Maya 2016 Ext 2 Tutorial - Creating a futuristic HUD with MASH

  Рет қаралды 63,150

Ian Waters

Ian Waters

Күн бұрын

Пікірлер: 82
@AmitKumar-te6vw
@AmitKumar-te6vw 3 жыл бұрын
please do this world a great favour and please come back with more tutorials...
@coralpersimmon
@coralpersimmon Жыл бұрын
That's amazing! I just wanted you to know that this tutorial from years ago still helped me a lot. Thanks so much for your video!
@Prinsdam
@Prinsdam 4 жыл бұрын
Rotating the noise to loop the animation was insanely clever.
@raspas99
@raspas99 3 жыл бұрын
MASH is so useful and user-friendly and has a great future or it would have if people had time to do everything at once. But now they are on biftost. Which is fine and in theory with enormous amount of effort it can give even better results but inherently is more difficult and those results come way slower. So a good thing would be to really continue this tutorials to remind people how awesome MASH is. I am assuming that you don't work for Autodesk and they just hired you a little bit while they appropriated your software. And even if that's true and even if you work for Mainframe it would be still awesome to create tutorials make that effort and you can always advertise your own firm at the end of the every single video. And even if you think that you shown everything that's enough for basic and start still you can find creative ways I'm pretty sure. But yeah, we are all well aware that you are in no obligation to even read his comment :) mash 4 life! :D
@maxfartuhov
@maxfartuhov 7 жыл бұрын
Great tutorial. Many nodes explained. helped a lot in mastering MASH
@beverlystandish1774
@beverlystandish1774 8 жыл бұрын
Really fun tutorial presented in a really fun way! Thank you!
@smillerfx
@smillerfx 5 жыл бұрын
Thank you for sharing this amazing technics with us, highly appreciated. Brilliant
@EliSaliba1980
@EliSaliba1980 8 жыл бұрын
Very good tutorial, thanks Ian.
@aps-c1766
@aps-c1766 8 жыл бұрын
THIS IS ULTIMATE TUT. Thanx man
@dealopes
@dealopes 7 жыл бұрын
You are very generous, thank you for the videos. I´m learning a lot!
@hamiltonafjr
@hamiltonafjr 4 жыл бұрын
Please make more videos like this one ❤️
@93mustafa34
@93mustafa34 6 жыл бұрын
Good man we are hopeful next videos
@TheCool1986vfx
@TheCool1986vfx 8 жыл бұрын
Amazing!!! more tutorials, You did it so professional my pleasure :)
@super-six-four
@super-six-four 5 жыл бұрын
it would be nice to see how to do a final video from those mash models: camera and lights setup, render type and settings, composing to a video.
@世事無常國土危脆
@世事無常國土危脆 7 жыл бұрын
I like your video. It's very useful.
@ko95
@ko95 8 жыл бұрын
Awesome, this is great. Thanks!
@Scott.Sandifer
@Scott.Sandifer 7 жыл бұрын
My trails keep winking in and out of existence. Appears more like a scattered strobe effect than the smooth motion i see at 7:25. Like, above i see SOME trails disappearing and reappearing, but on mine it's nearly all of them. Constantly. Ends up looking really ugly. I thought maybe it was a search radius thing, but increasing or decreasing this doesn't help. What am i missing?
@matthewwoodhead4107
@matthewwoodhead4107 4 жыл бұрын
this was Dop3 ! thaks man!
@dominikh8835
@dominikh8835 5 жыл бұрын
GENIUS!!!! I love it!
@TheLillianYoung
@TheLillianYoung 8 жыл бұрын
It's so cool that this can now be done in Maya. 3D is one of the reasons I've lost interest in AE animation. Most flat animations there can be done easier and/or look far better (like the real thing) in a 3D package.
@Crick2x9
@Crick2x9 8 жыл бұрын
I have been struggling with Ae's weird way of cheating these effects in pseudo 3D space. Since I'm a 3D artist this makes way more sense in my head for doing these kind of effects. Thank God I don't have to bother with Cinema 4D anymore.
@maximeneko
@maximeneko 5 жыл бұрын
very very cool. thank you.
@DetectiveBlackCat
@DetectiveBlackCat 7 жыл бұрын
Great tutorial, but I want to say I Really love your voice...sounds like Wheatley.
@Larrythebassman
@Larrythebassman 8 жыл бұрын
