In this video we will briefly preview all the module LV1-LV3 effects of all 7 new modules available in the new version with Ministory A Kazdelian Rescue
Пікірлер: 181
@andyjackson7116Ай бұрын
Ch'en going from being extremely broken to being a mere Walter/Typhon/Ela's spare magazine is hilarious
@pudinglover91123Ай бұрын
Went back to her swordmaster roots of being SP support, but this time for ammo lmao
@RiverineAstarosАй бұрын
The module should be renamed 'Ranged Scolding'.
@RobsculeАй бұрын
Dude, the DP cost is too high for just doing support. Its better just using buffer/debuff supporter, anything with raise an RNG its a bad module
@binhanluu3782Ай бұрын
you forgot Ray didn't you ?
@Dbzwar1Ай бұрын
@@binhanluu3782ray doesn’t have an ammo system, she has the reload arch type system
@qurt5101Ай бұрын
Mitm's Cherry taking 15s to respawn is another middle finger to Vigil lmao
@sundoll3710Ай бұрын
tbf mumu also had 25s of respawn time i think the bigger middle finger would be him having multiple summons but vigil's wolfPACK doesn't
@luchin7742Ай бұрын
both 6* have a respawn time of 25 seconds.
@bluerendar2194Ай бұрын
@@luchin7742 Vigil in some sense has a 75 s respawn timer since that's what it takes for 3 stacks Also, one has the stats of an actual operator, one is paper-mache :P
@slonik0002Ай бұрын
@@bluerendar2194Hey now. It has the stats of 3 paper mache, please.
@renseiryuuАй бұрын
@@slonik0002Got that right. That 3 stacks of paper maiche can work wonder at times, after all. It's a great bait, if nothing else (which we sometimes need in this game).
@joeldrayer834Ай бұрын
Pretty let down by the Ch’en module tbh. Actually Swire’s module looks really interesting, that’s really dependable immortality. Pair that with her skill 3 and she can be a deadly roadblock
@sorashizen5130Ай бұрын
Swire new mod may be great, but I honestly prefer her DP cost reduce one to use her comfortably
@bluerendar2194Ай бұрын
New one is basically just for revive stalls
@randomperson4198Ай бұрын
@@bluerendar2194funny immortal go brrr
@gabrielc.05Ай бұрын
then again her S1 alr do the stalling job well
@mustafaamraan8110Ай бұрын
Agreed i think her first one is absolutely better, since merchant redeploy time also fast, so reduction on dp consumption is much far game changer.
@randomperson4198Ай бұрын
@@sorashizen5130 immortality go brrrrr
@meenty9056Ай бұрын
Hold up, that module for Mostima is looking really good
@okami9787Ай бұрын
Almost reducing by half the sp cost is insane 💀
@imzeloneАй бұрын
0.6 for other casters is also pretty nice. HG cooked.
@bluerendar2194Ай бұрын
@@okami9787 She kinda needed it for her own skills to be relevant in 2024, S2 still has that ungodly 50 SP cost for a skill that doesn't do all that much CC or damage. Skill 3 is only particularly great because of her other mod, with this one it's not really much better than many similar-effect skills The caster SP boost is the main interesting part
@Only_Ameen04Ай бұрын
@@imzelone Combine with Passenger mod X, he can now use S3 every 16 seconds that's almost the same skill cycle as Kal'tsit S3
@randomperson4198Ай бұрын
@@imzeloneis that really good? Isn't that healer robot cat ptilopsis or smt do 0.4?
@Fesax69Ай бұрын
Oh no executor didn't get a cycling mod it's joever
@sundoll3710Ай бұрын
there is no cycling mod for shotgunners rn(and will never get one considering how mods for 5*s work
@Fesax69Ай бұрын
@@sundoll3710 Sadly, I'm aware of this. 5 Stars continue to get robbed. I was hoping for something along the lines of leizi's module but she only got it cause her S2 already does the module effect of removing "bounce falloff"
@JacobmouseАй бұрын
As someone who wants to max out mostima im so happy for this.
@tryzyn8853Ай бұрын
Really interested in trying out Swalter's second mod -- glad to find news out about it, i'll just keep her current mod at lv1 for now.
@kuroha4383Ай бұрын
Mostima mod 2 seems really strong... but i don't really think i'll use it over her mod 1. That's just show how absurbly broken her mod 1 is...
@areszeudion5153Ай бұрын
Mod 1 and her "Za Warudo" effect is just irreplaceable because it affect the situation throughout the map. Mod 2 is decent, and would certainly help many casters, especially those with charged-discharged skills because now they can proc their skill quicker from the sp boost. Both is good, but personally, I agree with you. Global slow is too good to be replaced.
