrain and soldiers and other factors 4. Information knowledge can also win a battle before it even begins. With information you can set up ambushes and know weak spots. There's also misinformation! You can mislead enemy with false information and then crush them. 5. Soldiers need to be drilled in combat and mental strength. This influences other points. Here's other suggestions Terrain: Forests, shallow waters , mud, higher and lower elevation and different grass textures to make game look better. - Forests : Will grand some protection from arrows and cause combat problems for cavalry . - Mud: Slows downs heavy units and cav. - Elevation : if it's higher elevation then it will grand better protection from arrows and higher range for archers. + Enemy has to climb up. The cav will also have problem going up. - Wheat, long grass : will make game look cooler. Weather: Will make game look cooler and impact battlefield. -Raining : Not much of a impact but will slow down some heavy units as it can create mud. -Heavy wind : will make archers inaccurate -Snowing : Will make archers slightly inaccurate due to cold (Unless it's nordic unit) -Blizzard: Very bad visibility, Morale hit for both sides, speed and stamina debuff and disables archery. -Sand storm: Same as blizzard. The weather also can combine to create worse conditions! I think that's pretty much it so far for now.
@and3rs
@and3rs 5 ай бұрын
Thanks so much for the info, will add it to my project notes! :)
@benfromthesewers1688
@benfromthesewers1688 5 ай бұрын
@@and3rs The points are pretty much sun tzu's art of warfare book in nutshell. You can also check other interesting videos or books on medieval warfare and learn more about supply , siege, equipment and combat/tactics. It's like anatomy for art. Very good to know when you're making a strategy game.
@dealtanace
@dealtanace 4 ай бұрын
best part about smaller scale strategy games is tactics matter so much more, so cool what ya have done here
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@andreasbackstrom7703
@andreasbackstrom7703 5 ай бұрын
Way back (when I think Gladihoppers was in early access) I randomly found Gladihoppers on the play store and played it a ton. I always held some extra respect for you thanks to the simple fact that you had a timer before ads to avoid missclicks. Had no idea you made videos! Gonna be binging you now for sure :)
@and3rs
@and3rs 5 ай бұрын
Thank you so much, Andreas! :D
@evelgent1847
@evelgent1847 4 ай бұрын
Same!
@Yes2567
@Yes2567 3 ай бұрын
​@@and3rswhats the game name
@jinchoung
@jinchoung 4 ай бұрын
that's an amazing start. as a huge fan of this kind of tactics game, something that i hope gets in there is different kinds of terrain underfoot having advantages/disadvantages .... so hills have a bonus for troops on the higher elevation and increased range for missile attacks. rough going terrain reduces speed of traversal and favors defenders. woods areas obscuring line of sight and favors defenders. etc.
@and3rs
@and3rs 4 ай бұрын
Thank you! Terrain would make it more interesting for sure, but I'm afraid it sounds a little bit too complicated for what I want to do (at least at first)!
@nikko8581
@nikko8581 5 ай бұрын
Cant wait to see this i love every other one of your games❤❤
@and3rs
@and3rs 5 ай бұрын
Thank you! :D
@viralazy
@viralazy 4 ай бұрын
simply amazing. I wish i could tame programming like you do. Creativity + programming skills + IA will be a mindblowing result in a few years. Anyway, congratulations for your job, i think is very playable and attractive for those who loved total war shogun, cossacks, warcraft II, etc. Thanks for sharing
@and3rs
@and3rs 4 ай бұрын
Thank you so much! Yeah, I hope it's going to be a nice little game... A super lite version of the ones you mentioned! :)
@TheLittleLizardMan12
@TheLittleLizardMan12 5 ай бұрын
i personally believe you are on the for frint of mobile devlopment since your able to make controls and games that arent overwhelming for such smaller screens and add in depth features that work well with the game, Im pumped to play this for myself for sure
@and3rs
@and3rs 5 ай бұрын
Thank you so much for your comment, it means a lot to me! I'm really happy you think so :-D
@Odinson-ih2kz
@Odinson-ih2kz 4 ай бұрын
I can't believe you made gladihoppers, ive been playing it pretty much since it first come out and just Randomly found you, I enjoyed beating the game
@and3rs
@and3rs 4 ай бұрын
Haha nice! Then you might enjoy the other game I'm working on right now. It's called Blades of Deceron and it's basically Gladihoppers 2.0!
