Рет қаралды 63,222
Old but gold, in this video I explain how to generate and use signed distance field textures for rendering sharp vector-like shapes such as text and graphics.
References:
cdn.cloudflare.steamstatic.co...
shaderbits.com/blog/various-d...
Me:
Patreon / bolddunkley
Twitter / bolddunkley
itch.io bolddunkley.itch.io/
Software used for this video:
Material Maker rodzilla.itch.io/material-maker
Blender 2.8 www.blender.org/
Godot 3.2 godotengine.org/
OBS obsproject.com/
Kdenlive kdenlive.org/en/