Maya Facial Rigging 08: Expressions using Blendshape Deformer

  Рет қаралды 44,855

SARKAMARI

SARKAMARI

Күн бұрын

Пікірлер: 51
@leonidborodkin3127
@leonidborodkin3127 2 жыл бұрын
Amazing tutorial series . Maybe, best on KZbin. Thank you!
@sarkamari
@sarkamari 2 жыл бұрын
Great to hear Leonid. Truly appreciate it
@thelivingflowerpot
@thelivingflowerpot 9 ай бұрын
i currently study animation and let me just say, you are a lifesaver! thank you so much for making these videos, they help me so much.
@sarkamari
@sarkamari 9 ай бұрын
Great to hear 🙏🏼
@devam7780
@devam7780 3 жыл бұрын
Saw this for first five minutes and I AM IN!!! Thank you 🙌🏼
@sarkamari
@sarkamari 3 жыл бұрын
Thank you. I am glad you've found this one useful.
@outtoplay
@outtoplay 3 жыл бұрын
What a terrific series. Thanks for all your hard work and excellent instruction.
@sarkamari
@sarkamari 3 жыл бұрын
My pleasure
@z0mbiegyaru
@z0mbiegyaru 8 ай бұрын
Omg I was trying to figure out how to get the soft selection to not include the lower lip while I’m making phonemes. Ur a life saver😭😭
@nadiak3664
@nadiak3664 2 жыл бұрын
Great explanation! Everything is clear and explained in an orderly manner! I also love that you provided solutions for problems that could occur, this helped me a lot so thank you!
@sarkamari
@sarkamari 2 жыл бұрын
Thank you for the kind words. Glad you found the video useful 🤍
@seowaters-com
@seowaters-com Жыл бұрын
tool selection with surface is very good,...thanks for tip...its very helpful for xpression....good job...
@michaelschnerring4145
@michaelschnerring4145 3 жыл бұрын
Nice dude, been looking for how to make a control for my blend shapes, thanks for the vid
@girishpowar6098
@girishpowar6098 7 ай бұрын
Thank you so much sire this helped me a LOT !! 🤩
@sonianosfy3915
@sonianosfy3915 3 жыл бұрын
Great and professional tutorial. Thank you!
@sarkamari
@sarkamari 3 жыл бұрын
Thank you Sonia
@jamesmorgan4596
@jamesmorgan4596 4 ай бұрын
Every time I move the blend shape down in the input hierarchy my model moves slightly down. The base of the model doesn't move but the face does and my eyes go back into the skull. The bones don't move, it's only upper part of the geo. Why is this happening?
@shreyas.dandin7476
@shreyas.dandin7476 2 ай бұрын
Same thing is happening to me, did u figure it out?
@sarkamari
@sarkamari Ай бұрын
mmm !Sounds like your blend shape is affecting the position of the face geo, maybe due to the deformer order. Try moving the blend shape higher in the stack or checking if any other deformers are affecting the position. Also, make sure the blend shape weights aren't accidentally shifting the geometry.
@Zeinab.Hashemi
@Zeinab.Hashemi 13 күн бұрын
Thank you for this amazing tutorial💐. I have question, after editing input i lost the connection of the eyebrows, i mean i deform the skin underneath the eyebrows in my blend shape but now it doesn't move at all. Could you help me please? 🙏🏻
@sarkamari
@sarkamari 9 күн бұрын
Try changing the order of the skin bind via the input. It’s the ordering issue
@Zeinab.Hashemi
@Zeinab.Hashemi 9 күн бұрын
@sarkamari I did that, it didn't work
@sarkamari
@sarkamari 9 күн бұрын
Interesting! Start by checking the input order in the Channel Box under the “INPUTS” section to ensure the skinCluster node is above the blendShape node in the deformation stack. If the skinCluster node has been overridden or is missing, you might need to rebind the skin weights. Before rebinding, ensure you save the current skin weights using the “Export Skin Weight Maps” tool, so you can reapply them after rebinding.
@Zeinab.Hashemi
@Zeinab.Hashemi 9 күн бұрын
@sarkamari thank you I'll check that🙏🏻
@Zeinab.Hashemi
@Zeinab.Hashemi 6 күн бұрын
