Here's a really annoying thing I just learned: support points only build up on player phase. If you've been making a character tank a bunch of attacks while surrounded by allies in order to build up support like me, you've actually been wasting your time.
@Chunes32 жыл бұрын
There are a lot of baffling design decisions in this game.
@gamesboy123able2 жыл бұрын
i mean its your fault for trying to cheese the game lmao
@Mercurius192 жыл бұрын
@@gamesboy123able How is that cheesing? Tanking on enemy phase has always been an important and viable strategy in Fire Emblem
@jesusrodriguez37282 жыл бұрын
@@gamesboy123able have you never played fire emblem? That's usually how you do things when you're playing smart, or just smart enough at all.
@gabrielveiga57132 жыл бұрын
@@gamesboy123able What? How is enemy phasing cheesing? Lmao
@proteamdirector2 жыл бұрын
They really should’ve given us more ways to gain/retain SP, such as being able to refund skills we changed our minds about and being able to exchange Bond Fragments for SP. Even if the exchange rate for both examples skewed against SP, it would still be better than nothing.
@TheMike00882 жыл бұрын
Absolutely. If they either lowered the SP cost of most skills by a lot, or made a bond fragment to SP exchange possible, engage would be the best fire emblem game in my opinion. The way it stands, 3 houses still has it beat for me (though that might change when all the DLC is out, we'll see)
@Hadosama2 жыл бұрын
Yes. You would get enough sp to get like one expensive skill and that’s it. I bet dlc will help with that though.
@donniecupples67212 жыл бұрын
Yeah I just look at the skills that cost 5k and I never earned near that much in my entire first playthrough. Just dumb
@TheMike00882 жыл бұрын
@@donniecupples6721 Yeah the 5k skills are just literally unobtainable without grinding your ass off, and at that point you'll be so overpowered that you don't need them. Best you can do imo is either a 3k skill and nothing else, or a 2k skill and a cheap accompanying skill.
@linkzo16172 жыл бұрын
I legitimately thought they were going to do that as soon as the ring chamber was introduced, sadly i was wrong.
@rimouks2 жыл бұрын
Me not using bond rings on anyone at all until ch11 💀
@Varsona2 жыл бұрын
[F] 💀
@degreeskelvin30252 жыл бұрын
[F] 😂
@stormtrooperjon92122 жыл бұрын
I feel your pain! Same issue for me...
@TheNrat2 жыл бұрын
Fr i like how suppose get sp when I don’t have enough emblem rings
@golfer4352 жыл бұрын
F
@aidandagawd2 жыл бұрын
Idk i just found out there's no permadeath in training skirmishes and surviving units get extra xp after clearing the battle. You also get a couple thousand worth in gold so its definitely worth it to bring your underleveled units to grind some levels
@realrealwarpet Жыл бұрын
If they survive
@terrysmith32872 жыл бұрын
Honestly, I prefer the 3H method of levelling. Hit a lvl to upgrade class and keep the same level. It's hard to know who are the strongest units at a glance, with no internal character level shown.
@Flutterdark_2 жыл бұрын
psa for skill inheritence. skills that have multiple versions, like magic +2, magic +3 etc, become cheaper if you already bought the weaker versions. so dont wait for the good alecity if you want alecity. the good one will get cheaper.
@SunJianMaster2 жыл бұрын
wtf.....i have not inherite one skill by now, since i since i wait to get the level up so ii can get better ones.........
@Flutterdark_2 жыл бұрын
@@SunJianMaster that was my mentality too until i learned that fact about skill inheritence. which the game really should have told you before yu buy stuff that it works this way
@animindbasiliskproductions91392 жыл бұрын
@@Flutterdark_ what did i miss? i did a mistake and had a skill that overlaped with the emblem (the crit skill from ike, i buyed it without knowing, that its already on, while wearing the ring) but i didnt save as i found this mistake ^^/ so do u mean something like that? and when +10 skill from tiki (i dont know the right sp) cost 3k and the +6 2k, would u pay in all 3k or could it be a bit more (heard like it would get cheaper but not absolutely less than the highest sp cost of same skill)
@Flutterdark_2 жыл бұрын
@@animindbasiliskproductions9139 lets use selica magic +2 is 1k sp magic +3 is 3k sp if you buy magic +2, magic +3 will cost 2k sp for the character that bought magic +2 so no matter if you buy the strongest version of a skill immediately or build yourself up you pay the same ammount
@animindbasiliskproductions9139 Жыл бұрын
@@Flutterdark_ ok they should have give us a hint .. but good to know thx :)
@emethron2205 Жыл бұрын
To add: 1. Only place doggos in the stable to farm ingots. 2. Use Anna with high enough luck to farm gold. 3. Always cook food in the cafe for additional stats. 4. Always consume arena tries for extra exp. 5. Use staves/obstruct to farm exp/sp. 6. Use refine 7. Use engrave its free. 8. Pet/feed the blue white doggo for 200 bond points 9. Inherit canter from Sigurd for a hit and run tactic
@ivaniawren50142 жыл бұрын
I can't *precisely* remember where, but the game *did* tell me SP required a ring to gain, during one of the tutorial messages. I went back to the Somniel and crafted a batch of bond rings after I read that, I wasn't looking up details online.
@thegiginthesky2 жыл бұрын
the sp thing... the game tell you about it from the begining, they even told you that if you use one of those common rings you will get less sp than using an emblem one, i guess they should emphasize the importance of sp and the fact that you get zero sp if you are not using a ring.
