honestly the best soft tutorial ive ever seen. short and straight to the point ! i love it
@smartupdates49052 жыл бұрын
Returning here 2 years after I first saw the video, I realised just now how much I have learnt. I am so grateful for your channel, everytNice tutorialng
@1stPenokom5 жыл бұрын
Every workflow I looked at did not help, but this video did. thank you, thank you so much!
@shybella11892 жыл бұрын
TNice tutorials is THE most helpful tutorial on KZbin imo. I am starting production in Hardstyle, and I find soft soft really useful
@shaileshtrading31372 жыл бұрын
You got a like, a subscriber and a buzzer on from an old guy. TNice tutorials is the best soft soft tutorial I've seen so far. You covered a lot of
@marcelorodriguez3882 жыл бұрын
i've been ssing around on a friends soft soft for years, finally bought it. I found your videos and instantly subscribed and have been
@ramble_shamble Жыл бұрын
Why is this your only video!? It has been the only helpful one I found on the topic. Thank you
@Xenthorx8 жыл бұрын
2016, and you use fbx2011, that's when i realised you were God-like: subscribed!
@Smokinz2 жыл бұрын
Your video was very helpful, I'm still learning and getting the hang of it still. I'm into House and EDM. I look forward to seeing more of your
@ank9430 Жыл бұрын
Seriously saved me a lot of trouble with importing some animations into Unreal... Awesome work!
@regixy39824 жыл бұрын
Thanks a lot, man. I had a problem where my animation was floating after I exported it to Unity. After exporting the animation baked into the rig, the problem was fixed. Great tutorial !!!
@YouTubsel7 жыл бұрын
Dude, I think you just solved a few very crucial blindspots I still had in my pipeline. Thank you very much. You rock!!! :D
@osmankoroma672 жыл бұрын
It’s totally worth learning new skills cause then you get excited and confident to create
@TheREALSisko8 жыл бұрын
Excellent tutorial man! One of the better ones I've found on youtube. Keep it up! Was sorry to see this was your only video!
@xeli85263 жыл бұрын
Very Good! Best i have seen yet, even it is from 2016. Thank U!!!
@aleahmarieagocoy98642 жыл бұрын
Am Just Impressed About Your TeacNice tutorialng Way About Daw Its Really HelpFull For Begginer Just Like Love From India Tamil Nadu ...
@insaneGG1 Жыл бұрын
finally i've found a great tutorial on the subject thanks alot mate!
@trevonpowell26142 жыл бұрын
I fucking love you mate!! I saw a lot of videos for soft but tNice tutorials one is handsdown the best one! Love how your super calm and really take
@srgaming10283 жыл бұрын
Nice Tutorial.Usefull even after years
@mahendranaidoo50484 жыл бұрын
What a great video, Ive been looking for something like this for ages. Thank you, so much! Please make more videos!
@cremdandaguhay5402 жыл бұрын
Best soft soft Introduction Ever!!
@kiranpandit33092 жыл бұрын
You train so well! It's like you comprehend my tempo...
@rock4u777 жыл бұрын
This video saved my ass, thank you, my friend.
@haiderjaveed23432 жыл бұрын
Thank you for tNice tutorials very clear and concise tutorial. Look forward to more videos from u
@dancy1669408 жыл бұрын
Very well done, one of the best tutorial videos I've seen.
@yavuzvolkankutucu56614 жыл бұрын
This is the best tutorial for this topic, very well done! Thank you!
@BlessedBrown1002 жыл бұрын
Bro, you're a great teacher and explainer! Thank you for tNice tutorials tutorial!
@pedroazart2 жыл бұрын
I've been watcNice tutorialng tNice tutorials and you inspired to try to make soft so I thank you
@ItsTheJackpot7 жыл бұрын
You should really make more content. I really enjoy the way you explain things, shame you only have one video!
@johnhio18438 жыл бұрын
Thanks for taking the time to put this together, really helpful.
@gzite8 жыл бұрын
Thank you so much man!!! very well explained!!
