Maya XGen Series: 04 Ptex Maps for Primitives

  Рет қаралды 15,365

SARKAMARI

SARKAMARI

Күн бұрын

Пікірлер: 31
@qyutotube
@qyutotube 7 ай бұрын
I have quit my Dream to create 3d Character in 2012 just Because of No body was there to Teach & Explain Details Over Hair Simulation in Maya like this Series on You Tube. But now You have made My Dreams come True after 12 Years, Thanks from the bottom of My Heart
@sarkamari
@sarkamari 7 ай бұрын
Your comment made my day🙏🏼
@qyutotube
@qyutotube 7 ай бұрын
@@sarkamari Thanks 'Sensei'
@MikeCauchiArt
@MikeCauchiArt 3 жыл бұрын
Hey! You mentioned that region maps do not let you change ptex resolution after you create them, but there is actually a workaround for this! Here's the steps: - Create region map - Copy the path from the region map text box - Create region mask - Open region mask in the expression editor - Copy and paste the first line (Should begin with $a followed by a map path) - Replace $a with $b or $RegionMap, naming doesn't matter - Replace the string in " marks and paste the path from the region map text box Its dumb that we have to make a workaround rather than just having an expression box for region maps, but the method above will basically create a second region map box in your UI, and the expression editor allows you to change the ptex resolution :)
@sarkamari
@sarkamari 3 жыл бұрын
Haha, Thanks for the tip, Mike. Nice to hear there is a hack. Sounds like a lot of work for something so simple though. hopefully this will get fixed in future versions.
@RuizDesignDiego
@RuizDesignDiego 8 ай бұрын
Thank you so much for this turorial, very very useful!!
@veronikaipser
@veronikaipser 2 жыл бұрын
Brilliant tutorial. Thanks so much!
@sarkamari
@sarkamari 2 жыл бұрын
Thanks for your support
@Mary_EFX
@Mary_EFX 10 ай бұрын
hi i saw at 10:06 that u have that warning sign about the some surfaces, mine is too. is that normal?
@reetu977
@reetu977 Жыл бұрын
2:38 you explain denity is amount of hair per maya unit.... what is maya unit?
@paragpatil7670
@paragpatil7670 3 жыл бұрын
love from india....your videos are verry helpfull for me,plzz make a more videos plzzzz
@sarkamari
@sarkamari 3 жыл бұрын
Thank you for your warm feedback. Love to hear more from you
@РенатЗакирьянов
@РенатЗакирьянов 2 жыл бұрын
@sarkamari
@sarkamari 2 жыл бұрын
Thank you
@rohithgp5744
@rohithgp5744 3 жыл бұрын
waiting for the next video
@sarkamari
@sarkamari 2 жыл бұрын
me too lol
@coloddavid
@coloddavid 11 ай бұрын
Very good教程!
@andywang4527
@andywang4527 2 жыл бұрын
very clear
@sarkamari
@sarkamari 2 жыл бұрын
Glad you could follow along
@twistermacha5560
@twistermacha5560 3 жыл бұрын
very helpfull!!! Thank you
@sarkamari
@sarkamari 3 жыл бұрын
Glad you found the video useful
@carlosmartins-h1x
@carlosmartins-h1x Жыл бұрын
hi. I'm facing a problem. I'm using Maya 2018 and when I create the hair with the guides it creates a larger guide than normal, deforming it, and when I convert from lines to guides a deformation occurs. Would this be a Maya error?
@pawanbangera2050
@pawanbangera2050 Жыл бұрын
Hello, I tried painting density map the face is i can't see the black and white values its just model texture. How do i my mask?
@sohailshaikh7180
@sohailshaikh7180 3 жыл бұрын
Plzz also do the hair simulation that would b really helpful
@sarkamari
@sarkamari 2 жыл бұрын
Good idea
@hamdullahguclu9743
@hamdullahguclu9743 11 күн бұрын
Xgen Interactive Chrome'dan saç oluşturdum. Ancak saçı uyguladığım mesh ekranda görünmüyor. Outliner'da görünüyor. Visibility's on durumunda. Ancak ekranda görünmüyor. Bunun sebebi ne olabilir?"bunu ingilizce yap
@sarkamari
@sarkamari 3 күн бұрын
Kontrol edilmesi gereken birkaç şey var gibi görünüyor. Öncelikle, XGen ekran ayarlarının saçı görünüm alanında gösterecek şekilde doğru şekilde ayarlandığından emin olun. Bazen görünüm gölgeleme ayarları nedeniyle saç gizlenebilir. Ayrıca, uyguladığınız örgünün saçın işlenmesi için uygun UV'lere ve malzemelere sahip olup olmadığını kontrol edin. Belirli bir görüntü alanı görüntüleme modunu kullanıyorsanız (tel çerçeve veya sınırlayıcı kutu gibi), görünüp görünmediğini görmek için gölgeli moda geçmeyi deneyin.
@hamdullahguclu9743
@hamdullahguclu9743 2 күн бұрын
@@sarkamari In Maya's Outliner, I went to Display and selected Shapes. After doing so, a plus (+) sign appeared next to the objects in the Outliner. I clicked the plus sign, and then I pressed H to unhide the hidden object. Thank you anyway! I hope this helps someone facing the same issue.😁
@Dario_on
@Dario_on 2 жыл бұрын
Thanks for the tutorial,but i can"t save the mask. The system is writing to me: "The scene has not been saved. Please save the scene before saving textures. " Help me
@sarkamari
@sarkamari 2 жыл бұрын
Make sure you have assigned Lambert to the model. Also make sure not to rename or regroup them after you paint and save
@Dario_on
@Dario_on 2 жыл бұрын
@@sarkamari ok, thanks for the advice
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