What was the craziest thing in YOUR opinion?? And what should I do with Blender next??? I'm actually so excited about this, it's way more intuitive than I expected!
@DeepuVS4 жыл бұрын
Please download the free 'Vincent' rig from blender cloud and do a simple walk cycle. Blender rigs are usually very slow and I don't know how to solve this problem :/
@keshav_p4 жыл бұрын
Share your views on what all blender needs according to you (experienced one in industry) to take over in the industry making it inexpensive to a great extent and open to more creators
@lucianomunoz4 жыл бұрын
Hey man, im glad youre dipping your toes in blender, maybe you could check out my channel which is aimed at maya animators wanting to switch to blender
@joanpous4804 жыл бұрын
The way that the light was interacting on the bike scene was really cool.
@daosilver4 жыл бұрын
I'm with Maya for more than 18 years and I love Maya. But we all need to learn Blender for sure!
@visual_chris3 жыл бұрын
"I did the donut tutorial" ah I see you're a man of culture as well...
@jacery3 жыл бұрын
lmao
@baokhang45483 жыл бұрын
Ahhhhh, our donut =))))
@eggeggington6063 жыл бұрын
@@baokhang4548 *USSR music starts
@baokhang45483 жыл бұрын
@@eggeggington606 hahah
@HeLIEl3 жыл бұрын
@@eggeggington606 Let me guess is it II Trovatore by Giuseppe Verdi
@tom_something4 жыл бұрын
This video was published nine hours ago, so that's probably about four or five Blender updates ago. It's already obsolete.
@darioquizhpi72214 жыл бұрын
Hahaha lol
@BergsArt4 жыл бұрын
I spend more time reinstalling the latest update with tons of new features, rather than actually getting my project finished.... Is this what privilege feels like?
@philfounarcoleptik3d6794 жыл бұрын
Blender change his way... you have now a stable version 2.82a for long time (DLS), the rest 2.83 and 2.9 are changed everyday but it's an Beta and an Alpha version...
@machelvin4 жыл бұрын
@@BergsArt this comment made my week.
@NabekenProG874 жыл бұрын
@@philfounarcoleptik3d679 Good point. If you don't wanna get distracted by updates and have a more production ready version, use LTS releases. That applies to most software.
@hoscarconhache4 жыл бұрын
Maya changing the terms leads to fear, fear leads to open source, open sorce leads to Blender.
@IkonosMedia3DLab4 жыл бұрын
Now i need some spice...
@julieswei12414 жыл бұрын
I am scared, because I need to learn Blender on top of continuing my stuff in maya now ahskdhksxknd
@Som3D4 жыл бұрын
And blender leads to professional work
@daosilver4 жыл бұрын
ALGHOTTE main reason Maya still most important is pipeline on big projects. You need to change people to change pipeline. That’s why all professional 3D artists still needs to learn Maya.
@WalidKhan4 жыл бұрын
@Solid Snake Blender may not outperform Maya, but it will outperform a good portion of it. Add to that its free price and you have a pretty good contender for most 3D projects. And that by itself is a big deal. In my design studio we mostly deal with product and arch visualizations. And in the last one year we have pretty much shifted to Blender for all our 3D projects.
@frillneckedlizard85294 жыл бұрын
A maya artist calling blender intuitive, we surely have come a long way
@itsa_possum4 жыл бұрын
We need a control group using 2.79
@geovani606244 жыл бұрын
The problem with the old version was that you needed to learn the interface for it to get intuitive, now it actually is
@frillneckedlizard85294 жыл бұрын
@@geovani60624 just watch a donut tutorial
@geovani606244 жыл бұрын
@@frillneckedlizard8529 i am actually fairly proficient in blender 2.79
@fyshman1524 жыл бұрын
Ah yes. I remember the old days with right-click select.
@pratibhapopli22784 жыл бұрын
Make a donut lol .... That's how u get knighted here 😂
@Giga_Hood4 жыл бұрын
apparently, it's all about chairs now...
@ZUnknownFox4 жыл бұрын
I never did the donut tutorial. I did the anvil.
@Giga_Hood4 жыл бұрын
@Zineddine there's a great tutorial by flipped normals on all the basics for people who know another software and want to switch to blender. Also this guy, Royal Skies LLC has a lot of 1-5 minute tutorials on basically everything. With these 2 resources a pro artist can have blender down in a day and a beginner will have it in like 2
@EtanChamare4 жыл бұрын
What status do I get if I learned Blender with submarines and gingerbread men?
@ZUnknownFox4 жыл бұрын
@@EtanChamare a sailor off to explore their imagination.
@macrumpton4 жыл бұрын
"How intuitive" First time this phrase has ever been used to describe Blender.
@MrMargaretScratcher4 жыл бұрын
The move to Left click select was the right choice, it seem :)
@usercanalviejo24 жыл бұрын
You'd understad if you used Maya lol
@MrMargaretScratcher4 жыл бұрын
@Niles Black Uh huh! Pretty sure it's the only program where that is the case! You quickly got used to it, but from a "I'll just open the program and try to figure it out myself" point of view it pretty much made the learning curve into a brick wall, hah!
@mystymysty36674 жыл бұрын
Zbrush "So intuitive!"
@IyeViking4 жыл бұрын
@@mystymysty3667 lmaoooo
@arresha_ar4 жыл бұрын
I was a Maya user, then I watched some blender tutorials for about 5 hours. then guess what I switched to Blender. I do 3d just for fun. Blender is more than enough for me. ----- so just spend some time with Blender you will like it.
@mhs.oliver4 жыл бұрын
How are you verified
@arresha_ar4 жыл бұрын
@@mhs.oliver you get verified when you pass 100k subs.