Finally a usable effect from Maya without a lot of mumbo jumbos 🍺🍻🍻🍻🍻👌
@P26984152
@P26984152 2 жыл бұрын
I wish I have a cool friend like Ian 😂
@AbrahamMast
@AbrahamMast 7 жыл бұрын
HOLY SHOOT THIS IS AMAZING
@maxfartuhov
@maxfartuhov 7 жыл бұрын
Ian, thanks a lot. I was wondering if with just some steps and nodes you can create so many cool effects what will it be like if we could go deeper into expressions on MASH and how infinite and cool it will be? Can't even imagine. Will it be difficult to make such tuts. Unfortunately my knowledge of expressions is so rudimentary
@zuriafricasafaris
@zuriafricasafaris 7 жыл бұрын
thank man , its awesome
@adilshingre5943
@adilshingre5943 7 жыл бұрын
ossom tutorial I love this
@keithyakouboff8755
@keithyakouboff8755 6 жыл бұрын
You mentioned rendering the fluctuating rectangles as opposed to exporting them as an alembic cache, since color by vertex would not export. However, when I tried to render, even using the Maya renderer, I just saw the default gray material. I know that no actual shader was applied, so I'm confused as to how the planes were actually given any color. I am unfamiliar with this color by vertex option. Would the only way to render this be by way of a hardware render? I've gotten through about 3/4 of your tute so far and I am finding it most illuminating (doing a piece each night and sometimes making my own variations). Thank you.
@davidenbom7685
@davidenbom7685 2 жыл бұрын
You have to connect the vertex colors to a shader to use software renderers, also goes for vray/arnold/redshift etc.
@sharjeelkhan3974
@sharjeelkhan3974 5 жыл бұрын
Rampage ... Thanksss !
@PharadayBeatsTips
@PharadayBeatsTips 5 жыл бұрын
Hello, Thank you for thr tutorial,Could you teach us how to make the planet that comes out in that same demoreel? or give a quick explanation in the comment? Thank you, help me alot this video. 👏👏👏🙏🙏🙏 Regards¡¡
@PharadayBeatsTips
@PharadayBeatsTips 5 жыл бұрын
Oh God¡¡ i find the video in your channel 😅, if anyone need it, this is the link, kzbin.info/www/bejne/mmOXZWuDjdp4iZI, thank you again 😉
@sunnyworks5174
@sunnyworks5174 6 жыл бұрын
Thankyou verymuch. But when I create it and transfer it to unity making a FBX file the MeshTrials dosent work. (I had baked the mash too.)
@martinzequeira3946
@martinzequeira3946 5 жыл бұрын
Thanks!!!
@harikrishnan921
@harikrishnan921 4 жыл бұрын
How to export as vedio or sequence ?...
@leonelsantos6517
@leonelsantos6517 2 жыл бұрын
Naice.
@zeppy13131
@zeppy13131 6 жыл бұрын
It's funny how you can just use pre-written tools for all this. I remember the days when we had to code everything we did from scratch. ;?)
@ianwaters6035
@ianwaters6035 6 жыл бұрын
That's literally why I built MASH - because I was coding myself out of every problem, and NO ONE in the studio understood my projects. So I built MASH and now the studio is happy :)
@keithyakouboff8755
@keithyakouboff8755 6 жыл бұрын
Ian Waters YOU wrote the code for this?????
@TheJustinSmith
@TheJustinSmith 7 жыл бұрын
I was wondering, how did you change the color of the trails for the first three circles to blue? If I add a color node it just changes the squares' color.
@ianwaters6035
@ianwaters6035 7 жыл бұрын
Add a shader to the trails mesh :)
@TheJustinSmith
@TheJustinSmith 7 жыл бұрын
Thank you so much! I actually followed part of this tutorial as inspiration for my VFX Programming MASH project in college. Thanks for the really helpful video.
@YuuJer
@YuuJer 8 жыл бұрын
awesome how do you change the shader for the MASH color node? or is it always lambert?
@ianwaters6035
@ianwaters6035 8 жыл бұрын
Hey, which part of the video are you referring to? All shaders should work :)
@YuuJer
@YuuJer 8 жыл бұрын
ahh when I throw on an Arch redshift shader, the object doesn't take in the color attribute, when i switch it back to lambert it does though
@ianwaters6035
@ianwaters6035 8 жыл бұрын
Does the redshift shader render the colour though? Lots of 3rd party shaders don't support showing vertex colours in the viewport, but they will render them.