@sherriandara26998 жыл бұрын
haha... I just love his furious action! I am finding it hard to listening, because I keep having to rewind it I am laughing so hard. Thanks for the tutorial... very helpful!
@wolfsch4 жыл бұрын
This is amazing and exactly what I needed! thx a bunch for making this!
@ADDMOTIVATION72 жыл бұрын
Thank you so much! TNice tutorials video helped produce fire soft thanks bro❤️
@aq2kamisama8 жыл бұрын
thank you so much ,learned from you video really quick please Do more videos! Your stuff is really gooD!
@alexandrealex1512 жыл бұрын
you have about the software. I personally enjoy learning so it was a little bit easier to do it over ti. But you’ll get there brother
@tugunpeter68562 жыл бұрын
up to now. Your soft is great too!
@BankOfFacts2 жыл бұрын
THANK YOU!!! You have no idea how much tNice tutorials video helps!
@raymondsinclair45 жыл бұрын
what about if you just want to export and ball with a nurbs circle as its movement
@thetycoony5 жыл бұрын
A brilliant tutorial, really appreciated the info, so sad its the only one on your channel
@legacythegame8 жыл бұрын
This is a great tutorial, also the animation is really great too
@TheDrodder8 жыл бұрын
Thank you soooo much man! very helpful. Yah, I was also lookin into blendshape functions but this is great.
@loganasaurusrex82466 жыл бұрын
I’m actually looking for blendshapes function too, if you found something could you send me a link?
@hiepriot25972 жыл бұрын
you are so helfull man god bless you love from india
@jamesjaguar87348 жыл бұрын
Thank you so much for this fantastic tutorial.
@boizgeorge57842 жыл бұрын
Helped A Lot! Thanks!
@loreleipepi33898 жыл бұрын
Excellent tutorial! Thanks!
@PatrickFaith8 жыл бұрын
Excellent walk through, thanks much.
@corptewl7 жыл бұрын
Thank you so much for making this it has helped me so much
@hugodalben17386 жыл бұрын
can I export blendshapes rigs too in fbx?
@emile43954 жыл бұрын
I know this was asked a whole ago, but maybe someone has the same question, so: yes you can. you can access and animate them via the ispector in unity
@lulyz4194 жыл бұрын
Thank you! this really helped
@lykigos8 жыл бұрын
fantastic tutorial, thank you man
@PURPLE_SHADE_SMOOTHIE7 жыл бұрын
What is that ripping sound in the background at time 17:10??
@tirkdiamond7 жыл бұрын
Thank you so much! You saved my life! ...or at least my sanity! I was trying for a week to do that! (Yeah, I'm obviously a beginner!)
@Sillymonkeies5 жыл бұрын
Love this tutorial!
@justineee81652 жыл бұрын
Thank you for tNice tutorials! I've been trying to figure the software out on my own for a wNice tutorialle, and it's horribly confusing. TNice tutorials is the only guide video
@YuYunaArt5 жыл бұрын
That solved my Problem! Thanks a Bunch!
@duyenng.57418 жыл бұрын
thank you so much. Clear explaination.
@akwayIn2 жыл бұрын
Could you please advice how to get the full version and the evms!
@slavemandog8 жыл бұрын
An easier way to do this by method 2, is to: 1) Work only on the maya file in wich you have all the animation 2) Select the main mesh and the joints and then export the Main.fbx without animation (tip. by select by tipe + shift mesh) 3) Then Edit / keys / bake simulation 4) Go defining the frame rate of every especific action (ex. Attack, deffend, jump, etc) 5) Re-bake (by the previous way), and then with the joints and the mesh selected, just click now "export selection" and this time with the animation checkbox on. 6) Name your file as in this video: "Main@jump/attack/deffend/etc.fbx" 7) Continue doing this till you finish all the actions. WHY ALL THIS? BECAUSE MANY TIMES, IF YOU RE OPEN AN FBX FILE JUST TO CLEAN THE FILE, IT MAY HAVE DATA LOSE OR RE-SCALE THE MESH, SO IN UNITY NO MATTER HOW MANY TIMES YOU CRY, THE MESH WONT OBEY THE ANIMATIONS (T_T) THANKS FOR THE VIDEO :)
@wajdyf7 жыл бұрын
Method 2 is for a typical game production pipeline where you have multiple animators , so having 1 maya file is unrealistic
@haorane31722 жыл бұрын
In The setup thank you so much!
