Dapper has solved the world's energy problem, we just need to build our roads like this and we won't need to get gas anymore!
@megatryn16 күн бұрын
Just scrape your car against walls and you'll be able to drive forever! Just as shown here.
@nekowknight16 күн бұрын
The infinite gas are just people who speed. For your next track you could create a police chase so anyone who goes above a certain speed gets hit by police cars.
@nothinghere319216 күн бұрын
That would be hilarious 😂
@ioi8816 күн бұрын
we already did this in codewalts track
@serpentinious774512 күн бұрын
Police cats
@davidkomai16 күн бұрын
It’s been so fun discovering Dapper (Kan and Kosmo too), and watching these crazy logics get figured out into Zeep. It’s made me get the game so I too can learn to play it and perhaps someday build some crazy tracks. 😂
@UFO_n16 күн бұрын
Dapper is basically using Zeepkist as engine at this point :D
@TheZotmeister15 күн бұрын
Dapper with an ACCIDENTAL wall ride cheese, go figure - "well well well, if it isn't the consequences of my actions"
@chasenelson558616 күн бұрын
Dappers like a better kan in map design sometimes, has the eye pleasing design with working but simple logic to get the job done. Like this type of dapper map a lot more then the hidden cheese maps
@naphackDT15 күн бұрын
The fact that Maki didn't even take the shortcut but beat you by 10 seconds is hilarious.
@doylerudolph796516 күн бұрын
dapper has displayed the superiority of catenary or third-rail power versus our inefficient internal combustion
@masonfoster15116 күн бұрын
i genuinely enjoy seeing these wacky tracks as opposed to cheese tracks.
@codewaltgaming16 күн бұрын
I love the concept, i was able to understand what i needed to do pretty quickly, unfortunate happenings with the wall riding bug.
@DaysofElijah31716 күн бұрын
I love this already but the fact that kAN hates it is icing on the cake 😂😂😂
@xxgn16 күн бұрын
Maybe having a trigger with "hands up" as the condition would allow for less janky solutions.
@sammythefox105716 күн бұрын
Isn't this exactly what he said he did? Hands up trigger in the air?
@xxgn16 күн бұрын
@@sammythefox1057 He implemented a hands up trigger himself. My proposal was for such a trigger to be natively supported.
@sammythefox105716 күн бұрын
@@xxgn ahhhh! Thanks for clarifying!
@Naomi_Boyd16 күн бұрын
Yesterday, I heard kAN say something about using cats for random number generators, but 75% of cats just stand there 90% of the time. You should show him how it's done, Dapper. I'm thinking a boulder generator and a plinko board.
@OriginalPiMan16 күн бұрын
It's not the cat movement that makes the cat randomisation work. It's where the cat spawns inside its area.
@xxgn16 күн бұрын
If Dapper stuck boulder generators on a plinko board, I think he'd be accused of copying Kan.
@Naomi_Boyd16 күн бұрын
@@xxgn Nah, Dapper is the plinko master. He's been building those boards for years for his marble games.
@xxgn16 күн бұрын
@@Naomi_Boyd I was more referencing that Kan has already made a Zeepkist plinko level,(with included Dapper shortcut).
@Naomi_Boyd16 күн бұрын
@@xxgn Oh yeah, I think I saw that one. I'm not talking about a track though. I'm talking about a random number generator. You could put it under the map. The boulders are just to trigger logic switches on their way down the board.
@shaunholt15 күн бұрын
Okay Dapper, track idea. The finish has a secret wall in front of it that kills you if you hit it. In keeping with your theme of forcing players to stop, you have to stop just before the ending. After a few seconds, the ground beneath you opens up, revealing a whole underground track with a separate finish. The cheese could be to stop at a specific place on the surface, which drops you into the finish beneath the map.
@christopherrogers53216 күн бұрын
What I'd like to see is logic where the 2 connected blocks system we have makes those 2+ independent blocks we can link ourselves so we can put the trigger and what its triggering anywhere we want. :)
@ashercortez323716 күн бұрын
Classic dapper chesse
@Xydroos16 күн бұрын
seems to be fun even if bit broken
@SirJerric14 күн бұрын
Problem I noticed with present logic: The bows have collisions, and if you drop the presents through a short gate, the bow can sit on top while the box hangs below. Maybe some of the infinite boost involves a hanging present?
@VotedPenguin16 күн бұрын
secret Santa is here😂
@R0nanC16 күн бұрын
This was a fun one :D
@NeonNijahn14 күн бұрын
I didnt get notifications for a while so I didn't know dapp was back! 🎉🎉🎉
@Zachafinackus16 күн бұрын
Took me 5 minutes when I played this to actually learn how to move. Even then, once you got going it was just easier to ride the walls to get infinite boost that way.
