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I explained how to make an MMD video using the Skyboxstage I created and sdPBR.
The resulting video is below.
• 【MMDステージ配布あり】晴天を穿つ【sdPBR】
★20240602 Additional Note
To avoid confusion, I don't redistribute the fx file, but you can get better results by changing the color specification section in the fx file as shown in the example below. This will prevent color inversion that can occur depending on the addition and subtraction values.
※before
float3 hsv = RGBtoHSV(m.baseColor);
hsv.x = hsv.x + 0.1; //H
hsv.y = hsv.y + 0.1; //S
hsv.z = hsv.z + 0.1; //V
m.baseColor = HSVtoRGB(hsv);
※after
float3 hsv = RGBtoHSV(m.baseColor);
hsv.x = clamp(hsv.x + 0.1 ,0 ,1); //H
hsv.y = clamp(hsv.y + 0.1 ,0 ,1); //S
hsv.z = clamp(hsv.z + 0.1 ,0 ,1); //V
m.baseColor = HSVtoRGB(hsv);
★Links
[MMD Stage] Ulmer_Muenster
bowlroll.net/f...
DLKEY : Seiten
[MMD tutorial] How to directly turn your favorite panoramic (HDR) image into an MMD stage !
• [MMD tutorial] How to ...
[MMD Model] YYB GRAY2.0 Miku
www.deviantart...
[HDR] Ulmer Muenster
polyhaven.com/...
[Effect] sdPBR
www.nicovideo....
[Effect] OpticalFlares
github.com/Mik...
[Effect] ikGodray
www.nicovideo....
[Effect] softshadow
seiga.nicovide...
→hariganep.sees...
→download link right click
→save link destination as
[Effect] ikBokeh
www.nicovideo....
[Effect] AutoLuminous
www.nicovideo....
→onedrive.live....
[fx file] sdPBR sample fx files
bowlroll.net/f...
[Normalmap] normal map pack for raycast + dl
www.deviantart...
[Normalmap] Poly Haven Textures
polyhaven.com/...
[reference] waku waku material
pennennennenne...
[reference] miku miku effect list
pennennennenne...
#mmd #sdPBR470