Making Mario Maker 3 Because Nintendon't!

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Smashy

Smashy

Күн бұрын

Пікірлер: 1 300
@Panbull
@Panbull Жыл бұрын
Suggestion: Make it so all pipes you can enter, can also shoot water if the pipe is connected to a water source. Of course, you'd be able to disable it. edit: HOW DID I HIT 840 LIKES WTH!!! TYSM!!!!
@frowner_and_co
@frowner_and_co Жыл бұрын
@@tntree not everyone can use discord, or is allowed to use it.
@definitelynotalice
@definitelynotalice Жыл бұрын
@@frowner_and_co ya
@Cesar9259-c9p
@Cesar9259-c9p Жыл бұрын
What about lava?
@Panbull
@Panbull Жыл бұрын
@@Cesar9259-c9p i would love to see that too, but it never appears in any of the games (i think)
@definitelynotalice
@definitelynotalice Жыл бұрын
@@Panbull there are lava geysers, but not from *P I P E S.*
@themg128
@themg128 Жыл бұрын
Red flags. An optional flag pole you can toggle in the sub area. Red flag poles can be assigned their own clear conditions separate from the main flag pole. This can be used for secret endings for levels, and of put into a world maker, could open hidden paths
@YoloYester94
@YoloYester94 Жыл бұрын
This suggestion is hella underrated.
@SpaceAce1000x
@SpaceAce1000x Жыл бұрын
Yesss
@marioplayer4909
@marioplayer4909 Жыл бұрын
Suggestion:cat enimies
@insidiousy
@insidiousy Жыл бұрын
I've always wanted hidden exits!
@ManxNinjaPig
@ManxNinjaPig Жыл бұрын
So hyped to play this!
@definitelynotalice
@definitelynotalice Жыл бұрын
@Erykah Kimberly same
@lucianwasnothere.5945
@lucianwasnothere.5945 Жыл бұрын
Not all games are ever finished.
@ethandoesstuff-f1s
@ethandoesstuff-f1s Жыл бұрын
Ur ManxNinjaPig not Smashy y ar u here
@fryboi-fu5mb
@fryboi-fu5mb Жыл бұрын
Why can't he?
@juleskireeff4563
@juleskireeff4563 11 ай бұрын
I would like to but my Switch isn't moded.
@vii-ka
@vii-ka Жыл бұрын
Whenever this type of fan project is made, I always worry that they'll get sued because they never have custom sprites on hand to replace the copyrighted ones.
@strikareay9987
@strikareay9987 Жыл бұрын
This one does have a ton of custom and new sprites, so hopefully it won’t get sued before it even releases.
@oneguy118
@oneguy118 Жыл бұрын
Pretty sure they cant sue if its not making money but they can definitely take it down
@thecatlover2615
@thecatlover2615 Жыл бұрын
@@oneguy118 sadly it’s quite possible, ever heard of AM2R?
@oneguy118
@oneguy118 Жыл бұрын
@@thecatlover2615 No I haven't
@thecatlover2615
@thecatlover2615 Жыл бұрын
@@oneguy118 well, Another Metroid 2 Remake was completely fan made with only original assets and even a new changed story. Despite that, Nintendo shut it down with threats to sue. But thankfully since the internet never truly deletes anything, you can find versions all over the place, even updated versions
@Boonetube27
@Boonetube27 Жыл бұрын
My previous suggestion : As for a suggestion…. Cliffs? I’ve always wanted to make a cliff side Mario level, so the theme and the ability to place walls that you can shimmy across would be fun. The walls don’t have to just be cliffs though, maybe castle walls too? Whatever you think.
@BlueBerry20071
@BlueBerry20071 Жыл бұрын
Those weren't a level theme, they were just a seperate version of the platforms. So just being able to change those into climbable version would probably be the easiest AND most accurate.
@denialriver1255
@denialriver1255 Жыл бұрын
Something that would be super cool for a future video is simply adding unique interactions between multiple objects, since that would add for more potential mechanics that won't require entire new ideas. Examples from items in this video: flying buzzy beetles avoiding incoming bullet bills, boo circles in clams that disappear when the clam closes its mouth, or making it so items that spawn from launch pipes also get launched at faster speeds
@hauntedsunsets
@hauntedsunsets Жыл бұрын
I continue to be absolutely astounded by how much is going into this game, I love every update video
@paulnovacek3715
@paulnovacek3715 Жыл бұрын
I've seen a lot of Super Mario Maker fangames come and go, so I hope this ends up going far. Excellent stuff so far!
