Gotta be the least ossiarch bone reaper army ive ever seen lol
@shawndougherty5 ай бұрын
56:12 They discuss Nagash's Wizard(9) and not being able to really cast 9 spells. But, on Nagash's warscroll is the "Invocation of Nagash" spell which reads "This unit can cast this spell more than once per phase". Nagash could just cast his signature spell 9 times if he wanted to.
@MrHellstorm1025 ай бұрын
The thrice ripened deaths heads are the three perserved heads on the wooden apparatus he's got on his back. The plauge drones also carry deaths heads but they are not thrice ripened. The champion plauge drone usually has it on the end of his sword
@shadeling67175 ай бұрын
Like Luka i'm all about Mortal Maggotkin. i'm actually happy i don't need to bring extra nurglings, demon characters, and like 20-30 plaguebearers just for possible summoning. Without them though it really brings home that maggotkin could use more unit variety. Looking forward to some 4.0 AOS. hopefully with armies that are slightly more models than a god model, characters, and basically 2 units.
@GekiJidai5 ай бұрын
GW: 4.0 will be less killy Also GW: It's totally possible to make these Morghasts hit and wound on 2s with exploding 5s, rend 3 and dmg 3 and also get buffs to their ward saves and charge rolls, and also you can bring the entire unit back
@verazunrus48345 ай бұрын
The lack of viability of this army in most games and the amount of points you ahve to sink into that combo, littearly the entire army, means that if you can figure out this synergy and are fine with the entire point of your army going into it, of course it is going to be killy and a bit nuts. For a casual game it seems overpowered but it really isn't. I don't even play ossiarh so I would relax on the "I'm mad about the new edition" complaint.
@dawn43835 ай бұрын
For... 540 points. And y'know, the rest of the army buffing them. For... A total of 12 attacks. This is less good than Skarbrand.
@WhyNot-sb9kk5 ай бұрын
@@verazunrus4834 sorry, but this is just a stupid OP combo. Good Job GW.
@madflam31924 ай бұрын
4 morchast achai : 540 points The 4 mortissan: 120+160+140+140= 560 points Nagash: 880 points 540+560= 1100 points And if you want nagash for even more spell casting and buff and resurect it's 1980 points The combo require half or the entirety of the army to work and could also have been destroyed in the first few combats with the unit of morchast dying And that was agaisnt nurgle who isn't very killy
@WhyNot-sb9kk4 ай бұрын
@@madflam3192 you get a free unit of Morghasts to bring back at full strength, so the net cost is more like 900 points. Nurgle gets to bring back half size of shitty units. its broken
@Braderz-lh1wu5 ай бұрын
I gotta see some kharadron overlords 4th edition gameplay
@madflam31924 ай бұрын
Just watch a t'au battle report /s
@GekiJidai5 ай бұрын
1:39:11 OBR player just straight moves a piece of terrain so he can fit Nagash in. That's not how that works -- if you can't fit then you can't fit. You can't just move terrain to accommodate your giant base -- that's one of the downsides of having a giant base.
@madflam31924 ай бұрын
I think it probably wasn't really terrain and just decoration that has no effect on the game which is something they do a lot of
@WhyNot-sb9kk4 ай бұрын
I agree. the terrain is there and while some say its decorative, its not really. your opponent may think that gap is not big enough for a big base to fit through, so they position accordingly. Maybe they discussed terrain before hand, but I play, if its on the table its terrain and there for a reason.
@madflam31924 ай бұрын
@@WhyNot-sb9kk okay but you are not the one playing and considering neither of them said anything and that the camera focused on it i think it was just one of the many little pieces they put to decorate the terrain and it was fine to move them like the trees
@bakuchidancer5 ай бұрын
T1 nagash couldn't have counter charged anyway. Redepo is run. Can't charge turn you ran :)
@ziggypotimus5 ай бұрын
I wonder in the last turn when the bird did the 7" charge would have tagged the unit of flys in combat preventing them from counter-charging the wizards in the middle.
@jase41105 ай бұрын
Great batrep guys. I'm super excited to start playing AOS 4th edition. Nurgle feels like Nurgle. it'd be interesting to see how khorne play?
@ivanscorn48495 ай бұрын
I really like that style of battle recording. Feels much better than just 2 static angles like whole board from top + whole board from afar. Thanks!
@trippward5 ай бұрын
That's the MiniWarGaming style! Handheld battle reports make it so much more personal and feels like your POV is one of the players. I prefer it 100% to static/overhead cameras, although it's a lot more work!
@trippward5 ай бұрын
You guys rock! Shawn/Sean? is an awesome dude, I love his list it's so hilarious. I'd love to keep seeing him play in these batreps. Small note about coherency. New rules change how it works slightly. 18.3 Slain Models, basically you have to keep removing models until your coherent. Which changes from previous where you could maintain a state of non-coherency until the end of the turn. I didn't see that until someone pointed it out. Definitely makes you more mindful of how you position your unit!
@giomhog135 ай бұрын
Just a note, Nagash can cast his warscroll spell any number of times, other than that its fun to see that Nagash aint useless as he has been the last edition.
@uselessinformation95545 ай бұрын
Don't forget your morghast archai gain an arcane charge token whenever they make a ward roll, or when they kill manifestations. Then, you can spend the charge token in any hero phase to give +1 casting to a friendly wizard within 12". It can help mitigate the -1 from magical intervention.
@madflam31924 ай бұрын
The ward roll one is only for wizard priest and manifestation attacks which they haven't been targeted by the whole game
@joelclare36195 ай бұрын
Thanks for the BR. Pro tip (from an amateur), when a disease unit rallies it only removes the disease and not heals as well. And I thought we had to pick one spell lore that can be accessed by all the wizards? You guys were playing like all wizards had access to all spells? I could be wrong on that though
@andrewcallahan16425 ай бұрын
All wizards know all spells from the chosen lore. Also, (I could be wrong) but the specific wording for Rally allows you to spend the points individually, meaning it gives you multiple instances of heal, so it can remove disease and still heal afterwards.
