Thanks a lot Conor for your great tutorials on Hubs materials and lights. This support makes it much easier to deal with these topics in Moziall Hubs. Please add more.
@ConorW2 жыл бұрын
Thank you so much for your support! I will!
@TWIP2592 жыл бұрын
Thank you for breaking this down into way easier steps!
@samgrannon68102 жыл бұрын
Thanks for creating these videos off the back of my comment Conor. This is a great help and I love how you broke each part down. Can't wait till work give me the time to work on this again and I can use these videos!!! Thanks again, keep the videos coming!!!!!!
@ConorW2 жыл бұрын
I appreciate your support and suggestions Sam! I'll keep on it!
@sagefreeman2 жыл бұрын
Excellent video on light baking! This is such a tricky process and your explanations and expert advice really help!
@ConorW2 жыл бұрын
You are the best Sage!!
@thomasluk43192 жыл бұрын
I would love to know how to bake the light bulb inside the lanten to look it really is growing
@ConorW2 жыл бұрын
In order for it to glow, you'll need a post processing effect called "bloom." The brightest a pixel can get is just white. If you have bloom then it will actually brighten the pixels around the brightest pixels to give it a halo effect. As of today, Bloom is not available for Mozilla hubs, but that's likely to change this month as the engineers have been experimenting with it for some time, and have put in the request to add it to the main branch. Your question is right on time!
@thomasluk43192 жыл бұрын
@@ConorW I see, so the current solution would be not using transparency and not a diffuse color to mimic it ?
@ConorW2 жыл бұрын
@@thomasluk4319 you could definitely mimic it with a card set to billboard towards the camera with a transparent bright blurry texture, or you could just wait for them to add bloom to the main branch.
@thomasluk43192 жыл бұрын
@@ConorW How can I do the former option? I only bake the full white texture, cannot bake something with orange/yellow at the blurry edge texture
@ConorW2 жыл бұрын
@@thomasluk4319 You don't need to bake this texture, you could just a .png in photoshop, or gimp, or any graphic imaging software, create a square document on a transparent background and create a white radial gradient. Save it as a .png with transparency and place it in front of the light. If in Mozilla Hubs you can set the geo to "billboard" and it will always face the camera.