@YuuJer
@YuuJer 8 жыл бұрын
ah, now that I test it out again I can't seem to get it to show up in IPR at all (rendering the objects), it only shows color in the display and this is swapping between redshift / maya software / maya hardware (lambert shader)
@YuuJer
@YuuJer 8 жыл бұрын
ahh, nevermind I'm still new to maya things www.redshift3d.com/forums/viewthread/7110/ looks like i just didn't wire anything up right works great! Mash is awesome. if only there was a pipe to get instances baked out to FBX so I could get it into unity, that'd be even better
@aleksterziev
@aleksterziev 8 жыл бұрын
Hey I love your tut but I'm having some trouble with getting the volume noise to animate after I've set keyframes. it sometimes works and sometimes doesn't. Any idea why? I did everything the way you did but it just won't play nice :( (you explain this around 15 min in your video.)
@ianwaters6035
@ianwaters6035 8 жыл бұрын
Hey Alex, any chance you can send me a scene? Email on the About page of my channel. Also does it work when you change the shader settings, but not in Playback? That's usually a parallel evaluation mode problem.
@jameswilkinson150
@jameswilkinson150 7 жыл бұрын
We are using Maya 2016.5 and if we create an object, curve then mash network, add curve node we seem unable to do this again, so essentially only being able to create one mash object on one curve. if we create another mash network it only seems t find the first curve. Are we doing something wrong or is this a bug?? Would be very grateful for some help on this please.
@ianwaters6035
@ianwaters6035 7 жыл бұрын
I can't remember how 2016.5 works exactly, but you should add multiple curves to the same curve node. Multiple curve nodes aren't allowed it one network (it makes no sense). Hope that helps! :)
@thomasanderson1416
@thomasanderson1416 8 жыл бұрын
What are you saying at 3:00?
@antonchristensen8565
@antonchristensen8565 8 жыл бұрын
Turn on subtitles.
@JFrames
@JFrames 8 жыл бұрын
How do I change the background colour?
@ianwaters6035
@ianwaters6035 8 жыл бұрын
The background colour of Maya? Alt-B will cycle through them, there's also the Colour Settings in Window > Settings/ Prefs.
@JFrames
@JFrames 8 жыл бұрын
Ian Waters Exactly! Thanks! I'm a 15y/o student and in my free time I do stuff in Maya etc.
@atiqahjamil5552
@atiqahjamil5552 7 жыл бұрын
how do you adjust the placement of the entire hud?
@ianwaters6035
@ianwaters6035 7 жыл бұрын
Add a Transform node, you can then move it wherever you like using that.
@GameCasters
@GameCasters 7 жыл бұрын
how can i implement this into a real program instead of a just a video?
@zuriafricasafaris
@zuriafricasafaris 7 жыл бұрын
i couldn't complete to the final product i just ended where the tutorial ended
@coccosoids
@coccosoids 8 жыл бұрын
*you are hilarious!
@manojKumar-wn9nf
@manojKumar-wn9nf 8 жыл бұрын
if you use any plugin please give me that pulgin link
@ianwaters6035
@ianwaters6035 8 жыл бұрын
I didn't use any additional plugins. I only used Maya 2016.5 as it shipped.
@manojKumar-wn9nf
@manojKumar-wn9nf 8 жыл бұрын
i use maya 2016 .... its is not in maya 2016...? i don't know..tell me plz
@ianwaters6035
@ianwaters6035 8 жыл бұрын
MASH is in Maya 2016.5 and 2017+
@bhaskarmaity2890
@bhaskarmaity2890 8 жыл бұрын
If u r not still getting it try loading it from Plug-n manager.
@manojKumar-wn9nf
@manojKumar-wn9nf 8 жыл бұрын
where..? any link
@reasonboykang
@reasonboykang 8 жыл бұрын
LoL Autodesk Definitely feels the pressure from Maxon lmao.
@PeterJansen
@PeterJansen 8 жыл бұрын
I would think the other way around...
@keithyakouboff8755
@keithyakouboff8755 6 жыл бұрын
Ultimately, it makes no difference which company is pressuring which. This is the benefit of competition.
@dubtube6691
@dubtube6691 3 жыл бұрын
Nothing new from Mash, now it's owned by Autodesk
@thomasanderson1416
@thomasanderson1416 8 жыл бұрын
sO HARD TO FOLLOW
@oleksandrpronskyi4854
@oleksandrpronskyi4854 6 жыл бұрын
Super useful! Thanks a lot!
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