@Jakeviz_
@Jakeviz_ Жыл бұрын
Loving this project so far!
@IvanFranco120
@IvanFranco120 Жыл бұрын
Yeah
@parl.
@parl. Жыл бұрын
I'm very excited to see it grow an mature. Will definitely be some time before it gets completed, but for right now, it's looking really good!
@MegaSean45
@MegaSean45 11 ай бұрын
This is amazing, brah! I can't wait! The one thing that was missing in Mario Maker were some of the themes. The Beach theme especially, and the Volcano and Mountain themes. The Tower theme as well, but we can just do a vertical castle - but having the music and a boss fight that didn't involve the Bowser bridge would be nice. The Jungle theme is there, but the purple sludge can only be used during night mode, and that seemed a bit outta place.
@Scrufflord
@Scrufflord Жыл бұрын
I love the sprite of the boohemoth, my compliments to pensive. Also, one suggestion I would make is to make it so mario doesn't immediately stop when landing after getting shot from a sideways launch pipe. Maybe make him slide a little or preserve some momentum for a second. Also also, I can't wait until this becomes public, although it might need to be released behind closed doors lest we incur the wrath of nintendo.
@funnyguy5840
@funnyguy5840 Жыл бұрын
You should add spawn “ pads “ or something to spawn Mario anywhere, and you should add a “ wire “ thing, where it’s like a track, and you put both sides of the track on a block, one side is red, and the other is blue. If you do anything to activate the red one, it will activate the blue one. Example, you hit a question block and it activates a p switch.
@TacoBelosDuh
@TacoBelosDuh Жыл бұрын
New additions is sick! Especially I liked giant pipes concept. If it would possible to "connect" large pipes and make small labyrinth-type spaces
@mailingcat
@mailingcat Жыл бұрын
You mean the tunnels? But that would be cool.
@almighty_m3
@almighty_m3 Жыл бұрын
This looks really cool so far! I would recommend using Unity's built-in title set editor to make a level editor. A good tutorial is Coding in Flow's "Build a 2D Platformer Game in Unity" tutorial, particularly episodes 1 and 2.
@superanayyoshi2486
@superanayyoshi2486 Жыл бұрын
Good idea!
@CleetusGlobin
@CleetusGlobin Жыл бұрын
Extremely impressive, but I thought I should point out that the balloon boo looks a bit odd. It keeps the same sprite size when it’s small. I think it might be a good idea to give it a few sprite variations as it shrinks to make it look a bit more natural.
@El_Silveiro
@El_Silveiro Жыл бұрын
I never thought someone could be so inspired about NSMB2, but here we are
@theironycomedy6
@theironycomedy6 Жыл бұрын
I think for the next update, you should add the invisibility cap from Mario 64, allowing Mario to go straight through enemies (and maybe also certain blocks) without being hurt.
@axolotlplaysyt7383
@axolotlplaysyt7383 Жыл бұрын
It should be temporary because of cheese
@theironycomedy6
@theironycomedy6 Жыл бұрын
@@axolotlplaysyt7383 Yeah, obviously. It's temporary in Mario 64, why wouldn't it be here?
@parl.
@parl. Жыл бұрын
Join the discord and suggest it! He has an entire section where we, the community go and vote on what we want to see in the game. The more votes it has, the quicker it will be in the game!
@theironycomedy6
@theironycomedy6 Жыл бұрын
@@parl. alrighty
@ZaTimou
@ZaTimou Жыл бұрын
Oh boy, what about all the other caps? Wait no, Wing Cap would cheese level But it'd be cool to walk on lava with the Metal Cap
@starpetalarts6668
@starpetalarts6668 Жыл бұрын
With the addition of the Ice Flower it'd require some interactions I think it'd be cool to have the ice coin block that melts from MM2 turn into a Lava Block that looks obsidian and glowing that you can cool off by striking it with the Ice Flower balls.
@Roroprin
@Roroprin Жыл бұрын
I'm really impressed by how well this game is turning out. Looking forward to whenever it's released Edit: I'm aware Nintendo doesn't like fan games :/
@Nako3
@Nako3 Жыл бұрын
Probably never because Nintendo wont allow it :(
@parl.
