oooh really you dont know how much i have been looking a tuto like this, thank you soooooo much aaaaah
@yonesantana4 жыл бұрын
Hi Nieves, I'm glad the tutorial was useful. Feel free to ask any more questions you might have. Thanks
@nievesllosa92874 жыл бұрын
@@yonesantana well if would be possible ... i have been trying to render emission lights independently (for example a good ray light and an emission object light ) into render passes (or aovs) for to edit them in post independently but the layer emission pass aov include all off them mixed ... please if it´'s possible, im working an animate proyect and we are running out of time ;;;; please help
@yonesantana4 жыл бұрын
you will need to render an individual pass. the emission AOV only holds the glowing material but the effect (lighting) of the material appears in the Diffuse indirect. I'm not sure on the best way to combine both AOV's. but maybe you could make a render layer for each emissive object and use a material override with a 50% grey wit no specular material. If you take each render and combine it with an ADD, blending mode you might rebuilt the light effect in your comp.
@Damich Жыл бұрын
Hi when I try to render as you did, i still see my plane geometry. Do you know how to only render the shadow on the plane without the geometry?
@kyeras3 жыл бұрын
thank you so much! I am currently working on a scene and needed to have shadows separate from the mesh, and this is just what I needed!
@yonesantana3 жыл бұрын
Glad I could help!
@bvladimirpl3 жыл бұрын
Hi! I was wondering to do this before. Thanks for the quick and clear tutorial.
@yonesantana3 жыл бұрын
Glad it was helpful!
@user-qb9vk5ze5r4 ай бұрын
Thank you , very helpful.
@zavastrad99863 жыл бұрын
Thank you so much for this great tutorial !! It helped a lot !!!
@andrea_ciani5 жыл бұрын
Ooh thank you! Perfect tutorial, i had the same problem for years!
@yonesantana5 жыл бұрын
Thanks Andrea, I'm always wondering if these shorter videos are helpful.
@andrea_ciani5 жыл бұрын
@@yonesantana Absolutely! I think this approach makes working more easy because each one can organize liked videos, tag them in browser etc... thanks again!
@warampanpengya87484 жыл бұрын
Thank you,, I though have a little problem ,,,, when I rendered out, the only folder I had is the GEO one .. Do we have to render the shadow separately ??
@titanlax55884 жыл бұрын
You could also use albedo aov instead of that
@yonesantana4 жыл бұрын
That is true, you can also use the Albedo AOV.
@jamesdavis6253 жыл бұрын
Great tutorial btw, very helpful! How do you do batch renders which render out all the render layers automatically instead of rendering one at a time? Also, can you set it up for a sequence for each?
@botviews6114 жыл бұрын
Thank you Sir! your Video was very clear, and absolutely helpful!
@yonesantana3 жыл бұрын
Great to hear!
@thelogicgh4 жыл бұрын
Really helpful tutorial . Is there a way to render the ground shadow separate from the character's shadow . I sometimes want to tweak just the ground shadow without affecting the other shadows on the character . Thanks..
@paolaabril29223 ай бұрын
I’m having issues with the shadows, all the materials I have are Arnold materials and also the lights, every cast shadows box, the light works fine on everything but the shadows won’t appear. I’m doing this from an alembic imported shot. And I made sure all the materials are from Arnold. Any idea of what is happening? Please let me know , i can’t find help anywhere.
@regeleionescu9354 жыл бұрын
Hello! Thank you for the great tutorial! Is there any way to render only the cast shadow without the self shadows? I mean, in your example, to render only the shadow cast on the floor without the shadows on the model itself.
@PurpleFunkyFreak Жыл бұрын
For that, with the "only shadows" layer visible, you need to go to the character's Arnold attributes and create an absolute overwrite for the "primary visibility" attribute. OR create an absolute overwrite for the "matte" attribute. The first option gives you the complete shadow on the ground (also what would be underneath the characters foot, for example) The second option renders only the visible shadow that the character casts
@RainbowNepal4 жыл бұрын
Can you please make a tutorial on passes, of multiple frame...It has so simplified to me but I want mult for compositing in nuke. Plz.