@@sarkamari hi again, hope you're fine. Well the skinclutster is above the blend shape node but the problem is when I put the ffd node above the skinclutster I lose eyebrows deformation that I did in the blend shape and if put the blend shape node above the ffd node, I lose the ffds action. Is there something I can do with that?
@orusenpai
@orusenpai Жыл бұрын
great tutorial! but why dont u use the deformer thing on the mouth like what u used on the eyebrow?
@sarkamari
@sarkamari Жыл бұрын
Just slightly finer control over eyebrows and certainly non destructive
@ozgurdunya4559
@ozgurdunya4559 2 жыл бұрын
That's really fantastic tutorial. Thank you so much!
@sarkamari
@sarkamari 2 жыл бұрын
Glad you found it useful 😊
@PepoSkywalker87
@PepoSkywalker87 3 жыл бұрын
Thank you for this series! and also the Link to the Jolly Blog is not working :/
@sarkamari
@sarkamari 3 жыл бұрын
Sadly the site's been taken down temporarily. Here's an alternative: www.pinterest.com.au/white_song/disney-expressions/
@xasphyxiatingx
@xasphyxiatingx 3 жыл бұрын
Great tips
@tankthomus
@tankthomus Жыл бұрын
A wonderfully helpful series thank you! I have a question though. I tried making some blend shapes that affect the eyebrow, but the lattice is taking priority over the blend shape (stopping the blend shape from affecting it). I tried putting the Blend shape input at the bottom of the list of inputs, but sadly it did not fix the problem. If I want to make blend shapes that affect the eyebrows, should I just try using bones to manipulate the eyebrows instead of a lattice, or is there a way to get the lattice and the blend shapes to work together? Thanks.
@shuhanxu9694
@shuhanxu9694 2 жыл бұрын
Thank you for your tutorial! Very helpful for our animators to change the appearance of existing rigs! I just have one question, even if I change the order in the input box, the rig is still not functioning. My rig do has two blendshape nodes on the geo I want to change, would you kindly teach me how to address that? Thank you so much!
@sarthakahuja3727
@sarthakahuja3727 3 жыл бұрын
Thank you for this wonderfull series! This was really helpful. Looking forwad for more riggings tutorials.
@sarkamari
@sarkamari 3 жыл бұрын
Thank you🙏🏼
@Vladsita
@Vladsita Жыл бұрын
Great tutorial! I just want to ask; If I want to add a new blenshape (Like a new expression) And add it to the original blendshape, how can I do that?
@ranjeetprofessional6216
@ranjeetprofessional6216 11 ай бұрын
Thank You sir.....Thank You!!
@sarkamari
@sarkamari 11 ай бұрын
Most welcome!
@saqibmalic
@saqibmalic 11 ай бұрын
hello thanks for the tutorial is there a way to make a Connection of Each other for example if i move Controler blendShape Drive.and if i drive BlendShape from Shape editor then the Controller move.its like two way Connection.
@BritK-xh4gz
@BritK-xh4gz Жыл бұрын
I tried to do this to a body rig and the skin does not follow the skeleton. How do I fix that?
@qaqkitty3712
@qaqkitty3712 10 ай бұрын
Clear and easy to understand.Sooooooo goooood!
@sarkamari
@sarkamari 10 ай бұрын
Great to hear 🙌🏼
@aakashdimri9903
@aakashdimri9903 3 жыл бұрын
How are your eyebrows connect to the blend shapes
@freddrabble
@freddrabble Жыл бұрын
fantastic video dude
@sarkamari
@sarkamari Жыл бұрын
Thank you Fred :)
@ileavolkomurov
@ileavolkomurov 3 жыл бұрын
thanks
@CINEFILIAoriginal
@CINEFILIAoriginal 3 жыл бұрын
WOW thanks for u tutorial ;)
@yanchen7991
@yanchen7991 3 жыл бұрын
Can you make the teeth part of the blendshape??
@sarkamari
@sarkamari 3 жыл бұрын
It's very uncommon. Better to add controls and rig the teeth if you wish to animate them. Otherwise it's best if you leave the seperate.
@Yin_Yang2130
@Yin_Yang2130 3 жыл бұрын
My hero
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