@alexgabriel25912 жыл бұрын
the blendshape information is export in the second method too?
@girishkario2 жыл бұрын
Your so detailed ! SUBBED
@REZAsys24 жыл бұрын
Awesome !
@Kirin1227 жыл бұрын
I hope you see this. I have a problem. I am doing the second method but im having problems when i have blend shapes and for example, animation 10 need to use a blend shape that baunces hears of my char. I tried making aditional join and connecting it to blend shape and then animation join but when i import it to unity it wont connect joint to blend shape animation. Tried bunch of different thing with no success. The only way is to export it in method 1, and then it works. Do you know a solution for that or is there a solution ?
@YouTubsel7 жыл бұрын
I think you might need to set up a script that reads out the values from your additional joint and hook them up to your blendshape slider in Unity. If you aren't keying the blendshape values directly then Unity probably doesn't recognise the connection between the joint values and your blendshape morphs.
@lCaKeSl7 жыл бұрын
Hey, great tutorial! When I export my FBX it says it can't export constraints unless I turn that option on. Only problem is I can't turn that option on if I don't have Animation also turned on. Do you rig without any constraints??
@Daniel-qt5ib4 жыл бұрын
_3 years later_ - Hey uh... did you ever find a fix for this, or another way of exporting animations? I just hit this problem.
@animatorgamedev1794 жыл бұрын
@@Daniel-qt5ib Hey, Unity doesn't accept constraints on controls as far as I'm aware. You need to skin the meshes to joints for Unity to read it. If you want a joint to be driven by another, it needs to be a child of the driving joints (further down the hierarchy). You'd be able to drive it through code though if you have that in your toolset.
@O_Mercurial8 жыл бұрын
Question... How do you put the frying pan in the guy's hand in Unity? I'm making a college project in Unity and all I need to figure out is that. I need to put a gun in a guy's hand, or a knife, something like that.
@animatorgamedev1798 жыл бұрын
Hey, you simply middle mouse drag your weapon object under the hand bone in the hierarchy in Unity. The weapon will then move with the character.
@O_Mercurial8 жыл бұрын
Lovely. Thanks for your time, friend. :)
@defonten7 жыл бұрын
Thanks for cool tutorial man!
@leverite61272 жыл бұрын
there! Thanks a lot for the help, I'm going to subscribe to your channel and keep up with all the videos!
@ChinesePablo2 жыл бұрын
wonderful
@PELAYO10015 жыл бұрын
NICE! Thank u bro
@chennaibills19777 жыл бұрын
Hi animator friends, i have an issue ; iam not able to play the facial blendshape animation (which is with base character.fbx. ie mesh and bones with facial animtn in bind pose) ) and body animation (which is bodyanimation.fbx. ie bones with body animation without mesh) in unity. seems two different 'Take001' cannot be attached and played at the same time. plz guide me
@chennaibills19777 жыл бұрын
hi guys every maya to unity tutorial i see here in youtube skipping the linking animation ie doesnt seem to show about step by step of how to create 'animation controller then linking it to rig in unity. iam just struggling to attach or link animation(only skeletons with animation information) to rig (skinned character model) in unity.... ! anyone please help me
@nurrahmahasm51693 жыл бұрын
like how do u begin? how u put that abraham lincoln there? teach me please
@indianeinstein19787 жыл бұрын
hi, i did the same way you did from maya to unity. but not able to understand the last part which is attaching the animation skeleton file i to the rig(without keyframes) n the unity ....? can you plz guide me on that..? is there any same naming needed?
@juanelox12124 жыл бұрын
How can I do this if I have a local rig for facial animations?
@jagotato4 жыл бұрын
Do I have to animate in animation layers? How should I do the animations?, one project of maya per animation? I have no idea, please help!!