@Reymax164
@Reymax164 5 ай бұрын
*Looking forward for this*
@joshuaokine9494
@joshuaokine9494 4 ай бұрын
Congratulations on your success. I have always wanted a game like this.
@and3rs
@and3rs 4 ай бұрын
Thank you Joshua! :)
@triskaideka13
@triskaideka13 4 ай бұрын
That friendly fire though! That's rad
@yunusus
@yunusus 4 ай бұрын
bro gladihoopers is one of the best "flash" game i have erver played and i didint even know that you made it. Without gladihoopers i wouldent survive the quarantenee thank you
@and3rs
@and3rs 4 ай бұрын
Thank you so much! :)
@BobbyCraftYT
@BobbyCraftYT 4 ай бұрын
Hi! I've been wasting time on youtube and saw this video and found your art similar to gladiator 2d game. Then I checked your other videos and found out that it's you made that such cool game Gladihoppers game. I had spent lot of hours there, it's really amazin game! Thank you! I'm gonna wait for this one! Good luck with development!
@and3rs
@and3rs 4 ай бұрын
Thank you so much! Really appreciate the support! :D
@Biggei
@Biggei 4 ай бұрын
I will definitely place this when it's released
@wowsulfate
@wowsulfate 4 ай бұрын
exactly the same ideas brother, goodluck i will be looking forward to buying it
@and3rs
@and3rs 4 ай бұрын
Thanks! :D
@everythingsgonnabealright8888
@everythingsgonnabealright8888 4 ай бұрын
As an enjoyer of multilayered strategy levels, like world maps and battles, I adore this. As do I adore the pixel art style of the little dudes. But I’ll note that on the thumbnail the game looks *even better*. Consider actually doing it like that, with isometric view of the landscape, to sell the scope of what’s happening. Gonna be keeping an eye on this one.
@and3rs
@and3rs 4 ай бұрын
Haha yeah, I actually figured out it looked way cooler like that in the end as I was creating the thumbnail. It's kind of clickbaity I guess because the game doesn't look like that, but I will definitely make those changes and most likely have 2d sprites on a 3d environment instead (as someone else suggested in the comments here).
@mnajim7538
@mnajim7538 5 ай бұрын
This is more than amazing as it is.❤ Just a the small scale of a game like total war is still huge. I know this because I tried to do one year ago too 😅. Really great work man ❤❤❤
@and3rs
@and3rs 5 ай бұрын
Haha, thanks! Yeah, it's actually a lot harder than I thought it would be.
@alexanderthegreat7379
@alexanderthegreat7379 5 ай бұрын
I just really hope that in some form that pikeman will be implemented in this awesome game. Keep up the amazing work!⚔️
@and3rs
@and3rs 5 ай бұрын
Oh yeah, "long range" melee units should definitely be a thing! Thank you! :D
@leplagdooctor3184
@leplagdooctor3184 5 ай бұрын
Looks amazing! Can't wait to play!
@and3rs
@and3rs 5 ай бұрын
Thank you!
@rowanlang5661
@rowanlang5661 4 ай бұрын
Been looking for a fire game like this. cant wait
@rowanlang5661
@rowanlang5661 4 ай бұрын
what will it be called?
@and3rs
@and3rs 4 ай бұрын
Thanks! Probably gonna call it "Flames of Deceron" (Deceron being the fantasy world it's set in)
@erkeliwood6037
@erkeliwood6037 4 ай бұрын
Very cool, I've been wanting to make a simplified total war for a long time so seeing this is very cool :D
@and3rs
@and3rs 4 ай бұрын
Thank you, and best of luck! :)
@dolphin2254
@dolphin2254 3 ай бұрын
i love ur games bro!!!
@and3rs
@and3rs 3 ай бұрын
Thank you! :D
@TheLuggi84
@TheLuggi84 4 ай бұрын
It gives me Dark Omen vibes. Pretty cool, good work!
