Mos Eisley Streets | Star Wars Outlaws Ambience | Alien Chatter, Busy Tatooine Street Sounds

  Рет қаралды 1,090

Kusari Space

Kusari Space

Күн бұрын

Пікірлер: 13
@MarkAhlquist
@MarkAhlquist 24 күн бұрын
Already one of my favs, thank you. Wretched hives of scum and villainy make for such nice ambience
@KusariSpace
@KusariSpace 23 күн бұрын
🥰
@donaldwhite5345
@donaldwhite5345 24 күн бұрын
America 🇺🇸 is about to find out how hard life is on Tatooine for real these next 4 years. Red Tails Out... for the REBELLION
@penelopejackson7282
@penelopejackson7282 23 күн бұрын
Please do a peaceful Pabu ambience/score, specifically overlooking the markets or down by the docks
@penelopejackson7282
@penelopejackson7282 23 күн бұрын
Also love your bedroom content, its my fav
@KusariSpace
@KusariSpace 21 күн бұрын
Glad you like the vids :D I'll add to my list to try and do!
@ravonfoxclaw5514
@ravonfoxclaw5514 24 күн бұрын
😁👍👍
@starwarsforever_fanfics
@starwarsforever_fanfics 23 күн бұрын
Can you do a Star Wars jungle planet with light rain or something? That would be so relaxing. Especially if it were like an hour
@KusariSpace
@KusariSpace 21 күн бұрын
I might have a couple jungle, but i'll do one with rain :)
@autumns5192
@autumns5192 23 күн бұрын
I love your content. Do you add to these soundscapes, or just take what’s in the game? I’d love to know more about your process.
@KusariSpace
@KusariSpace 23 күн бұрын
Thank you! I usually take a bit from in-game then add other layers. Sometimes the game audio isn't usable so I start from scratch. Outlaws doesn't have great audio to use, so just bits and pieces are original 🙂
@autumns5192
@autumns5192 22 күн бұрын
@@KusariSpace Wow thank you for the response! That’s so cool! If you don’t mind more questions about your process, I’d love to know what programs you use and where you get your audio? And what’s your creative process for mixing everything together to get such relaxing soundscapes?
@KusariSpace
@KusariSpace 21 күн бұрын
@@autumns5192 Davinci resolve for editing and audio mixing. It's usually trial and error adding in sounds to see what feels right. I'm not a great editor but I try to EQ and add effects to make it sound a bit more cohesive! I have a library of audio sounds that I've built up. Mostly from either in-game or sound files decrypted
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