I always felt Cash was in HELL He doesn’t “wake up” from his execution, he’s dead and in this eternally dark nightmare world.
@solidsnake53179 ай бұрын
That’s the best description I’ve ever heard.. felt that too while playing it as a teenager. lol. At some points, I muted the games volume and had music playing in the background to get myself through the hellish music, enemies babbling, and the ambiance 😂😂 good times Always wanted a true manhunt sequel where you hunt down the main villain (Mr Nasty) but the sequel that we got was watered down and different characters and rockstar was already facing too much controversy over it all.
@xxczerxx9 ай бұрын
That's exactly it. It's in this world that kinda looks like ours but seems to have completely succumbed to all that is terrible about human beings. The book Blood Meridian has this same feeling. It references things in our material world but seems to be this nihilistic hellscape where nothing is good or happy.
@ReubenModeXXX8 ай бұрын
I wish the game ended with Cash's death and then he wakes back up on his way to the execution chamber in the beginning. Making the game an endless loop.
@koleszgdanska71496 ай бұрын
Anyone else hates this type of stories, like "it never really happened" or "It was all a dream"
@zxtwist2 ай бұрын
@@koleszgdanska7149na it’s pretty solid… literally everyone in manhunt is insane.. except for that news reporter lady.
@BuenButter62112 жыл бұрын
Manhunt made me think about that quote from the jackal from Far Cry 2 "You’re not a good person, you’ve just been lucky enough that you’ve never had to be otherwise" It's so raw, and it feels like it's more true than I'm willing to admit, I think that everyone, you, me, my friends, and my family are just always some really bad days away from falling into the abyss, and that's what makes every single good day absolutely precious, it's the only thing you can hold on, the only single thing I can always hope
@thegrandnil7642 жыл бұрын
It's so wrong too. I'm a volunteer firefighter, I risk my life monthly to help people, and I don't get paied. Through my experience, people are in general far more brave and good than you give credit. People will offen run into blazes to try to save dogs, family, neighbors, friends, even random strangers. Ive also seen people light houses on fire intentionally. Humanity is capable of both great good, and great evil. And acknowledging both leads to a much more correct understanding of the world. Trust me kid, ive had some *really* bad days. But as long as you have good mental health support, friends, and family. You are not one joker step away from insanity.
@BuenButter62112 жыл бұрын
@@thegrandnil764 I agree with that, saying that everything is horrible is just wrong, but what I'm saying is that not everyone has that comfort of a good family, a home, or support, and tipping them over the breaking point takes just one bad day and that's why it's important to just be nice to people, just to be nice in general or to at least be decent, one never knows what kind of day they're having
@thegrandnil7642 жыл бұрын
@@BuenButter6211 That's a good lesson, and I think I would agree. One huge reason for that is the total lack of any mental health services. This country really needs to take a step back and consider what's really worth it. We spend more money per capita on healthcare than Switzerland, yet at the same time the cost of healthcare is the highest in the world.
@jesustyronechrist23302 жыл бұрын
There is some literature that explores Nazi soldiers during WW2 and how they could partake and commit atrocities. Most said they were just following orders, some said they couldn't muster up the courage to oppose/protest/resist. But sadly many, many, many grew into committing atrocities. You know Standford Prison experiment? Yeah, basically that: The overwhelming domination, power and supremacy they had and felt over their victims completely blinded them from the suffering of others. Why am I talking about this? Because those Nazis were normal people, like you and me. That could happen to you and me. We could've been Nazis. It's a very uncomfortable thought, that every single one of us has the cabability of evil, no matter how good we think we are... Periodically check yourself, that you're not dehumanizing someone or a group. That's the key these normal people were able to commit atrocities. Likewise, check your surroundings that if dehumanizing is happening. It might not be obvious, you might even find it difficult to humanize the groups and people you really hate. That's the "one bad day": It's not a bad day for you, but bad day for those you don't deem as human anymore.
@thegrandnil7642 жыл бұрын
@@jesustyronechrist2330 Just to add on a little bit. The hardest thing for you to fight is your own culture. It's a part of your identity. To reject your culture is to sever yourself from society. To reject your parents, friends, family, everyone you know. Even worse, to reject a violent culture is to die. Your betrayal will be your end. Rejecting like this is so against our nature it's absurd. On top of all of that, what's happening doesn't affect you or your family. Most people would die for their loved ones, friends, family, people they care about... but would you die for a stranger? for an idea? That's a much bigger ask. ... Even with all that staked against people, almost *~800,000 german people* were arrested by the Gestapo for resistance activities, with 10% of them being killed.
@alexandrealbertonfilho42142 жыл бұрын
The real horror of Manhunt is what a human being can do.
@fernandoorozco59682 жыл бұрын
True
@julioezequiel89352 жыл бұрын
Indeed
@TimSlee12 жыл бұрын
What if the real horrors were the friends we murdered along the way?
@n0etic_f0x2 жыл бұрын
Yeah, furthermore the making them all violent criminals points to something darker. This is just justifying some people's actual suffering. People born into tyranny and never escaped. It has happened. Children born with chronic illness that have painful lives and meaningless deaths, it happens. There is no joy to be found at times and perhaps we should admit it.
@jmgfx41612 жыл бұрын
Agreed. It's unapologetic about it too
@Exile_Sky2 жыл бұрын
I played though Manhunt in my teens and have always considered it one of my favorites. For me I figured Cash's motivation was pretty straight forward. "Live". Honestly, even if you are a monster in a world full of monsters, living is important, and people will kill for it. Even if its not a completely free life, they will still kill to live. We do it all the time to lesser animals after all. Our society has simply sanitized and obscured the mountain of death human society operates on and inflicts. If people think other humans aren't innately capable of doing what Cash does to live, then I feel you've been sheltered. "My life and the lives of my family are worth more than the lives of the millions of faceless people I will never know or care about."
@sharp7j2 жыл бұрын
This is also weirdly similar to the vibes that the manga/anime Berserk has. No matter what fucked up shit keeps happening to you, resist and live on.
@mkarg50122 жыл бұрын
I think the principal motivation to cash goes from living to revenge, a instinct survival sense to a human emotion. After the dead of his family he decides he has a score to settle whit the director. In the end of the game this is proven by being the end of the game/movie, the credit music represent the hell that cash has been through and even if he doesn't make it past this or destroy the snuff-ring he accomplished that human emotion, revenge. The second part of the credit music sounds "angelical" because he finished the only thing that is left for him, violence.
@Exile_Sky2 жыл бұрын
@@mkarg5012 With this I would have to agree but only partly as the 'revenge' part seemed to just be an addition on top of it. Remember the Director made it clear to Cash that he is supposed to die for the film and later he makes it clear that if left alive he would eventually hunt Cash down (cuz he did slaughter Cash's family for just being involved). In most circumstances Cash is in a position where life is only an option from ruthlessly murdering those that stand before him, and the Director put himself in Cash's cross-hairs by not only breaking his end of the deal, but also actively taking steps to try to kill Cash. In a messed up way, most of the killing Cash inflicts can be seen as retaliatory in nature. The only group of people in the game that appeared to be out of the loop and could be considered innocent casualties of the entire affair were Cash's family, who Starkweather had killed, and the police who where thrown into the situation ignorant of what was going on. They were murdered by Cash who was trying to escape, and in mass by Stark's men when they finally caught Cash.