@and3rs
@and3rs 4 ай бұрын
Thank you! And thanks for mentioning Dark Omen, I didn't know about that game and it looks really cool. Will definitely check it out more for inspiration! :)
@TheLuggi84
@TheLuggi84 4 ай бұрын
@@and3rs That's heresy! Everyone interested in real time strategy or tactic games has to know about it. ;)
@GreedyCorpse
@GreedyCorpse 4 ай бұрын
this is cool man...ty for sharing
@and3rs
@and3rs 4 ай бұрын
Thanks! :)
@theratingguy5659
@theratingguy5659 4 ай бұрын
I think a supprising game you could take inspiration from is conqueror's blade. There are many unique class types and different rarities. The game is really fun with you controlling a general and leading cavalries, musketeers, archerers etc. I'd also recommend every troop to stand out but like i said, conquerors blade while is an action game, it has a lot of tactical eleents that is nailed pretty well. Keep it up!
@and3rs
@and3rs 4 ай бұрын
Thank you! It looks like an interesting game, yeah... Some things I've actually thought about already, like cards that you can use to call in "airstrikes" and stuff like that. But yeah, thanks! :D
@DmpTrk2
@DmpTrk2 4 ай бұрын
I cant wait to make videos on this game!!!!
@rogergargantua
@rogergargantua 4 ай бұрын
Looks pretty awesome! I envy your skills to actually build your game! Keep it up!
@and3rs
@and3rs 4 ай бұрын
Thank you so much! :)
@jawshua99
@jawshua99 4 ай бұрын
I Am soooooo excited for this one!
@and3rs
@and3rs 4 ай бұрын
Thanks! :D
@harithluthfi4584
@harithluthfi4584 5 ай бұрын
10 day dude that's awesome
@user-vs4qu1mx2n
@user-vs4qu1mx2n 5 ай бұрын
It looks great can't wait for it
@and3rs
@and3rs 5 ай бұрын
Thanks! :D
@WhoCares-vi1vk
@WhoCares-vi1vk 5 ай бұрын
I dont know who you are as this was recommended to me through KZbin, and there's not many games that are like this, so I assure you this is a million dollar game my friend. Looking forward to playing it.
@and3rs
@and3rs 5 ай бұрын
Thank you so much! I really appreciate this comment and I hope you're right! :)
@Canisestlupus
@Canisestlupus 4 ай бұрын
This is so great, I've always wanted to make something like that, but thought it was impossible for one person!
@and3rs
@and3rs 3 ай бұрын
Thank you! To be fair I'm not making the art so it's not only me making the game! :D
@Canisestlupus
@Canisestlupus 3 ай бұрын
@@and3rs I mean that :D It is hard for me to grasp how one person can come up with these ideas, that are fun and possible to implement and to play with while developing. I had a really simple strategy in mind once, and I even used cut out of paper units on my table to simulate the game xD It was that hard for me
@and3rs
@and3rs 3 ай бұрын
@@Canisestlupus Haha well that's one way of prototyping! In future games I make I will definitely spend more time planning (on paper) before actually opening the game engine!
@propagand1st
@propagand1st 3 ай бұрын
Idea: Formation: units with shields can lift their shields up or down to provide strategic advantage against archers and infantrymen. This would weaken the unit if they had it in the wrong direction. Say a infantrymen unit is attacking another, and the other has their shields up, they one with shields up would get less of a bonus in combat. Vice versa with the other formation.
@and3rs
@and3rs 3 ай бұрын
Thank you for the suggestion! :D
@Brosquini
@Brosquini 5 ай бұрын
I think you should try adding more interactive unites like shield bearers that can be switched in modes between charge, shield from arrows and brace still, or spear bearers who can change there stance between brace and dash, or even commanding them to charge. It would also be cool to see units being able to interact with the environment like hiding behind rocks to prevent arrows and cutting down trees for shelter
@and3rs
@and3rs 5 ай бұрын
Thanks! These are all definitely nice features, but I'd like to keep the game as simple as possible for now... I'm afraid it will snowball out of hand if I add to much stuff at first!
@Brosquini
@Brosquini 5 ай бұрын
@and3rs definately true, probably should have thought about that
@user-cs2mx4lt3q
@user-cs2mx4lt3q 4 ай бұрын
wow can't believe how criminally underrated this is keep up the awesome content bro
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@Aint-joking
@Aint-joking 3 ай бұрын
The algorithm isn't in your side Andres
@and3rs
@and3rs 3 ай бұрын
@@Aint-joking Haha but I think this video went pretty well. Wasn't expecting it to get more than 10k views.