@lycanknight71842 жыл бұрын
I tried this with a skydome and it didn't work, but I suppose a skydome is a more complicated type of light
@twarski Жыл бұрын
Tried multiple times even just with a sphere and grid...doesn't work for me. Wish you'd slow the talking as well.
@WeldersFSC2 жыл бұрын
Tutorial was going well until 3:06 at which nothing but the HDRI renders, despite the scene looking good in the viewer. Aw well, onto the next video.
4 жыл бұрын
Great tutorial. I usually use the AOVs along with the spcific shadow AOV and it works great, although you have to be more proficient in comping in order to get the best of that approach. I have a question though..., Are you able to do substractive reflections when using the shadow matte shader?, it only do additive reflections. This is very strange because our beloved Mental Ray's own matte shader was able to do those substractive reflections and I even don't know the way to do it manually! Thanks.
@yonesantana4 жыл бұрын
It maybe possible. Let me look into that.
4 жыл бұрын
@@yonesantana I know the Arnold shader can't do it. But I don't know if it's possible to create any pass that could help doing substractive reflections in comp
@koktongang53114 жыл бұрын
Sir, can you show how you model a character tutorial and how to add the controllers for the facial expression? Thanks
@yonesantana4 жыл бұрын
Great question. It might take me a few tutorials to do it but that is the plan.
@AhmetBerkTugrul3 жыл бұрын
thank you so much sir!
@mosanaliniprabhath69303 жыл бұрын
Help! It just renders single layer!!!
@yonesantana3 жыл бұрын
Check the comments section
@adamh7484 жыл бұрын
Perfect. Thanks!!
@yonesantana4 жыл бұрын
You're welcome!
@gurpratapsangha76924 жыл бұрын
my GPU (gtx1650) is rendering floor as white surface but my CPU (I5 9th gen) is rendering it perfectly and CPU is taking a lot of time what to do help
@yonesantana4 жыл бұрын
Hi Gurpratap. Sorry but since COVID 19 I haven’t any time to be active on the channel. Sorry I can’t help right now.
@salazar6653 жыл бұрын
How to reduce the grain in shadowsl
@melissachaves79183 жыл бұрын
very useful!
@yonesantana3 жыл бұрын
Glad to hear that!
@faisalahmad6363 жыл бұрын
sir why not you making more tutorials on lighting p
@madstylesnz3 жыл бұрын
Hi Yone, do you happen to know how to render light fog as a separate pass? As in I created aiAtmosphereVolume in render settings and I want to render that effect out separately like the shadows, if possible.
@ashutoshjaiswal4964 жыл бұрын
sir can u please make this video in legacy render layer
@jijivishant4 жыл бұрын
when i am adding the objects to the collection and adding shadow matte override the render is coming completely black
@yonesantana4 жыл бұрын
Hi Vishant, Sorry but since COVID 19 I haven’t any time to be active on the channel. Sorry I can’t help right now.
@jijivishant4 жыл бұрын
@@yonesantana no problem, i found out that you cannot get shadow without the base and the object on it, what you have to do is to keep the base and hide the objects and that's shadow pass, i did it that way. Am i right?
@mon_tiii69813 жыл бұрын
@@jijivishant hi ! What is the " Base "?
@jijivishant3 жыл бұрын
@@mon_tiii6981 Base is the object on which your main subjects are kept upon, without it how will the renderer calculate the shadows.
@mon_tiii69813 жыл бұрын
@@jijivishant OKay but i don't understand what object we need hide ? the subject on the shadow matte ?
@emmanm56334 жыл бұрын
Hi! just wnna know if you have premium tutorials that can teach us how to create multipass rendering in animation and the integration to AE? i would be gladdy to purchaseb that if u have?
@manojravula12324 жыл бұрын
explain slowly
@yonesantana4 жыл бұрын
Noted
@jaycal19202 жыл бұрын
Autosave set for 5 minutes, still loses hours worth of work. Rage quit.
@yaizamartinez3d2 жыл бұрын
I finally understood how aov shadow works 🥹✨ thank u so much!! Hahaha