@mkarg50122 жыл бұрын
@@Exile_Sky the fact that cash decided to go directly to Stark's home instead of keep running whit the reporter proves how he only thought of "settling things" whit him. The cops send to stop him could be innocent or corrupt since they came right after stark made the call to the chief, killing cash family after making him save/get them killed (depending on how you play) and sending those Cerberus to kill him at the prison are just one of the many things cash has against starkweather. More than the fight for living is the fight for revenge, after all even if cash escapes Carcer he will be hunted down to the end of days and in the ending of the game is never clear what happens to him, after all, he doesn't have a reason to live. Other thing to prove that maybe cash is dead are the credit song getting more "angelical", the fact that we are playing the movie and even not future mention of him by the reporter.
@Exile_Sky2 жыл бұрын
@@mkarg5012 Heading to the home was just the "most assured means of living*. Cash's natural response to a threat is violence (if you watch, it's beat out of him in the first couple of "abduction" scenes, only for it to return later). Stark has already shown he had massive resources so just running wasn't an option. Going after him and sending the reporter away was actually a fairly shrewd ploy. Since they would be hard pressed to deal with Cash and catch her at the same time. Especially with Cash grinding through their men like a blender set to frappe. As for whether he will be hunted or is dead, that's pure speculation with no support from the game itself. Mr. Nasty is still a thing, but that's taking information that isn't in the game proper and is only found on the box. Which as far as Cash is concerned, could be someone he will try to hunt down to secure his "reward" of "life" or could be someone that may as well not exist and never both Cash at all. As far as the world is concerned, Cash doesn't exist anymore. He died from lethal injection. An anonymous individual caused the death of multiple police officers with no description (remember, all the police that got a good look were killed). The reporter not mentioning him means he wasn't at the scene of the mansion, because they would mention a supposed dead man from a death row execution just days prior being at the scene (assuming Cash is as well known as they make him out to be). That would be big news and would be physical evidence of some kind of corruption in the state that could be used to turn the public opinion sharply against the chief of police. If he was there, I think she would have used it. Given her focus on making "my(her) career", I can't imagine she wouldn't. If we're using the music's "angelic" uptick, it may be that Cash went on to live a better life, or found freedom. Hell it could just be killing Stark, since that could be seen as an objectively good thing, even if done for wrong or selfish reasons. I'd rather take a view that can be inferred directly from the game and the little characterizations we get than jump to the idea of Cash being dead or 'on the run'. Neither really follows with what could be inferred from the games sparse ending. At least that's my take on it.
@Ka-tet842 жыл бұрын
This game actually made me feel nauseous playing on PS2. I'd never played a game so bleak and like I was committing actual crimes. I never knew a game could do that. Resident Evil 1 taught me that video games could be scary, Manhunt taught me that video games could make you feel truly uneasy and awful.
@vxidwvlkxr2 жыл бұрын
You would've 'hated' "Hatred" OLOLOLOLO
@Ka-tet842 жыл бұрын
@@vxidwvlkxr Nah, I remember Hatred. Hatred was soulless and dumb and D-level compared to Manhunt.
@ohmyoof3pizzaman2052 жыл бұрын
Try out og postal your gonna love the loading screens
@conformistbastard98422 жыл бұрын
Same here it's still the only game I've ever had to take a break when I first played it bc it was so violent lol
@underboy4822 жыл бұрын
Had this game, and I think it is one of the most messed up videogames I have ever played. Got rid of it a couple of years later, didn't wanted to sell it to anyone.
@ozymandias30972 жыл бұрын
Manhunt is just a video game documentary about life in Detroit
@Muramasa17942 жыл бұрын
One of greatest games Rockstar made and will never remaster in next gen unfortunately
@ianthorpe19252 жыл бұрын
Someone else should do it... Like a Bluepoint, but for Rockstar remakes. Lol
@masontrevelyan22542 жыл бұрын
It's us their best game , was a statement about graphic video games and the demand for em and how they would look of they was norm , you demand we supply,wouldn't get made now to "woke" one might say
@Muramasa17942 жыл бұрын
@@ianthorpe1925 the question is, would it be allowed in todays climate? Got a feeling it would be canceled
@FiveFingerOutfit2 жыл бұрын
@@Muramasa1794 Canceled like the development would stop? Or cancelled like whiny bitches on twitter? Because I dont think the whiny bitches on twitter would make much difference.
@viraticwars2 жыл бұрын
It is available on modern consoles.
@JoseMonkeys2 жыл бұрын
What most people don't get about Manhunt is its technical nature; using stealth and calculating the execution while the target is on his back makes it a very bold experience. For me is an essential horror experience.
@cassandralyris49182 жыл бұрын
Personally I always summed up Manhunt with the question: "At what point in the game do you stop killing to live, and begin living to kill?"
@tonygalati2672 Жыл бұрын
Pretty sure every single person you in the game is specifically trying to kill you, including Starkweather. After that, it's implied in other games set in the same universe that James Earl Cash stopped killing, had a son, and started a construction company with him. So it's pretty safe to say he didn't "live to kill".
@itsjustin8295 Жыл бұрын
at the end of the asylum lol
@kathrineici98119 ай бұрын
Well when we smash the Flame Clock, that’s when we stop fighting to live and living to fight
@andyhynesvideography2 жыл бұрын
So glad you took this bad boy on, but given it's almost 20 years in existence you're making me feel terribly old. I always felt like Manhunt was the last great inheritor of the "video-nasty" era. It pushed the envelope of violence in video games at a time when adults were still quite naive and a 16 year me could physically buy this game in a shop with no questions asked. Looking back at the game now, I see a weird irony to it in that quite a few of us have become a lot like Lionel Starkweather; thirsty for on-screen footage of gore and violence on a regular basis, and to an increasing level. In that sense Manhunt kind of accidentally predicted the media landscape we inhabit today, one very much hooked on the extreme...
@Rodemu2 жыл бұрын
Well said and weirdest thing is people would blame Manhunt and whatnot being too violent and even causing deaths but yet we have Facebook where people literally share videos and pictures of people being killed or dying and no1 bats an eye to that purely because they use facebook themselfs. It's just hypocrite shit.
@cherishporter53142 жыл бұрын
That is pretty true, this game is a very good reflection of The darkness within human society how we have this kind of idealistic belief that things are inherently good, actuality there’s a much darker underbelly to life but we are too afraid to think of the dark implications that it has on the ideal world that we want.
@arsenii_yavorskyi2 жыл бұрын
I don't think so. contemporary games don't treat violence seriously. it's always some kind of abstraction, a euphemism, having the outward appearance but none of the meaning.
@necrosadotor2 жыл бұрын
well mankind in general, but there are many of us who at some point just think: "enough."
