The shadercache setting is for the use of a cache for shadows, which is on your disk. To save compute power, some files related to shadows rendering are stored inside the cache because they will remain the same and it's not needed to have them recompiled each time you start the game. The cache rarely grows but... I would not set it to unlimited. The game is buggy as hell, imagine that when the next update comes, all of a sudden the game starts overflowing the shadow cache with crap, because of a code mistake. Then, if your game is installed on the C: drive, you can already start to think of a way to reinstall windows with a usb stick. So, 4Gb is enough, or even 10 if you like it that way.
@Gamer999-im8cu9 ай бұрын
Maybe that is a good way to put it on 10 gb. Tbh I was testing this in 4 gb, 10 and unlimited setting. I suppose 10 gb is enough. It is also a good way to clear your cache every patch and even debloat ur pc for better performance. :))
@Gamer999-im8cu9 ай бұрын
If there are some problems please change all the settings in the nvidia profile inspector in the global panel only !!!!! :))