@AliciaShakureiАй бұрын
Same with me, her mod 2 is good especially when you run Caster only and stay on the field for a long time. But I'm still prefer her mod 1 cause of global slow, it's just way to good to replace it and... DP cost reduction is also good with splash Caster cause you know they are kind of Expensive to deploy. Just to reminds us again, back when CC#12 max risk it's literally impossible without mostima mod 1 stage 3. Being able to slow when the enemy is Invulnerable is insane
@vanzeralltheway8638Ай бұрын
@@AliciaShakureiSo far, the only effect that can bypass even a boss's invulnerable phase.
@agung9300Ай бұрын
They really cooking with mostima module
@MeowCat489Ай бұрын
Man, I was really hoping for a chalter come back... honestly, I had low expectations to begin with, considering her talents aren't damage based or broken at all. I guess I'll wait for her second module or module delta where she deals that water-based elemental damage.
@slonik0002Ай бұрын
Surprisingly, the batch overall is pretty impactful for most units… but it doesn’t affect their main usage. * Aosta technically is the biggest winner mathematically. His bleed total damage increases by 146%! And overall DPS still increases a good amount - bleed does 48% more dps and S2 increases by 30%. Still sucks though. * Mostima skills are 35% more spammable, mainly on S2 since S1 and S3 aren’t very good with this mod. The range increase does help S2 as well, even if it looks kinda bad visually imo. A 7s aoe stun every 26s isn’t insane, but it’s nice. Especially since the SP support for casters overall is massive. This mod lets Nymph permastall with S2! * Swire2 can now die 33 times before actually dying, instead of 5… but after the 8th death she already took over 100 DP and halted all DP gained. Overall numbers are 19% better than ModX1 at ModY1, but still not really something that sees more use than the basic QOL, hilarious as it is. * Exec gets an extra shot in S2 at Mod2 so he actually gets a lot of benefit from it. If you use S1 then stick with Mod1, no extra attack there. * Chalter is a 20% expected total damage increase at level 3, and a DPH increase from 2.5k to 2.9k. She fires 19.2 > 20 > 20.48 shots on average now. Sniper support is presumably unchanged? And the only ranged operators are Lumen, who this won’t help if he’s in a scenario where he’s running out, or Ela, which isn’t bad but doesn’t sync well with mines. Chalter’s main issue is her range anyways, not her damage. * Mitm is kinda… his remnants have 0 DEF (I believe) and spawn with a bit less than 1.4K HP. So you can increase it to 1.8k with mod2, but that buys only a few seconds for the weakest slugs. Mod1 is good for S2 though. * Pinecone barely benefits unless you’re spamming a lot. Only 11% DPH increase (2.1k to 2.4k), and 8.5 more free SP in level 2, 6.5 in level 3 if you can make use of it.
@areszeudion5153Ай бұрын
Technically, Chalter support could also help Typhon S3, Insider's skills and W alter who uses ammo skill.
@slonik0002Ай бұрын
@@areszeudion5153 Sure, but she can do that now. And yet, she's not brought for that, because 32 DP and a deployment spot for a chance for extra damage isn't exactly the best synergy we have. You'd probably just want her for her actual damage.
@areszeudion5153Ай бұрын
@@slonik0002 okay that's valid point. The only possibility this is usable is probably on SSS where it's all about unga-bunga-ing enemies.
@renseiryuuАй бұрын
Just wanna add more on ranged operator that could benefit from Chalter's module; Ash S2 seems like it could be affected as well.
@EusthasiaАй бұрын
@@renseiryuuwell yeah chalter talent affect her but not improving anything since its useless having more ammo when her damage only during the stun duration which already not enough for ash current ammo to fit in
@bismundgrayy9578Ай бұрын
It's a good direction for Mostima, they just prioritized her support aspects. Now I want to get a swire alter
@8kman0Ай бұрын
I love Swire module, its absolutely edgy, so it absolutely fits her. Pay me smaller per-hour rate? Nonono, you pay the full rate and I will give you discount on observing immortality thru money $$$ !
@ddelkano333Ай бұрын
Swire module literally went from 5 revives to 33 revives in a single deployment . Is this the single strongest talent upgrade arknights had ?
@slonik0002Ай бұрын
Funniest yes, but realistically you’re not getting the DP to fund that many deaths. Ideally though, it is the strongest. 560% increase.
@bluerendar2194Ай бұрын
@@slonik0002 Mostima first module changed enemy speed under S3 from 46% to 1% Actually, that's just 46x, mmm. And also only under S3 effect. Still would argue for that being the most impactful talent mod though since it takes a very mid effect and made it super relevant.