@malusvir2 жыл бұрын
What? Tutorial pop-ups? Ain't nobody got time for that!
@BDH382 жыл бұрын
Reading on a strategy game is too hard please understand
@blazekaizer90002 жыл бұрын
Me not realizing I could gain so much more exp not knowing the arena existed. Me spending all my fragments on bond rings because I didn't know I could go to the arena and increase my bond level with them. Me not knowing wtf engraving is until like chapter 16
@banriswirl64142 жыл бұрын
What's the training grounds?
@nerotore2 жыл бұрын
@@banriswirl6414 I think he means the arena
@blazekaizer90002 жыл бұрын
@@banriswirl6414 the arena, I just forgot the name of it lol
@ian-blum2 жыл бұрын
You actually don't want to overlevel too much or you'll take away from the fun of the actual strategy in the maps when your characters are just op and beat thru any resistance A lot of the fun is being at or around the level the game intends you to be at so you don't bypass the strategy puzzle that's implemented in each map In previous entires, being able to grind in side combat aside from the main chapters has been a way for new players to get around any actual difficulty in the game, and something returning players try to avoid
@gamesboy123able2 жыл бұрын
ok but engraving is not even hidden wtf
@regulusking42992 жыл бұрын
As much fun gameplay wise Engage is. I hate how grindy the game can be. Money is so hard to get, SP is a pain to grind, and even getting supports is a pain to get. It makes it always impossible to experiment with skills and know about other characters. Like I’ve heard many good things about Lapis, but getting supports for her is so annoying
@agromchung2 жыл бұрын
Money and SP are intentionally limited resources because they're rather gamebreaking lol
@nickm54592 жыл бұрын
@@agromchung The game also nudges the player to make insanely costly donations without the player understanding what exactly they are getting for making that donation and that gold income is severely limited.
@donniecupples67212 жыл бұрын
@@nickm5459 yeah the whole donation thing is dumb and made to be way to expensive
@TheOmegaDragon2 жыл бұрын
@@agromchung They should at least have ways of getting a modest amount of money since healing staffs ya know, cost money. Having a donation feature is unwise since money is scarce. I'd like to level Anna up however I'm at the point that she is way under leveled and didn't know much about weapon proficiencies to reclass her at the beginning of the game. I blame myself for this but, I made the massive mistake of donating at the beginning of the game on Maddening difficulty. Shot myself in the foot there.
@agromchung2 жыл бұрын
@@TheOmegaDragon Sell shit? New characters join like crazy and you only need like one or two copies of most weapons...
@Mezzo_Roo Жыл бұрын
what's absolutely mind boggling is that the game did tell me about all 5 of these things.
@ZelKazekaga2 жыл бұрын
Not being able to carry over class skills into other classes. My plan was to get pincer attack on Alear then class into divine dragon, only to find out we can't do that in this game.
@Aogami202 жыл бұрын
Another annoying thing - all level-adjusted content in the game (skirmishes, paralogues and emblem trials) is your party's average level+1 or 2, making it a lot more difficult for players who like to level up their units evenly
@Varsona2 жыл бұрын
So true. It spirals too. Have to use stronger units to clear Said skirmish/paralogue...leaving your other units wayyy behind). You're forced to pick your main team fast... but for the first 16 chapters you keep getting successively stronger units that skew your ability to do level adjusted content 🤣
@majnuker Жыл бұрын
I played on Hard and didn't have too much trouble clearing things. There's a jump in difficulty at Chapter 12 or so, but outside of 1 or 2 paralogues where i had to do some abuse (Lief and Marth) I cleared without too much trouble. I did do some grinding in skirmishes etc. tho, but I spent a ton of gold kitting EVERY character, not just buying one set of weapons and moving them around, so you can be much more efficient. Maddening is a whole nother story though. It requires very optimized strategies.
@eeveelutiongirl9933 Жыл бұрын
Say it louder for the people in the back. I've been crying over this. I had to work blood sweat and tears into keeping by units semi decent level range with one another. I had to leave a few people behind
@Aogami20 Жыл бұрын
@@eeveelutiongirl9933 I literally restarted the game and chose maybe 16 units to keep up to speed and left everyone else behind. TnT it's rough. I actually like most of the characters and want to use them
@FlameUser64 Жыл бұрын
@@Varsona Yeah repeatedly getting new units that you're forced to use because they're just better than everyone you had before sucks, 'cause like I'm not that _interested_ in you you're just some rando. Also yeah my Clanne is still level 4… and my Alfred hasn't seen combat in a long time. _And_ the game has the gall to have units nag you about how they want to fight too if you don't use them for a long time, and I'm just like, dude I literally cannot do so because you suck too much. My Alfred just like, has not gained Speed despite having a 50% growth. After a Speedwing he has 13 Speed at Noble 11/Avenir 5. His Def is decent but not good enough to deal with him being doubled by everything.
@princet.69982 жыл бұрын
Honestly, they changed a lot of mechanics and I got somehow tricked into it. Aside from the internal level what I didn't know is your weapon proficiency is tied to the unit's natural proficiency + class and you don't need to grind them to S. For context, I tried to Staff abuse Chloe and Vein of Flames, destroyed Heal staves only to find our she'll always have a C on staves as a Griffin Knight. But hey, she's A support on basically everyone now.
