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This should be self explanatory. Fakes the size of Zephyr's tornado in-game. Unlike setfujitarating, this is purely cosmetic. You'll still be limited with what you can and can't destroy until you fill up the Category Level's meter.
Usage
Within your desired growmission file or any other mission file, insert the following: gomgr.getbyoid(16):setvisualstage(5)
What number you choose for the visual stage is entirely up to you.
Made possible thanks to V/SamuraiOndo's bgw Unpacker/Repacker
github.com/Sam...