Mourngul Haunter Squad | Vampire Coast vs Slaanesh - Total War Warhammer 3

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Turin

Turin

Күн бұрын

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Пікірлер: 98
@Alexander-fn9cu
@Alexander-fn9cu Жыл бұрын
I think Syreens might be an even worse pick than you realised, Turin, as the Slaaneshi marauder horsemen have magic javelins.
@bone_zoner
@bone_zoner Жыл бұрын
Not to mention everything Slaanesh marked has ITP
@fendelphi
@fendelphi Жыл бұрын
I think the idea was to have a fairly mobile AP unit that can also contest point. VCoast does not have a lot of options in that regard. It just so happens that Slaanesh is a pretty bad matchup for Syreens.
@morgothbauglir8706
@morgothbauglir8706 Жыл бұрын
mourngul haunters are underrated people dont realize how much they can pull off
@R3GARnator
@R3GARnator Жыл бұрын
Slanneshi army whipping themselves, lore accurate.
@thatoneguywhosaysstuff9529
@thatoneguywhosaysstuff9529 Жыл бұрын
I like the murder squad of haunters, but we shouldn't forget that he forgot the army wide attack buff for his magic
@enryu8019
@enryu8019 Жыл бұрын
he also forgot sig healing he didn't have the armor
@indigo7898
@indigo7898 Жыл бұрын
@@enryu8019 Also he slapped his own infantry
@fiveforbiting
@fiveforbiting Жыл бұрын
Lest we forget
@fendelphi
@fendelphi Жыл бұрын
Personally, I think part of the issue with VCoast is that for a low leadership and fairly slow faction, they have no cheap infantry. Their Zombie mobs might be somewhere between the Count's Zombies and Skeletons in terms of combat performance, but their primary role is still just being fodder, and often crumble very early, opening up holes. This in turn makes it harder to use your gun powder units effectively(which also are kind of expensive when you consider their performance). Similarly, the Depth Guard are still overpriced for their role and performance. It is not that their stats are bad(although speed 40+ would be nice). There are just too few of them when compared to similar units, which makes them very vulnerable. If CA dont want to increase their numbers(which I understand. They are supposed to be vampires afterall), then at least reduce the cost to around 1000.
@ProphetoftheMetal
@ProphetoftheMetal Жыл бұрын
Keep up the Vampire Coast battles. They are a whacky faction that I like besides ogres. As much as I love ogres, they are not fun to root for cheese.
@sirunklydunk8861
@sirunklydunk8861 Жыл бұрын
It's kinda of sad that the monogod faction that is supposed to be the glass cannon flankers have to bring the tanky builds to have a chance
@dalorasinum386
@dalorasinum386 Жыл бұрын
Do you think that is more due to the faster glass cannon units being bad or the amount of micro required to make them work being so high that the vast majority of players (myself included) can’t pull it off effectively?
@robink8317
@robink8317 Жыл бұрын
Cove has shitty infantry so trying to make It a grind will always be better
@mrbd-zk4jk
@mrbd-zk4jk Жыл бұрын
They nerfed the hell out of the hellstrider that were meant to be the flanker thanks to turin. And heart seeker and generaly demon units suck ass they die so easily
@mogambo2445
@mogambo2445 Жыл бұрын
Its the nerfs, I used to play slannesh and It was strong af if micro correctly, now u loose every engagment
@williampounds5191
@williampounds5191 Жыл бұрын
No chaos faction is "supposed" to be glass cannon flankers if it includes mortals. There is no such thing as a glass cannon warrior/chosen of chaos. It's a shame the playstyle isn't as viable. But it's just a playstyle flavor, they're only "supposed" to be whatever units they have available to them and that includes tanky elite infantry.
@mariojorge68
@mariojorge68 Жыл бұрын
You actually didn't do a mistake regarding the bats Turin! The Salt Lord Scuttlers have this annoying bug/strange behaviour where they will immediately go into melee once their ammo runs out. You always gonna babysit them in campaign to avoid losing a great RoR for 10 turns.
@stevengray7279
@stevengray7279 Жыл бұрын
All range units will go into melee once ammo runs out. Something stupid that got changed in WH3
@mariojorge68
@mariojorge68 Жыл бұрын
@@stevengray7279 Really? I guess I've only noticed it on the Salt Lords because they got such low ammo counts.
@danpitzer765
@danpitzer765 Жыл бұрын
Mourngul Haunters are awesome in campaign too. A unit that people write off for coast is the normal Depth Guard. Those twin axe swinging lesser vampires in armor. Oddly, I don't use them to fight infantry. I use them to goon foot heroes. The DPS they pour on if you let them catch a foot hero or even a food lord is just obscene.
@rollo8459
@rollo8459 Жыл бұрын
Haunters carry Luther's early campaign hard against a very difficult Lizardmen matchup, love 'em
@Oblivius33
@Oblivius33 Жыл бұрын
With all those monsters and infantry blobs, a basic mortar would've helped learing up the chaff.