@Smuggers.2 жыл бұрын
The thing that frustrated me the most was (spoiler) losing all the emblem rings halfway through also loses you your ability to change proficiencies, and this is about where I decided I might want to change anna to a magic user, but with no way to do so for another good long while my anna got benched.
@razznomar12 жыл бұрын
That was annoying to deal with for me too. I was grateful I chose to do first run on normal
@razznomar12 жыл бұрын
@asce that is true, there was an enjoyable element to it. My particular frustration was that I had been saving up sp to put canter, etc, on some units. The next few chapters faced a bitter version of me lol
@Smuggers.2 жыл бұрын
@@Jhit123 It was a cool surprise, I just don't like how classes are effectively gated behind it for units who don't start out in a class they'll do decently in.
@rabbyd5422 жыл бұрын
I wasn't able to turn Clanne and Framme into sages because of that. Framme actually started gaining absurd amounts of Str and she's extremely dangerous physically now. It kind of worked out for me. I'm glad she became a martial master instead of a sage. I had no clue that first weapons disarmed casters and bow users. Clanne became a cavalry mage and he's since gained enough Def to take a hit here and there.
@theseabear3008 Жыл бұрын
And by the time you got the ability back the game was basically over already
@diethylmalonate2 жыл бұрын
Locking good items behind online play is always a bummer since nintendo charges money to even get online like whaaaaa Also your talking speed is fine, maybe add subs for people who can't keep up
@klissattack2 жыл бұрын
Honestly, I feel a lot of these were mentioned but u get so bombarded by pop ups that its easy to miss or ignore
@Varsona2 жыл бұрын
They were, but it does get glazed over fast. Easy enough for a more casual player to completely miss out on the information or comprehend what it means. That's good for more experienced gamers; but not so great for newcomers 😔
@klissattack2 жыл бұрын
@Varsona makes sense! Videos r always better than text blocks for comprehension anyway
@DarthChocolate15 Жыл бұрын
@@Varsona The Bond Ring SP one in particular comes up before the player has a clear understanding of what they're going to do with SP, and how limited it is in general.
@Obi-Wan_Kenobi2 жыл бұрын
I did not know about skill inheritance since until I learned about it in a video.
@a.e.59232 жыл бұрын
I wish the game would tell you you have limited resources and xp on maddening (like fates does for conquest) so I wouldn’t have dropped 50 grand on country donations for skirmishes that won’t appear
@magmangle Жыл бұрын
Not as much of a lesser known thing but more of an advice. Save before summoning bond rings. You can't reload your save and get different results, but if you get nothing at all of value in, say like 50 summons, just wait until the next time you return to the Somniel to try again instead of keeping the garbage you might not even use. This is especially worth doing in the mid-to-late game after you've already gotten a couple of good rings. It's also worth noting that reloading a save and summoning in a different game will yield the same tiers of rings, but different characters. Say you got an S ring on your first tenfold, but the stats are basically useless. HP, luck and skill, maybe. Knowing you got an S tier ring in the first place, you might as well just reload and check if another game you can summon will give you a better S tier ring. Some of the S tier rings that come with additional abilities can genuinely be stronger than some Emblem rings. One I ended up using for the bulk of my run ever since I got it was S Claude, who comes with an ability that gives bow range +1 if your unit is at 100% HP. It made Alcryst infinitely better being able to chip away or kill using a Silver Bow with Longbow range.
@urahara14462 жыл бұрын
what I didn't know until late is that certain emblem skills have to be inherited and you don't just get them by equipping the ring. an example being Roy's Sword Power skills
@Alistair_76092 жыл бұрын
I think it's weird that there is no way to tell which skills you need to inherit and which skills you get through engaging until you reach the required level
@bloodust7356 Жыл бұрын
I thought i could stack Roy's skill with the inherited one, and when i had the bond for lvl 5 and seeing it being activated only at lvl 3, that's when i understood that the one from the ring wasn't working :(
@Alistair_7609 Жыл бұрын
@Bloodust I'm not sure why you don't unlock skills at level 2-4 when you can only inherit them at 5+. Makes no sense
@warpuppy4528 Жыл бұрын
One thing that took me way too long to figure out was that some emblem skills only work if they are inherited while others will work just by emblem equipped. For example, if you have a character with Sigurd, just by having him equipped you will gain Momentum, but you won't gain his Lance Power unless you spend the SP to inherit it.
@n00bplayer722 жыл бұрын
For comparison: In Xenoblade 3, the game does several forced tutorials as you gain access to new mechanics. When you unlock the ability to change classes, the game forces you to change everyone's class. When you learn your first new skill in that new class, the game forces you to go and equip that new skill on your character. When you gain access to the skill tree, the game forces you to open up the skill tree and buy skills, etc. Stuff like that would've been helpful here.
@Varsona2 жыл бұрын
Wouldn't or would've? 🤔
@dweebpatrol Жыл бұрын
That sounds extremely tedious and hand holdy, the game encourages or even directly tells you to do almost everything mentioned in this video. If you didn't pay attention to the pop up explaining how sp works and never explored the somniel then that's entirely on you.
@Varsona Жыл бұрын
@Dweeb Patrol A mix is good for the overall structure. Alot of things I point out in the video I don't personally have a problem with; having experience and being a more Nerdy mechanics person; but I do see alot of comments that essentially read as "instructions unclear" and in some cases I would agree. It can be easy to miss if you are taking the game much more casually. With that said, alot of simple tutorials could be conveyed much more strongly with a simple voice line or something to that effect. People tend to skip out on some guidance text; but will usually listen to dialogue if it exists. Player onboarding is super important and every fan of the game should want this; its how we grow as a community and why it has been awesome seeing the helpful replies in the comments 😃
@dweebpatrol Жыл бұрын
@@Varsona The instructions aren't unclear though, it's almost entirely people blaming the game for things they chose not to read. If you want to say that the game could have communicated it better in a different way that's a completely different thing than saying that the game didn't tell you and should have.
