I made a mistake with the Parts List at the beginning. The legs used in these clips are Nachtreier Legs. + The arms are Firmeza...
@AleaLacteEst10 ай бұрын
And the arms are firmeza
@Podjie9 ай бұрын
@@AleaLacteEst I forgot to say... Thanks for pointing that out!
@thegreyemperor6 ай бұрын
6:23 I was like... "alright... what's he up to...?" and then that Harris connect justified whatever the logic may have been haha
@Centila9 ай бұрын
that last kill being so quick after having to chase the guy around the round prior is so good lol
@emu15810 ай бұрын
That was some fancy piloting, you’re pretty good
@pygmyllama10 ай бұрын
You just popped up on my feed, great piloting with the use of repositioning for the melee finisher. I’m subscribing! Thank you.❤
@Podjie10 ай бұрын
Thank you, I appreciate the sub!
@cannibxl39129 ай бұрын
That first fight had me on the edge of my seat good piloting Raven!!
@Podjie9 ай бұрын
Thank you!
@Cleptomancer10 ай бұрын
I Love how elegant this playstyle is 😘👌🏾 well done sir.
@Podjie10 ай бұрын
Thank you!
@pygmyllama10 ай бұрын
Oh shit, the weapons perched towards the end, hard-core.
@ripplecutter2339 ай бұрын
Harris is so good, it's insta-stagger majority of the time.
@Podjie9 ай бұрын
It's the best Kinetic Rifle in the game, the buff it got in recent patch made it a monster
@BmikroB6 ай бұрын
You know, I'm watching these (as well as combat vids on AC6 in general) for the past month or so, and with every single vid I see my point being proven more and more: this game begs for boost-running as an alternative to boost-sliding. And today I finally remembered a game that does said movement right in the best way possible: and this game (surprisingly) is ANTHEM. I remember how SUPERB the movement there was, and how EXCELLENT & fluid the running, and dodging there truly is. And it's done using LEGS (excluding the Storm javelin which hovers above the ground almost all the time except when it's casually going on a stroll), and it feels AMAZING! It's what AC6's ground boost-sliding is lacking imo, it just doesn't feel right because it looks silly, it feels too weightless and becomes extremely dull & boring too fast. I would rather run around (note: on the ground, not in the air. In the air the boost/thrusters are acceptable, on the ground - no) using legs but with the same speed as when using boost-sliding, instead of actual boost-sliding tbh. And yes, everything I've said above is my biggest gripe with bipeds in AC6, quads (tetrapods) & tanks are fine just as is, boost-sliding isn't a problem when using those types of legs. But bipeds - hell no, gimme that sweet leg movement pls. UPD: And what throws me off the most is that it seems like there's no mod for what I described above, still nothing! How is that, how could it be, is just beyond me.
@Koshaku41010 ай бұрын
Subbed. Nice piloting skill bruh
@filipesilva747310 ай бұрын
One word for u: GOD!
@justincoloma372110 ай бұрын
PILEBUNKER MENTIONED 🗣️🗣️
@o-shawnspecific8010 ай бұрын
I was screaming at you to use pulse armor on the first match against the 2nd pilot lol.
@RS-vm2oy10 ай бұрын
Beautiful
@skatekr3wmonty10 ай бұрын
w pilot
@sirchby10 ай бұрын
Could use some EN management control. Melee boosting has its downside of being power hungry.
@animatoraoi367210 ай бұрын
(Slaps melee booster) Problem solved bois
@rico653caines310 ай бұрын
Quick question. I just go Armored Core 6 last week (im kinda a veteran in the series) i was wondering how you do the charge cancel thing
@Podjie10 ай бұрын
You simply Quickboost before the actual "swing", and it will cancel your melee.
@ActiasECHO5 ай бұрын
Hey poji Super quick question Why not use talbot instead of abbot, considering the close range is almost the same and we're willing to forget ocellus Another thing also Why not use basho arms? I thought everyone would use the basho for this build but both u and mood(when he played) dont use it Is the firearms spec that much more important than melee spec here?
@Podjie5 ай бұрын
Talbot uses quite a lot more EN than Abbot, and I'm using Nachtreier core and likes to have more EN efficiency even if only a little. But I use ocellus on this build now. People said that the firearm spec doesn't matter, but I do land far more shots more consistently with this one more than when I use basho. I made the choice based of just that...
@ActiasECHO5 ай бұрын
@@Podjie Thank you so much for the answer Have an amazing day :]
@uxxfgmboh9hytva8307 ай бұрын
KIKAKU's performance is too peaky, but I found the first user who can use it well.
