Mastering Engineer Brian Lucey on Dolby Atmos & the Future of Sound

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Sweetwater

Sweetwater

6 ай бұрын

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From his work on Grammy Award-winning records from the Black Keys, Ghost, and Cage the Elephant to pioneering the art of analog Atmos mastering, multi-hyphenate engineer Brian Lucey’s CV spans decades of iconic work. His career began in the late 1980s. Operating out of New York City’s East Village neighborhood, he became a student of Robert Fripp’s, honing his distinct take on the craft of mastering through a carefully refined process that introduced a unique musicality to his work. Now working in Los Angeles’s Atwater Village neighborhood, Brian’s Magic Garden Mastering studio sees him actively innovating on mastering and engineering throughout the emerging field of immersive audio. Sweetwater’s Creative D’Will sat down with Brian to talk all things Atmos, studio engineering, and the future of sound. Check it out!
00:11 - Introduction
01:10 - Getting Started with Spatial Mixing/Atmos
03:50 - The Future of Spatial Mixing
06:48 - Challenges of Spatial Mixing
10:00 - Conclusion
Looking for more firsthand industry expertise? Check out Mitch Gallagher’s interview with world-class engineer Warren Huart 👉 • Warren Huart on What Y...  
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Пікірлер: 15
@sweetwater
@sweetwater
What do you see in the future of sound? Is immersive audio all it’s cracked up to be, or do you envision a different route for the evolution of audio? Sound off in the comments with your immersive audio opinions and experiences, and don’t forget to drop by Sweetwater for all your studio and recording needs 👉
@ronaldcoleman9370
@ronaldcoleman9370
Don't forget, all the big car manufacturer's have also jumped on board with Dolby Atmos!!!
@leofrombakersfield
@leofrombakersfield
I was 80% skeptical about Atmos in general as another money making fad to make the companies richer? I went to NAMM this last Friday and Saturday and attended Brian's classes both days and I swear within 10 minutes of his class, I am now 1000% totally hooked and on board!! I heard it and it is real! This will change music all together! What Brian has done and his approach is crazy good and I will learn as much as possible so I can mix with his methods!! This guy is for real!!!
@madmusicianmagician
@madmusicianmagician
Shout out to Sweetwater, Thank you so much for sending me a free shirt and some Laffy taffy candy 🍬 😋
@andrewsun4385
@andrewsun4385
Awesome!!!🌟🌟💯💯
@joseluishernandezseptien
@joseluishernandezseptien
Creative D'Will is right....those Abyss headphones are "crazy!" Mastering with the Audeze MM-500 - I get it... but with the wonky tuning of the headphone AB1266... not sure about that... 😅 I wonder how Brian uses them... maybe just for instrument localization and then they are back to sleep on top of the amp because they pretty heavy for a long session...
@bayboymusic1
@bayboymusic1
Once they put atmos in more cars..then people will want to hear it more.
@jhamptonjr
@jhamptonjr
Can we get just one standard, please?
@sickmessiah
@sickmessiah
Can somebody explain why the Apple Music spatial is so thinned out vs the Dolby atmos render?
@zakklee2556
@zakklee2556
Assuming you already have a compatible Mac and monitor . if not add $2K.
@danield2000
@danield2000
Unless you are listening back with a speaker system that approaches the room it was mixed in, forget it. Binaural is underwhelming.
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