@geos-music-corner4 жыл бұрын
A fellow Blender user I see Interesting
@googleinc60334 жыл бұрын
I tried but its too confusing...
@vaisakhrs70464 жыл бұрын
C4d??
@aendom4 жыл бұрын
Hey! what up Wade! here is Alex Treviño, nice to see you playing with my scene! (The Junk Shop) Welcome to the Dark Side! hahahaha
@sergiomendo77a4 жыл бұрын
That scene is fucking awsome bro, I didn't know we can download those files... I'm going to do it after work!
@GaryParris4 жыл бұрын
so cool :O)
@aendom4 жыл бұрын
@@sergiomendo77a Thanks bro! Yes you can! Please Do!
@deepatterson18944 жыл бұрын
@@aendom where?
@erikthegamer87274 жыл бұрын
Whoa, hi there. Cool work there, salute to you!
@TheJackalxy4 жыл бұрын
At 3:57 there is an addon already in blender called "node wrangler", it's a must have. With that activated you can watch single node by pressing ctrl+shift and clicking on it. Seeing you in blender fill me with joy by the way
@mohamedatef96884 жыл бұрын
Blender foundation should make this add-on auto activated for next versions. 99% if not 100% of blender users enable it anyway.
@ChrisD__4 жыл бұрын
@@mohamedatef9688 I remember hearing somewhere that they're making some of the features built in.
@frecio2314 жыл бұрын
this is the beauty of the blender community, he's getting answers to things he maybe didn't know he has
@nibblrrr71244 жыл бұрын
@@mohamedatef9688 AFAIR the reason they're hesitating to enable NodeWrangler by default is that it takes up too many hotkeys? Maybe the most common stuff could be separated out & made default. Like _Ctrl+Shift+Leftclick_ for view, _Ctrl+(Shift+)T_ for (PBR) texture setup, _Ctrl+Shift+Rightclick-drag_ for mixing.
@Mikefiser4 жыл бұрын
@@mohamedatef9688 Yeah, but then the same could be said about a lot of addons and some blender users just dont go into node editors. And keeping it as an addon means a more light-weight Blender with faster start up.
@lethn29294 жыл бұрын
And he hasn't even found the sculpting tool yet.
@Ant13games4 жыл бұрын
Zbrush sculpting is 1000x better
@TuRmIx964 жыл бұрын
@@Ant13games And it costs $900. Zbrush is fully optimized for sculpting, ofc it is better at it. Blender is a multitool. A SwissKnife.
@southsynthic78284 жыл бұрын
@@TuRmIx96 It's like asking, would you get a giant bowie knife for defense only or a small swiss army knife for everything
@photoman1234564 жыл бұрын
zbrush becomes a standart for sculpting not from scratch! Blender's sculpt is a toy for now...
@lethn29294 жыл бұрын
@@photoman123456 People keep saying that and yes it is for now, the point is Blender is upgrading fast and for those of us who don't want to spend potentially hundreds on monthly subscription fees or big chunks of cash in particular just to stay legal Blender is a totally viable option.
@PluffyFX4 жыл бұрын
Thanks for letting me (try to) help out! I thought I'd be able to guide you through the basics of blender since I've used it a little myself, but I ended up being just as confused most of the time!! Hope everyone enjoys this one! It was so fun to edit :)
@ProjectAtlasmodling4 жыл бұрын
PluffyFX I've used blender for 4 years and I still get lost something
@CreativeSteve694 жыл бұрын
@@ProjectAtlasmodling I'm on my 4th year as well and still lost in some stuff too. haha
@BKdefr4 жыл бұрын
blender is so vast you cant know everything.
@cactustactics4 жыл бұрын
hey I thought you did a great job! It was nice when he had a question that you could point him in the right direction, especially with the physics stuff because that panel is whoa
@drumboarder13 жыл бұрын
It's fun being confused together!
@xboxer2144 жыл бұрын
As a Blender user, this was really fun to watch lol
@tasticad584 жыл бұрын
As a Maya user switching to Blender too
@AIPTutorials4 жыл бұрын
@@tasticad58 Right? I can remember getting the exact same feelings when first trying out Blender. The modifier stacks made me lose it. I'm surprised Maya (last I checked) doesn't have that. After using it, I can't understand why that is.
@jokybones4 жыл бұрын
We will convert him hail blender 😂
@austin-multicellular4 жыл бұрын
Me to
@homosexualsam68874 жыл бұрын
Ikr 😂
@faufaufau4 жыл бұрын
Welcome to the community, Wade! Here are some tips since you have RTX 2080 Ti: 1: You can use both CPU and GPU simultaneously for render in Cycles. In the preferences > Systems > Cuda > check both GPU and CPU. Now when you want to render a scene, make sure it's on GPU render. 2: Turn on Optix denoiser on the systems settings as well for near real time unbiased Cycles viewport preview (RTX cards only)
@darkdroide4 жыл бұрын
dosn't he have to turn on optix instead of cuda??
@JameFLC4 жыл бұрын
With a RTX card He can also use optix rendering to use the tensor cores it can be even faster than cuda
@tonymc2934 жыл бұрын
His First Name is "Sir. "Wade" is his last name tho
@josephbrandenburg43734 жыл бұрын
You don't even need an RTX card, if you enable an environment variable you can use RTX on 10-series and maybe even 9-series cards. You need to have the right drivers installed, too. It's not terribly hard to do on Windows IIRC. It's not very easy to do on Linux, though. This guy uses Windows, so I suppose that's a moot point.