@FairPlayClubChads10 ай бұрын
I tryed to play just like you but i struggle a lot Any advices about melee cancel and positionning?
@Podjie10 ай бұрын
I feel don't think I can explain much about melee cancelling, it comes down to practice and knowing the behavior of your melee weapon. Sorry... But I might be able to help with positioning part. The general rule I follow is to stay out of a range where your opponent's weapon would be the most effective, and start chase with full tank, unless you're confident your opener will connect. There are exceptions of course, but this can be applied to most fights. With Kikaku you can approach enemies pretty fast, however if the enemy uses san-tai you might redline your generator before being able to catch them if you started too far away. I feel like this is too vague, so feel free to ask!
@FairPlayClubChads10 ай бұрын
@@PodjieThank you 🙏(btw you should duel that one guy called "Mood" one day,that would be epik)
@EnderKnightz10 ай бұрын
@@FairPlayClubChadsthis is moods build. I also use it and made a montage with it lol
@mediocremason10 ай бұрын
Are you on PC by any chance? Your build is vaguely familiar to me. Great job regardless on the matches
@Podjie10 ай бұрын
Yes, I do play on PC
@mediocremason10 ай бұрын
@Podjie I'd love to battle you one day! Been running around customs with a build like that
@EnderKnightz10 ай бұрын
Iv mastered this build and made a fun montage video of it on my KZbin. The funnest build iv played.
@visounary23789 ай бұрын
I still havent been able to get 3v3 matches :(
@SplitFace439310 ай бұрын
I'm kinda puzzled on the arm choice... Why not basho if you're going melee?
@Anch0rd10 ай бұрын
Im guessing but, using the harris like that needs good firearm spec and firmeza has both that and a decent melee spec
@SplitFace439310 ай бұрын
@@Anch0rd Mathematically-wise the most of the work is done by the FCS, which should actually be an ocellus and not an Abbot (that's my second issue with the build) I do play double melee linear by myself and I just use Basho arms + Ocellus
@Podjie9 ай бұрын
I usually go by feeling when it comes to choosing parts, I prefer balanced FA.spec and melee.spec arms + abbot/talbot more than basho + ocellus, the follow up harris landed much more consistently compared to when I used basho, not to mention I can get to mid range and still somewhat reliably land harris normal shots to build up impact, should the situation forces me to. I lost some damage off my melees sure, but it feels more reliable, and I'd choose that over some more damage.
@SplitFace43939 ай бұрын
@@Podjie stat-wise firearm spec affects your actual tracking and locking so little you could actually ignore it for the most part I hit midrange majestic shots with Basho arms and SLT FCS Check the math, you'd be surprised
@JDunamis10 ай бұрын
Is the white bar their health? That one melee move seems way too powerful. I don't play the game but from the vids Ive seen its seems like making an AC stagger is something you can focus on enough to where such a powerful move is unbalanced. Or maybe he just had low HP.
@Podjie10 ай бұрын
The white bar beneath 'redacted' box is their health bar, as well as the curved white bar on top of the targeting reticle/circle. Staggering is the goal for most builds as it locks your enemy in place and you get to deal more damage based on your weapons' direct hit multiplier. Very satisfying to pull off, but doesn't feel as good to be on the receiving end... As for the move, I believe you're referring to the one that looks like an uppercut motion? It's a charged attack of a heavy melee weapon that doesn't have its own thrust, so you have to position yourself well to land it. Though there's a trick to using it where you can use the normal attack that has innate thrust, cancel it, and let the momentum carries you towards your target while you're winding up for the charged attack. Kills lightweights and most medium weights in one combo, but may take more to take down ones with good physical defense.
@cridus_10 ай бұрын
why run away while your barrier is on? and why not use it when you're very close to death if it's still available?
@Podjie10 ай бұрын
Against the heavy dual gattling, my PA would got shredded if I stay near him, and my weapons weren't ready, so I prioritize getting away. As for the second one... that's just an error on my part... I switched from AA to PA just recently, so I'm still getting used to it.
@cridus_10 ай бұрын
@@Podjie even if your shield gets shredded it's not like you also get staggered right away. and the blade and rifle don't cool down that slow. welp I just watched Mood play a lot with the same build (one could even say "it's his build") and he never runs away while having the barrier because with how fragile the build is, he can't pass up such a good chance to land the combo. but whatevs, you won there, sooo...