@slonik0002Ай бұрын
@@bluerendar2194 Oh, true, and more with pots. I do agree that realistically there’s a lot more mods that impact a unit more than this Swire2 mod.
@bluerendar2194Ай бұрын
@@slonik0002 Yeah, Spalter comes to mind although the mod's multiplier is not as nearly impressive
@Hydroelectirc15 күн бұрын
Wow! Mostiam a Module twos good although i will miss her 99 percent slow
@A1D7Ай бұрын
They really don't want people to play Chalter over their new shiny overpowered sniper alter, huh. This module is incredibly trash.
@rachel6301Ай бұрын
A mistake vs their golden child what do you expect lol
@Sairento-kunАй бұрын
Sure because u can play only walter, rest spots are blocked
@slonik0002Ай бұрын
@@Sairento-kunIssue is kinda that tbh. Chalter’s range holds her back a lot. Look at IS, she’s not used much against Difficulty 15 bosses because her range is short and doesn’t have the burst to work for some. Against Highmore, it’s a death sentence. But against Izumik where everyone funnels into 2 lanes, she sees good usage.
@Sairento-kunАй бұрын
@@slonik0002 Then it's imo good point for her, that at least she has her spot to shine and at same time has some weaknesses. She will probably get better selfish module later
@januszpolak254Ай бұрын
Good
@Hel1muttАй бұрын
Pinecone is going to destroy so many fingers now
@plavann9675Ай бұрын
Mostima should add “when in team”
@sundoll3710Ай бұрын
heartwarming news: operators who broke the game will eventually get disappointing mods that do nothing chalter is officially dead. good job, hg.
@luchin7742Ай бұрын
Yeah.. now we have to deal with Walter who washes any character
@Sairento-kunАй бұрын
Chalter dead? Lol xD
@farellaksmann8659Ай бұрын
@@Sairento-kun always has been
@Sairento-kunАй бұрын
@@farellaksmann8659 Then I love using dead ops 💕 and meh ops like surtr are benched
@farellaksmann8659Ай бұрын
@@Sairento-kun uh good for you ig?
@darkomihajlovski3135Ай бұрын
Shame about executor he needed at least 100 more def ignore to be even slightly relevant
@arnoldwu744Ай бұрын
Honestly I think nobody lost for once. Every mod looks at least decent, and aside from the obvious winners, I think Swire's new mod Y seems quite fun, and more competitive against mod X than Lee's Mod Y vs X.
@macsenpai7006Ай бұрын
Chalter's module is kinda underwhelming not gonna lie. At least she'll help my Typhon's skill 3. I almost never used Chalter after Mlynar and Typhon. She was relegated into a support role now that we have Typhon, Ray and then Ella and Wis'adel in the future. This is just sad, same thing happened to her Swordmaster counterpart.
@adamvegas5951Ай бұрын
Executor and Aosta mods look legit
@KrazyBean14Ай бұрын
Hold on, is that basically 2SP a second for Mostima? Damn
@reversal3628Ай бұрын
My wife Chen truly fell off (and you can't change my mind). She needs DP cost reduce module not dmg increase shenanigans. Anyone who's broken than her have less DP cost and/or lower SP needed for their main skill.
@maihung5512Ай бұрын
They hate spreadshooters fr lmao. 5* and below get pretty much nothing and Chen only have slightly more uptime to her and her base is already long
@januszpolak254Ай бұрын
Aosta actually got really good one. Only problem is that his S2 still sucks.
@GreenTheGrapeАй бұрын
I'll blame it on all the people who cried "Nooooo ch'en wi'th ch'otgun t'he C'h'o'l'u'n'g'd'a'y'alter op!!!" whenever modules were brought into quesstion
@pointveeАй бұрын
is it just me or is chalters mod underwhelming? perhaps that's intentional though haha
@namensklauerАй бұрын
the trait change makes it an mediocre but usable change. then you can pay another 4 module blocks, 100k lmd and 3 t5 mats to fix her talent description lol
@ddelkano333Ай бұрын
it is very underwhelming , the base atk boost and +10% extra to trait is a small but nice boost . But her talent upgrades are worthless , as it stands you will be spending an insane amount to only buff lumen and ela
@zynczinc1443Ай бұрын
@@ddelkano333 And Executor Alter
@ddelkano333Ай бұрын
@@zynczinc1443 its ranged units only , executor alter is melee
@bluerendar2194Ай бұрын
@@ddelkano333 Also Walter But keep in mind, Lumen and Walter only have a few ammo in the first place, so it's very RNG if Chalter even benefits them or not Ela should be consistent enough though
@ankggo5213Ай бұрын
Executor's mod is not that bad.