@pmaughmer2 жыл бұрын
True but pointless ass violent media doesn't cause one to commit violent actions irl.
@PIB20002 жыл бұрын
I love how well Manhunt emulates the feel of 70's and 80's exploitation horror. The music and atmosphere does cause Manhunt to really feel like if John Carpenter made a video game. That said, I'm hesitant about a Manhunt 3, considering how butchered the console versions of Manhunt 2 were, and with today's graphics they could make 1 and 2 look like baby stuff.
@ayrtondenner2 жыл бұрын
If I'm not mistaken, Manhunt OST was indeed influenced by John Carpenter soundtracks, such as Assault on Precinct 13 and Halloween.
@marcoszavala88982 жыл бұрын
Which version of Manhunt 2 was uncensored? I played the PSP version
@PIB20002 жыл бұрын
@@marcoszavala8898 The PC version.
@judsongaiden98782 жыл бұрын
"You mean you have to use your hands?! That's like a baby's toy!" How about a VR Manhunt game?!
@horrorshiddengems5272 жыл бұрын
They'd probably make it open world considering Rock star these days. Maybe a third installment in that environment might be good, but could completely tarnish it.
@Ditchhead2 жыл бұрын
This game taught me a lot of patience that I lacked that lacked growing up. It's one of favorites and seeing you cover it is amazing. I might need to do another hardcore run soon.
@amanalone34732 жыл бұрын
Not gonna lie, despite it being almost 20 years old, I still find this game hard to play.
@KudoRedfox2 жыл бұрын
Check out the arcade game Chiller... It's the only video game that makes me wanna throw up from the premise alone
@maxderrat2 жыл бұрын
It's hard to play emotionally, and mechanically difficult to play on console. xD
@AK-MS272 жыл бұрын
Then you're just weak of heart tbh
@cppbear61152 жыл бұрын
@@AK-MS27 cringe xd
@AK-MS272 жыл бұрын
@@cppbear6115 How so?
@YellowDogWithCone2 жыл бұрын
Manhunt's plot and world gets even darker when you remember that said game is supposed to be set in the same universe as the PS2 era GTA games. Sure, those games were still fairly violent and had their share of disturbing content, but to think that such a bleak city like Carcer City does exist alongside the likes of Vice City or Los Santos, which are more cartoony in comparison, kind of makes you think.
@nugg3tz3472 жыл бұрын
I mean its much like real life don’t you think? Unfortunately
@ExeErdna16 күн бұрын
That honestly makes you realize Vice and LS were scarier than you realize. Think about the whole section of the game where you basically wipeout all the gangs. It's just ONE guy CJ pulling up killing like 50 guys by himself. In Vice, Tommy took over the whole town basically by himself. Yet it's more scary when you look at what CJ did, due to the comedic timing of Ryder, Smoke, Tareno, Truth, Wu Zhi, Tennpenny... You're not thinking of it. Cash is honestly no different from them, the only difference is Manhunt happened in like 6 hours or so all the events from Born Again to the End Credits. Meer hours of ONE night are the events of Manhunt.
@adrianvergara17292 жыл бұрын
Brian Cox's voice acting in this game was incredible
@TheMagnificentGman2 жыл бұрын
What
@dasuero74892 жыл бұрын
@@TheMagnificentGman He voices Lionel Starkweather, the snuff film guy who yells at you to be more depraved and violent in your killings and executions that are assigned of you by him. Besides Piggsy, he's maybe the worst person in that game.
@TheMagnificentGman2 жыл бұрын
@@dasuero7489 the astrophysicist?
@maxderrat2 жыл бұрын
Brian Cox is, in fact, the man.
@jaydamalley33982 жыл бұрын
@@TheMagnificentGman The actor. You'll know him from Braveheart, The Ring, The Bourne Trilogy, and as the first guy to play Hannibal Lector (in "Manhunter").
@ChicagoPaul20202 жыл бұрын
Be it hubris or privilege, most of us fail to realize that we’re only a few bad days away from reaching depths of depravity and sadism that we only thought monsters could reach. Things like this serve as a reminder that through the right lens, we can identify with and even empathize with these monsters, whether or not we realize it.
@metheiam57142 жыл бұрын
This reminded me of a scene i saw in one documentary about the nazi concentration camps. One survivor mentioned that it took usually about 2 weeks for a new guard to become as abusive as the rest of the guards. Now some might say "i'd never do that" or "how morally lacking they were", but all i could think "that took surprisingly long". They saw first hand what the prisoners endured, and if their cruel boss would have thought they were jew sympathizers, they might have been right there among them. But still something within them was so not okay with that, that they couldn't immediately start adapting that kind of cruelty. But nevertheless, because of their situation, they became one of the monsters too. Whether they liked it or not, they weren't immune to that.
@nocf65972 жыл бұрын
It is said that it only takes 9 days without food or water before your average person will lose all morality and act only on primal instinct, so I guess you could say most of us are just a simple 9 days from losing our humanity. That's reality, manhunt is just a video game, Rockstar was made popular by the uproar of gta, people were extremely offended by it, however this did not stop it from becoming a huge success in fact the backlash added to Rockstars success. So what did Rockstar do, like any money hungry developer they doubled down with manhunt, and it worked, everyone is still talking about it, it's nothing more than good marketing to a target audience. Everyone trying to find some meaning in this game through existentialism is a bit dramatic to say the least.
@tonygalati2672 Жыл бұрын
@nocf6597 Exactly. People are looking way too deeply into a videogame that was made for the sole purpose of pushing the envelope, shocking people, and getting publicity for Rockstar. The studio that thinks thing like 69 and things shaped like penises is comedy was not pondering any deep or meaningful topics while making a game where peoples heads completely explode like watermelons when hit by a bat. It's not even a realistic depiction of violence like people claim. It's over the top theatrics that you would see in something like Saw, or Hostel, or most slasher films. Theres no deep hidden meaning, and it doesn't say anything about the player. Just like it doesn't say anything about someone who chooses to play the Germans in a game like Battlefield 1942. It's a videogame, and not some serious life statement. Many games have deep meaning. This is not one of them.
@FiveFingerOutfit2 жыл бұрын
The atmosphere they accomplished with this game on ps2...the tense ambient and synth 70s/80s horror soundtrack...just goddamn superb.
@FlymanMS2 жыл бұрын
Manhunt 1 is a perfect video game recreation of the 80's slashers and thrillers with Carpenter-esque aesthetics, it's realistic and reserved enough to be impressive, even tho the second part of the game is much less impactful than the first one.
@codysullivan25312 жыл бұрын
I would argue that Cash unwittingly was moral in his killing of Starkweather and Pigsy. Albeit in a very temporary form that once again slips back into a nihilistic outlook. Killing Starkweather not only completes your revenge for betrayal and for the murdering of your family. It avenges all those that were his victims. Of course that resolution dissipates as with time someone like Starkweather only worse will form a new snuff ring and bring violence and meaningless depravity to new heights. Similarly with Pigsy killing him frees him of his tortured hedonistic existence. As there was no way he could integrate himself. And giving him one final show ironically pays him respect as well as enacts a sense of justice upon him for his role in the ring. Of course this is also transitory. More snuff film stars will rise like Cash and Cash himself is still a wanted man. A man condemned to die and forced to be a puppet as well as to see his loved ones perish. All he can do is live meaningless as much as a condemned man can.
