Hey Tharlefx. I understand when and why you would use a Xspace to Worldspace transform, but I'm having a hard time understanding why you would use any other type of transform(Xspace to Xspace thats not Worldspace). Could you provide some examples?
@SergeyMaryshev-i5gАй бұрын
Hi , I have two combined walls (static mesh), each with its own UV. I created a mask for the UV for each wall. Can I merge (combine) these masks so that they each fit onto their respective wall (static mesh)?
@tharlevfxАй бұрын
@@SergeyMaryshev-i5g sounds like you either want to use a second uv set specifically for those two walls, or use a projected texture
@MultiLock0nАй бұрын
Incredible. I hate vectors.
@VictorTemitope-p6uАй бұрын
Hello Friend I'm Victor, I specialize in helping Udemy instructors enhance course visibility and engagement. I'd love to connect and discuss strategies to boost your course's success