@SoroYo5 ай бұрын
@@andrewcallahan1642 Disease stops the ability altogether from healing, so no
@GekiJidai5 ай бұрын
@@andrewcallahan1642 This is not true anymore in 4.0; instead of healing, you remove the DISEASED keyword. You can't pick and choose how to interact with disease like you could in 3.0, it's just remove that keyword. EDIT: I'm wrong because, as you pointed out, each rally point you get is individual, so you could spend 1 rally point to remove disease and then use the rest to heal.
@Serpream875 ай бұрын
Dont think you are wrong disease says when a abbility is used and rally is an ability and what u roll for is the effect of the abbility wich comes later
@treymeadows69045 ай бұрын
you are correct that rally would only remove the disease. It says any ability that would revive or heal a unit instead just removes the keyword disease, which means that rally being an ability would only remove the keyword no matter how much healing you roll
@Peter.B.S5 ай бұрын
By the way, the interaction with faction terrain(and manifestion) in the charge and combat phase have been errataed already, now you're only locked in combat with either of those in the combat phase. @ 15:38 you would essentially be locked in combat with the faction terrain with your Blightkings during the charge phase, without being able to charge anything else. With the errata, you now can (see below): "TERRAIN, 1.5 FACTION TERRAIN In the first bullet point, change ‘In the charge phase and the combat phase’ to ‘In the combat phase’" MAGIC, 7.0 MANIFESTATIONS Change the sixth bullet point to: ‘Manifestations that have a Move characteristic of 0" (‘-’) cannot move� For the purposes of movement, combat range, being in combat and setting up other units, they are only treated as if they were units in the combat phase� Units can finish a charge move within ½" of an enemy manifestation that has a Move characteristic of 0" (‘-’) instead of within ½" of an enemy unit�’
@ItsEnZe5 ай бұрын
Nagash can also cast invocation any number of times but can’t pick the same target twice
@aleksandarbogdanovic98805 ай бұрын
Just for future reference, you can have 3 trees and Horticulus can spawn one in your turn.
@jb87rell5 ай бұрын
SIGMAR LET'S GO!
@j.rivera19745 ай бұрын
You can also have a max of 3 Gnarmawl. If you have Horticulous in the army. And he can summon one each turn, but only 3 max on the battlefield at any given time.
@jamiepywell96402 ай бұрын
That bone reaper paint scheme is beautiful 🙌🏻
@johnwalsh26155 ай бұрын
I didn’t think a level 1 wizard could cast a spell and unbind in the same phase
@SoroYo5 ай бұрын
They can
@nicholasrau89285 ай бұрын
They can't Banish and Cast in the same turn if they are a level 1 wizard.
@ShuCharlie4 ай бұрын
if you rally while Diseased you cant heal, you only remove the Disease keyword, since it states that INSTEAD of healing/returning models by an ability, you remove the keyword.
@SoroYo5 ай бұрын
What is that Nagash sculpt? Love it! I want one!
@sercoachshowsoffpathfinder33135 ай бұрын
It's a file from fleshcraft studios
@montidude5 ай бұрын
You played the rally wrong on the soulmason. He was deseased and by healing he would just remove the desease and not heal at all that turn
@shadeling67175 ай бұрын
had to go back and reread the ability on the Community article and it does say instead of the ability you remove disease.
@montidude5 ай бұрын
@@shadeling6717 that is what I'm saying
@j.rivera19745 ай бұрын
Have you noticed that they changed the Rotmire Creed's base size yet? From 25mm to 28.5mm
@GekiJidai5 ай бұрын
Almost certainly a mistake, they've done it before
@deckardtheslayer63605 ай бұрын
Guys, I think I lost where Luka got the 10 points on turn 4 (weren't the objectives evenly split?). And also I believe you can't redeploy and countercharge in the same turn since redeploy is a run roll (unless rot flies have run and charge). Otherwise great Batrep.
@j.rivera19745 ай бұрын
Are those trees magnetized? Sounded like they were.
@sercoachshowsoffpathfinder33135 ай бұрын
They were not
@Leviathan40005 ай бұрын
Neat, I have that Nagash 3d model. Always nice to see some printer representation.
@JitsMyLife5 ай бұрын
Where can i get this kitty dices ? ;d
@ratdoller775 ай бұрын
how important does "faction terrain" seem to be? i really dont feel like needing to haul around the realmshifter for seraphon every single game but it seems silly to just give up free things.
@sercoachshowsoffpathfinder33135 ай бұрын
Most terrain seems to be a nice bonus if you have it but not essential. There are some exceptions like skaven though.
@danielschmidt7874 ай бұрын
I hope we get a new server, as the old ones are getting money inflated more and more :) But love the HC angle, its the only version i want to play anymore (until tbc gets back around)
@Chrono00000005 ай бұрын
Where is that Nagash from?
@LordShyzen3 ай бұрын
I found him on myminifactory as Lotharius god of ruination
@rolltoprealms40924 ай бұрын
Just wish the camera wasn't all over the place
@scottbarber27365 ай бұрын
Good report. One request: brighten your models a bit. ;)
@CIABATTAROTTA47095 ай бұрын
guys you have bots in the comments
@priestking86365 ай бұрын
Maggotkin got no anti-monster, no good magic, no damage, no abilities and their army rule is such a joke, basically doing nothing. How sad
@tenshimusouka58205 ай бұрын
Great Unclean ones can cast fairly well and are pretty decent at fighting other monsters.