If this video gets 20 likes we'll do more with the BubbleButt bot :) Also, fun fact- pink sheep have a 0.164% chance of spawning naturally..
@Sophie-28Storm_U13A11 ай бұрын
I don't get it... You're SO UNDERRATED. Doesn't these type of videos get hundreds of thousands of likes???
@legitsubbingtoeveryonewhos24323 жыл бұрын
coooool
@denibravo92333 жыл бұрын
Shit was intense for no reason 😂👌🏻
@EdHed_3 жыл бұрын
Yeah I know, sorry :P The datapack for some reason wasn't working very well, so the bot didn't upgrade nearly as fast as us. Wish it was working properly so that we either would've died faster or the intense parts at the beginning would've actually been intense rather than us just panicking for no good reason.. lmao kinda new to this stuff still as you can probably tell :/
@denibravo92333 жыл бұрын
@@EdHed_ naw bro I actually enjoyed the video 😂 keep up the work
@SwagTheCat-i1d Жыл бұрын
what's the data pack with impact client?
@EdHed_ Жыл бұрын
It’s custom coded by me- I might release it at some point
@SwagTheCat-i1d Жыл бұрын
@@EdHed_ how did the bot go through portals? I would try to make my own baritone bot follow me through portals, but it wouldn't.
@EdHed_ Жыл бұрын
@@SwagTheCat-i1d it's interesting that you ask that actually- I hope you don't mind, I'm just going to explain it in depth here: I had to navigate around that issue by coding a datapack which essentially kept track of a player scoreboard so that whenever a player would enter a nether portal, it would check to see if there are any armor stands in the world labeled "nether portal" yet-- if there were none, it would create an invisible armor stand inside of the nether portal on both ends (one armor stand in the nether and one in the overworld). Then, it would use the location of the bot and compare it to the portal to determine the relative distance between the bot and the portal. This could be used to determine how long to wait before scheduling a function that would /tp the bot to the armor stand. This would basically give the illusion that the bot actually traveled through the portal even though it was technically teleported. (This was also done for the end portal with a very similar setup)
@SwagTheCat-i1d Жыл бұрын
@@EdHed_ One more question, how could you see entities from far away?
@EdHed_ Жыл бұрын
@mikailorsborn5865 I believe that was just a simple fix in my server config file- some servers are probably different than others for entity distance, but in either the spigot or paper config file there should be a section with ‘player-render-distance: 32’ ‘entity-render-distance: 16’ ‘block-entity-distance: 16’ etc. I forget the EXACT format of it but I’m on my phone rn and it should be pretty simple to increase any of those distances if you’re using a spigot or paper server, otherwise I’m not sure (Hope this helps!)