What else would you like to see? Comment your answers down below.
@masoudrashidinezhad94299 ай бұрын
Spicially Squash and Stretch joints in Maya. Thanks again.
@mansonakram9 ай бұрын
Thanks, that'll be in the works ❤️
@yt_bharatАй бұрын
We can also make antenna via expression, easy that way
@SaM-tl5nz Жыл бұрын
Thanks man for this short and helpful tutorial. Keep going 😊
@mansonakram Жыл бұрын
Thank you so much, Sam. Glad to be of help 😁
@keithyakouboff87558 ай бұрын
I do have a question: Is there a way to create a slider (e.g., a piece of geo or a locator in the scene that you can move) that can control the scaling of animation curves in the Graph Editor?
@p0m-p0mz11 ай бұрын
Hello! how did you limit the trayectory of the controller to cap at a certain translation? for example if i want my controller to cap at Y 3 how do i make it do that? thanks in advance!
@mansonakram11 ай бұрын
Hi p0m-p0mz, in order to limit the translation to be capped at a certain value (say maximum is 3 and minimum is 0). Select your controller (let's assume it is "antenna_ctrl") and then go to the Attribute Editor [CTRL+A is the shortcut for Attribute Editor[. The Attribute Editor will show you various drop down menus. Select the "Limit Information" dropdown menu and then select the "Translate" dropdown menu. From there you will see the X, Y and Z translations with check boxes that you can enable to limit them or not. Next to the check boxes there are values that you can adjust. For example, I want to limit Translate Y to have a minimum at 0 and maximum at 3. To do that, I will go to the box that says "Min" and leave it at 0 and then go to the box that says "Max" and change the number to 3. After that I enable "Trans Limit Y" Checkboxes on the left and right side. Hope this helps! You can do the same with rotations by going to the "Limit Rotation" dropdown menu and doing the same as I did with Translate Y.