You have no idea how much I love this channel more than any other Minecraft mod showcaser
@sir_color8 ай бұрын
Thank you so much!!!
@mightofan-utu47368 ай бұрын
babe wake up new sircolor mod showcase dropped
@user-lp9oe9mq4u8 ай бұрын
hey man its me again, i know i said i would play test your mod but my bad, my health isnt doing the best right now but i still try to make it to your uploads, keep it up man i love your shit
@sir_color8 ай бұрын
Hi, hope you get well soon, I am sorry to hear this.
@seacchi177 ай бұрын
thanks for sharing, definitely gonna try it out!!
@icangamez3918 ай бұрын
DUDE I LOOOOVE RPG!!!! Great Job Sircolor!!
@BernhadBenedikt8 ай бұрын
Please do Bosses of Mass Destruction next
@denizqmk45388 ай бұрын
Thanks for this high quality showcase♥
@fabridyjk46408 ай бұрын
This video is complete good edit good explication and showcase of the mods really good video
@Evoken1116 ай бұрын
You should check and maybe do an update video with new earth magic and witcher class
@DiaMamad8 ай бұрын
Love your vids. one of the best minecraft mod showcasers for sure! keep it up 🔥
@Digital_Rust8 ай бұрын
Using the 1.21 soundtrack music :)
@leonsredemption3 ай бұрын
Would love to try the Berserker mod!!! However the mod isn't up to date and doesn't work with the current game version. Will it be updated? (Currently using Fabric)
@bebeka_2 ай бұрын
Будет, они постепенно обновляются.
@CALLELind-u7y8 ай бұрын
Can you do a decorative blocks showcase also great showcase
@eclipsezin7 ай бұрын
what damage indicator mod do you use?
@sir_color7 ай бұрын
I was using the MmmmMmmmMmmm mod, you can download it here: www.curseforge.com/minecraft/mc-mods/mmmmmmmmmmmm
@BajsON072 ай бұрын
What’s name damage indicator mod? Or name this stand?
@sir_color2 ай бұрын
It is from the Target Dummy mod, you can try it here: www.curseforge.com/minecraft/mc-mods/mmmmmmmmmmmm
@antoniomanfredi10897 ай бұрын
the book's slot just don't apear
@sir_color7 ай бұрын
You need to have the Trinkets mod for the slot to be there
@Creeperhunterx8 ай бұрын
Wait can I use regular axes for the berserker class or no
@denizqmk45388 ай бұрын
In the newest version of berserker 1.0.3 I gave vanilla axes the ability to cast spells :) Should work with swords, axes etc. now
@AttacMage8 ай бұрын
While it's always great to see stuff using the Spell API, it seems like a lot of these abilities are just downgrades to normal attacking. While they might have slightly better AoE, BetterCombat gives a soft AoE to most attacks anyways, and killing one or two mobs in half the time of 4 just seems like a better option unless you're modding for diablo-like combat scenarios with hordes. Obviously, this stuff can always be tweaked manually by secondary mods/datapacks, especially if damage scale configs are available, but that is a bit of a pain.
@AttacMage8 ай бұрын
Had a look at the Elemental Wizards mod and it does have armor/weapon bonus configs out the box, so I take back most of my griping. Skill damage modifiers would be nice, though.
@denizqmk45388 ай бұрын
@@AttacMage Hi thanks for the feedback! Damage of the spells can be changed through data packs and simply changing the spell power coefficient of the spell. I understand most of your points and in the early game Wizards are indeed a bit weak. But later with more spell powers they can deal good damage. If spells are to good in the early game, auto attacks become obsolete. And I also wanted to stick to the balancing of the original RPG Series Classes. Also most spells come with good effects, like the Bubble Shield keeping enemies away when they come to close, and Springwater heals you and allies and removes negative effects. For the physical classes like the Berserker and the Forcemaster, the spells are a welcome addition to the auto attacks, inflicting effects etc. I´m always open for feedback which spells are too weak 😄
@Creeperhunterx8 ай бұрын
@@denizqmk4538 the damage is balanced already keep the attack the way it is so that it is also balanced towards pvp as well
@AttacMage8 ай бұрын
@@denizqmk4538 Ah, that's all good, then. Secondary effects are a good balancing mechanism, and I figure I'll be downloading it and giving it a go sometime. I did see he was using the kelp wand on that beam attack, so it makes sense that the higher level stuff would give better damage. I didn't watch the Forcemaster section much, and the only thing I'm wary of in the Berserker bit was the flurry attack. But, obviously, that was single target and just watching doesn't show all the nuance to the skills. I'm always happy to see new Spell Engine stuff since it's become my new favorite mod type. Obviously, you've tested it and I've only seen it at a glance, so I can't speak for it in its entirety.
@denizqmk45388 ай бұрын
@@AttacMage Cool that you give it a try! More detailed feedback really helps with balancing and developing😊
@TheOneWhoKnocks-qx3nn8 ай бұрын
Woooo
@kleefirestar8 ай бұрын
Assassin when?
@sir_color8 ай бұрын
Hopefully we'll have a Rogue/Assassin class soon
@denizqmk45388 ай бұрын
The developer of the RPG Series Deadelus is currently developing a Warrior and a Rogue Class i think, so we might see it soon :)
@Creeperhunterx8 ай бұрын
Water whip reminds me of avatar the last airbender