Ohhhh I suddenly get the "everyone says what they're going to do, then resolve all at once" thing. Thank you thank you. First session tomorrow!
@nwtbpodcast2 ай бұрын
Good luck!
@zach_attakk3 ай бұрын
After our first violent encounter and a character rolling 9 on Gore (instadeath), this showed me how to help players understand the risks involved in their decisions. Thank you so much.
@nwtbpodcast3 ай бұрын
That's great! I hoped it would help people get some idea, we've had our fair share of confusing combats so I understand how hard it is to pull off a tense situation!
@orkcol4 ай бұрын
This podcast got me hooked on Mothership. Theyre amazing. Im currently playing catch up on the podcast. Im on the RED one. Im running it for the first time tomorrow. Cant wait.
@nwtbpodcast4 ай бұрын
Rane in Blood was one of my favorites!
@-HazardPay-ru8ii4 ай бұрын
You are doing wonderful work here, this channel really helps show how exciting Mothership is as a system
@nwtbpodcast4 ай бұрын
Thanks mate, you too. I would like to do more smaller videos or tutorials but I'm just too busy with the AP's at the moment!
@jacoblindberg89155 ай бұрын
Awesome! Running my first mothership session in a weeks time, super excited :D
@nwtbpodcast5 ай бұрын
I hope this helped, good luck!
@TheSeize1024 ай бұрын
I’ve been eager to run my own session with friends this year! Hope your session is awesome!
@jacoblindberg89154 ай бұрын
@@TheSeize102 We played the first part of ANother Bug Hunt yesterday, it went great!
@TheSeize1024 ай бұрын
@@jacoblindberg8915that’s the one i have too! The module is beautiful to flip through. Coming from DnD, I’m still trying to wrap my head around the mechanics
@corpclarke16 күн бұрын
About to play my first game of this tomorrow. Super helpful video.
@betterburnout24 күн бұрын
At 13:25 you say, something as reducing the stress… because of the critical success.. but I don’t get it. Would you be kind enough to explain me the rule ?
@nwtbpodcast24 күн бұрын
Sure! We kind of picked it up as a house rule during oneshots that a critical success would also reduce 1 stress and it carried over into normal play.
@betterburnout23 күн бұрын
@@nwtbpodcast I like this idea. Thank you.
@linolourenco54472 ай бұрын
Is this 2e combat? Great video and play by the way
@nwtbpodcast2 ай бұрын
Thanks! By 2e combat do you mean 1e? (which is ironically the 2nd edition of the game :) )
@linolourenco54472 ай бұрын
Yes that’s right - so you use auto hit damage (no rolling for monster ?)
@nwtbpodcast2 ай бұрын
@@linolourenco5447 I tend to roll for each monster attack, more fun for me.
@ChrisMata2 ай бұрын
What VTT is this? Foundry?
@nwtbpodcast2 ай бұрын
It's an animation created in video editing software, I use Magix Vegas Pro!
@crummyautumnАй бұрын
Does everyone use maps or do you guys just use imagination instead?
@nwtbpodcastАй бұрын
During the game we just used a static picture of a scene like the security office and had tokens up to signify each character. The battlemap and animations were added afterwards to give an example of how it would look.
@crummyautumnАй бұрын
@@nwtbpodcast ok I am so used to maps that I think we rely to heavy on them instead of just story telling and interaction
@nwtbpodcastАй бұрын
It's fine to use maps I reckon, they are a quick way to help the players visualize the scene but as long as they understand to use it in an abstract way. Maps can be both limiting and a way to show the layout without long descriptions. The trick with Mothership is you're not bound so much on the base description, it's more of a conversation between Player and Warden.
@crummyautumnАй бұрын
@@nwtbpodcast true might try something different not everything is a dungeon crawl
@ryanphillips53932 ай бұрын
What's this music?
@nwtbpodcast2 ай бұрын
If you want to know any particular track let me know the timestamp it appears and I can let you know.