@tonymc2934 жыл бұрын
@@josephbrandenburg4373 You are everywhere
@rambleanimations19054 жыл бұрын
watch ian hubert's stuff especially his lazy tutiorials
@Giga_Hood4 жыл бұрын
i also recommend Royal skies LLC and flipped normals.
@softwarelivre23894 жыл бұрын
@@Giga_Hood IDK about these guys, but I do know about GC Cookie, GC Boost, CG Matter, Ian Hilbert, Imphenzia and those are great!
@EtanChamare4 жыл бұрын
Yes. His lazy tutorials are a must-watch for every 3D artist.
@Giga_Hood4 жыл бұрын
@@softwarelivre2389 they're great too but i genuinely believe that if you're experienced and want to learn blender from the ground up/ new and want to learn quick royal skies and flipped normals are the quickest path. ian and CG matter and ducky 3D are all entertaining but they're more "i know blender but want to learn more" kinda guys and the others are more beginner focused. flipped normals has a great beginner tutorial and an excellent vid for people wanting to switch from another program, and royal skies does very quick 1- 5 minute tutorials that are easy for beginners to long time pros to follow and they're great for looking up that 1 thing you forgot or don't know.
@Oakbeast4 жыл бұрын
@@EtanChamare yeah it literally talks you off the bridge when it all gets too much at times.
@ihave7up-channel4 жыл бұрын
As someone who has been using Blender for the better part of ten years, it's incredible to see your childlike glee at seeing these things I take for granted. I had no idea that Blender's file sizes were so much smaller than Maya's!
@Giga_Hood4 жыл бұрын
ya maya has like massive bloated files, a file that's gigs big in maya is like 700mb in blender.
@Oakbeast4 жыл бұрын
yeah our studio uses Maya and the files get irresponsibly big. but we use it because its the most stable and suits our needs. no blender hate here. ..now stable is aspiration it WILL crash but nearly as much as 3d max did. uggh.
@sirpiken4 жыл бұрын
I haven't used blender in 10 years. I would like to get back into it, but at this point it's almost a completely different program.
@hanadisoud23964 жыл бұрын
Did you learn how to use it yourself ? i want to use it too but people say there is a lack of tutorials.
@Giga_Hood4 жыл бұрын
@@Oakbeast maya has crashed more for me than blender and when blender crashes it loads back up in a few seconds. not saying one or the other is better but in my experience Maya has crashed for no reason a lot. if you're using the more experimental builds of blender it WILL crash and often but if you use the stable releases then you'll be fine. still save often cause 3D programs in general are intensive and prone to crashes.
@Waffle45694 жыл бұрын
"The fact that you can open twice and not crash my computer is pretty astounding" I'm not sure if that's a compliment, or if it's just sad that's the state of software.
@theonk33614 жыл бұрын
Compliment I assume. Maya self-destruct often even with simple functions. We had to Ctrl+s every 2 minutes.
@0LoneTech4 жыл бұрын
Definitely the sad side. It's what happened after people paid for bloat rather than robustness.
@Hyperus4 жыл бұрын
My experience with 3Ds max was pretty much that Mouse1 = crash. And then you wait a minute for it to start up again. Meanwhile in Blender, it is quite stable and if it crashes you just start it in literally 2 seconds.
@BrunodeSouzaLino4 жыл бұрын
Maya has the amazing feature of crashing while it's in process of opening.
@Yomush4 жыл бұрын
Never really used Maya but I find it pretty amusing that what is supposed to be "industry standard" is less stable than a house of cards during an earthquake.
@quackers9694 жыл бұрын
It was such a blast to see you finally exploring Blender, really excited to see what you can do in the future! Also, some explanations for the following timestamps, in case anybody's curious... 3:56 To do that, you can enable the "Node Wrangler" add-on in Preferences, and Ctrl + Shift + Click at the particular node you wanna view the output of. I highly recommend using this add-on because it makes handling nodes way less confusing. 15:36 That "cell 3 layers" node is actually a node group, which pretty much multiple nodes nested into one for organization purposes. You see what's inside a node group by clicking on Tab to open it and Ctrl + Tab to close it. Anyways, I hope that clarifies things.
@pranavkondapalli93063 жыл бұрын
you dont ctrl + tab to close it, its just tab
@Gynandro_morph3 жыл бұрын
I really wish the industry would recognize Blender as a genuine alternative to the Autodesk 3D suite of software. It's free, it's open source, it's a swiss army tool as far as it's functionality goes (modeling, sculpting, texturing, animating, physics simulating; you name it) and it's VERY easy to learn (just gotta have a very polite Australian man teach you how to make a donut and some coffee).
@darkdruidsvale2 жыл бұрын
may i ask who "a very polite Australian man" is? im thinking of checking out blender so if theres someone youd recommend watching to show me the basics id be happy to check em out
@Gynandro_morph2 жыл бұрын
@@darkdruidsvale If you're thinking about checking out Blender, look up Andrew Price's donut tutorial. He goes by BlenderGuru, but his tutorial series delves a lot into the fundamentals of blender and it's different tools.
@darkdruidsvale2 жыл бұрын
@@Gynandro_morph will do!
@marcus_ohreallyus2 жыл бұрын
It's all of those things, except it doesn't have a pass system... and that's a big thing not to have if you want professional adoption as primary software. I use Blender for lots of cool things it can do(especially grease pencil), but I can't start a work project in a 3d software that doesn't do takes or passes.
@temtor4 жыл бұрын
Blender nerds seeing Wade selecting CUDA instead of Optix: *angry render noises*
@Yomush4 жыл бұрын
I know right?