@parl. Жыл бұрын
@@Nako3 they have many fan games everywhere. Look at super Mario 63 for example. That was a game that lasted so long before flash player died. Now they are making a remake of it!
@paulnovacek3715
@paulnovacek3715 Жыл бұрын
@@Nako3 what Nintendo doesn't know won't hurt them
@loogi_is_die
@loogi_is_die Жыл бұрын
10 years or more
@rosdykartur
@rosdykartur Жыл бұрын
@@Nako3 Nintendoesn't allow it
@ABCD-ff9ft
@ABCD-ff9ft Жыл бұрын
its not that nintendon't, is that nintenwon't
@Brandangaming-j8i
@Brandangaming-j8i 4 ай бұрын
Your opinion is wrong
@Brandangaming-j8i
@Brandangaming-j8i 4 ай бұрын
He tried to make that one reference where sega roasted Nintendo in there ads and it was called the bit wars
@timeismyeem5472
@timeismyeem5472 3 ай бұрын
Your opinion is wrong🤓🤓🤓🤓🤓🤓🤓🤓
@ABCD-ff9ft
@ABCD-ff9ft 3 ай бұрын
@@Brandangaming-j8i ik
@wilTfrie
@wilTfrie 2 ай бұрын
@@timeismyeem5472liar
@Saco_plastico
@Saco_plastico Жыл бұрын
It looks amazing! can't wait to play it! also, a sugestion: When you take damage in mario games, or get a power-up, the game freezes for a moment, so I think you should add that! Some players don't like it, but it helps to notify the player that they actually took damage, or got stronger.
@darthtroller
@darthtroller Жыл бұрын
I think it should be optional, it only annoys me in multi-player cuz it can throw off my timing and break my momentum when player 2 takes damage
@Saco_plastico
@Saco_plastico Жыл бұрын
@@darthtroller true, or idk, maybe it only enables in singleplayer, and for multiplayer its optional
@Crackhog
@Crackhog Жыл бұрын
This is absolutely needed. Masahiro Sakurai has a whole video on this topic explaining why it's so effective
@Saco_plastico
@Saco_plastico Жыл бұрын
@@Crackhog exactly!!! When I saw this video, I immediately remembered sakurai's video.
@MadMax-ii8gq
@MadMax-ii8gq Жыл бұрын
Awesome progress on this! I’m excited for the full game’s release, I would love to play it.
@diamondlockproductions64
@diamondlockproductions64 Жыл бұрын
Smashy Maker’s shaping up to be pretty good once completed.
@greatpotterland
@greatpotterland Жыл бұрын
I love the launch pipes but I think instead of separating between upward and sideways ones, it'd be cool if the level creator could place it down and then rotate it to a selection of angles or keep it upright if they so chose. Would also be cool if there was an additional variant that let the player aim it themselves before firing sorta like a donkey kong barrel (Those could be differentiated by adding an arrow to the body of the pipe)
@polypore64
@polypore64 Жыл бұрын
IT'S HERE!! I can't wait to see how the game turns out with everything I love helping out with it!!
@lyly_lei_lei
@lyly_lei_lei Жыл бұрын
Hey Creepze.
@OrcaKW
@OrcaKW Жыл бұрын
new enemy
@dav553
@dav553 Жыл бұрын
Hello creepze
@canestaring
@canestaring Жыл бұрын
Hoi Contributor Creepze
@KodyBiscuits
@KodyBiscuits Жыл бұрын
new enemy
@isleepinbeds7349
@isleepinbeds7349 Жыл бұрын
Suggestion: ( for themes only ) -Honeyhive theme -Jungle theme -Mountain theme -Sewer theme -Autumn theme -Tower theme -Volcano theme ( outside/inside ) -Japanese theme -Beach theme -Outside ghost house theme
@SuperDZ555
@SuperDZ555 Жыл бұрын
Idea: Once you add the actual editor itself, you should allow for half-spacing so players aren't restricted to just a normal grid! Another idea: I don't know if you did this already, but make tracks be any length, not just odd numbers of length
@vinny.montgomery
@vinny.montgomery Жыл бұрын
Ah yes, another GD player
@theofficialwoohoogamers
@theofficialwoohoogamers Жыл бұрын
@@vinny.montgomery Are you guessing because his pfp?