@karenthierry33537 жыл бұрын
Thanks soooo much for this tuto !
@franciscomendoza65076 жыл бұрын
Liked the Tut!... character joints, controls, and else... can be done any way? make that one tutorial... and the one for the controls that calls the animation ;) will be pleasured!
@lenaverstappen62707 жыл бұрын
Thanks for the helpful tutorial! I'm having a problem that I'm wondering if you might be able to help me with? When I export to FBX the skinned mesh disappears? Any idea what I might be doing wrong here?
@AllanRosd8 жыл бұрын
thank you so much for this!
@vedanthmeyyappan91472 жыл бұрын
Never created a soft ever. Not one. I've watched dozens of videos lately and have learned all kinds of interesting stuff about mic
@jonathandavid82082 жыл бұрын
version fine? Also are the extra plug-ins worth the extra $100?
@Zuntrix7 жыл бұрын
Will updating the skinning on the model file also translate to the animation clips?
@TammyJerkChicken5 жыл бұрын
Do you know if this is the same with UE4?
@ItsTheJackpot7 жыл бұрын
I am very new to modelling and 3D animation. Where the heck did he get that thing from with which he swings around?
@nightknight72087 жыл бұрын
Noob here.. I've managed to get the animations to show up in Unity when looking at the inspector panel, but when I actually drag the animation into unity it doesn't animate, it's just the model itself without animation. I tried dragging the Take001 onto the model but nothing happened. I then tried adding an animation component to the model and dragged the Take001 into the animation field and ensured play automatically and the box next to animation were both ticked to no avail.
@nightknight72087 жыл бұрын
... Huh. Sorted, but for anyone having the same issue, I don't know exactly what I did but eventually I got an error saying the animation needed to be legacy. The option on the Take 001 itself was grayed out, but on the parent model you go into debug mode in the inspector pane and you can set the animation to legacy within there.
@akshaybeem8 жыл бұрын
will it be good to animate gun in maya or is it better to do in unity ? and if maya then how to import the animation with hand model .. thank you :)
@Blender3D_Specialist7 жыл бұрын
Hi AnimatorGameDev, please show or guide me about how to export blendshapes in #Method 2..
@nabarunroy9987 жыл бұрын
I got a warning saying : 468 attributes had complex animation. Complex animation was exported as baked curves. (14040 evaluations done) What does that mean? Moreover baking all animations to bones increases the file size too much.
@jetski48292 жыл бұрын
SA. I opened. My eyes hurt. Too many buttons. Don't know what to do. Closed my soft.
@loganasaurusrex82466 жыл бұрын
Hi, is there any way to incorporate blendshapes into the second method? If there is please tell me how or send me a link, thanks
@Snowmanzz7 жыл бұрын
when i do method 2 and export all i get a shit load of errors and warnings, dont does that happen?
@belenromero50477 жыл бұрын
I'm having trouble importing an animated elephant head (in Maya the elephant's animation looks smooth but in unity the animation looks really stiff, it's just the head that manages to move but not the gestures) I think the animator used blend shapes. What does he have to consider when exporting to fbx?
@loganasaurusrex82466 жыл бұрын
I am actually going to use the second method, if you found any way to incorporate blendshapes into it, it would be great if you could send me a link
@VirlIn_VH2 жыл бұрын
Try to see soft design , composing and setuping as three seperate tNice tutorialngs to focus on and it might will make more sense
@Supernova120346 жыл бұрын
I like how you didnt actually put the animation in the scene and see if it works in game.
@marcusharris35997 жыл бұрын
hey i was just wondering did you use a referenced in the model on the animation file or did you do the animations without referencing in the model?
@Neburia8 жыл бұрын
nice work, thank you, it will be usefull for me! :D
@nganhoang7646 жыл бұрын
it's so helful, Thanks alot
@rimateng24847 жыл бұрын
hi, great tutorial. just one little question, is it possible to export baked vertex animation from may to unity? like baking blendshapes and deformers into your mesh and export to unity, or you have to create joints for all the deformations?