@ikeepgettinbanned55254 жыл бұрын
explain, me dum
@thespicywolf88183 жыл бұрын
Confused non blender user noises
@drumboarder13 жыл бұрын
Yeah but screw optyx denoiser.. I'd get better results just drawing in paint
@Impaczus434 жыл бұрын
I cant believe you are doing all that already in your first time.. My first time was deleting the default cube then calling it a day xD
@fribiesdi3 жыл бұрын
There is nothing more scary than an empty canvas.
@bookshelf43543 жыл бұрын
yes
@EtanChamare4 жыл бұрын
When you get to a point when you’re more comfortable using Blender, definitely check out the sculpting tools. Particularly the cloth simulation sculpting brush and the pose brush. They are next-level cool.
@ProjectAtlasmodling4 жыл бұрын
Etan Chamare blender cloth brushes are black magic
@MrFarnanonical4 жыл бұрын
Blender being free and accessible to everyone is pretty amazing.
@VirtuaVirtue2 жыл бұрын
creator is a chad among introverts
@JustSomeRandomIdiot4 жыл бұрын
Eevee does have motion blur by the way, it's in the render settings panel.
@Astronet20304 жыл бұрын
Yeah, but it's limited at the moment, unfortunately. No motion blur for deforming objects
@nibblrrr71244 жыл бұрын
Eevee can be tweaked a lot to have more complex effects (AO, screen space reflections & transmission, more detailed volumetrics) at the cost of a bit of performance. Also, you can bake indirect lighting. Oh, and PSA: You have to manually enable transparency in each material that needs it (N > Options > Blend Mode)
@BagelCollector4 жыл бұрын
Eevee only has global camera motion blur atm, per-object motion blur is under development
@jenkathefridge39332 жыл бұрын
Cycles just makes everything look better but it takes long to render I think
@VesuviusAntaria4 жыл бұрын
At time 15:20. The green node panel is grouped. Click Tab to open the group. And within the node group you can see other node connections in the group. You can design your own nodes and group them.
@Nerdrakere4 жыл бұрын
The green node with all of the connections that seems to do a lot, at around 15:41 is a Node Group. You can set up a node configuration, and then save it as one node, so you don't have to redo the connections over and over if you wanna reuse a shader or part of a shader. Welcome to the community! Glad you like it!
@spiralingspiral724 жыл бұрын
You forgot to state that you can also look at its inner workings by pressing Tab
@Nerdrakere4 жыл бұрын
MikuFire valid, but I personally don’t know tooo much about them myself. Blender has a very substantial interface and typically, artists use only fractions of it. I was kind of expecting Wade to look deeper into the term “Node Group” himself, but I’m glad you added a bit more clarifying. My explanation was just to give a bit of an overview :)
@eftorq4 жыл бұрын
"How do I unplug it" "stop shaking it" Me a Houdini user: "I would have done the same thing"
@firedragon044 жыл бұрын
Alice’s little ‘thank u :]’ is too pure!
@Architector_44 жыл бұрын
15:33 By the way, that's a node group right there. You can select it and press TAB to open the innards of it, which would reveal a tree of stock nodes. Or maybe they used even more node groups inside of this node group, you never know!
@MiklosHajma4 жыл бұрын
Wanted to comment the same thing :)
@aguynamedatidade4 жыл бұрын
If you want to solo view a node, make sure you have node wrangler enabled in the add ons menu, then press ctrl + shift + left click on the node
@bongo39974 жыл бұрын
Nice idea also Love ur rig
@lottery2484 жыл бұрын
ayy
@kitma93 жыл бұрын
i see you have found the way of blender, you have been enlightnened
@JoshmStudios4 жыл бұрын
I literally stopped what I was doing to watch this video. Really great to see you experiencing the magic of blender. 👌🏽👌🏽
@itzKal4 жыл бұрын
Haha, glad you enjoyed yourself. What makes Blender even better is how great the community is. They're some of the most helpful and kind folks.
@QuyTran374 жыл бұрын
15:30 "Cell 3 Layers" is a node group, you can explore what's inside by hitting Tab key :D
@HolyDude024 жыл бұрын
Nice. Looked through the comments to see if anyone pointed this out already, because I was thinking "Hit TAB, mate, how else are we going to understand the node setup?" XD
@GovindSharma-vq5mj4 жыл бұрын
did not know that. Thanks :)
@QuyTran374 жыл бұрын
Haha yes not everyone does understand. Especially in the first time using Blender
@pparth224 жыл бұрын
I have been looking for some to help me with "Cell 3 Layers" how do you find it
@rawrou4 жыл бұрын
If you open the blender Keymap settings you have a drop down menu on top where it says "Blender" you can choose "Industry Compatible" to get most stuff to where you remember it from Maya.
@JeanZuletaOS4 жыл бұрын
I would love to see the blender series.
@kylepatterson93894 жыл бұрын
At 15:35, the node that says "cell 3 layers" is a group node! If you click the white symbol in the top right corner in the green border, it will open up the group and let you see all the other nodes that are running calculations inside. It's a great organizational tool. Also, 2.9 is adding particle nodes!!
@sfsfewaerq4 жыл бұрын
looking forward for when he animate something in blender and realize HOW SIMPLE IT IS!
@steprockmedia4 жыл бұрын
I'll tell you what amazes me is how smart YOU are to almost intuitively figure things out. But seriously, there has never been a better time to learn Blender. It's getting better and better and shedding its youthful awkwardness. I've been using it off and on for years and it's gotten just amazing lately.