@nathanniesche63802 жыл бұрын
I don't believe that being "unwittingly moral" is being moral at all. It's like when one cartel leader kills another cartel leader- even though the world is better off without them, you don't suddenly praise the other as a hero. Cash killed Starkweather simply to sate his bloodlust, he's killed numerous others to sate his bloodlust, and he'll likely continue killing people until he's finally put down.
@codysullivan25312 жыл бұрын
@@nathanniesche6380 Fair point though Cash might have also gave up being a murderer and instead went on to do something else. After all we have no idea what he was even sent to death row for. Though plenty of theories point to him having been part of a criminal organization as a hitman. And while Cash certainly had bloodlust in regards to Starkweather, the cops, and any Cerebrus guards in his way. When it came to Pigsy that was more of a self-defense killing. Well as self defense as you can get sawing the arms off of a retarded cannibal snuff star and sending him plummeting to his death.
@selemanecu2 жыл бұрын
let's also add the score system it shows how much willing Cash is to go along with Lionels if he refuses to kill most of his enemies (yup even with the first guy you can give Starkweather the middle finger and not kill him the very later levels don't offer much freedom though) so yeah pissing of the antagonist is us not going along with his BS
@kahns4112 жыл бұрын
you can also make an example with manhunt 2 how danny literally regrets his first kill and eventually grows into it because of his alt personality i like to think of cash simply growing into all of those murders since as shown you have to kill more and more and more per mission compared to the first few which are just some thugs that are literally the most sane then you eventually go into the smileys where some of them literally think your their abusive husband and will literally think of one of their own lying dead on the ground as nothing almost
@ExeErdna16 күн бұрын
There's hint that Starkweather wasn't recording what WE see recorded, it was Mr Nasty. He's the guiding hand, Starkweather was just a loose end. We see how much he's pushing yet I doubt he alone had the power and money to do what he did. He was bleeding money before this even and Mr Nasty had a perfect way out... Cash, Nasty records the greatest snuff film in existence and washes his hands of Starkweather leaving the blame all on him. Both him and Cash vanish even the Journalist lady is removed from the board soon after. It sucks we never got a 3rd game to finally end the story
@LaliaNoiseGlass12 жыл бұрын
One of the things which also makes sense in your interpretation is that when a kill is performed, the screen takes on the appearance of a VHS player complete with distortion/noise. You said that we are performing the mindless acts of violence as the player, but simultaneously we are also 'watching' the snuff film in the sense that we are excited by the death animations. We are at once the performer of the snuff film, and the audience.
@SergioLeonardoCornejo2 жыл бұрын
No matter how disturbing a monster can be, real, plausible evil is worse. And there's an island, manager by the late uncle Jeff, which probably was the stage of much worse, irl and with authorities looking away.
@maxderrat2 жыл бұрын
Good parallel!
@Horsemeat2 жыл бұрын
Me and a buddy of mine were big fans of this game. The vhs aesthetic, the John Carpenter influences in the sountrack and aesthetic. For context, we were into things like video nasties and death metal music. And we were both doing film school at the time and both made our own manhunt style short film. We didn't care if the game was graphic, in fact we saw an artistic beauty to the sheer darkness this game produced.
@stubbornone11896 ай бұрын
I wrote a concept for Manhunt 3 which takes place immediately after Manhunt 1. Starkweather's mansion is being combed-through by police, and you play as a detective assigned to examine some of the 'evidence'. You receive a box of VHS tapes from Starkweather's collection and have to write up a report on them. Each tape is a game level, and they can be played and replayed in any order you choose. Sometimes you play as a 'runner' and get killed in a cutscene when you reach the end location of that level, other times you play as one of the 'hunters'. As you clear levels and finish side missions in the levels, your police report for that tape becomes more and more complete, eventually allowing you to organize the tapes by which hunter gang appears, and doing so basically levels up the various members of that gang until you have stronger hunter characters to play as, with special abilities and weapons or equipment. When the detective (the player), runs out of tapes, he must go to the police station and get another box of tapes, unlocking more game levels. Eventually, unable to get more of the tapes assigned to him, the detective secretly meets with another detective who is also assigned to review some of the tapes, and convinces him to let the player copy the tapes to watch them himself, unlocking the next set of levels. When those tapes are all viewed, the detective tries to convince yet another detective to share his tapes, but when he refuses, the detective must find a way to get them from him, ultimately resorting to murdering him and taking the tapes. As the detective falls deeper into the rabbit hole of Mr. Nasty's world of 'entertainment', he must take more and more drastic measures to cover up his actions as he seeks more tapes to study. It is becoming an obsession. As levels are replayed and enough side objectives are completed, hidden scenes that act as bonus levels are unlocked. Some of the hidden scenes involve the legendary Piggsy, and the detective becomes determined to find the often referenced 'Piggsy tapes'. When the detective finds the Valiant Video catalog and attempts to order videos through the listed contact, he attracts the attention of Mr. Nasty, and finds himself dragged into the world he was so curious about. Now, our detective is being hunted by the very gangs the player just worked so hard to build up. The fun upgrades we enjoyed as we played as the hunter gangs suddenly become nightmarish elements of gameplay as the player realizes they have engineered their own downfall. As his fellow police detectives discover him to be a killer, our detective is hunted simultaneously by the law he once upheld, and the psychopaths he has been studying with a sick fascination. Is there any way out for him?
@shaiii-chan12 күн бұрын
Damn, you need recognition. This is good.
@gozinta822 жыл бұрын
I remember playing this game when it first came out with a headset. It also had a feature that if you talked or yelled from being scared, etc, it would give treat nearby enemies like they saw/heard you and theyd get alerted to your position. made it terrifying going around corners and really tough when a group of guys were after you.
@TheGreenKnight5002 жыл бұрын
Sometimes a story needs to be bleak. In a world without moral actors or heroes, like Manhunt, it makes no sense to have a happy ending. I think even a story as nihilistic as Manhunt can still convey a moral lesson. If evil is truly the absence of good, then here is an example of such a world. You're given a firsthand look at what true nihilism really looks like, with you the player being a participant in this world's depravity. There are no good results of any of the story's evil actions, the world simply becomes worse. I would consider the story actually reprehensible if it depicted nihilistic hedonism as a positive thing, something that should be sought out and enjoyed, something that brings a happy ending. A story of inverted morality is far more sinister than a story of evil people in an evil world. As a teenager, I read 1984 and realized that sometimes a story needs to have a bleak ending. Resolution satisfies you and makes you feel that the problem is solved and you can safely move on. A bleak ending leaves you with a lingering warning.
