Modular Encounters Systems - Escort System

  Рет қаралды 1,199

Meridius_IX / Lucas

2 жыл бұрын

This system allows smaller drones to follow a parent ship, and then engage targets when they get too close. Once the threat is neutralized or out of range, the drones return to formation with the parent ship.

Пікірлер: 10
@w4stedspace
@w4stedspace 2 жыл бұрын
While the demo is interesting - What's all this about inhibitor fields? :)
@LucasMassey
@LucasMassey 2 жыл бұрын
It's actually an older feature I added earlier in the year. They disable dampeners within 1km, and disable the jetpack entirely within about 1/4 or 1/3 of the 1km (can't remember which). Added them to some of my more passive cargo ship / station mods so jetpack players cannot cheese the encounters by either dancing around the poor vanilla turret tracking or just throwing corpses at them until the ammo runs dry. No risk, all reward? No way :P Now to take those encounters, you have to use a ship to execute a variety of strategies such as using a boarding craft, sniping turrets, sniping inhibitor block and then jetpack to them, etc.
@rishoh
@rishoh 2 жыл бұрын
Does this mean we can finally have ships with limited escorts, Instead of the endlessly spawning drones coming for the smallest craft?
@LucasMassey
@LucasMassey 2 жыл бұрын
Why not both? ;)
@rishoh
@rishoh 2 жыл бұрын
@@LucasMassey Cause I play solo, so it's nearly impossible to hij- uh, "permanently borrow" a ship when it spawns new drones as fast as I can kill them, or faster.
@LucasMassey
@LucasMassey 2 жыл бұрын
At the end of the day, it depends if the mod using the escorts is designed that way - but what you’re asking for is certainly possible now
@ApologiesSE
@ApologiesSE 2 жыл бұрын
This is a fantastic feature. Is it strictly available for the modular encounters? or will this also be a stand alone for drone ships to break off and fight from your parent ship?
@LucasMassey
@LucasMassey 2 жыл бұрын
This only works for NPC grids, since nearly all of the AI stuff that MES uses isn't accessible to players (too much risk of exploit) I believe there are some pb scripts out there that can do something similar though. Can't recall what they were called though
@ApologiesSE
@ApologiesSE 2 жыл бұрын
@@LucasMassey appreciate it, still a step In The right direction for AI
@Eisen_Jaeger
@Eisen_Jaeger 2 жыл бұрын
hmm I feel I know what this is about but dont want to presume :D