@bluestsky942
@bluestsky942 Жыл бұрын
@@vinny.montgomery the profile picture doesn’t necessarily mean that always. (I could be wrong) I mean look me at me, I’m a TV remote!
@mudskitz7648
@mudskitz7648 Жыл бұрын
This was uploaded at the same time as odyssey centrals mario maker 2 video. NEAT!
@solgaleo3533
@solgaleo3533 Жыл бұрын
So many awesome ideas here, so fun
@toyboysprk
@toyboysprk Жыл бұрын
I'm loving this game so far. I hope you add so many more enemies & characters. Any possibility of adding characters to levels as either background effects (like toads) or unique characters who add some kind of effect. Like maybe Wario dropping coins if stomped or Waluigi throwing poison mushrooms... I think it would add something having famous characters as guest appearances inside levels. Kinda like npc's.
@blackcat_064
@blackcat_064 Жыл бұрын
In the underwater style, you should make those pipes that blow currents that push Mario around. Possibly with an option to suck mario in instead.
@hazawasnttaken
@hazawasnttaken Жыл бұрын
This is a very cool project and if it ever gets released it's 100% being a mainstay on my computer Although, I think there should be some sort of visual indicator for the launch pipes, as they could allow for some... less fun than as intended uses
@nicholasduncan1594
@nicholasduncan1594 Жыл бұрын
I'm not gonna lie, this looks incredible already, I can't wait to see where it goes! One thing I might recommend, for speedrunners or for more difficult levels where people are expected to have to try more, is giving the player an option to control the length of various out-of-game slowdowns; entering doors, pipes, warp boxes, or taking damage or getting a power-up. Just a suggestion! Keep up the great work.
@catomax26jeev
@catomax26jeev Жыл бұрын
Idea: for the course maker, make it so players can choose a custom amount of vertical and horizontal tiles, for example, some people would want a really long level, but the original SMM2's length is really short, so that way players could choose a preset or a custom amount of tiles (max. 2400 tiles high and 4800 tiles wide) Another thing I was thinking of would be the beach theme, it could have water just like the forest theme, but the water could have waves. but the beach night theme could either have upside down water or REALLY huge waves. Also, for a volcano theme, the volcano night would have the smog from NSMBW with an adjustable speed. That way you could combine rising lava with fast smog to make a horrible level. Edit: Multiple sub-areas would work really well. (Up to 8)
@tashiween2688
@tashiween2688 Жыл бұрын
Even if I never get to play this, I still love watching these devlogs and seeing all the new ideas
@MysteriousBurns
@MysteriousBurns Жыл бұрын
I'm loving the return of the boo buddies. They were one of my favorites from SMW!
@yyissus
@yyissus Жыл бұрын
Suggestions: Make a goomba slipping on top of a koopa shell Add mario 64 powerups (metal mario, flying cap) Add yoshi (green, blue, yellow, red) Add ice blocks, conveyors
@BBQLOVER65
@BBQLOVER65 Жыл бұрын
suggestion:make a "mexico" mode that just adds a yellow filter to the screen while playing also can you add a DK tie power up you get from killing a donkey kong boss, which rolls barrels, and when you have the power up you can throw barrels (they work like the fire flower but they dont break on impact of enemies or walls)
@robot-playz
@robot-playz Жыл бұрын
This is an amazing fan game Smashy keep it up!
@sprousprou
@sprousprou Жыл бұрын
If you're keeping one sprite for the Balloon Boo instead of multiple based on its size, I think it would look best if it was based on its smallest size instead of its biggest one. Would be a bit more consistent with the other big enemies
@Kewertate
@Kewertate Жыл бұрын
I am super excited to see more videos on this game you're making. It looks really good and I hope you continue to create videos on it! Pretty impressive for only 2 months of work, good stuff!
@isleepinbeds7349
@isleepinbeds7349 Жыл бұрын
Suggestion: An awesome idea I also have is adding more bosses as the koopalings get more boring in levels as time goes on , so I decided to make you a boss list. Boss List: -Mummy Pokey ( from NSMBDS ) -King Bob Omb -Petey Piranha -King Boo Hoo -Thunder Lakitu ( from NSMBDS ) -Dry Bowser -Sumo Bro -The Bee Queen ( from SMG ) -Pom Pom -Mechawiggler ( from SMO )
@Adv3nture_
@Adv3nture_ Жыл бұрын
Suggestion: Noclip Tiles - The creator could choose if they want Mario to go through a couple blocks, and maybe choose witch way they want Mario to overlap on the block. Another suggestion I have is to have the creator able to choose how bright or dark the block is, maybe to indicate a secret in the level.