@SamuelBlack842 жыл бұрын
To have a happy ending you need to have someone strong enough to defeat the evil forces that make up the terrible world you live in If you don't then nothing will change
@oofydoom2 жыл бұрын
Beautiful take. And I would just add in that, and maybe this is more of an absurd take, but it just seems more honest to me and maybe it is to all of us if we're more honest-that I think a story like this ironically, rather more metaphorically reflects our own world _to an extent._ And this could be something to really more contemplate on than a story that's not. And to try to head that warning like you said-to moves ourselves to change that in some way, in bettering the one we reside in through whatever means we can. And as a Christian myself, I believe that's mainly in embracing what Christ taught and becoming what God has made us to be through the human willed-spirit and utilizing the gifts He has given us. But sadly I don't believe many of us have chosen this & so that's why the world could be why it is as bleak as it is. _(But I understand not many will entertain this part of what I'm saying here, just something I pray you all may also consider)._ Anyway, although I don't believe our world is as redeemable or profusely hopeful as found in a typical story brimming with morality-the difference is that there is some good left in our world, and resolution that's possible-rather than that of Manhunt. (Even if I believe it is more closer to it still). It's all in the end worth seeking and fighting for-despite also of the vast amount of vapid meaninglessness and hedonistic nihilism that abounds in the one we find ourselves, at least from what I can tell. God be with you!
@tonygalati2672 Жыл бұрын
There is a happy ending, though. He escapes with his life, freedom, and a second chance at life since he's officially dead. Other Rockstar games set in the same timeline and universe imply he went on to have a son, and they started a construction company together. It's also pretty safe to assume he stopped killing since he seems to have gotten his life together and there was never any motive in the game for him to kill other than self defense.
@BarracudaT.V.10 ай бұрын
1984, T.G's Brazil, Surrogates, Idiocracy, Sword Art Online, Overlord, and Sword Art Online. One of the these will be our reality, some hopeful some bleak and some ongoing.
@guardian93942 жыл бұрын
Pretty sad that a philosopher whose whole body of work denounces nihilism is commonly mischaracterized as a nihilist by people today. Nietzsche was not a nihilist.
@WebCamParrot2 жыл бұрын
Nietzsche is not a nihilist or a proponent of nihilism at all. He's very very very explicitly opposed to nihilism across his work and his distain for it informs much of his writings. I understand that this is a common misconception about him but as a philosophy student it still bothers me to see it repeated here. Nietzsche has an incredibly life affirming philosophy.
@metheiam57142 жыл бұрын
Yep. I was surprised after delving a bit more into his philosophy, that he is radically opposed to nihilism in his life affirmation. It's kinda weird how his words have been twisted so much. I guess it's those out-of-context quotes without explanation, or with a misinformed one.
@Alankerk2 жыл бұрын
I was looking for a comment talking about that. Imagine devoting your academic life writing works that warn the world about the dangers of nihilism and the degradation of the human spirit only to be labeled as a nihilist over a century later...
@libertatemadvocatus17972 жыл бұрын
Exactly. Nietzsche's writing basically was that the Enlightenment and our progressing knowledge of the natural world has upended traditional Judeo-Christian morality and how the world needs of overcome both traditional morality and nihilism for the betterment of the humanity and the individual.
@erniescrabshack Жыл бұрын
Thanks to his sister and the Nazis
@juansegoviano9727 Жыл бұрын
It's true - he's really an existentialist, not a nihilist.
@DevinRyanVitek2 жыл бұрын
I absolutely love that Manhunt has been getting so much coverage, I fell in love with the game at 16/17 (I’m 19 now) and it’s one of my favorite games. I love it’s disgusting atmosphere, it’s gritty locations and the MUSIC!
@albertocasaresrobaina42172 жыл бұрын
As a player that have been complete the whole game with all stars, Manhunt is a journey to the most darkest and real devils of the mankind. Manhunt keep you heart bumping adrenaline meanwhile you play, you are on the real world no monsters or magic. the only monster in this game, is the humans. A great run away to forward to end a real nightmare.
@paskaalisaapaskaa53542 жыл бұрын
I think the most disturbing part of the game was actually Cash having to watch his family get murdered. They were absolutely innocent. Even though there is no way Cash could have predicted it, and even though he made the effort to rescue them, the reason they died is because Cash got convinced from murder. He is basically partly quilty for their death, even though it was totally unintentional.
@Youtubing53322 жыл бұрын
Same player here. This game is a masterpiece. Monkey see Monkey do was hard !!
@BigVorst2 жыл бұрын
Hey for what it's worth, I've always appreciated how indepth you go into stuff. I personally find it very fun to listen to and it even helps me think outside of my own box.
@JustinRoberge2 жыл бұрын
I had hoped you’d give us some content on this one day; not disappointed in the least. Kudos, Max!
@brewski118sempire2 жыл бұрын
In college I took a class called sex and violence in media. I had never realized that violence is overwhelming ok in m media but sex is not.
@drioustb91822 жыл бұрын
and did they tell you why that is the case
@kathrineici98119 ай бұрын
Violence isn’t private and personal the way sex is supposed to be
@riccardomallardo77799 ай бұрын
In america it's like that but in Europe it's the opposite, sex is much more acceptable than violence
@mangaas2 жыл бұрын
I played this in highschool, I remember playing as a good guy, I assumed the main character was wrongly convicted (can't remember if its hinted at at any point in the intro or instruction booklet) and I also remember trying not to kill the police when you go out into Carcer City later on, again, can't remember if the game ever forced you to kill police during that level. You also get a chance to rescue some family members of yours that the director has kidnapped. So I played the game from the perspective that I was doing right. Killing the bad guys, and ultimately, ending the snuff films ring that the director was running. So I think of Cash as more of an anti-hero, but in the end, doing overall good by stopping this snuff ring and killing-off the psycho gang members who participated. I specifically remember the AI in alert mode, poking around in the shadows and verbally taunting you for hiding. Always thought that was a cool, immersive touch, especially when you cut them off mid-sentence with an execution.
@komradekradles87312 жыл бұрын
To be fair, even if the game did force you to kill the police all of them are canonically corrupt.
@ElliFong2 жыл бұрын
@@komradekradles8731 yep, basically the game show you are every single one of them deserve the dies, except for the Journalist and James' families
@SamuelBlack842 жыл бұрын
Cash is doing it for his own survival, he doesn't care about the bigger picture considering he himself is jo different to those he's killing. He wasn't innocent, he was just as much a monster as Starkweather
@komradekradles87312 жыл бұрын
@@SamuelBlack84 Its never explained what cash did to earn the death penalty, its also never outright said he enjoys the killing being more up to player interpretation, the fact he's willing to help people like the journalist and his family (who he is said to not have the best relationship with) proves he is nowhere near the monster that Starkweather was.
@SamuelBlack842 жыл бұрын
@@komradekradles8731 Then, the true monster must be me because I do so enjoy the killing
@deanchur2 жыл бұрын
"Given the right circumstances, we could become like them. No wonder some people wanted to censor this game...because some people can't handle the truth". It's actually very easy to make someone "like them"; just give them authority without accountability (aka tyranny). If you want to know someone's character, just give them a modicum of power.