@willm50323 жыл бұрын
I'm brand new to 3d from 2d design and decided on blender as a way in. It's really impressive how intuitive it is. I'm sure it can't hold a candle to more specific software but for someone like me (who probably won't become a 3d animator for a living) it's really good! Interesting to see what pros think about it too
@imaginerd3d4 жыл бұрын
I watched your videos when I first got interested in 3D almost a year ago. I even got to learn a bit of Maya! I began with Blender for Animation in December and fell almost immediately in love with it. I'm so happy to see you enjoying the software as well, especially coming from such an experienced background. I think I speak for all fellow "Blenderers" when I say, "Welcome! We hope you have an awesome time!"
@GaryParris4 жыл бұрын
absolutely! all are welcome especially when you see things like this happening
@mikeswiegot17924 жыл бұрын
Just a heads up, when you remap your hotkeys, make sure that you remap all of them for each specific key. For example, if you remap F for Focus like in Maya, make sure you remap all functions for F or turn them off, otherwise Blender will get confused and sometimes the hotkey will stop working. I've had this happen many times. Blender doesn't replace the other functions with that hotkey like Maya does. It also doesn't prompt you what that hotkey is being used for upon replacing it. Just check what each specific hotkey does in each separate window/module and remap it for each window/module you are in. Here is how I remapped my hotkeys for my animation workflow at the studio. F = Focus on object 1 = Previous Key Frame 4 = Next Key Frame 2 = Previous Frame 3 = Next Frame 5 = Set Key ` (tilda, next to 1) = Go to beginning of timeline Q = Quick Favourite Panel (where I have my selection of Linear, Bezier, Vector and Auto-Clamp tangents) I kept rotate, move and scale in default, as I actually find them more comfortable for my finger placement. I also added copy and paste functions onto my extra mouse buttons on the side. This really speeds up the workflow, especially since Blender doesn't have one of the best functions for animation that only Maya has which is the middle mouse drag in the timeline. These are all replaced separately in the viewport window, graph editor, timeline and dopesheet. You have to do it for all modules. Cheers!
@-BONELESS-4 жыл бұрын
" *Y E S* " - Every blender users that somehow still watches your videos even if youre using Maya Note: at 13:57 that happens with EEVEE and volumes (fog/smoke/etc) when the animation is playing, it wont show up if you pause the frame or if you render the scene
@theostaschik68704 жыл бұрын
to get rid of the square boxes either go render in cycles or turn the volumetric box pixel setting down to get more detail per a certain amount of pixels
@nibblrrr71244 жыл бұрын
I assume it wouldn't help during viewport playback? But yeah, tweaking settings in Eevee can be really worth it.
@mufeedco4 жыл бұрын
Welcome aboard. Blender is unique. You're gonna like it.
@matthewprince61574 жыл бұрын
Yeah i want to see you do a full character in Blender. It's so much more than it used to be and it's really been hitting it out of the park recently.
@zickyz30784 жыл бұрын
Yes Please.. Explore more about Blender :D I studied Maya in school for like 3 to 4 years and when I tried Blender 2.8.. I was Impressed and now officially I'm a Blender user.
@AAvfx3 жыл бұрын
Lol, better then a gaming channel! 😂
@taylortek50313 жыл бұрын
I forgot those existed lol
@meltingastronaut70243 жыл бұрын
*than*8)
@miguelhenriques10154 жыл бұрын
Yes please continue!!!! I would love to see a blender animation tutorial ehehe
@hinamatsuro19084 жыл бұрын
i think he needs a turtorial first he is still new
@miguelhenriques10154 жыл бұрын
@@hinamatsuro1908 Hahahah indeed! But I would love to see it! Like Maya pro animator first animation in blender or something like that ahahah
@Giga_Hood4 жыл бұрын
@@miguelhenriques1015 if you want to get into it yourself here's a good reference: kzbin.info/door/2U5mRfclG1Rrr1ztNkpGKA they're 1-5 minute videos on basically everything...
@miguelhenriques10154 жыл бұрын
@@Giga_Hood OMG! Thank you :D
@mccallfineart75894 жыл бұрын
Great open attitude! Keep at it with Blender. Its advantage is that so many are now contributing to it and making it even more incredible.
@silveraddydwimores40854 жыл бұрын
Loved how he was just enjoying himself like a child with a new toy 🤣
@rahulsinha120434 жыл бұрын
I need the second part Sir Wade. You really motivate me that if we try, we can learn anything we want. Love your videos :D
@Giga_Hood4 жыл бұрын
here let me put you on the FastTrack dude: kzbin.info/door/2U5mRfclG1Rrr1ztNkpGKA
@nightfox67384 жыл бұрын
Maya artist using blender for the first time: "This is the greatest day of my life" Me: Yep, pretty much
@millos19904 жыл бұрын
Hi! I am a Blender user since version 2.49 (like, 9 years ago). It took years, but it is nice to see that the industry is pointing its eyes to it.
@3Dcowboyvideos4 жыл бұрын
When you come from a Maya background to Blender it definitely is hard to get used to the hotkeys and I was told the same thing (that I shouldn't use the Maya option for the hotkeys). Instead what you can do is choose the very basics you really need to have the same and change them individually. At least that worked for me. I also never had a problem with any tutorial and I am watching a bunch online.
@Giga_Hood4 жыл бұрын
it's dangerous to go alone, take this: kzbin.info/door/2U5mRfclG1Rrr1ztNkpGKA
@Shalfatk014 жыл бұрын
I use both softwares for a few years. I highly recomend to not switch hotkeys. It will be big mess at first but if you manage to stick with default ones you will soon speedup your work flow tremendeously.