@Varsona Жыл бұрын
@Dweeb Patrol you're right. That's why I mentioned in the video that some of these things do come up in pop up guides but could be communicated better. Not that they don't tell you. Telling is one thing, teaching is another. Some players will read every textbox and that'll stick. Some players learn better through auditory queues. Some players need to do it for it to stick.
@Masteredge3 Жыл бұрын
Something I learned working on trying to Max Anna's Luck is there is a Hard cap of +20 to any one stat from Effects and Emblems, Stats Skills can stack with Emblem Stat increases. For example LucinaIvy with +5 Dex Skill gives +10 Dex But AnnaByleth with Luck +12 Skill will only get +20 Luck instead of +24 Luck
@lospollinos19782 жыл бұрын
They don’t teach you that there is an unnecessarily large roster full of characters that are, for the most part, useless.
@GenMars2 жыл бұрын
this is currently the best fire emblem content on yt, good job
@ceresbane2 жыл бұрын
lots of these complaints are fair but to be fair right back none of this stuff is really "needed." That said I 100% agree about SP. As the tutorial prompt about inherited skills makes very little mention of SP and how you get said SP and how thats how you GET INHERITED SKILLS. It just tells you. Get inherited skills they're neat and useful and you get them via bonding with your emblem. Failing to mention that unlocking an ability doesn't mean you have the ability. As you need to buy it with SP. SP in that regard kinda makes it a slog for no good reason. You can just have the bond lvls be more expensive as bond fragments are a readily available resource. And lvlling up with bond fragments is far more natural. As unlocking lvls this way means... you don't need to grind SP. And yes I'm aware SP comes from FE Heroes and this game kinda screams the influence. However this isn't fking FEH this is FE Engage. It has no obligation to use systems from past games if they don't make sense when a more natural and streamline method exists.
@iusethisnameformygoogleacc1013 Жыл бұрын
Especially because calling "FE Heroes" a 'past game' is already a bit of a stretch. It's a gacha title and I can't think of another example of people who make literally any other kind of game thinking that borrowing mechanics from a Gacha Game using the character designs of their franchise makes any sense.
@spikygamer9872 жыл бұрын
Yeap, next playthrough, once I get Master and Second Seal, IMMEDIATELY I'm gonna reclass Anna into Sage, reclassing into Lvl 1 mage never again~
@bjornvrancken2 жыл бұрын
Fist attacks (art user) calculate their damage on their (STR+MAG)/2 instead of just using the STR strat. So a unit who has decent growth evenly between those stats but doesn't really excel at either (like Céline) is an excellen choice as a martial artist class.
@princet.69982 жыл бұрын
But she already has Ignis on her canon class which is pretty good especially if you're using a Levin sword and you had a good Str roll on her
@HeReitc0mEs2 жыл бұрын
for me a big concern with the second sealing back to lvl one, do they lose the lvl 5 class skill? because if the internal level is high it might be hard to get it back in a timely manner
@J_Areal2 жыл бұрын
they do not if you keep them in the same class
@HeReitc0mEs2 жыл бұрын
@@J_Areal oooh that’s actually huge then now I don’t have to worry
@neverinstone2 жыл бұрын
@@J_Areal Wait, so if you change the class do they lose the skill they learned from their last class?
@Druid-T2 жыл бұрын
@@neverinstone Yes, that's why it's called Class skill. For example; if you change Louis or Jade off of General, they will lose Swap, but they won't lose any skills inherited from Emblems (like Reposition)
@Rascarn Жыл бұрын
Always nice to see a 5 min vid in the feed
@ToastyTastyPancakes Жыл бұрын
Most of this stuff is easily figured out by just wandering around the somniel, which is precisely what I did after a few chapters, if the game had hit me with tutorials for all this stuff the moment I set foot in the somniel it would have been a major pain and I might not have even wanted to play at all after that. TLDR Be curious, there are a bunch of features the game doesn't shove in your face that you can learn about just by exploring a little.
@MrBradly932 жыл бұрын
Is there a fix for the relay trial bug?
@BigglesMets2 жыл бұрын
That the skirmishes call to your highest level characters and leveling up your side characters sucks. I hear that is only a hard problem and not maddening so Next week I should find out if that is true
@regulusking42992 жыл бұрын
Maddening doesn’t even have skirmishes available so that’s why. I’m playing on normal and I’m having trouble grinding supports on lower level characters bc they’re not on my main team
@BigglesMets2 жыл бұрын
@@regulusking4299 yeah i had that problem too. but I think the higher your donations the more skirmishes you get. or at least that is what the %s look like
@Varsona2 жыл бұрын
Maddening has skirmishes. They're even harder and also much rarer to spawn
@SunJianMaster2 жыл бұрын
i just dont have a main team my highest level unit is at max 10Level above my weakest one....since i have to play alear in the main quest^^
@thebatman89572 жыл бұрын
I'm completely new to Fire Emblem and I didn't really do much in Somniel because I didn't really know what to do there. I didn't know what bond rings were or where to get them until chapter 13 when I was watching a random video on KZbin that was talking about them. I should probably start over but I'm on chapter 15. I really want to know how to strengthen my units because some of them seem super weak and I've lost about 4 units because they were one shot by someone.