@pillarmenn19362 жыл бұрын
Right. Power doesn't corrupt, it just shows a person's true nature. And I wonder how many of us are like Cash and how many are like Starkweather.
@FoxyGrandmeowmmy55982 жыл бұрын
Hell, there isnt even a need to give someone power to see humanity true face, just give them a chance to do what they want and they will reveal themselves, doesnt matter if at the end the chance means their death or failure they WILL take that chance
@deanchur2 жыл бұрын
@@FoxyGrandmeowmmy5598 "doesnt matter if at the end the chance means their death or failure they WILL take that chance" That reminds me of a quote I read recently: If humans were given utopia they would destroy it just to prove they have agency (which is why utopia is impossible).
@FoxyGrandmeowmmy55982 жыл бұрын
@@deanchur That and humans would just invent dumb reasons to NOT live in a utopia "We need violence cause peace makes us weak" "It wasnt perfect by anymeans" "We simply didnt like it" Ad infinitum, humanity is just horrible
@thebandofbastards49342 жыл бұрын
"Power attracts the corruptibile." -Frank Herbert
@rodan97732 жыл бұрын
Played this when I was 13 or 15 got as far as after The Junk yard before my game went missing damn. Respect and keep up the epic work.
@Robocop_19872 жыл бұрын
I never expected you to make a video on this , great work man .
@Deseko2 жыл бұрын
It seems like Manhunt has really gained appreciation over the last few years. Its been my favorite game ever since the day it released and i felt like i always had to defend it. All my friends hated it haha its so nice seeing videos like this pop up!
@ninjaking13582 жыл бұрын
For there to be such a dark empty shadow to allow such vile beings like them to exist, what kind of blinding light is there to cast such an empty void.
@sibanbgd1002 жыл бұрын
Light needs a void to exist, but the void needs no light
@SimGunther2 жыл бұрын
This takes "voyeuristic lens" to a whole other level
@Mankey6192 жыл бұрын
When I saw the thumbnail on my notification bar. I got excited to watch it. Manhunt one of Rockstar’s most infamous stealth/action/thriller based games ever made by them. It’s so dark that the devs themselves were very ashamed of their own creation. Glad that you did a topic on this one.
@MrNasty-vh2lk2 жыл бұрын
It's nice to see people still remember this game. What a masterpiece!
@cowboybhop59534 ай бұрын
In the words of Rambo "when you're pushed, killing is as easy as breathing"
@obliv3on2 жыл бұрын
Great video Max, what a great game and what great times to be alive.
@christopher.saint.christopher2 жыл бұрын
I'm glad to see Manhunt getting a lot of love on YT lately.
@LieutenantStandby2 жыл бұрын
I remember when I played Manhunt, it truly felt like someone took the world seriously and pulled back the veil and showed me what truly goes on in the world. Like for real, the stuff in the game? That's literally what the Cartels in mexico do, I have no doubt the scenario in Manhunt has played out many times in the real world.
@RodderickPrinceParker2 жыл бұрын
I’ve never related more to the first 40 seconds of a KZbin video. Thank you bro.
@erikbuchanan46482 жыл бұрын
I loved this game. It had this sleazy grindhouse feel to it. Out of all the games Ive played, this one is near the top for setting a mood of dread.
@MrHappy7022 жыл бұрын
I don't care for a few of these games you cover, but I watch them because of your excellent narrative quality and philosophical themes. Great work!
@enterprise7192 жыл бұрын
I just started playing this game for research purposes. I have been on a quest to find stories and characters and settings associated with Hell in movies and video games primarily for a novel I'm developing. An hour in and I'm feeling very uneasy. This makes me believe this version of Hell will give me a lot to think about. Thanks for this. Your videos have really helped me find inspiration for my work and I've learned a lot. Keep 'em comin!
@THUNDAHHORSE Жыл бұрын
Manhunt is without a doubt a very accurate depiction of my belief of what Hell could be. Searching, never finding. Fighting for your life for all you know, and hiding from things that terrify you. This game was like a study of the most primitive human behavior. It is a work of art through and through.
@makefoxhoundgreatagain8422 жыл бұрын
Manhunt had a similar effect on me as silent hill 3 in that they both made me feel incredibly uneasy and uncomfortable in my own skin. Both games know how to get to you but in different ways. On a lighter note max - you're making me feel old with this one brother haha ! 😎
@BhaskarGhosh93798 ай бұрын
Manhunt is more realistic than silent hills series
@makefoxhoundgreatagain8428 ай бұрын
@@BhaskarGhosh9379 well yeah, I mean I wouldn't argue with that dude!
@corporalpunishment9242 жыл бұрын
This has to be the best description/ explanation of the over all meaning of this game I’ve seen, and I’ve seen just about every breakdown video out there on this game since it is one of my all time favorites. You were the perfect person to cover this, and I my opinion you hit the mail right on the head behind the artistic meaning behind the so called meaningless violence this title portrays.
@umanganimates44932 жыл бұрын
Is it weird a lot of Manhunt Video essays have started to pop up in the last few months?
@Alice-Cullen-Fan2 жыл бұрын
And they all pretty much say the same thing, I don't get the point of them. You'd think if you were going to make a video essay on a topic you'd check to see if others have done it already, especially if you've got nothing new to bring to the conversation. Complete global saturation.
@pradeepkukshal58482 жыл бұрын
@@Alice-Cullen-Fan I mean... I wasn't criticizing it, just pointing out that this game has finally got renewed attention after all these years..🙂
@koleszgdanska71496 ай бұрын
With the world going so soft, u wind right back up to this masterpiece
@essaym75092 жыл бұрын
Incredible video as always. You inspired me to finally checkout this series!
@larryhaug712 жыл бұрын
Fantastic Game!! Brian Cox as “The Director “ was phenomenal!!
@hollence2 жыл бұрын
This is exactly the kind of video every single one of us Manhunt fans out there have always needed. Fantastic work right there, pal
@noahm98682 жыл бұрын
i played man hunt at around 9 or 10. never once thought cant wait to practice this in real life, i couldn’t even get past a certain level because i didnt realize you had to hold the attack button down to do a green yellow or red level attack lmao. to each their own. i liked this game and wish it was still around.
@yoshi95382 жыл бұрын
you can hear cash' heartbeat as he butchers Starkweather, it's scarily calm
@3ipolarBear2 жыл бұрын
Its truly astonishing how impactful (and shocking) the horror in manhunt feels without pulling any supernatural elements whatsoever Even the basic gameplay loop of stalking and executing enemy guards feels like its taking the piss of you for how casually you commit gruesome acts of murder against your fellow man purely for the sake of "playing a video game"
@stephenlanuto59932 жыл бұрын
Had to literally pause everything to watch this video, thank you max
@TheStardustConspiracy2 жыл бұрын
A truly horror masterpiece
@--_--IMP--_--2 жыл бұрын
One thing that usually gets lost in the mix in these kinds of videos is just how insanely good the audio in this game truly is, especially back when it came out. Max mentioned the headset bit, but there is so much more to the audio, especially if you play it with surround sound. Everything related to sound was ridiculously well implemented. Most games have a map/radar feature; Manhunt had an amazingly well implemented sonar feature. An absolute classic, and one of my top 3 all-time favorite games.