@apureo5720
@apureo5720 Жыл бұрын
So cool bro! Is this going to be available for us all to play or is this just a fun personal project youre walking us through?
@stormRed
@stormRed Жыл бұрын
ok I'm in love with all of these sprites. well done to everyone who made them, and great work on the game!!
@michaelrotchell6164
@michaelrotchell6164 Жыл бұрын
Maybe add blue and yellow koopas, Yoshi berries, the ability to have Yoshi fly to a secret sub area, and of course, Yoshi.
@aidenman2973
@aidenman2973 Жыл бұрын
I’ve always wanted a beach theme. Not underwater, but the beach. With addition of crabs that throw rocks and I think that water geysers would be cool.
@floppa_gamer1111
@floppa_gamer1111 Жыл бұрын
bottlo o'h wa,er
@Jordan-0307
@Jordan-0307 Жыл бұрын
Suggestion: For the Pipe Launchers, could you add the smoke particle effects like in the original DS Ver.? Also Horizontal Pipe Launchers could also be auto runner sections that the maker can decide how long it is (Like the Special World cannons from NSMB2)
@bggamingdeluxe5658
@bggamingdeluxe5658 Жыл бұрын
now we just need the clocks from the 3d mario games that give extra time.
@elijahrunyon3347
@elijahrunyon3347 Жыл бұрын
This is sooooo cool! I want to see more!
@tuttboy9732
@tuttboy9732 Жыл бұрын
All the new additions look great and are really polished. I especially like the unique sprite when taking damage from the Amp, keep up the good work 👍
@elijahallen2310
@elijahallen2310 Жыл бұрын
The pipe cannons should have a rotating variation, where you have to time your entrance perfectly to get shot the way you want to go.
@Yousefalr8
@Yousefalr8 Жыл бұрын
This game already looks amazing! I love it and can't wait to actually play it if it is going to be released! It reminds of Mario Multiverse so getting to see a newer one that looks really good is amazing!
@apollomaxandfriendsrocksta4417
@apollomaxandfriendsrocksta4417 Жыл бұрын
Could you add the feature to make your own bosses? That will be good if you do!
@HHHjb_
@HHHjb_ Жыл бұрын
I wouldnt want to fully create a boss as this could lead to almost impossible little timmy levels, though some customization would be nice like boss variants like easier, harder, underwater, etc
@IvanFranco120
@IvanFranco120 Жыл бұрын
@@HHHjb_ Koopalings could be an addition.
@apollomaxandfriendsrocksta4417
@apollomaxandfriendsrocksta4417 Жыл бұрын
@@HHHjb_ Well, since Little Timmy levels are rare now in SMM2, I don't think there will be a lot.
@HHHjb_
@HHHjb_ Жыл бұрын
@@apollomaxandfriendsrocksta4417 still limiting customization to some extent will make the game more manageable to make
@Lim95
@Lim95 Жыл бұрын
This looks so awesome, I really want to have one of those pendulum platforms (which was one of the things I really wanted in SMM2)
@randomunovafan2787
@randomunovafan2787 Жыл бұрын
The moment when 5 views
@rupiaction
@rupiaction Жыл бұрын
I would like to recommend that if Mario get trapped in Clampy as Small Mario, instead of waiting till the clam get open to get the Death animation, it should start as soon as the clam close their mouth. So the player doesn't have to wait that long.
@queens.dee.223
@queens.dee.223 Жыл бұрын
This looks amazing. I'm very much looking forward to the release. I really liked the diagonal cannon pipes from SMW when you exited a subworld. I finally subscribed, too!
@jecksfoxofficial
@jecksfoxofficial Жыл бұрын
AMAZING!! Smashy u gigachad of Mario Maker Like, "fine I'll do it by myself" Can't wait to play it!
@county_bear9509
@county_bear9509 Жыл бұрын
This looks amazing. Loving it
@SVD978
@SVD978 Жыл бұрын
Have you thought about adding the sloped pipes from super mario world? In case you can't remember, you enter in one pipe snd would be shot out of a sloped pipe
@CreoSM
@CreoSM Жыл бұрын
This will be crazy!! (awesome) imagine the cool levels people can create with all the new features that can be added to this game
@redshell9205
@redshell9205 Жыл бұрын
The hype is big for this game!