@anniejankovic8056 Жыл бұрын
The SP thing drove me NUTS when I first discovered it. I had no idea that you had to equip bond rings in the arena as well. I spent soooooo much time grinding before chapter 10 so I could get the skills I wanted and it was such a drag. I'm also now way over leveled for the main story
@MrBradly932 жыл бұрын
....The first thing SHOCKED ME. I am on playthrough number 2 and never realized this.
@SunJianMaster2 жыл бұрын
yeah playing the game Offline is really uncomfortable since u lose sooooooo much loot...i have the swith just for three houses and engage ;P no need to get the monthly fee to play online....
@stormtrooperjon92122 жыл бұрын
The fact that there is no refund system in the game for SP (plus the fact that you need a ring just to gain SP) is also laughably terrible. Some abilities cost 4000-5000 SP, how is anyone supposed to even reach that if you're playing only the main campaign with the random skirmish here and there? I'm around chapter 20 and not even Alear had more than 2000 SP total in his lifetime, this doesn't make sense
@degreeskelvin30252 жыл бұрын
THIS. Its soo confusing. It discourages experimentation. I spent 500Sp on build + 3 for Chloe and now i regret my whole life cause lyn showed up with te speed+ line
@stormtrooperjon92122 жыл бұрын
@@degreeskelvin3025 yeah and then if you save up for let's say Speed +2 or whatever, later you realize oh no, there are so many better abilities besides +whatever amount to a stat :(
@math_chan_53562 жыл бұрын
I think it's because those skills are too broken for a casual playthrough, and is kept for the post game where sp is easier to farm. Also when I say post game, I mean harder trials and competitive online play
@skipsmeowstic6751 Жыл бұрын
I’m around halfway through the game now and I didn’t know about half of these. Thanks.
@Eternalwarpuppy8 күн бұрын
The most annoying thing for me to learn was which emblem skills work as long as you are wearing the emblem ring and which ones only work if you inherit them from the emblem. Sigurd just learned Momentum? Sweet! Now your first strike attacks will do more damage. Sigurd just learned Lance Power? Sweet! You think your lance attacks do more damage? Well I have some beach front property in Kansas to sell you.
@yukithesnowman314 Жыл бұрын
I had over 80,000 bond fragments mid-game that I wasn't aware of. Thanks for that tip about the cafe!
@riskodad2 жыл бұрын
no skirmishes in Maddening, I'm on chapter 9 and I'm going to restart on a lower difficulty so I can actually experience more of the fun of the game.
@Varsona2 жыл бұрын
Skirmishes do exist in maddening. They're just very rare
@riskodad2 жыл бұрын
@@Varsona Yeah, might as well be none LMAO
@phantomslash311 Жыл бұрын
I'm a bit late to the argument but I just learned that skills such as "Sword, power, lance power, lance agility, and bow focus (etc)" do not take effect even when engaged. You need to inherit those skills for them to take effect.
@hitsumaru1002 жыл бұрын
A question about relay battles. Is it a good idea to start them right away, or wait till you get further into the game? Also how difficult are these battles? I don't want to be that guy who messes up the mission for anyone else because i was under leveled, or properly equipped to complete it. Im currently playing on hard classic and im getting ready to do chapter 10.
@Varsona2 жыл бұрын
Everyone can summon some of their units when it's there turn. I'd stay on normal until you start job advancing multiple units. Try to keep your alear safe so others can more easily help you through!
@jaredponder41492 жыл бұрын
@@Varsona try to keep your Alear safe. I'm on hard classic, CH 7 and that is easier said than done. He is so squishy, and it doesn't help that Yunaka has Marth atm for all the extra attacking and Avo.
@monkeysk8er332 жыл бұрын
If you didn't know Bond rings existed, it's not the games fault, it's your fault for not exploring, nor reading, because the game absolutely tells you about these systems.
@alextorres54672 жыл бұрын
Or maybe the game i paid for should be clear? Not only that but bond rings are shit, so no, nobody's fault but the games you weirdo
@nightstrider152 жыл бұрын
Me leveling all my base classes to 20 😩
@mrsagreen6429 Жыл бұрын
Me when I thought engraving was just giving your forged weapon a name like in past games, something superficial I never bother doing, but instead it gives extremely nice boosts for a pretty low cost
@minlow78312 жыл бұрын
Relay trails really need to be fixed
@DarthWillSmith2 жыл бұрын
Why do some enemies have counter attack initiative on player phase? And it doesn't seem to be the vantage skill. Happens to Louis all the time. Is it an armor knight need?
@adrianarcher61662 жыл бұрын
greatlances have the enemy attack first if you use them
@seiryuhigurashi2 жыл бұрын
There are some weapons called Smash weapons. Those make you go last regardless of what phase it is but in exchange they do a lot of damage and can also push your opponent back a tile away
@DarthWillSmith2 жыл бұрын
@@seiryuhigurashi oh that makes perfect sense because I gave my Louis my smash weapons. thanks both of you. I gotta read the descriptions more often
@Cynicz132 жыл бұрын
i hate the fact nintendo locked a major aspect of the end game behind their piss poor excuse for an online pass.