@EtanChamare4 жыл бұрын
As someone who has used Blender for 7 years, what I particularly love about Blender is that most tools are super easy to find just by using the search function (Ctrl-f). I know some basic keybinds for stuff I do frequently, but for a lot of things I just search. So much 3D software has absolutely no form of search and it pains me to try to figure out how to do stuff in them.
@FancyFun34334 жыл бұрын
Out of everyone doing blender tutorials in the community. You are who I would turn to for anything animation because you have experience and techniques that can transfer from Maya to blender.
@z4lm2764 жыл бұрын
Maya subcriber seeing maya artist tries blender for the first time
@FrancoFrames4 жыл бұрын
@Sam Williams Blender is the same shit, Maya, max too... Try HOUDINI instead !
@KARAENGVLOG4 жыл бұрын
@@FrancoFrames true but im too broke for literally anything else exept blender
@circuit103 жыл бұрын
@@FrancoFrames Blender is open-source and free which is really nice though
@charlesthomas5956Ай бұрын
@@circuit10Houdini has a free version.
@charlesthomas5956Ай бұрын
@KARAENGVLOG Houdini has a free version. It's called "Houdini Apprentice"
@XYZQ5784 жыл бұрын
Kudos SIr Wade, only thing this channel needed was some sweet Blender Love. Loking forward to You reviewing all animation tools!
@Hayreddin4 жыл бұрын
Given that you have a 2080 Ti you might want to turn on OptiX instead of CUDA, consider that a 2060 using OptiX can be as fast as an RTX Titan rendering in CUDA. OptiX can also be used to denoise both the viewport and final renders (although I prefer Intel's denoiser for the latter, it's available in Blender but it must be used via the compositor: turn on the render pass called "denoising data" and in the compositor you have to add a filter>denoise node between input and output, connect all slots and you're good to go ). There are a couple of drawbacks to keep in mind with OptiX: you're bound to use only VRAM (while CUDA can pool VRAM and RAM) and some rendering features are not yet available, for example branched path tracing, bevel shader node and ambient occlusion shader node (these are material shader nodes, of course regular bevels and AO are working just fine). A free version of Blender Octane is also available at OTOY's website, in case you prefer it over Cycles. And be sure to check out Daniel Bystedt's work, there should be a couple of his scenes among the demos.
@marshmallow_fellow4 жыл бұрын
Here are some tips: Go to preferences > Addons and enable Node Wrangler. This will speed up working in the shader nodes. eg. Ctrl + Shift + Left Click will preview the node Tab will open node groups like the cell shader in the last example. Tab with the entry/exit nodes will exit the group. Buttons have their shortcut either listed next to them or when you hover your mouse over them. I hope this helps!
@EduardoRamirez-em5qw4 жыл бұрын
I Hope you enjoy Blender , I made the total switch from 3dsmax to Bender because I work in the Archviz industry. Here the delivery times are very tight sometimes. Prior 2.8x version I only used it for matchmoving and the export the camera. Now I can do all my workflow in Blender and Its really excellent for what I do in terms of speed with Eevee. (Not quite the raytrace quality, but like you said. it can be pretty close). and the clients are far more impressed with animation than still renderers. I also switch completely from a Windows enviroment to a Linux Enviroment because I hear that Blender was even faster In linux... and its True, and far more reliable. Wish you the best experience with Blender.
@aliancemd4 жыл бұрын
I like that he was able to appreciate the nice things. People usually are comprehensive/defensive about competing tools that they are not familiar with.
@kitty-lue4 жыл бұрын
The donut xD Anybody here remember the bowl and cloth napkin tutorial? :'D Man, Blender's rate of improvement makes that seem forever ago. I suppose it was about 5 years or so, give or take, though. I'm not using Blender as frequently as I used to and I don't have the graphics card for 2.8x, so I'm still using 2.70, but I still love seeing all the new things Blender can do. It's finally starting to get the sort of recognition I wished it had when I was one of those high school kids getting obsessed with Blender. xD
@superspaceboy90033 жыл бұрын
the transformation has begun
@3dfer3834 жыл бұрын
Blender: both convenient and fun.
@KeyFactory4 жыл бұрын
Started 3d in 1995 (3D Studio4), worked as an Senior 3D Artist (Max&Maya) for 20 Years, leading now a CGI Team of 21 Artists and what do i do in my spare time? I learn blender! Loving it! Especially in the Last 3 years it got so much easier to start with! Thanks for the Video! PS: still missing groups,thou! ;))
@WilliamBarryRoberts4 жыл бұрын
I started around 1994 with Discreet 3D Studio too. Once I started using blender about 6 years ago, I couldn't go back to AutoDesk products for 3D graphics.....you realize that they are terrible, buggy and slowwww.
@lucio87944 жыл бұрын
As a mainly blender user your oooohs and aaaaahs where heartwarming for me
@CURSEDBOIE34533 жыл бұрын
Same
@tomimn22334 жыл бұрын
Part 2 please! Liked btw. I think the thing that impresses me is just how quick it starts up AND...that it has a _decent_ 2D suite.
@softwarelivre23894 жыл бұрын
Also its small size (200~300 MB, while Maya and Max are 4 GB and beyond).
@Yushataram4 жыл бұрын
sir wade is the reason i didnt shaved my chest hair he looks really cool
@geoffvster4 жыл бұрын
I've been a Max, Maya and Soft user for over 20 years, and I started playing around with Blender a few months ago. I have to admit I love it. Grease Pencil alone is worth trying it.
@ramdarass4 жыл бұрын
Who else wants their very own Alice to co-pilot all of our projects. It's like the voice of a seasoned industry angel!
@ShadyRonin4 жыл бұрын
so excited to see you join the Blender community! I have used C4D, Max and Maya in the past, but after trying Blender I could never go back!!!
