Mass CORE Fortresses is BUSTED! - Mechabellum

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GrubbyPlays

GrubbyPlays

Күн бұрын

Пікірлер: 40
@4FunCycle
@4FunCycle 4 ай бұрын
Game 1 is why they nerfed the ER Vulcan Card. It turned Vulcan into a kill everything but air unit.
@eijffelbridge
@eijffelbridge 4 ай бұрын
Yeah it was a good call, but maybe overnerf? Could have kept a 10-15% atk boost. I think it wont be picked as much anymore, but I may be wrong. We'll see 😊
@storm0fnova
@storm0fnova 4 ай бұрын
maybe, but i see the opponent stormcallers wrecking Grubby's sabertooths starting at 8:52, enabling the vulcans to move on to lower hp units and decimate. it could have easily gone the other way with some missile interceptors blocking stormcallers barrage, and the sabertooths slaughtering the vulcans first.
@larsordelmans2887
@larsordelmans2887 4 ай бұрын
​@eijffelbridge I would have loved to see them increase the price of the card to like 200. It's a powerful card for sure, but picking it up early would be quite a big investment
@4FunCycle
@4FunCycle 4 ай бұрын
@@storm0fnova Round 4: 8:52. No Vulcan upgrades. 9 seconds to kill the Sabertooth with ~1.5 volleys of storm missiles landing before the kill Round 5 at 11:27 the Rank 2 Vulcans with range and ignite destroy the Rank 2 Sabertooths in 6 seconds before a storm missile lands. Round 6: 5 seconds on both sides. Neither sabertooth has a single stormcaller missile hit. The saber dies while the missiles are in the air.
@storm0fnova
@storm0fnova 4 ай бұрын
@@4FunCycle round 4, the left vulcan was 1 hit from dying by the sabertooth, with interceptors it would have blocked enough missiles for the saber to finish the job. the right sabertooth was distracted by the opponent's steel balls on the right flank (i don't know how he got enough cash to get 2 rank 2 vulcans and balls in one round that's 1400) round 5. could have added crawlers with mobile beacon in front of the sabers to pull aggro from the vulcans, crawlers flank his right to distract those balls, 300 investment round 6, once again, crawlers with mobile beacon mid in front to funnel the opponent, and then use the smoke to shut down their range advantage instead of using a beam across doing minimal damage i'm not saying those vulcans aren't strong AF but the damage could have been mitigated by a lot. Also photon coating makes sabers take 30% less damage and immune to ignite which was a huge part of the vulcan damage.
@Ergdoelloos
@Ergdoelloos 4 ай бұрын
@15:26 there is indeed armor as an upgrade. It blocks 60 flat damage per unit upgrade
@Grimbago
@Grimbago 4 ай бұрын
Yeah, and there were multiple occasions when I won a game against mass Mustangs by simply getting this upgrade on Sledges.
@Mortis_XII
@Mortis_XII 4 ай бұрын
Each level adds an additional 60 block, too
@TinyNorg
@TinyNorg 4 ай бұрын
I think he was talking about 'Armor' as a generalized stat in games that would presumably provide some type of damage mitigation - which that game does not in fact have unit to unit as far as I understand. You are correct it has a Tech Upgrade that would give a similar effect but I'd imagine people were wondering if different units took different dmg scaling or things just as a base mechanic.
@bqshu22
@bqshu22 4 ай бұрын
"it's a decent ion blast" as it kills 4 wasps and 2 storm callers :D
@LaCroix05
@LaCroix05 4 ай бұрын
5:46 I just checked an old thread, and it seems that the unit needs to be unlocked and BOUGHT in order for it not to appear as a free card unit.
@Arbeta10000
@Arbeta10000 4 ай бұрын
This is correct! I'll add to that: The unit drops were added in a semi-recent patch, the goal of which was to try and incentivize players into making different types of units to create a more varied play experience. And so they decided that it should, wherever possible, offer units that neither player has decided to build yet, and to also make sure there're enough of them/that they are powerful enough that players will most likely try to make use of them rather than sell them immediately. So if you want to block a certain drop, you could theoretically unlock and buy one squad of that unit to block it from happening. It's not very efficient, and you'll not see it often. The giant spec and air specs are best at doing this because of their free unlocks.
@thiextar7537
@thiextar7537 4 ай бұрын
this is incorrect. Units that have a default free unlock cost ( crawler, fang, arc, sniper) need to be bought in order to not show up in unit drops. However, units that have an unlock cost by default (all other units) only need to be unlocked in order to not show up. This means, that if you are giant spec and get free giant unlocks, you can block any giant unit that you want from showing up in unit drops, simply by unlocking it. This actually one of giant specs biggest strengths currently.
@Arbeta10000
@Arbeta10000 4 ай бұрын
@@thiextar7537 Huh, just checked and this is true, did they change that at some point then? I must've missed it