@ramiel555 Жыл бұрын
It's funny, cause people are talking about 'the game DOES tell you that rings are needed for SP' and I'm just like...well shit, I don't remember that at all, lol. I mean, I made some and equipped them on my people anyway cause stat boosts, but I am noticing the game so far is kinda bad at explaining alot of the less obvious stuff, which, ya know, is the stuff that NEEDS to be explained. I'm enjoying it, but (I'm only at Ch. 8) so far, I much prefer 3 Houses, which is interesting because it had so many departures from the standard FE formula. Oh, and there definitely needs to be a way to get rid of Bond Rings you don't want or need-nobody needs 30 C rank rings just clogging up the inventory, lol. Let us sell em back for some Bond Fragments, would make that system way more enticing.
@90kalos1 Жыл бұрын
Not knowing how SP gains work was the most frustrating thing for me. It's actively wasting a limited and hard to get resource by not having a ring equipped
@mototoe2 жыл бұрын
is topic 2 the same for other fe games? or did that just start in engage
@allingbrodniak8819 Жыл бұрын
4:03 Look Mom! I’m on TV!
@dragongrandmaster2 жыл бұрын
they also should tell class skills wil not carry over to other classes about relay thing you need nintendo online for it thats a minus
@TheMike00882 жыл бұрын
I love how the SP point is made from the perspective of a player doing a maddening no grinding run. Like, who would actually play the game blind without any research on maddening? Thats a recipe for disaster in any FE game.
@Varsona2 жыл бұрын
To clarify; I don't have any personal issues with some of the points that come up in this video. I've already built out my personal SP budget and bond paths for my playthrough, having done some research before going on a no grind maddening run specifically because my resources would be limited. My points stem from seeing many different comments of people not knowing these things which leads me to believe that there's a problem of conveyance. Since I have a microphone capability in the form of being a Content creator; I am using that platform as a way to help others avoid these potential problems points.
@TheMike00882 жыл бұрын
@@Varsona I get that, but you still sold point 1 as "if you're doing a no grinding maddening run, not knowing this could mess you up" (paraphrasing). And I mean, there might be maddening players who don't do research before doing their first playthrough on maddening, but I think that percentage of players is VERY low. I TOTALLY agree that there is a problem of conveyance, on one hand because the game throws a lot at you in the first few chapters with the somniel and whatnot (I think I was pretty attentive during the tutorial phase of the game, yet I still missed that bond rings give less SP than emblem rings), on the other hand because it poorly communicates just how important SP eventually is.
@Varsona2 жыл бұрын
@TheMike0088 That's true. I'm a fan of Learn -> Do -> Teach. Some mechanics could have benefited from making the players "Do". I'm glad it's not forced on me personally; but even a small little voice line of a character directly telling the player wouldn't hurt. People can skip text easily but voice lines 👌 tend to hold people's attention more.
@Vatiaure2 жыл бұрын
That's me, day 1
@TheMike00882 жыл бұрын
@@Vatiaure You have my admiration then. Playing a new FE game blind on maddening/lunatic would ensure I'd never touch that particular FE game again.
@MegamanGuy444 Жыл бұрын
The only problem I'm having so far is trying to grind earlier characters to get them up to speed (Similar to Awakening.) its been incredibly tough so far to do so, especially since all the World Map enemy spots are now promoted, and way too overpowered compared to my other characters- I'm only at chapter 12 though...
@DarknessDpa2 жыл бұрын
Technically most of these things the game doesn't properly teach you but does at least tell you to a degree that it works like that while the other things are stuff that I don't think the game intentionally wanted you to do but was programmed like that anyhow. Most things are however mainly left to find by exploring yourself first (and also if you look at the map it will tell you under notifs to look at certain places.)
@RadiantFlames- Жыл бұрын
I'm not to concern with the internal levels by any means. The only thing that I wished that stayed would be the automatic promotion from hitting level 21 in a base class.
@whirly4960 Жыл бұрын
you have no idea how useful this is
@Will_Parker Жыл бұрын
Yeah them not telling us how bond rings work sucks. I legit just assumed the bond rings were upgrades to the main ring and didn't do anything with SP until I was at chapter 10.
@TakunHiwatari Жыл бұрын
I was getting clapped on Hard Mode cus I didn't learn like half of these things til the last 3 chapters, most notably the spending bond fragments to increase bonds w/ Emblems, and inheriting skills with SP. I was able to get through the rest of the game at a decent pace after that.
@FlameUser64 Жыл бұрын
A friend of mine says they got hit by awful spoilers during a Relay Trial, because the MVP screen for another player showed, uh… let's just say the last unit you get in the game. If that's the case, there's another spoiler they were lucky to _not_ be hit with!
@emotional_st0rm Жыл бұрын
I didn't even know the arena could give Bond EXP so I just spent all my bond fragments on bond rings :')
@Ghostninja3192 жыл бұрын
You say 5 major things the game doesn't teach you but I think a 6th one should be hortensia because I am playing classic mode for the sole reason to kill her again and and again and again and maybe again lol.
@Varsona2 жыл бұрын
Lmaooo
@amanofnoreputation21642 жыл бұрын
The part about SP generation is by far the worst offender.
@bfmvbrass2 жыл бұрын
Kinda but i feel like anyone who doesnt explore the options available when you get to the somniel kinda deserves it. The bond ring thing is pretty obviously worth it for 2-3k points early just do everyone has something equipped for stats.
@TerryHasturEXE2 жыл бұрын
@@bfmvbrass Maybe there was a guide and I missed it. Idk.