@jordanbos541016 күн бұрын
Sick track, it's dappers M/O to add a cheese in all his tracks 😂😂😂
@Necrotechian16 күн бұрын
i really need to see someone do a map that loops on itself and based on where you drive it triggers logic and changes the map
@jacobgarrett236116 күн бұрын
Dapper im pretty sure the audio it ahead of the video because the check point sounds before you get to them
@DapperEcho16 күн бұрын
lol Oops Soooo i can explain this, the sounds from the game you are hearing is coming from twofaces perspective my audio got messed up and i accidentally included that.
@jacobgarrett236116 күн бұрын
@DapperEcho ah no worries then
@_Vengeance_15 күн бұрын
Remember that time you made a track with a bazillion finishes (with the giant evil Dapper behind them) you could only enter from behind due to invisible blocks in front? What if you took that idea combined with the previous track's RNG and used that to randomly generate a working finish (all of them being invisibly blocked except for 1 randomly), using the color code as a cheese where you can tell which finish is the correct one based on the colors on the sign (for example, like in your previous track you have it be a 5-color light where each light can be 1 of 4 different colors, and secretly each color is assigned a digit 0, 1, 2, and 3, and adding those 5 numbers up means you know which finish you need).
@Kodiak0114 күн бұрын
Very neat concept! I'm bummed for you that the wall ride bugged it 😅
@nothinghere319216 күн бұрын
Maki strikes again... 😂
@MrThijmenmees15 күн бұрын
When talking about cheese you mentioned Gouda, but FYI: you pronounce Gouda with the OU sound from the word yOUth, but it should be the OU sound from mOUth :)
@JalennelaJ14 күн бұрын
Not just that, but pronounced with an H sound. Like "How-da".
@nothinghere319216 күн бұрын
Fun fact: if you say something is a fun fact/say that nothing is here, people will be inclined to find out more. (Dapper u should include signs saying stuff which are false using this logic)
@ducewags16 күн бұрын
Pearl Harbor day today, for our members we have lost, like my grand father. Semper Fidelis to all members still with us. Thanks for the shows Dapper.
@NVMDSTEvil16 күн бұрын
push cats onto things to create logic
@Destroyer_of_Worlds13 күн бұрын
17 Checkpoints can either mean long like this, or super short like 2 seconds of the Only Checkpoints map
@HenElten16 күн бұрын
Dapper make Zeepkist run DOOM!
@cosmichkn16 күн бұрын
audio id behind like 2 secs. it bothers me
@Stuntlyd416 күн бұрын
@@cosmichkn feels more like 5-10secs
@themambawarrior229016 күн бұрын
It's significantly more desynced than 2 seconds behind. I think the finish at 7:00 is heard 30 seconds earlier.
@Darkspace36416 күн бұрын
@@cosmichkn I think the audio is somehow twoface’s game…
@LordDragox41216 күн бұрын
The audio had to stop to get gas, that's why :P
@jordanbos541016 күн бұрын
Just don't pay attention to it it's fine lol
@NeverJhonsen15 күн бұрын
Are you using TwoFace’s game audio? The on screen stuff isn’t adding up to the game audio
@NeverJhonsen15 күн бұрын
you confirmed it on someone else’s comment 👍 It happens 😔
@Mikemk_16 күн бұрын
Now teach people how to merge and change lanes on the highway.
@jordanbos541016 күн бұрын
Guys theirs an audio bug get over it lol 😂😂😅
@BryanLu016 күн бұрын
What audio bug?
@TheMostUt14 күн бұрын
Dapper, did you foryet to put R0nan in the description? Or did he not want to be listed?
@spikeb.362714 күн бұрын
The sky changed? I never see something happen. *(-_-)* Blue all the time.
@oskarsmartinsons516313 күн бұрын
can you make marble world videos again?
@Jelissei16 күн бұрын
What? He drops the whole track? What is going on? I'm confused...
@R0nanC16 күн бұрын
so arms up pushes you up just enough to trigger the logic which deletes the track which is slightly raised The lower track is just low enough to be in the hitbox of the omni booster.
@Jelissei16 күн бұрын
@@R0nanC ah... there are two tracks on top of each other? Thanks!
@BoredCanister16 күн бұрын
thats a shame good idea would have been interesting without the wall boost
@Chris17397215 күн бұрын
Halfway along the video, the auto gets desynced. Very odd.
@easygoing496416 күн бұрын
change the title from gotta get gas to gotta scrape the wall
@LaronWells13 күн бұрын
Pick me up some more but one day this how you spell my name LAZAir Yeah that’s my name
@MonstersGtt16 күн бұрын
Hello
@p_pthenoob16 күн бұрын
4 min gang!
@SullySadface16 күн бұрын
Bruh
@Nathantheepicperson240916 күн бұрын
First
@waaksaam852514 күн бұрын
why are you guys trying so hard to make a logic that acts as an engine in a soapbox game?