Рет қаралды 4,043
NOTE: This is a Tool-Assisted Speedrun. This time will not count on any real rankings. For more info, please visit tasvideos.org
This run was performed on Dolphin 5.0 Lua Core with the use of Frame Advance, Savestates, TAS Input, TAS Toolkit, & Lua Scripts
Authors: Thomas, & Monster (Ejay doesn't actually have any input but I already added the funny before it was confirmed)
This run makes us of an advanced movement technique known as Superhopping. Outside-drifting bikes have a special property that allows them a bit of extra movement in the air when they hop. This movement is not added to the vehicle speed, but instead to an uncapped portion of your speed called the "External Velocity."
Normally, the External Velocity quickly disperses as soon as you land from the hop, however, by performing a specific sequence of inputs, the External Velocity is preserved even after landing on the ground, and the next Superhop adds more external velocity. By repeating this process many times, the game essentially gives you large amounts of "free speed" allowing you to easily reach and maintain a full 120KM/H.
SGB presents several unique challenges for a Superhopping TAS. Superhopping on off-road is similar to normal Superhopping but requires a few extra considerations. Because off-road slows you down, Superhopping requires you to gain more External Velocity to make up for the lost vehicle speed. Additionally, because Superhopping inputs require you to spindrift 4/5 times a second to build velocity, the player will always turn slightly inward, making long straights very difficult to optimize.
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And if you would like to look find a list of all the BKTs in the game, please visit: mkwtas.com/
There is no run in this category to compare to, therefore it is both the 3 lap and flap record.
Music - Raindrops - サヨナラ・ヘヴン
( • Raindrops - サヨナラ・ヘヴン )