Making IMMERSIVE HORROR! | Devlog 3 - WHISPERS IN THE CORN

  Рет қаралды 430

Brian McRae

Brian McRae

Күн бұрын

Пікірлер: 7
@gambitdevs1234
@gambitdevs1234 8 күн бұрын
Super interesting watch! I use unity myself primarily but for this type of game I would probably have leaned towards unreal engine, curious why you chose Unity? Just because it's what you're most familiar with? I realize unity can make realistic looking graphics but from what I understand, Unreal is better at it, more made for that right?
@BrianMcRaeStudio
@BrianMcRaeStudio 8 күн бұрын
I use both engines and find I can achieve realistic looking graphics with either. Unreal can achieve this "out of the box", while Unity requires a bit more tweaking. That said, I think it's all about what you're comfortable with. For me, I like the scripting in Unity over the Blueprint system for certain projects, such as this one.
@Ccscenario
@Ccscenario 8 күн бұрын
how much experience do you need to make a game of this scale?
@BrianMcRaeStudio
@BrianMcRaeStudio 8 күн бұрын
You'd need experience with 3D graphics, programming in C# (or Blueprints), and a game editor. I think anyone can take on a project like this, but it might take longer than those with 2+ years of experience.
@Ccscenario
@Ccscenario 8 күн бұрын
@@BrianMcRaeStudiohow long have you been in game development?
@BrianMcRaeStudio
@BrianMcRaeStudio 8 күн бұрын
@@Ccscenario I've been in the game industry for 24 years.
@Ccscenario
@Ccscenario 7 күн бұрын
@@BrianMcRaeStudioDAMN, thats dedication man, respect that, any tips for a college student getting into game dev?
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