@didjargo4 жыл бұрын
This is like watching a kid play with his new toy on Christmas morning.
@volatronix64482 жыл бұрын
that was fun to watch! love your enthusiasm. blender is the best
@lim84 жыл бұрын
I honestly think that blender is one of the greatest 3d and 2d software out there for texturing, animating, modeling and a huge range of other features all for the price of $0
@rehmanarshad18484 жыл бұрын
Welcome to Open Source Software!
@plachenko4 жыл бұрын
15:36 press tab to view inside of node groups As for shortcuts you can right click anything and set a custom shortcut on the fly. Blender devs have been pushing people to use the quick favorites menu (right click -> add to quick favorites then press q) but that can be tricky for new users since it's context sensitive and you might wonder where that menu item went.
@JeffNotes4 жыл бұрын
"Oooooohhh! Aaaahh!! Whhoooooohh!" This is basically everyone who used to be an autodesk artist switching over to blender lol!
@SuperSuperka4 жыл бұрын
Switching to whatever produces same sounds.
@phoenixamaranth4 жыл бұрын
Very much. Began with 3ds Max back when it was still 3d Studio Max and Maya belonged to another company. Back then tried Blender but found it lacking. Gave it another go a year ago and I'm in love with how much its surpassed Autodesk and how easy they've made everything to use in comparison. Glad I've switched over but kicking myself for not doing it sooner.
@Equilibrier3 жыл бұрын
Great idea, you're transparency is very sincere, this is a great clip, congrats ! I really liked it !!!
@JamieDunbar4 жыл бұрын
I expected this to be kind of silly and clickbaity. But this was actually pretty entertaining. Still silly, but in a good way ;) Welcome to the Blender club.
@themoddingprodigy5774 жыл бұрын
Woah dude! I am also a long time Maya user, about 6 years now, and I too, was intimidated to use blender. It was collecting digital dust on my hard drive until now, when this video compelled me to give it another try! Thanks man
@VenomEXsoldier4 жыл бұрын
I just started playing around with blender since I am starting a new job that requires it... I am still confused by it... If you can do like an animation tutorial from Maya users to Blender and maybe explain what features like in Maya but translating to Blender. That be amazing!
@Giga_Hood4 жыл бұрын
there's a guy, Royal skies LLC, that has short tutorials on the basics of nearly everything (and by short I mean 1-5 minute videos). you should look him up it could help a lot. kzbin.info/door/2U5mRfclG1Rrr1ztNkpGKA
@VenomEXsoldier4 жыл бұрын
@@Giga_Hood Oh nice, I'll check these out. thanks!
@GaryParris4 жыл бұрын
@@VenomEXsoldier learn the blender way it will make everything a lot easier to navigate
@arianullah62574 жыл бұрын
I think there's already someone doing tutorials for people coming from Maya to Blender
@GaryParris4 жыл бұрын
@@arianullah6257 flipped normals among others
@alexas87874 жыл бұрын
For a keys you can select "Industry Compatible" from "Edit->Preference (Blender preference)" -> "Keymap" upper part of window click on Blender (like drop down menu) and select..
@adityaradisty55424 жыл бұрын
I have switched into blender for like 2 years ago
@MondyTS4 жыл бұрын
The weird node in the shader of the last project is a custom node, if you tap TAB while selecting it it will open so you can see how it actually works :) you can create custom nodes by simply arranging some nodes together and pressing Ctrl+G while selecting all of them. If you then open it with tab you can edit things like it's name, the inputs and the ouputs
@JSAbbott4 жыл бұрын
I loved the opening! 🤣 Welcome to the world of Blender! You look like a kid on Christmas morning! Eevee is the nectar of the gods. Yes, a part two please!!!
@annas80794 жыл бұрын
Yes more blender content please! I recently made the switch and am so glad I did :)
@DavidAllen_04 жыл бұрын
More Blender! :) You'll get used to the hotkeys, they're more intuitive imo. G to grab.. R to rotate.. S to scale. C'mon, Maya. Why is R for Scale and E for Rotate? And why B for Soft Select? O is Blender's Soft Select (Proportional Editing). It makes more sense since it has 3 O's in the word. I do like Maya's MMs but switching from front, top and perspective is a bit smoother in Blender than it is in Maya. And Blender's 3D cursor beats Maya's system (usually I have to make the object Live and use snaps and interactive create to do the same thing. 5 steps in Maya as opposed to like 2 in Blender). And interactive non-destructive booleans and non-buggy modifier stack in Blender vs Maya's buggy history system. Idk. The more I play with Blender, the less I like Maya, lol. Idk if you'll really find the switch conventional with what you do though, there are plugins that make Blender's rigging and animation better, but I still strongly believe Maya still has the upper hand in this field. For now.
@hyraxist4 жыл бұрын
The hot keys maya uses for transforming are similar to what is in Zbrush houdini and max to a degree. Because they are all similar they are arguably much more intuitive. Blender should have just used the standard from day one and the community would have grown really quick a while ago as it would have been easier for pro artist to migrate and not have to think about remapping. Thats one of the most frustrating things.
@ProjectAtlasmodling4 жыл бұрын
hyraxist there was no standard back then, other programs mimic Maya hotkeys because it was a big player at that time
@tom_paul_3d4 жыл бұрын
@@hyraxist the standard from day one was 3D cursors and floppy disks....
@DjTasteless4 жыл бұрын
@@hyraxist lol i remember when i tried to use soft selection in Maya - (and the time it needed to get te desired result) and my first use of proportional editing!
