Рет қаралды 277
we're getting down to the bitter end of moonblood here. and the second-to-last episode has a proper brawl for a finale. you get a tiny bit of ammo, and then are thrown right into the pit as your cover goes away. it takes a bit of planning to get started, especially since the super shotgun is in a difficult-to-reach location, directly in an archvile's line of sight. but getting it makes incidental combat throughout the map a lot easier. then it's a matter of collecting the keys to exit. technically you could get them in any order, but trying to get the blue key without the bfg would be pretty spicy. and to get the bfg, you're on the hook for the whole red key area, as it's not really possible to retreat once you go down there. that's definitely one of the trickiest parts of the whole map, as it's very narrow with a lot of revenants and an archvile lurking around. you'll appreciate going through there though as the blue key area eventually hits you with two archviles at close range with minimal cover and a whole squad of dead revenants at your disposal. the yellow key can be done whenever and is a little more straightforward. oh and make sure to clear out the imps from the cheap seats when you can. they have enough range to shoot across the arena and it's a pain to constantly watch your back the whole time.
get the demo: s3.yrriban.net...
source port used: dsda-doom 0.27.5
sound font used: arachno.sf2
flags: -complevel 9