@cubix169
@cubix169 Жыл бұрын
Whoa, this is extremely awesome, man! You have a new subscriber! 👍
@FailerGamer
@FailerGamer Жыл бұрын
Oooh This looks really cool, great job so far Smashy and all the spriters involved!
@sonicthehedgehog23145
@sonicthehedgehog23145 Жыл бұрын
I am absolutely astounded by the amount of work you put into this, (probably), but Mario Maker 3 is set for 2023.
@dexterlily3266
@dexterlily3266 Жыл бұрын
Suggestion: Make it so that if Mario gets launched from a launch pipe and hits something bouncy like a donut he will rebound off of it while keeping his momentum. This could make for some really cool level ideas like pinball.
@andoy_
@andoy_ Жыл бұрын
for the course builder, i think a custom level music maker would be cool, maybe something like mario paint composer but this is really cool.
@selfindulgentnonsense
@selfindulgentnonsense Жыл бұрын
This looks amazing! 🤯 And that will be a problem. I think for the sake of your own time you need to completely brand this as the “Super Smashy Maker” and remake all the Sprites / Textures, otherwise Nintendo will shut you down the second you make this publicly available. It’s sad, but maybe a Texture Pack functionality would clear you in a legal sense. 😉 As the game is presented right now, I think you can count the minutes until receiving a Ceise and Desist.
@idiwit1553
@idiwit1553 11 ай бұрын
a lot of these additions are really well done, especially the extra customization options for already existing items!
@Coleecool
@Coleecool Жыл бұрын
I love this. It's been years since I touched this game, but I love what you've done with it.
@bruhher4336
@bruhher4336 Жыл бұрын
This is Soo good! I hope this game gets uploaded. I have a suggestion: if possible, make more themes; except nsmbu cause you need alot, or just make it like nsmb2
@Geleheddon
@Geleheddon Жыл бұрын
Suggestion: Super Mario Galaxy's gravity tiles. Water bubbles, arranged like semi-solid platforms and placeable on tracks. 3D World's ! Blocks. Fast rolling spike balls, and Halfpipes. Thwomps that don't go back. A different color of On/Off blocks. A Green Fire Flower, with fireballs that don't fall and can hit blocks.
@32bitsPersona
@32bitsPersona Жыл бұрын
i really hope this game doesnt get copyright striked by Nintendo in the future because this already looks gosh darn amazing!
@LanaIsUnderrated
@LanaIsUnderrated Жыл бұрын
Invisible walls I have always wished for them tbh Yes they can be VERY much used for tolling, but they are too cool to pass up imo
@alburr6019
@alburr6019 Жыл бұрын
This project is so cool! Looking forward to next update!
@nitro5247
@nitro5247 Жыл бұрын
This looks so cool! I’m super excited to see how this turns out :)
@pineball43
@pineball43 Жыл бұрын
I think a cool addition would be the mechanic choosing from super Mario multiverse, where you can choose which abilities Mario has access to like wall jumps or ground pounds, since the game only has one style
@joneyisbigfunny
@joneyisbigfunny Жыл бұрын
The underwater pipes that blow bubbles is also a good idea to add. I genuinely feel like mario maker has so much more potential but they limit us so much. Like there’s almost no terrain options. It would be so cool to be able to use terrain from all themes at least. They should have also given us a section of items that were taken from other mario games that didn’t make it. For example you could take some of the bosses from new super mario bros ds which were unique and fun to fight. We also didn’t have many music options. It would be cool if they allowed you to choose specifc songs for when you make the level
@tycho25
@tycho25 Жыл бұрын
I would love the extending and tilting mushroom platforms!
@Bup64
@Bup64 Жыл бұрын
This is really well made lad. A lot of great ideas too that sadly arent in smm2. It's very hard to make good traditional levels without them
@theofficialwoohoogamers
@theofficialwoohoogamers Жыл бұрын
I got an idea: P-coins, Shard Coins, Diamond coins, and if you want a coin door. Diamond coins give more coins. P-coins can activate P-switch thing or can be collected during P-switch thing (changable). Shard Coins can be like a quarter or a half of a coin, idk. And a coin door can be entered with enough coins or gives coins (changable)
@Crackers0106
@Crackers0106 Жыл бұрын
You should add some features from the Japanese SMB2 on FDS, for example: Wind Red Pirahna Plants which are more aggressive than the green ones Super Springs and of course, the Poison Mushroom
@GingysToys
@GingysToys Жыл бұрын
It'd be dope if we still got to play as Toadette but what would be cool is if there was a world map that actually allowed us to edit a proper world map with more levels and paths and not just a small title :)
@Tinaphromad
@Tinaphromad Жыл бұрын
Idea: Wavy lava, you can set the height and width of the waves, super cool gimmick that I was was used more in the base games.
