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This Monday Meeting episode features an in-depth conversation with guests Mark Lindner and Simon Holmedal from Panoply. The conversation provides a window into the intricacies of motion design, focusing on the creative and technical processes behind successful projects.
Mark and Simon share the origin story of their studio, Panoply, detailing their transition from freelancing to establishing a creative studio that balances high-end production capabilities with a strong design focus. They discuss the challenges and milestones of growing a studio, including the selection of projects that align with their creative vision and the importance of maintaining a distinct studio identity separate from their reputations as freelancers.
The conversation dives into specific projects, such as their work for the Game Awards, illustrating their approach to managing tight timelines, conceptual development, and the use of technology to bring creative concepts to life. They highlight their preference for working with a modular workflow, allowing for flexibility and innovation within a structured framework.
Mark and Simon also touch on the technical aspects of their work, including their use of Linux, hardware setups, and the advantages of using render passes in compositing to achieve the desired aesthetic quality. They underscore the importance of collaboration, both within their team and with clients, to ensure that projects are both creatively fulfilling and meet client expectations.
The episode offers valuable insights into the motion design industry, from the perspective of studio founders who have navigated the challenges of establishing and growing a creative business. It provides listeners with a comprehensive understanding of the creative process, the dynamics of studio operations, and the technical considerations involved in motion design projects.
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