@bfmvbrass2 жыл бұрын
@@TerryHasturEXE No there isnt something that says specifically you NEED a ring for sp that im aware of. Im just if the opinion that you should play games and explore them, dont whine cuz you werent handed every little thing thats all. How would people nowadays have survived old games? Like i cant imagine them playing an old monster hunter ever cuz theyd just never have a clue about anything. I think its my own preference that i feel like 75% of peoples complaints about things like this stem from an inability to think for themselves. When i listen to these kinds of videos and learn suttin im like oo thats cool not oh thats stupid why didnt the tell me that.
@stormtrooperjon92122 жыл бұрын
@@bfmvbrass I totally disagree with this. Why does a Bond Ring need to be equipped to generate SP? That doesn't even make any sense
@Starwars-Fanboy2 жыл бұрын
@@stormtrooperjon9212 It makes sense to me, SP is used to get skills from engage rings. So it makes sense you'd need to actually use a ring to gain any knowledge or techniques from it.
@donniecupples67212 жыл бұрын
Something simple but helpful the game doesn't tell you is that when you're moving your character around and you see the lines from the enemy that will hit you, the lines can change color based on attacks. A dark purple line means it's a super effective hit and a yellow line means they have a high crit chance.
@dweebpatrol Жыл бұрын
You basically just described it telling you
@donniecupples6721 Жыл бұрын
@@dweebpatrol except it never says why they are different colors. For all the things this game annoyingly holds your hand on, I would appreciate that being clearly spelled out. Another thing I would appreciate is when you hover over any movement tile, if they would simply tell you the movement cost to move across it eg fire, steps, water etc
@dweebpatrol Жыл бұрын
@@donniecupples6721 If you see the different coloured line that should get you to check what weapons the enemy has, which lets you know that it means the enemy has effective or high crit weapons from that point on. You're right about the movement tiles though it's really weird that they removed that useful indicator for no reason.
@mikatu Жыл бұрын
My complain is that the game has so many stuff and options but makes a bad job of offering a manual about everything. I would prefer to read about the stuff in a single place, instead of having to remember every single stuff that is said during the pop-up boxes announcements. I feel that 3 houses made us in control of our characters so much but here everything is spread all over the place and is kind of confusing.
@linkzo16172 жыл бұрын
Berserkers having 10 Res.
@neverinstone2 жыл бұрын
I didn't know how to view supports until brodia. Though that's kinda on me for probably not reading tutorials and not checking lol
@Varsona2 жыл бұрын
Not uncommon from what I've seen; especially early on haha
@Aureels Жыл бұрын
The funny thing is that all the problematic mecanics has been given a "solution" later by adding new content in place of correct it... Like the ancien well for the SP problem, making you have a TON of SP, weapon, and anything you would like, making the game completely unbalanced.... this game has been done on haste, and lack of beta testing, you can feel it everywhere you go.
@haridojamaru8299 күн бұрын
How many characters died in this video I would’ve been frustrated with that many dying
@lilinberce9386 Жыл бұрын
Oh boy time to toss in my max level Clanne with max dex, spd, and def as a mage knight who is equipped with more than just magic, my friend.
@anniejankovic8056 Жыл бұрын
The UI in general in this game is really bad. There's so much stuff that goes unexplained or overshadowed. Like you mentioned with the bond rings. If something is presented in kind of a throw-away fashion without any way to go back and re-check what's already been explained, it's easy to miss stuff. I assumed so many important things were small, because there ARE small unimportant things all over. It's one of the more frustrating games I've played lately in this way
@Ozreuh2 жыл бұрын
Me the dumb one to give Dual Assist + (2000 SP + 5000 pts to grind Lucina) to my Hortensia and asking why she doesn't do chain attack ... And my weak ass to save before every battle
@TheMike00882 жыл бұрын
"Which means she probably got better stats if you're playing in *randomized mode*" What do you mean by that? Is there an option in the game that predetermines your stat growths, rather than having the game roll for your stat growths?
@Varsona2 жыл бұрын
Maddening forces you into fixed stats growths for your first playthrough. 2nd time around you can choose
@TheMike00882 жыл бұрын
@@Varsona Thats wild. AFAIK this is the first time something like "fixed stat growths" have existed in a fire emblem game. Are fixed stat growths generally better for your characters or worse? Also, how does that interact with stuff like jeans personal skill or tikis emblem bracelet growth rate buff?
@Varsona2 жыл бұрын
@TheMike0088 I'm not sure exactly how it interacts with Jean. I've heard somewhere that fates also had some sort of fixed stats mode. The logic I guess is that they can tune the game's difficulty better so you can't RNG screw yourself out of a playthrough...but I much prefer randomized Stats. If I'm playing on maddening I'm here for the BS! Lol
@acardoza12342 жыл бұрын
@@TheMike0088 There is also the option for fixed stat growths in Path of Radiance. I think you had to beat the game first to unlock it, but it's a fun, optional alternative to the RNG style of fire emblem character progression
@masonleite95042 жыл бұрын
Ive almost completed the story and donated almost all my money, slowly realizing it was totally not worth it. Only gave where investing for future rewards PUNISHES
@chris.awilliams71382 жыл бұрын
Skirmishes, as far as I can tell, the level of the skirmishes you get is approximately equal to your avatar's internal level. This means that if you progress through the story without grinding, then the units you don't deploy will fall so far behind in level, that it becomes basicly impossible/very time consuming for them to catch up (as they are too weak to fight enemies so that they can gain exp). You can use tempest trials to reset the arena and gain some exp, although you can only do tempest trials after chapter 11, and only gain experience on trials of difficulty 16 or higher, far beyond what the early game recruits could contribute to.