@Rodinal
@Rodinal 4 ай бұрын
I thought the other game you mentioned looked similar, you're the guy who made Gladdihoppers! I randomly found Gladdihoppers when I wanted to play something while on vacation and I have been in love with it since!
@and3rs
@and3rs 4 ай бұрын
Haha nice, yeah that's me! :D
@k0lpA
@k0lpA 4 ай бұрын
it looks really fun ! one thing that could be cool to add would be a leader for each side. if he falls the battle is lost so you can use flanking strategies to try to go around the enemy lines and get their leader especially when you are outnumbered and can't win through brute force, I guess troops around the leader could have some bonuses so if you play risky and have your leader just behind your frontline you can have better soldiers. Also cavalry, really fast moving but useless against big groups (unless they are archers).
@and3rs
@and3rs 4 ай бұрын
Yeah! Thanks for the suggestions. I'm planning on having different win objectives for levels too, so sometime it could be "kill X unit" such as a general that is the win objective... :D
@Don-zo3ts
@Don-zo3ts 5 ай бұрын
Awesome video bro 😮❤
@and3rs
@and3rs 5 ай бұрын
Thanks! :D
@xenomorph5022
@xenomorph5022 5 ай бұрын
i would really LOVE to see those shields to be put to use! maybe make an ability to raise shields in response from an arrow attack
@and3rs
@and3rs 5 ай бұрын
Good idea, thanks! :)
@xenomorph5022
@xenomorph5022 4 ай бұрын
yea no problem!@@and3rs
@qcundeadshadow6660
@qcundeadshadow6660 4 ай бұрын
As a medieval theme combat system reference I suggest mount and blade. Choose different formation and strategic unit moves could really feel nice in a 2D game. Maybe being able to select unit in custom group.
@campbell2895
@campbell2895 4 ай бұрын
This reminds me of the game Bad North. I love it personally and it is similar to this! I would suggest perhaps having shield unites be able to use shields when not moving (or something similar) and something with archers. I think being able to choose sections of the map to have them fire on when enemies go into would be very interesting. It would provide for great use of ambush tactics. Just a thought!
@and3rs
@and3rs 4 ай бұрын
Thanks for the suggestions, Campbell! :D
@Assassinss77
@Assassinss77 4 ай бұрын
I would add one more thing that every new game needs but 1st let me say some ideas: -Archers ( ranged units in general ) to have a strategy when melee approaches to stay in formation or to scatter -> Staying in formation could make a benefit of volley fire while scatter would look like more fire at will style. - Melee units to be able to block ranged projectiles. -Maybe pre selected formations so you change it in the menu? Maybe combine formations like ranged + melee to melee will always cover for that ranged unit? But what I really want is a feature where I could spend a few money, maybe some with 800% value and then a battle pass and then some other features such as paid only hero.
@and3rs
@and3rs 4 ай бұрын
Good ideas! And yes, there's gonna be a pre-battle menu where you can setup your units... As for spending real money, I don't think so, I'm generally not in favor of paid content IAPs unless it's a big chunk of gameplay that is added as an expansion sort of IAP!
@GlotharGames
@GlotharGames 4 ай бұрын
Damn I was recently thinking about making a game very similar to this haha... Best of luck to you!
@and3rs
@and3rs 4 ай бұрын
Nice, good luck to you as well! :)
@nomar611
@nomar611 4 ай бұрын
looks really fun so far ! if wanting to give more tactical depth the game ( as i see is discussed in other comments ) terrain obstructions ( forests units can't move through, large rocks, and buildings ) as well as adding in more objectives beyond team death match ( get a unit to this point, kill a certain "General" unit , or destroy an object ) another fun thing is - while it could be a physics nightmare, having melee units push back targets they hit ( maybe certain units like maces and axes pushing further back than swords and spears ) could help emulate the ebb and flow of total war battles without the same complexity- while also in theory allowing the player to pull units out of melee ( hit models being pushed away having a slight headstart on running away ) not giving the same pushback to ranged units helps prevent super ranged supremacy- no reason to bring anything but ranged troops if they can shoot away anything that threatens them after all overall looks like a really promising game and i wish you the best ! happy holidays !