@cbh1875Ай бұрын
Thanks!!
@file17462Ай бұрын
….def ignore? really? 😭
@file17462Ай бұрын
on his birthday too 😭 dunno what I was expecting
@LNRspeaksАй бұрын
Hold on, the mods look decent, for the 5 stars Exec gets a mid mod, just 2.1 to 2 second attack interval, that's meh. Aosta looks good, 45% DoT over 5 seconds is actually decent. The main thing are the attack values and 160% multiplier, works really well for Exec S1, his S2 is still dead in the water with that skill cycle. Mostima S2 becomes decently viable now as an AoE arts damage source, still worse than her Mod1 overall Swalt is the biggest winner and it's not even close
@dellee4793Ай бұрын
Ayoo mostima be cooking with 2 ridiculous good module.. 3rd module when??🤭
@kittiponk.403Ай бұрын
Executor 😭
@kramadhan73Ай бұрын
Is ela the only non sniper who get benefit from chen module?😂
@Razor4884Ай бұрын
Kinda wish Ch'en Alt's mod gave her talent +8% instead of +5%. But oh well.
@blackwind2992Ай бұрын
So is 6* Executor better with or without Chalter module? His talent need him to spend ammo, does Chen's module counteract it?
@slonik0002Ай бұрын
He’s not ranged so her module doesn’t affect him in any way.
@ddelkano333Ай бұрын
@@blackwind2992 ch'en module only buffs ela and lumen . Its a worthless module
@laudzaАй бұрын
Meaningless module for Federico birthday 🎉
@selensewarАй бұрын
They did my boy Executor dirty. It's not even funny. Like, come on.
@northernthanthepole3859Ай бұрын
Executor's module is so simple they might as well not make it at all. He has a bazillion problem that need to be fix but of course since he's just a 5 star dude they just slap a def ignore on him and call it a day lol
@irgif9468Ай бұрын
So swire second module basically make her immortal ?
@ddelkano333Ай бұрын
@@irgif9468 she can now revive herself 33 times , so yeah she is basically immortal
@randomperson4198Ай бұрын
If u have the dp that is 😂
@ddelkano333Ай бұрын
@@randomperson4198 you can always just retreat and redeploy , merchants have low redeployment time after all and the trait gets reset each time
@slonik0002Ай бұрын
@@ddelkano333Then you’re not reviving yourself 33 times lol
@dennisdacillo6516Ай бұрын
Ch'en Module is quite expected but a module that is not necessary to build sure the chances really help her S3 to stay longer a 10% damage increase on the base effect us great but the upgrades is not worthy enough to max mod unless you have build ammo based operator like Typhon, Wis'adel, Ela (Sniper only squad). I just wish the upgrade added effect would be just able to proc her skills often like 1 SP for every enemy defeated.
@fajartirta4934Ай бұрын
Does chen talent included hunter ammo ?
@boggart1062Ай бұрын
Nope, hunter ammo is different from skills that use ammo.
@cristianpereyra3814Ай бұрын
Its aosting time
@etgamer16Ай бұрын
Are there even Non-Sniper Ranged Ops with Ammo Skills?? I can’t think of any so that seems pretty useless Edit: I now see from the Many replies that there is Two Ops, Lumen & Ela. I doubt Lumen will ever get use out of this. But Ela maybe, she has 40 ammo that’s a lot of Chances for the Talent to Proc. (Still seems like a Terrible Mod for Chalter though)
@obsiangravelАй бұрын
Lumen, but hilariously enough in most situations he doesn't even spends his ammo so Chen's buff is not that useful in him.
@zynczinc1443Ай бұрын
Executor alter
@zynczinc1443Ай бұрын
@@obsiangravel executor alter
@Vadikus2424Ай бұрын
Ela
@Only_Ameen04Ай бұрын
There's also Ela
@januszpolak254Ай бұрын
Aosta
@slonik0002Ай бұрын
Aosta
@miyamotomusashi805Ай бұрын
Aosta
@thatkidfoxАй бұрын
They literally just had to just get ride of aosta's coditional part of talent and he wouldve been good what the fuuuucckkkk
@kamonguen16Ай бұрын
Chen's Module looks kinda garbage .-.
@ddelkano333Ай бұрын
@@kamonguen16 it is garbage -_-
@dedemastra1799Ай бұрын
Might as well not give other Spreadshooter a module, right? Another sad day on Arknights.
@ironlegion1580Ай бұрын
Mostima really the placed in support, but i think the module needs a buff Atleast 1.5 sp :P