@storm0fnova
@storm0fnova 4 ай бұрын
lately i've been instilling the habit of checking units damage done every round, for both mine and the opponent's. especially if they come up with some new units or upgrades that i think are winning them the round. this way i can figure out what units on my side are performing well and prioritize upgrading them, what units are doing poorly and maybe sell them or maybe it's my strat and it's not working so i need to figure out a way to enable those units. also i can figure out what units on my opponent's side are performing well and prioritize countering them. check after i've implemented the counter to see if i've succeeded in shutting those down or not. this has allowed me to come back many times to win or consolidate my lead and crush the opposition without having them make a come back.
@galacticfederationofficer
@galacticfederationofficer 4 ай бұрын
Grubby man I enjoy watching and learning mechabellum from you. Makes lots of fun! Please dont stop :)
@massignorino3795
@massignorino3795 3 ай бұрын
26:54 "I was trying to hide (the Rhino) from the improved firepower system vulcan with scorch". Which you wouldn't have to, if you would have placed GOOD that damn Ion Storm. 🤦‍♂
@theburnboss
@theburnboss 4 ай бұрын
Grub has to learn the power of Rhino Whirlwind it absolutely destroys.
@agnosticpanda6655
@agnosticpanda6655 4 ай бұрын
Yeah at 500 mmr probably :D
@Thekamikazin
@Thekamikazin 4 ай бұрын
@GrubbyPlays You need to use the IonBlast vertically to kill his giant units. Place it behind and let it move to the front for example.
@massignorino3795
@massignorino3795 3 ай бұрын
12:10 very bad placement of ion storm. If you would have north-south instead of west-east, starting a bit above the Vulcan, the storm would have travelled along the same path of the vulcan almost at the same speed and it would have devastated it, once that was gone, left flank would have been an easy win.
@yaroslavstarchenko4358
@yaroslavstarchenko4358 4 ай бұрын
Game 2 was a great recovery, although I expected forts til the end of game 1. They are a great answer to early Vulkan that many players love getting. Even placed a bit too forward and out of position, it does very well by taking all the fire from vulkan and killing it in the process(equal levels and equipment ofc). So even if the opponent reacts with melter or some other heavy-duty fort kill, you are still very likely to cripple vulkan and re-enable your chaff again.
@MrLordLowbob
@MrLordLowbob 4 ай бұрын
seeing the teched vulcans in game 1, either armor and/or range + emp shots to disable that shit as much as possible
@undeadr15
@undeadr15 4 ай бұрын
Ya he visto todos los videos de este juego super entretenido gracias al factor rng de las cartas me encantaria tener pc para jugarlo 😂
@Actio83
@Actio83 2 ай бұрын
Sabertooth’s are paper tigers :)
@ecbrown6151
@ecbrown6151 3 ай бұрын
Repair Sledge is fantastic vs Storms
@nikolabosevski1435
@nikolabosevski1435 4 ай бұрын
I have not played this game at all but if you can, isn't it better to put the ionic blasts and oil or whatever else like vertically, so the whole column of units is hit.
@GrubbyPlays
@GrubbyPlays 4 ай бұрын
yeah most likely true
@josephreynolds2401
@josephreynolds2401 4 ай бұрын
Susceptible to full counter by standard shield placements. Might be a good idea against range heavy opponents that sit behind forward shields. A lot of permutations of factors that could make it good or bad. Take it from someone who had the same idea on my first week playing, granted newbie vs newbie isn't great anecdotal evidence.
@nikolabosevski1435
@nikolabosevski1435 4 ай бұрын
@@josephreynolds2401 hahaha thanks m8
@BobSaget-d4s
@BobSaget-d4s Ай бұрын
People love to make themselves old, I noticed my parents and grandparents generations doing it the same way growing up. It's a mental trap.
@HolgFromHell
@HolgFromHell 4 ай бұрын
entertaining as always; but it's a bit a pitty that it looks like the matches were played ten or eleven days before publishing the video, because after balancing patches several aspects are no longer relevant (e.g. ATT increase by ER Vulcan card)
@Teltates
@Teltates 2 ай бұрын
GG
@andreatombesi2458
@andreatombesi2458 4 ай бұрын
Grubby please can you try Dawn of War?
@agnosticpanda6655
@agnosticpanda6655 4 ай бұрын
He already has a few months ago.
@jakelionlight3936
@jakelionlight3936 4 ай бұрын
not 1st
@Blemmo
@Blemmo 4 ай бұрын
Gg
@massignorino3795
@massignorino3795 3 ай бұрын
23:00 omg youre so bad at this game. Rhino on a flank with coating. For a couple of turns you will destroy him and he will have to devote so many resource to stop that rhino plague that you will keep levelling meanwhile, that he will have to forfait his entire strategy, and you would instead adapt and win....i've never seen you flank, very bad my man, very bad.
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