@and3rs
@and3rs 4 ай бұрын
Thank you so much! Happy Holidays to you as well! And yes, the pushback effect is a really good idea and definitely something I'd like to try to implement... It's probably possible somehow with the navigation tool I'm using. :)
@Jhian_editz
@Jhian_editz 4 ай бұрын
I've been playing glad hoppers for like 3 to 2 years and today I just see this is the developer I just wanna say on your game.is solid the blood the graphics you know it's good game
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@Thunderous333
@Thunderous333 4 ай бұрын
Just found this channel. Subbed for more awesome dev logs :)
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@Vermine_supreme.enjoyer.nb1
@Vermine_supreme.enjoyer.nb1 4 ай бұрын
LOL you're the Guy that made Gladihoppers ? Amasing I loved that game Thank you ❤❤❤
@and3rs
@and3rs 4 ай бұрын
Yeah that's me! Thank you so much :D
@user-vi3mj1gm6w
@user-vi3mj1gm6w 4 ай бұрын
Yooo the legend is back Hope it blows up and maybe add some microtransactions in this maybe?
@and3rs
@and3rs 4 ай бұрын
Hehe, thanks! :D
@JohnClydBuhat-tj7cc
@JohnClydBuhat-tj7cc 4 ай бұрын
I'm so excited to this game to come out!❤
@and3rs
@and3rs 4 ай бұрын
Thank you so much! :D
@GlotharGames
@GlotharGames 4 ай бұрын
When expanding the AI it would be cool to have different enemy commander templates/preset. Like the enemy commander is Cautious, Foolhardy etc. And other obvious stuff like terrain and flanking modifiers as well as varying troop types and army compositions.
@sebastianfries274
@sebastianfries274 3 ай бұрын
I saw at the end of the video that the archers do a fair bit of damage, and could possibly be overpowered. I think that there should be two types of melee units, a skirmisher (fast speed, low health) and a spearman (lower speed, lower damage, but insane arrow resistance)
@and3rs
@and3rs 3 ай бұрын
Yeah, the archers are definitely overpowered and need to be fixed. Thanks for the suggestion! :D
@Finder12
@Finder12 4 ай бұрын
Looks really cool, it'd be nice if you had preset formations that the person could click like "shield wall" etc things of that nature
@and3rs
@and3rs 4 ай бұрын
Yeah, that's the plan! Thank you! :D
@ramsram2418
@ramsram2418 5 ай бұрын
Love the art
@and3rs
@and3rs 5 ай бұрын
Thanks and me too! (It's not done by me but by Water Witch RPG Studio)
@NukeThemAllGame
@NukeThemAllGame 4 ай бұрын
I am making an indie RTS game myself as well! It's a long but fun process for sure!
@and3rs
@and3rs 4 ай бұрын
Nice! Best of luck to you! :D
@katipunan_mapping3554
@katipunan_mapping3554 3 ай бұрын
I have always want this type of game! You could also use "Orders" Like Orders from a game called Total Tank Simulator which i also played, as well have a Upgrade/Unit Tree in the game, Sieges is always interesting in a medieval style
@and3rs
@and3rs 3 ай бұрын
Thanks for the suggestions! :D
@katipunan_mapping3554
@katipunan_mapping3554 3 ай бұрын
Also if you wish, you could also add a Multiplayer Varient of the game you are making, and if you do, add "Nations" You can Join or Create Nations and if you Join a Nation, you have a General Rank, General Rank is just a limit on how many troops or/and control bigger or smaller battles If the player wants to create a nation they have to manage political stuff and is the maximum general rank. They also have the ability to upgrade/research new units so if they have individual Generals, the generals can use the units you already researched or upgraded So basically my 2nd idea is just a Multiplayer management nation game + your game
@aeoulous4833
@aeoulous4833 4 ай бұрын
I like what you are doing keep up the good work man.I wish if you could make a Napoleonic war style.Where you need to survive and gather items from the battlefield,like a Mini DayZ style.
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@iampog5357
@iampog5357 4 ай бұрын
This is actually fire
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@MilitaryHistoryVisualized
@MilitaryHistoryVisualized 4 ай бұрын
Upvote for knowing that it is a tactics game :) I like the "projectile mechanics" (friendly fire), seems like it has some basic "physics" (meaning the graphical representation of the shots is not independent of the damage calculation).