@jacopoarmini78892 жыл бұрын
I believe that all things have "meaning" even just survival is meaning enough. We can judge whether that meaning is ethical or not, but nothing that happens in our world is meaningless or without purpose.
@jacopoarmini78892 жыл бұрын
@Mister Majestic it doesn't matter to the universe, and thank goodness for that, if we had a meaning we wouldn't have freedom. The beauty of the game is that you can pick your meaning, may it be in service of some higher goal or just survival. Heck, even thinking that all is meaningless is a sort of meaning in itself.
@nu-metalfan26542 жыл бұрын
“Some people can’t handle the truth”. That’s an understatement People hate truth the most, you tell people the truth and you will be vilified for it.
@dstreet38182 жыл бұрын
Love how I just picked up a copy of this game on PS2 for the 1st time the day this video comes out lol. Never played the game or the sequel before but am looking forward to it since I've known about it since it came out.
@mistydayremainsofthejudgmentАй бұрын
how i love manhunt, how my heart sings to it and my soul vibrates with a gleefully awful resonance whenever i step back into its dark and heavy streets.
@Arsonite6662 жыл бұрын
I loved the way developers did not allow Cash to get a cliché happy ending scene. Makes me think the guy just went back to his place all covered in murder and went out cold in his bed for the next 2 days after all the madness- anyone would
@CC726A242 жыл бұрын
Making meaning overzealously is valuable in its own right as us humans create the meaning in our lives. If you find meaning in a story that might not be there, the meaning is still real to you.
@JohnDWJ2 жыл бұрын
One of my all time favorite nightmare games (alongside the Silent Hills earlier installments). Macabre journeys into the darkest recesses.
@morkgin24592 жыл бұрын
By earlier you mean 1 to 4?
@JohnDWJ2 жыл бұрын
@@morkgin2459 I do indeed.
@morkgin24592 жыл бұрын
@@JohnDWJ Glad you said 4.
@JohnDWJ2 жыл бұрын
@@morkgin2459 4 is my personal favorite actually. I think 2 is objectively the best story and presentation, but 4 (wrinkles and all) still delights me to no end. It's the one that got me hooked on the series.
@manafon5398 Жыл бұрын
It's amazing how the "s" at the end of "Silent Hill" stuck out despite that game never actually getting off the ground!
@fredalejandro99322 жыл бұрын
Manhunt is one of a kind horror game because its horror comes from the players own action and how it contextualize them. I find it genious how even if Piggsy is the final boss, he is not the final enemy. Its a group of soldiers that chase you back into the attic where you take the place of Piggsy, you even get to use his chainsaw and kill Starkweather with it. Ironically in the end, By trying to end the nightmare the player outdoes the snuff ring itself and is responsable it and Valiant Video Enterprises' success.
@zekedelsken99632 жыл бұрын
I thought Nietzsche wrote himself into an existential stupor to argue against nihilism, and was not supporting it?
@RecluseBootsy2 жыл бұрын
Max + Manhunt = Maxhunt? I'm here for it. 200%
@yokiryuchan76552 жыл бұрын
The fact that Manhunt is so dark and nihilistic is precisely why I like it so much. It's the same reason why I liked Spec Ops the Line so much. Games that are unapologetically dark. and show just how dark the human condition is. I think James Earl Cash is a rockstar protagonist that doesn't get enough credit. The man killed 500 people over the course of one night. Who is Cash and why is he such a good killer? and did I feel bad about all the people I was killing? No, Cash was killing scum. criminals, pedophiles, corrupt cops,
@solidsnake53179 ай бұрын
James Earl Cash was John Wick before John Wick was John Wick
@eggchin97212 жыл бұрын
One of my all-time favorite games.
@BahnGradWeg2 жыл бұрын
Still not available in Germany so glad you made a video.
@himwhoisnottobenamed54272 жыл бұрын
Are Cannibal Corpse albums still banned there too?
@eldorta Жыл бұрын
I bought this game as soon as it came out. I loved it. Fighting Pigsy gave me anxiety, almost as much as fighting the Rat King in The Last Of Us Part 2. Abandoned, neglected part of Carcer City gives you the creeps. It has what I like about a game: Stealth and violence (the more graphic, the better). One of the best games I've ever played.
@morallybankrupt14612 жыл бұрын
I strongly believe the idea behind manhunt came from the movie 8mm. It’s about a private detective trying to authenticate a snuff film to see if it’s real and if so who where the victim and murder’s. The main villain is a serial killer who wears bondage and has a piggish face when exposed. I guarantee you they all saw this movie before making the game.
@damianpriest196 Жыл бұрын
I saw faces of death as a kid and I will never forget those videos now that I am late 20s
@FatherJohnCarmody2 жыл бұрын
"I'd rather overzealously seek meaning" This is great. I think people these days have become scared to do this. I see "pretencious" used as criticism for media far too often. Everyone is scared of genuine feeling.
@chza11812 жыл бұрын
I see this a lot too, I was talking to someone the other day about psychological thrillers and he said they disliked psychological movies because they "try to be too deep". A lot of people also on the internet look at movies that have deeper meaning and bring up memes like 2deep4u as if its trying too hard.
@117neither2 жыл бұрын
horror movies are great because they're cheap, desperate affairs. by the time a director has moved on to the stuff theyre calling "psychological thrillers" theyre treading water, doesnt matter the socioeconomic background
@chza11812 жыл бұрын
@@117neither But not all directors famous for psychological thrillers started with horror, so i'm not sure what you're trying to say when suggesting directing a psychological thriller is just treading water. There is plenty of good material as well like Seven, Silence of the Lambs, Cape Fear, Mystic River or The Usual Suspects from just the top of my head.
@jonnysac772 жыл бұрын
The word "pretentious" has ironically become a very pretentious thing to say on the internet
@beyondthegrave1242 жыл бұрын
Yeah, we think these people are pretentious because they're just trying to sound smart as a way of saying "you're fucking retarded, I'm better than you"
@gaben59562 жыл бұрын
Damm I saw this suddenly and it's a love letter in a level of understanding the nihilism environment and feels of a game that cause so much controversy and when I played it, that was a game that needs just deep thoughts understanding it. You won a new subscriber my guy, good video
@fourdaysdead2 жыл бұрын
I played this game along with the Suffering (anothe great game I'd like you make an anlysis of) - both those games left me with a deep feeling of emptiness
@maxderrat2 жыл бұрын
I actually plan on doing a video on the Suffering in October. :)
@fourdaysdead2 жыл бұрын
@@maxderrat you are the best
@codeWithCharles2 жыл бұрын
My friend and I played this game for about 1 hour and we just couldn’t go on. Thanks for tackling this game.