@zackglickert4495
@zackglickert4495 Жыл бұрын
I'm already so excited for the troll levels that will be made with this game
@mbx8_rt889
@mbx8_rt889 Жыл бұрын
Add achivements! Examples: Super Plumber Beat a stage without getting hit Checkpoint city Touch 10 checkpoints Master builder Spawn every block/entity in the editor
@justacatinabanana6279
@justacatinabanana6279 Жыл бұрын
This is incredible!! You're an artist man
@PlantLollmao
@PlantLollmao Жыл бұрын
Suggestion: Make big pipes that can teleport you, but you have to walk all the way through them to be teleported or fall right through. You could probably add stuff in the pipes too so there could be a quick time to move right and get to a different path instead of falling down the pipe and doing another path, or maybe you have to jump from platform to platform to get teleported.
@jesusgaming1967
@jesusgaming1967 Жыл бұрын
This game is coming along super well
@mr.jacksonanimation8786
@mr.jacksonanimation8786 Жыл бұрын
This looks really cool! Suggestion do you think you could add the wall jumps groundpounds and twirl/spin jumps always though it would be cool to see in the smb1 style
@miguelgonzalez9340
@miguelgonzalez9340 Жыл бұрын
This is amazing, keep going man. Will say I think Luigi needs more love and I’ll leave that for you to interpret lol
@ViViMun
@ViViMun Жыл бұрын
the inclusion of the Boohemoth is probably my favorite thing about this. I always found him to be so cool but not very spoken about.
@Donobodude
@Donobodude Жыл бұрын
for launch pipes you should add a guided variant, where the builder can choose a target and the pipe will launch the player precisely to that point, and also allow it to shoot into sub areas, similarly to how the pipe shoots you into the boswer jr. battle in NSMBU
@Donobodude
@Donobodude Жыл бұрын
this would allow builders to really customize their level, so instead of using a door to send people to a platform, they could use the launch pipe's guided variant to send them to that platform instead
@dengc8973
@dengc8973 Жыл бұрын
7:25 would actually be a really cool idea to be able to choose exactly where the player will be launched (except for the part with the death pit)
@fredrickgamer9128
@fredrickgamer9128 Жыл бұрын
You used my idea of the color effecting the launch power of the pipes. Thats so cool!
@PuppetSquid
@PuppetSquid Жыл бұрын
Suggestion; If you're making vertical levels, have a Boomoth that sits at the bottom of the screen and shifts left/right to stay under Mario Also, I gotta say, your sprite work is getting very strong now. I love the boomoth and soaring mario sprites!
@FoxBlocksHere
@FoxBlocksHere Жыл бұрын
The "Lil' Timmy Cam" is something an official SMM game trailer would never have lol
@varianschirmer9375
@varianschirmer9375 Жыл бұрын
Have you considered bringing any of the enemies from Super Mario Bros. 2 into these projects? The bomb-throwing rodent? That possessed mask? Those "shy guys"
@killmii8473
@killmii8473 Жыл бұрын
You mean mouser and shy phanto?
@varianschirmer9375
@varianschirmer9375 Жыл бұрын
@@killmii8473 I never had the Mario 2 instruction book. I wasn't sure what the correct name was for them. Not that walking bullet shooter Or that bouncing baddie Or the wandering snake
@thatonebonkchoyguy
@thatonebonkchoyguy Жыл бұрын
Suggestion: Pumpkin Goombas, from New Super Mario Bros. DS. The way they work in that game is simple, but effective. They act like regular Goombas, but if you jump on them, instead of dying, they get mad and start moving much faster. You have to jump on them again to kill them. Other enemies from that game which could work here are Bruizers, which chase you down, destroying brick blocks and taking three hits to kill, and Snailicorns, who see you and charge at full speed towards you.
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