@and3rs
@and3rs 4 ай бұрын
Haha thank you! :D
@chesteratienza5175
@chesteratienza5175 4 ай бұрын
This is cool 😎 and I'll be waiting for this
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@aidanbarlow1027
@aidanbarlow1027 4 ай бұрын
I NEED THIS
@interweebs7408
@interweebs7408 5 ай бұрын
It looks fun. I would enjoy to play it when it's done.
@and3rs
@and3rs 5 ай бұрын
Thank you! :-)
@UCeagle79
@UCeagle79 4 ай бұрын
I'm working on something just like this! This looks great keep it up!
@and3rs
@and3rs 4 ай бұрын
Thanks! And best of luck to you! :D
@Bored-tf2gd
@Bored-tf2gd 3 ай бұрын
make it so the combat units with shield can use said shield to block arrows, or a specialized shield unit that can block for everyone else
@AlexSmolyankin
@AlexSmolyankin 4 ай бұрын
Really interesting, and inspiring. I also want to make some strategy game, and I like your idea. BTW, really cool art work(not only map, but also pixel units in game). You asked about ideas for improvements, so here what I have now: 1. Add melee attack for archers, so they can fight in close combat. 2. Reduce ranged attack power, since now I see that archers can deal with anybody from remote, so it looks quiet unbalanced. 3. Add new ranged unit like crossbow archers, make them more powerful, but less ranged then regular archers. And increase reload time for them. So player need to make proper choice which units use and how. 4. Maybe add some actions for units, for example, for warrior with shields add possibility to activate shields, which improves defense against ranged attack, but slow down a little bit. 5. Maybe add more defense for the units in the center of formation. Like if they have unit to the left and to the right size they need to fight only in "one direction". This brings more tactics, as attack in flank bring more casualties for enemy. 6. What if creating some side quest(if it's normal term for RTS genre) on global map to provide player more ways to collect gold. It should be like pause before new major battle. For example, raid on some village and grab as much material as you can.
@and3rs
@and3rs 4 ай бұрын
Thank you so much! Really good points, especially 6 sounds very interesting. I wanted to have some easier "side battles" that you could replay in order to "grind" so that a player could never soft lock themselves from progressing. Different win objectives would be cool for these side missions then!
@AlexSmolyankin
@AlexSmolyankin 4 ай бұрын
@@and3rs I'm glad that could help you :) As for "side battles", yeap, it would be nice idea, as sometimes you need to take a break and do less stresfull things(even in games)
@The_Gallowglass
@The_Gallowglass 4 ай бұрын
I always wanted a FFT game with a world map that other people could be on and have battles with, fight over territory etc
@aceferreraprolexplayz7257
@aceferreraprolexplayz7257 4 ай бұрын
Btw for the UI when your in Battle you should try looking the gameplay of a game called "Winterfalling" and you might get some ideas on it and Gladihoppers is my childhood game, Thank you for creating the Greatest game I have ever played
@and3rs
@and3rs 4 ай бұрын
Thank you so much! That game looks interesting and it's super helpful of you to recommend it to me because I'm having a hard time finding games to be inspired by myself! :D
@marnilfortuno3302
@marnilfortuno3302 Ай бұрын
Can't wait for this to be released soon..
@deaconmakesmaps215
@deaconmakesmaps215 3 ай бұрын
I can’t wait for this fire game
@and3rs
@and3rs 3 ай бұрын
Thank you! :D
@vicentefeced5889
@vicentefeced5889 4 ай бұрын
This is MAD, I love this idea. I think that if you put the characters in 2D but the terrain in 3D the game would look crazy
@and3rs
@and3rs 4 ай бұрын
Great idea and I'm in fact considering doing that, just for how cool the thumbnail looked after I tried it out!
@abwuds7208
@abwuds7208 5 ай бұрын
Sounds great
@Mizuryryn
@Mizuryryn 4 ай бұрын
"Social Empire" based strategic is incredibly underrated
@iwanghaho7394
@iwanghaho7394 4 ай бұрын
soon you will upgrade this game until the best bro. keep up your good work. i would like to try this game.
@and3rs
@and3rs 4 ай бұрын
Thank you for the support! :D
@loopville
@loopville 4 ай бұрын
This looks awesome, I've been imagining something like this for years! But don't have the skills to bring it to life, I love the characters it shows on the bottom of the screen they have a nostalgic feel to them. I'd love to attempt to create some music for you if you'd be open to that, let me know!
