Mixing Displacement Maps in Octane C4D

  Рет қаралды 30,775

Epic J Creations

Epic J Creations

5 жыл бұрын

Octane Master Course
store.epicjcreations.com/octa...
Texture Haven Octane Material Pack link.
store.epicjcreations.com/text...

Пікірлер: 50
@TheMisslonelyhearts
@TheMisslonelyhearts 3 жыл бұрын
Thank you for this tutorial. I have tried throwing all kinds of strange gradients, clamps, midpoint adjustments, on my mixed displacements- complete guesswork. This has saved me hours. You are a great teacher. I just purchased another octane course, but if I struggle through that one I will definitely be purchasing yours. Thanks again!
@nitromusik9275
@nitromusik9275 3 жыл бұрын
I just revisited this tutorial because i had a problem that is luckily solved here. I have to say, bro you explain like a god! So easy to understand and to follow and not just "do this, than do this" but actuall explanation. Very good job
@leifpaige5078
@leifpaige5078 3 жыл бұрын
Really Cool! Thanks for your clear tutorial , even I totally understand!
@ClaudioPozoVeloso
@ClaudioPozoVeloso 5 жыл бұрын
Great help, thanks!🤘
@cathychoi6959
@cathychoi6959 3 жыл бұрын
enjoyed so much to watch your tutorial !!!
@yarikpetrenko
@yarikpetrenko 3 жыл бұрын
Amazing!!! Works for me
@wanderingquestionmark433
@wanderingquestionmark433 4 жыл бұрын
great tutorial!
@Marcaureleotto
@Marcaureleotto 3 жыл бұрын
Great tutorial!!
@abramjessiah
@abramjessiah Жыл бұрын
dude thanks for that displacement mix baking tip!!!
@purplelight2947
@purplelight2947 5 жыл бұрын
nice!
@batmax337
@batmax337 5 жыл бұрын
Thank you !!
@alfredmb
@alfredmb 2 жыл бұрын
very helpful !! thanks
@meowboogie7224
@meowboogie7224 3 жыл бұрын
Nice thank you
@ranza91
@ranza91 3 жыл бұрын
WOW man.. I've been looking for answer on why the displacement didn't work for me on mix materials... Thank you!
@dubtube6691
@dubtube6691 4 жыл бұрын
Interesting to see that in every 3D software is the pain in the a... to setup a blend material like this. It doesn't matter if it's Cinema 4D, Maya, 3ds max etc. I'm working with Maya and vray and there is nothing, you have to do it by hand which is very tiring and time-consuming
@EpicJCreations
@EpicJCreations 4 жыл бұрын
I hear you. It really is frustrating how hard something that should be simple can be. This said, Octane now has a displacement map mixer node, that you can now use to mix displacement maps. makes it a lot easier. It does have the drawback of only working in vertex displacement mode, so its had to actually displace the polys of the object, but it still does make it easier :)!
@dubtube6691
@dubtube6691 4 жыл бұрын
@@EpicJCreations i wish Vray had a nikmxer like this as well :/ there is no really new invention in vray, mostly about speed
@EpicJCreations
@EpicJCreations 4 жыл бұрын
@@dubtube6691 Ah yea, that's a shame. To bad more render engines don't have a better mixing system for displacement maps.
@GrigoriyIgn
@GrigoriyIgn 4 жыл бұрын
I usually using Blender and Cycles render engine and my workflow with displacement was simple: mix any images or procedural noise in shader, connect to displacement output and enable Adaptive Subdivision. Low poly mesh subdivided into millions of triangles in screen space in render time with no problems. Just tried Octane. I like it but I don't see any screen space adaptive subdivision with procedural textures. I hope I am wrong. Cycles has its's own problems but even realtime Unity/UE4 engines had better subdivision/displacement shaders five years ago. I don't know why all engines developed in that random way: include a lot of features but totally ruin some of them.
@EpicJCreations
@EpicJCreations 4 жыл бұрын
@@GrigoriyIgn Sadly octane is not able to adaptive displacement detail based on where the camera is looking. This is something they will hopefully add in the future.
@SF8008
@SF8008 3 жыл бұрын
10:09 is basically what I came for. but great tut, nethertheless!
@HOPIZ
@HOPIZ 3 жыл бұрын
Thanks
@YUN-xx2no
@YUN-xx2no 2 жыл бұрын
i really wanted to know why my node had problems when i pun multiply in displacement. now you let me know what was problems it. thank you so much.