@onlyonewhyphy2 жыл бұрын
I've only waited 19 years for someone else to see this. Manhunt is a classic and not because it was edgey. Being what other call being Overly Analytical is, I'm convinced what they see, not what's going on. Some see all the details in one shot. Most don't. Are the few who do, over thinking or just looking at the entirety of the complex thought, they just had? 17:58 - as I say, almost 2 decades have gone by, but I never thought this is what I was doing. I thought I was trying to save my family who were all innocent. And if I had to kill murderers and r@p1sts to do that, it seemed like a win/win.
@hgrunt74292 жыл бұрын
Thanks Max, I love your channel and your in-depth look at videogames. Since Manhunt it's one of my favorite horror games ever, I really enjoyed this video
@baddragonite2 жыл бұрын
Fun fact: Rockstar went out of their way to tie this game in with the canon of GTA, Bully, and Red Dead Redemption. It could be interesting to take a look at the themes of Manhunt and how they tie in with the themes of those games.
@A_Bowl_Cut2 жыл бұрын
i remembered being scared, especially of Pigsy, when i first play this game as a youngling. Now it's just like any other game I played because i got used to violence in video games. Pigsy to this day still made my heart race when I play the final level. It's a classic masterpiece to me.
@darrenwest90912 жыл бұрын
I played Manhunt. It was violent. Then I moved on to a game that shook my moral foundations to the core: RAD Robot Alchemic Drive. To this day my questions have questions.
@josephshriner28502 жыл бұрын
I actually love how hard this channel digs into potential meaning in narratives and game mechanics. I have never felt like it was too shallow or that you were reaching too hard for something that wasn't there.
@robmadrigal7142 жыл бұрын
Too bad Rockstar won't update this on the PS 5
@albaniampureana86022 жыл бұрын
You know whats odd, I don't even remember Manhunt 2, this one was Iconic
@Jolis_Parsec2 жыл бұрын
This guy made me think about this game in a way other than it being gory and violent simply for the sake of it. Good job engaging the more intellectual parts of my brain with this video that sadly don’t get all that much stimulation. 😁
@mercenarygundam14872 жыл бұрын
Back for my usual dose of existential crisis viewing.
@ludlowaloysius2 жыл бұрын
Correction: Nietzsche was not a teacher or promoter of nihilism. He tried to warn the world about nihilism and tried to give us solutions to escaping the nihilism of our age. I would think a person who mentions N. would have at least read and understood his books...
@jeremytitus95192 жыл бұрын
It’s safer to assume that a person who mentions Nietzsche _hasn’t_ read, let alone understood, his books, than the reverse.
@StopFear2 жыл бұрын
I also often heard that. People confuse prescription with description. That said who knows for sure what Nietzche recommended the readers of his writings. Maybe he himself was not sure what his position in this was. Especially since he died from an std that ruins a person’s mind. I don’t remember whether it was Syphilis. He is claimed to have hugged a horse and cried about the horse’s suffering.
@nono95432 жыл бұрын
This is one of my favorite games. So atmospheric.
@KoylTrane2 жыл бұрын
I think James is still one of the least shitty people in the game. He committed a serious crime, but he helped the journalist and he greatly cared about his family and at no point does he show that he enjoys the killing. That makes him at least sympathetic.
@nathanniesche63802 жыл бұрын
He's on death row, which has some serious implications about what he did before he was caught. Then there's the brutality of his killing- sure, stabbing someone in the neck could be seen as necessary in this context, but stabbing them in the back and then gouging out their eyes is too far. He's cruel and violent, and he's too controlled to be motivated solely by anger or fear. He's not a remotely sympathetic character and he's not meant to be- he's a subversion of the stereotypical action hero, the fearless badass that kills hundreds of baddies without a second thought.
@KoylTrane2 жыл бұрын
@@nathanniesche6380 bad people can be sympathetic too.
@selemanecu2 жыл бұрын
@@nathanniesche6380 well his backstory says he was a contract killer which landed him on death row certain enemies refer to him as an ex-military then there is him escorting a hobo even though he gains nothing from it lastly is the score that shows how willing you the player want cash to really be (you can spare the very first guy even)!
@nathanniesche63802 жыл бұрын
@@selemanecu He escorts the hobo because Starkweather forces him to. And I don't see how the score proves anything about his secret sympathetic personality- he shows no hesitation or remorse for killing people in such brutal and painful ways. He doesn't even show any sign of anger in his killing. I get that you want Cash to be an unsung hero, but he was clearly designed to be a murderous psychopath. Having a history of being a contract killer (which I'm not even sure is something that was ever confirmed, it's just a theory) only serves to prove that further.
@selemanecu2 жыл бұрын
@@nathanniesche6380 according to lore he financed his family that way working for the mob put the law on his tail and him on the run before they got him. Most of the people he has the "option of killing" are not exactly saints themselves (they will try to kill him on sight) and he obivously has experience the Wardogs refer to him as "Sneaky Pete"! The point is there is nothing to gain for him he knows it thats why he (as you the player) has the option of not doing what Starkweather says! Starkweather and Leo in the sequel represent the darkest psyche of the player (your mirror) and you piss them off by not doing what they want you to do. He actually wants to get out but as soon as Starkweather kills his family he goes after him. I never said he is a hero.
@Chris193_11 ай бұрын
Bravo sir! After all the videos I spent trying to figure this game out you made it clear and understandable for me. Wow what an interesting game and kinda scary to think that there’s no meaning to some and we humans must create that meaning for a greater society but also there’s some that don’t follow that path. The video game is like a psychological mind game we as the gamer must decide whether we feel any remorse on the actions we done. Wow although I’m disturbed by it they do exist.
@Ar1AnX1x2 жыл бұрын
I haven't played it yet but I've watched some videos on this game and it has a really sinister and inhuman atmosphere about it what I like about this game is that the horror doesn't come from a supernatural or alien force, the horror comes from the humans and how they behave in this game.
@SOLIDSNAKE.2 жыл бұрын
Let's go just what I needed! And I love your silent hill 2 intro excellent!
@greulich96352 жыл бұрын
I would like to point to the fact that Carcer, as in the cities name, can be translated to dungeon or prison.
@IndiBrony2 жыл бұрын
Taken from the well known American term "incarcerated" which means to be imprisoned. It has a wonderful duality with Rockstar's other location people were loving at the time: Liberty City! I love how both games are represented by their cities: Liberty City is an open sandbox where you can do whatever you like (including not killing people if you're not on a mission). Carcer City is a very enclosed city with little to no freedoms and a very linear path through. It gives you that feeling of imprisonment.
@maxderrat2 жыл бұрын
Good point! I think the initials for Carcer City, "CC", line up well with Starkweather's use of "CC"TV cameras. :)
@greulich96352 жыл бұрын
@@maxderrat Reminds me that they intended to have a gang called camera heads that literally wore cameras on their heads or even had cameras as their actual heads, being robots.
@greulich96352 жыл бұрын
@@maxderrat Might be looking too much into this but Carcer also sounds a lot like "cancer" and well, it describes the city rather well.
@AlenAlic Жыл бұрын
I remember having a surround sound setup back in the day and playing this game at night was so damn intense. Man I miss those days.