@and3rs
@and3rs 4 ай бұрын
Thank you so much! And also thanks for the offer but I'm working with Red Forge who have made music for my games since a very long time, so I'm all covered as far as music goes, I'm afraid! :(
@loopville
@loopville 4 ай бұрын
@@and3rs Aight well good to hear you don't have to do everything all by yourself! Good luck with the project I'm definitely gonna follow the progress!
@might6957
@might6957 4 ай бұрын
Custom game mode where you choose for both sides would be a great addition and add more replay ability
@and3rs
@and3rs 4 ай бұрын
Definitely gonna have this, yeah!
@redhongkong
@redhongkong 4 ай бұрын
this is so cool, reminds me of "hanjuku hero". i hope u can make the map like hanjuku hero XD and use ur battle system
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@Atreides.X
@Atreides.X 5 ай бұрын
Damn! I'm starting to think this guy is reading my mind! Your work is truly incredible❤
@and3rs
@and3rs 5 ай бұрын
Thank you Deniz! :D
@Lyze
@Lyze 4 ай бұрын
It reminds me a bit of the old Sun Tzu's Art of War game.
@thebadassbarbarians3755
@thebadassbarbarians3755 4 ай бұрын
this game honestly looks extremely cool. Bra jobbat/godt arbejde. One thing i think would be cool that really hasn't been done in these large scale battle strategy games is equipping troops on a more personal/specific level. So like you could have a base unit that you then for example equip with spears for longer hit range or maybe light armor to make the more mobile. I think it would make a nice deeper layer to the game and also work well in complimenting it as a game. :-) Now that im looking at it jýou could just use some of the art from ur other game (blades of deceron), if you do look into maybe implementing it. Inspiration for this could be found in something like battle brother
@and3rs
@and3rs 4 ай бұрын
Tack! And also thanks for the suggestions! :)
@DaWooper
@DaWooper 4 ай бұрын
I got a good idea for the games features If there will be diferent types of units like Shield, Dual Wielder, or Single Handed the Shield units could block arrows either by themselves or commanded by you with the only drawback being them being slowed down
@and3rs
@and3rs 4 ай бұрын
Yeah! Something like that has to be in the game for sure! :)
@michaelcamu625
@michaelcamu625 4 ай бұрын
It would be cool of the shields also effected the battle. Like if units with shields have a chance to block attacks, negating or reducing damage. Units with bigger shields could have higher chances to block, and the same could apply to arrow fire. This way you would have to pay more attention to the weapons and gear that your units use, adding another layer of strategy, and making battles last longer.
@and3rs
@and3rs 3 ай бұрын
Hmm, I'm pretty sure they do block regular attacks now. But yeah, blocking missiles is something that I should add too... Thanks! :)
@michaelcamu625
@michaelcamu625 3 ай бұрын
@@and3rs No problem! Thank YOU for making fun games.
@shtickofwar
@shtickofwar 4 ай бұрын
you should make a small scale army type game with realistic units, they fear for their lives and have their own personalities and quirks, you being their leader have to manage their resources and well being.
@and3rs
@and3rs 4 ай бұрын
Haha I'm already working on 3-4 games right now so that's gonna have to be a project for the future! xD
@KellenKinter
@KellenKinter 4 ай бұрын
This game looks amazing
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@accalt6519
@accalt6519 4 ай бұрын
YOU MADE GLADIHGOPPERS?? thats amazing keep up the good work
@and3rs
@and3rs 4 ай бұрын
Thanks! And yeah that's me! :)
@pan-K
@pan-K 5 ай бұрын
It looks great and I'd love to play it
@and3rs
@and3rs 5 ай бұрын
Thank you! I will get a beta version out sometime in spring!
@pan-K
@pan-K 5 ай бұрын
I'd love to play for that
@ChessNinjatzu
@ChessNinjatzu 4 ай бұрын
I liked the idea !