@chris.awilliams71382 жыл бұрын
If I'm wildly wrong about this and there is an easy way to do this please someone tell me. Also remember that at the game's mid-point you don't have the Miciah Ring, so no sacrifice, although the Byleth Ring's goddess dance is probably also good for grinding with.
@anyroad5455 Жыл бұрын
The rings relationship with SP gain. SP and exp are probably my biggest complaint about this game. They’re way too unforgiving about it.
@latioshunter Жыл бұрын
Wish the game would tell us the hidden level, ngl. I was wondering why Vander was gaining like no exp at all early game and just soaking up kills.... almost a waste of having him.
@OrangeTrailBlazer Жыл бұрын
Where is new game plus huh?
@rator1st2 жыл бұрын
Eh I'll live without the online mode rewards, I don't mind the spirits, but I don't really feel like touching the relay mode at all.
@dweebpatrol Жыл бұрын
These aren't things they didn't teach you, it's things you just didn't bother to explore, the game tells you to check out things like bond rings, if you don't make them then that's on you. Promoting before the level cap isn't something they should have to tell you to do, they indirectly recommend it anyway by giving you master seals early too. Achievements and donations are just always there and highlighted, if you didn't find them it's because you ignored the game telling you to check them out. And again, you're encouraged to do relays, if you choose not to do something the games tells you about then that is your fault.
@freddyinferno2 Жыл бұрын
I just finished the game last night and never did a relay trial 💀
@MaGanicGo Жыл бұрын
I am currently on chapter 20 and did not realize you had to specifically go into that character to equip the inherited skill. Might seem common sense, but the game never said anything about it, just how to inherit the actual skill. I am so mad! Plus, you’re right, they never said anything about how you need rings to get SP. Also, like you said, I was several chapters in before I realized that. Ugh!!!
@terrysmith32872 жыл бұрын
Hehe... "Titular". Hehe...
@dreqdreck7531 Жыл бұрын
5:16 - no new game plus - bad tutorial (again)
@TheFierburn Жыл бұрын
Topic 2 is completely flawed and by my estimate false. By that logic a lvl 19 unit gaining exp towards lvl 20 is the same as a level 10 unit gaining exp towards level 11 since your "internal level" is the same for both. Internal level is about a unit with its levels before promotion combined with the levels in their promotion. A clanne promoting at lvl 10 to a level 1 sage has the same exp formula 1-10 as the unpromoted Clanne would have if he kept going level 10-20.
@TheFierburn Жыл бұрын
It is more interesting to look at units you get already promoted as you do not know their "internal level" considering what they were in the unpromoted stage before you got them. Is Kagetsu promoted at lvl 10 15 or 20 in the code? No way to know his internal level without datamining or doing some serious testing
@Zion9402 жыл бұрын
The game does tell you about most of these tbh, but i get that not everyone reads everything lmao
@Varsona2 жыл бұрын
For sure; I mention them because I feel like they're more important than just 1 guidebox.
@ThoniusB2 жыл бұрын
YOU NEED BOND RINGS TO GAIN SP!?!?!? OMGEEEEEEEEEE
@jamalstar42432 жыл бұрын
Bond or emblem rings. Yea, they should've told ppl that.
@noishfanboy11412 жыл бұрын
2 things you didn't mention that I wanna say here 1. How arts calculate damage: the martial arts scrolls are weird in that they calculate dmg using the average of your str and mag (str/2 + mag/2 + weapon might) instead of only using one of those attacking stats. But the damage is still counted as physical meaning skills like lunar brace which activate on physical attacks still work with martial arts scrolls. 2. Stat bonuses from emblem rings. Every emblem ring gives some stat boosts automatically while you have them equipped. But the ones that give flat base stat boosts (Roy giving str Celica giving mag etc) will already have those boosts built in on the unit who equips the ring as soon as they are unlocked. For example a unit with Celica ring that unlocked mag plus 3 will automatically get that mag plus 3 while having that ring equipped without needing to inherit it However boosts of calculated stats(hit,avoid,crit,dodge/crit avoid) Are not automatically gained while you have that ring So someone with Roy's ring will get his flat str bonuses but not his bonuses to sword power if they do not inherit from him even if they equip his ring.
@Saberlost Жыл бұрын
So game is pay to win? I hate that you to pay more to get some base content
@jameshorton57572 жыл бұрын
SLOOOW DOWN! You speak so quickly that I have no idea what you're saying at critical parts of your video. Don't wait until level cap to java vas!?!!? Maybe just lay off the caffeine before you record. I can tell you have a lot of useful tips, but I don't understand several of them even after repeatedly rewinding.
@Varsona2 жыл бұрын
Hard agree after rewatching my own edits. Apologies for the lack of pace control on this one; appreciate the feedback!
@SapphicSara2 жыл бұрын
Honestly, you should be able to exchange bound rings for SP books. When you have an S rank of a ring there is no reason to keep the lower ranks except if you intend to merge them for even more of the same ring you probably only need 1 of.
@idreadFell3652 жыл бұрын
Wanna try helping me out in my relay trial 6NTN78K
@blackflowera4292 Жыл бұрын
I still don’t know how to use my sp in im in the later games I’m doing good just need to know how to use it