@leobraz2005
@leobraz2005 4 жыл бұрын
Smooth Tutorial!! What if I want to convert the displacement map into Mesh? its possible another tutorial with this subject? thanks
@EpicJCreations
@EpicJCreations 4 жыл бұрын
Thanks so much :)! Glad you found it helpful! That is a very good question, i think to make this into a mesh, you would need to use the C4D displacement deformer, and mix the two displacement maps that way, then make it editable once it's done. Very good idea, a tutorial on that topic is most definitely something I'll have to do :)!
@briantriesart
@briantriesart 2 жыл бұрын
fking perfect tutorial. thanks
@Mycelium
@Mycelium 8 ай бұрын
It's not working when scaled down though for large scale scenes
@sbrown6434
@sbrown6434 5 жыл бұрын
Doooood! What part of PA are you in?
@EpicJCreations
@EpicJCreations 4 жыл бұрын
Hey man, sorry it took me so long to answer, its just that is a question I'm not comfortable answering, I hope you understand :).
@RodrigoIsaas
@RodrigoIsaas 4 жыл бұрын
Hello! Great tutorial
@EpicJCreations
@EpicJCreations 4 жыл бұрын
Hello :)! it would be the same process, you would just create another add node and mix the results from one node with another, then plug all that into the bake node for the final results. This said, Octane 2019 added the Displacement mixer node, which makes this old complicated method opsilite, it's now much easier to mix displacement maps together now!
@RodrigoIsaas
@RodrigoIsaas 4 жыл бұрын
@@EpicJCreations I was asking because the MixTexture node has only 2 slots for textures. I didn't know that octane added that feature, that's cool :D
@EpicJCreations
@EpicJCreations 4 жыл бұрын
@@RodrigoIsaas Oh yea you would want to run that into the Octane blend material instead, or as it is now called, the Octane Composite material in Octane 2019. There is also a new Octane layered material witch works great for mixing multiple materials as well :).
@IEproductions1
@IEproductions1 3 жыл бұрын
@@EpicJCreations Do you have any tutorials on how do use the displacement mixer node in this situation that your doing in the video? I can't seem to get it to work at all.
@motionislive5621
@motionislive5621 3 жыл бұрын
crazy
@creativekakensa
@creativekakensa Жыл бұрын
Is your Course still on sell Just bought octane I I want to go up and running real quick!
@jacobferguson9544
@jacobferguson9544 2 жыл бұрын
Does not seem to work when mixing with vertex maps
@alvaromartin1351
@alvaromartin1351 4 жыл бұрын
Is there a way to make mix material displacement work with a c4d vertex weight map instead of your gradient? I can't make it work.
@GEORGE.M.M
@GEORGE.M.M 3 жыл бұрын
I have the same issue, did you find a solution?
@federicoeero1751
@federicoeero1751 3 жыл бұрын
For having scouted octane forums and facebook page and having seen the question being asked quite a lot, I don't think it is possible yet to use vertex maps to drive the mix. It's very frustrating since most game engines support this natively... and in real time >.>
@babysteps1
@babysteps1 3 жыл бұрын
so can the mix displacement amount be an animated vertex map?
@EpicJCreations
@EpicJCreations 3 жыл бұрын
Yep :)!
@babysteps1
@babysteps1 3 жыл бұрын
@@EpicJCreations As they say down my way 'you f#@$ing beauty!' Thanks for the reply, all the best
@babysteps1
@babysteps1 3 жыл бұрын
@@EpicJCreations PS. You are epic
@siadzn
@siadzn 2 жыл бұрын
and how to scale it without making it trash?
@siadzn
@siadzn 2 жыл бұрын
like i tried what you did scaled it down beacuse im building a big scene and now the displacement just looks like trash
@cr0uchingtiger
@cr0uchingtiger 4 жыл бұрын
doesn't work for me on a few levels. The power doesn't affect the displacement whatsoever. And just running a displacement into the baking all but destroys the displacement.
@tebrazepam
@tebrazepam 3 жыл бұрын
Is there not a simpler way? :(
@LukasHahn3D
@LukasHahn3D 3 жыл бұрын
Stop searching for nodes and press CNTRL+C and search for it!
@moldo.cel.barbos
@moldo.cel.barbos 3 жыл бұрын
so much filling bla blah to prolongue the video just to say plop that baking node in between
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