@lopantolulu4 жыл бұрын
"Why is R for Scale and E for Rotate?" Its because of the ergonomics of "WASD finger placement", making it most convenient for the middle finger to access W/S, index finger-E/R/D/F, ring finger-Q/A/CAPS/TAB,pinky-SHIFT/CTRL, Thumb-SPACE. Also The space bar gives convenient access to every single Maya menu or command. Makes navigating in Maya less taxing on the hand for long periods.
@tanglingheadphones4 жыл бұрын
Great editing on this, vids in this vein tend to be tedious af to watch but this was really fun. Also laughed in a quiet room when you started shaking the node.
@Senlegio4 жыл бұрын
same here, was really afraid to try blender because i dont want to leave my current 3d program 😂
@talent1034 жыл бұрын
maya sucks
@JustSomeRandomIdiot4 жыл бұрын
doo eet.. come to the dark side!
@emanu16744 жыл бұрын
I want more of this! So good
@BergsArt4 жыл бұрын
I'm liking this video before watching it, and im okay with it.
@KamilMurzyn2 жыл бұрын
I'm a 10+ years Maya user and recently tried out Blender for some basic low poly modelling and texturing. My thoughts are Blender devs just really want to reinvent 3D software and make the tools and UI tailored to minimum (simplicity? faster usage?) and it's not working for experienced users who are used to manage complex scenes and perform more complicated actions. Many times I there was like ONE option to do something and its really limiting your control over scene and objects. Other softwares are maybe more complicated and chaotic but that's exactly what is needed for production - variety of solutions. I think I understand more why Blender is not used in bigger projects. Not getting into texture managment because it was nightmare :)
@tawandakla4 жыл бұрын
shake to disconnect nodes🤔 someone should make this as an addon, would be hilarious!😂
@mushluvdbyjah92024 жыл бұрын
Your reactions are EXACTLY the way I'm experiencing Blender for the first time. You will not be disappointed!
@BlenderGuy14 жыл бұрын
You just have opened your door to a whole new community
@matbrady1234564 жыл бұрын
That was genuinely enjoyable to watch. I'm subscribing just to watch more of this Maya guy discover more of Blender. It mirrors the joy of discovery I also experienced. Great!
@saftschinken23534 жыл бұрын
The hotkeys are weird? Maya Size: E blender size: s
@Strevehn4 жыл бұрын
Makes sense since W, E and R are pretty standard. That's just one hotkey tho...
@saftschinken23534 жыл бұрын
@@Strevehn nah I don't think the maya hotkeys are logical and stuff...
@MrMargaretScratcher4 жыл бұрын
Not logical, but it does mean that your fingers are on the hotkeys for move, scale and rotate. I can see an upside, but I wouldn't want blender's short cuts to change. Also, I was trying something with using the Gizmo in blender as a workmate asked me a question about transform orientations and I can't say I miss the workflow of changing to scale, then having to click the mouse onto the axis you want to scale on and so forth - much easier and quicker to hit 'S', and then move the mouse.
@0LoneTech4 жыл бұрын
Blender does have a bunch of preferences, including the Keymap system which allows not only remapping any hotkey but saving templates, such as the "Industry Compatible" which comes included with those WER mappings. They don't work the same in 3D view, as they switch the tool rather than enter the operation, but I guess that's just to mimic a UI that requires more steps.
@3dsanek4 жыл бұрын
@@Strevehn who defined this as a standard? Dinosaurs? Who said that W E R are good for fast working?! I started working in 3d studio for DOS long before it became MAX. And I redefined these buttons many years ago, because they are just a piece of crap. And having more than 10 years of 3ds (max) experience I finally switched to Blender in 2010. Because 3dsmax just sucks in terms of modeling and texturing speed when Blender comes out to the scene.
@nizarreghai4 жыл бұрын
The timing of this video can't get any better, I've myself just switched to blender yesterday ! Still in doubt
@keshav_p4 жыл бұрын
Blender seems to be winning coz of the open source community and the developers on full swing ! !
@sasnad34 жыл бұрын
Nopes it's not winning
@sasnad34 жыл бұрын
@Yuusha-MOBA-GAMING I mean blender isn't winning from maya. There is no competition.
@rolandtorda55704 жыл бұрын
@@sasnad3 Assuming there was a competition, I think Blender would win on a long run. I mean there are so many developers around the world to contribute to make Blender better continously. The community is also growing bigger and bigger exponentially. No individual company can beat the pace its improving on a long run imho regardless of money they invest to improve their software.
@sasnad34 жыл бұрын
@@rolandtorda5570 There will come a time when blender has matured up enough and there is hardly any space for improvement. That is when new developments will pace down. Secondly maya is a huge program, you can get into very complex stuff with it and can go right in and control everything in so much detail. Tell me one thing that blender does that maya cannot do. Anyhow, it is a good thing that a free software has developed so rapidly into a very promising 3d program. If you have ever used Maya, you wouldn't dismiss the fact that maya is so comfortable to work with once you understand it's functions. I've been working with both for a while now and there is a reason why maya is a paid program. And i believe that is the reason why maya just put an end to free licenses for educational purposes.
@kunemann4 жыл бұрын
sasnad3 I‘m PRETTY sure you never touched blender a single time (in a serious manner)... you‘re a maya fanboy and feel threatened by it ¯\_(ツ)_/¯
@shikharbansal84334 жыл бұрын
One of the crazy thing in blender which most of the people don't use is to switch on the scene lights and scene world when in texture mode. It gives a result very similar to final render without some calculations like reflection and shadows but other than that its almost like the rendered scene. You can use it to work like solid view but with proper scene visualisation.