@and3rs
@and3rs 4 ай бұрын
Thank you! :D
@liptonmapper2543
@liptonmapper2543 4 ай бұрын
I have a couple of suggestions for the game which i think could improve the fighting mechanics. 1.Cavalry, Spearmen and Hard armored units to add diversity, more tactics into the battlefield, cavarly could be used as a mobile unit to charge into enemies and flank them, however quickly becoming weak after prolonged fighting. Spearmen could be used to hold away enemy infantry units and would be extremely good against cavarly, however less mobile and easily defeatable by archers. hard armored units could be used to advance towards enemy armies while under archer fire allowing other units to advance. 2.Morale system, a morale system that depending on the level of it would make units fight a lot better or simply run away from the battlefield, each unit could have it's own morale level and the whole army could have one depending on whether the entire army would run away. Could add banners that a soldier inside a unit carries, and while holding it it would provide extra morale boost for the troops, however if the soldiers carrying it would be killed then the morales would drop drastically inside the unit. There could also be a general that if dead would provide an even bigger morale drop than a banner. If enough units are forced to escape then the whole army could break. 3.Supply system/Limitations of archers, make archers have a slower rate of fire, and have a specified amount of arrows that each archer can shoot (for example 24), that could be refilled by marching the archers to an edge of the map where a supply wagon would be set allowing refillment of ammunition a specified amount of times.
@and3rs
@and3rs 4 ай бұрын
Interesting! Thanks for the suggestions! And about number 3, archers already have something like 20 ammo only (the white bar under the health on the unit card), but yes they might need to fire a bit more slowly!
@keni124
@keni124 4 ай бұрын
There's this manhwa called “Pick Me Up: Infinite Gacha” which is one of the best game-like manhwas out now. The game concept is strategic so I think you'll like it and maybe, gets some details out of it or even recreate the game.
@and3rs
@and3rs 3 ай бұрын
Thanks for the suggestion, always nice to have games to check out for inspiration! :)
@user-oc7nb8yz7u
@user-oc7nb8yz7u 3 ай бұрын
I need this game
@Jalopiesalien
@Jalopiesalien 5 ай бұрын
Oo, id like to play this one
@soura6995
@soura6995 4 ай бұрын
I will be waiting for its release
@and3rs
@and3rs 4 ай бұрын
Thanks! :D
How to make a tactics game in only two weeks
19:00
The Shaggy Dev
Рет қаралды 62 М.
Making a "Strategy" Mode for Gladihoppers (Indie Game Devlog)
11:13
Anders Lundbjörk
Рет қаралды 35 М.
Follow @karina-kola please 🙏🥺
00:21
Andrey Grechka
Рет қаралды 13 МЛН
ISSEI funny story😂😂😂Strange World | Magic Lips💋
00:36
ISSEI / いっせい
Рет қаралды 122 МЛН
The magical amulet of the cross! #clown #小丑 #shorts
00:54
好人小丑
Рет қаралды 21 МЛН
[Vowel]물고기는 물에서 살아야 해🐟🤣Fish have to live in the water #funny
00:53
Dave’s 300,000 pt Warhammer 40k Apocalypse Game | Orks vs Chaos
15:28
MiniWarGaming
Рет қаралды 2,4 МЛН
I Used Alexander the Great's Tactics To Dominate The Battlefield!
5:17
Strat Gaming Guides
Рет қаралды 2,3 МЛН
Why Oxygen Not Included's Game Design is GENIUS!
5:40
Mr. Kittens
Рет қаралды 2,2 М.
Factorio teaches you software engineering, seriously.
21:27
Tony Zhu
Рет қаралды 1,2 МЛН
I Created a Game Engine Just to Optimise This
4:50
Vercidium
Рет қаралды 890 М.
When Your Game Is Bad But Your Optimisation Is Genius
8:52
Vercidium
Рет қаралды 1,3 МЛН
Real-Time Strategy is incredible and you should play it
1:25:18
CloudCuckooCountry
Рет қаралды 308 М.
How to Fail at Making a RogueLike
3:37
Artindi
Рет қаралды 222 М.
suster ngesot salah culik #shorts #upinipin
0:22
Aska Boy
Рет қаралды 16 МЛН
Which one will take more 😉
0:27
Polar
Рет қаралды 81 МЛН
skibidi toilet 73 (full episode)
9:41
DaFuq!?Boom!
Рет қаралды 24 МЛН
КТО ИЗ НАС рисует лучше? ч.2 #shorts #roblox
0:43
Эмили ПАНДА
Рет қаралды 1,3 МЛН