@sclarke6969
@sclarke6969 Жыл бұрын
Your biggest mistake this game (appart from actually including ethereal units since the nerfs) was the scuttlers. they are AMAZING against armour. Like delete chosen. Yet every time u used them it was against marauders or horsemen (and obviously suiciding them doesnt help lol) Keep up the great content!
@neoneu5702
@neoneu5702 Жыл бұрын
Nah i think the biggest mistake was not finishing of the cultist and the other characters, the cultust deleted the bloddy reavers with his summon
@williampounds5191
@williampounds5191 Жыл бұрын
The Mourngul haunters were incredible holy shit.
@TheArthasmenethril
@TheArthasmenethril Жыл бұрын
I think Slannesh's Balance problem is more their Demons arn't strong enough and their mortal infantry might be too stong on the offence. As Slannesh wants to Hammer and Anvil but with the state of the Demons the Mortal Warriors are taking centre stage. TLDR: Buff Slanneshi demons.
@SpookSkellington
@SpookSkellington Жыл бұрын
Slaanesh "tip" of the day: Whip your own units to motivate them
@ayoutubeuser1278
@ayoutubeuser1278 Жыл бұрын
One thought I've had on putting Slaanesh chaos warriors more in line with all the other factions is taking away their poison, or only keeping it on chosen. Would also make Nurgle warriors more unique.
@MrSafer
@MrSafer Жыл бұрын
Enjoyed this one, thanks for making the cast!
@alexsitaras6508
@alexsitaras6508 Жыл бұрын
This coast build probably would have worked against a majority of players running this slaanesh build.
@WolfPrecision123
@WolfPrecision123 Жыл бұрын
Turin saving me from bad thoughts before bed with mindless entertainment
@sarkazam_
@sarkazam_ Жыл бұрын
i am so into all the vampire coast lovin' happening on the channel recently; such an awesome faction
@florians9949
@florians9949 Жыл бұрын
Legend says that the mournguls proced to barf on Sigvald after taking him down.
@Angeloflight444
@Angeloflight444 Жыл бұрын
Mourngul Haunters were never underrated in my heart! Ever since I saw their performance in Warhammer 2 battles I was always impressed by them. Great game to both of you!! 🙂
@memedaddy6932
@memedaddy6932 Жыл бұрын
Undead capture weight felt really off again in this game, you can have 4 times the army value of your opponent on a point and still lose out on capture weight. I've also seen it happen quite a lot in Vampire Counts replays. They are by no means my favorite faction, but stuff like that just feels unbalanced. A really good game by both players anyway, the strength of the Floppy Arms blew my mind!
@drunkenslav2334
@drunkenslav2334 Жыл бұрын
i love seeing vampire coast always joy to watch
@Debilinside
@Debilinside Жыл бұрын
I think the DG would do well, botht the halberd and dual axe variant. The dual axe version is made for cutting up marauders and the polearm one can destroy the cavarly and I think they are cost effective against CW Hellscourges. Sure they can get punished by shadow magic, but thats true for every infantry unit.
@FYATroll
@FYATroll Жыл бұрын
I've thought Haunters have been super underrated for a while. This especially true in a meta where people are spamming durably foot characters and finding +vs infantry is so useful. I do think against the current Slaanesh meta of spamming chaos warriors it might be worth bringing out queen bess after a few minutes.
@TheMagicalPinata
@TheMagicalPinata Жыл бұрын
I almost cannot believe that CA hasn't fixed that issue where ranged units go into melee when they run out of ammo
@voodoodummie
@voodoodummie Жыл бұрын
maybe stacking a unit of mournguls on top of some basic zombie mobs is a way to deal with the hellscourges. Mournguls have the bonus VS infantry to get past that melee defense with the AP to crack their armor. Animated hulks have a pretty pathetic melee attack stat that bring to almost minimum hit chance.
@Lightzy1
@Lightzy1 Жыл бұрын
If coast got tzaangores, the only unit Coast would be using would be tzaangores.
@ilovemeat2625
@ilovemeat2625 Жыл бұрын
Slaanesh's sustained combat is what Khorne was supposed to be.
@FYATroll
@FYATroll Жыл бұрын
Also I wonder if just bringing some big monsters is worth it considering slaanesh isn't bringing monster kills of their own. Double Levi Crabs for instance. Nothing in his army could have killed them.
@Thunder_Troll
@Thunder_Troll Жыл бұрын
So let me get this straight, currently: Khorne, the infantry faction, has poor overpriced infantry and relies on minotaurs and hounds instead. Tzeentch, the magic and misile based faction with an emphasis on dynamism has to rely solely on melee with 50% of their roster being unusable. Slaanesh, the speedbased, flanking faction rewarding decisionmaking barely makes use of its cavalry and chariots and has to play like a bootleg Nurgle army. If this doesn't prove these factions have major design problems, I don't know what will.
@romantroshkin3142
@romantroshkin3142 Жыл бұрын
The meta is shifting all the time. Not long ago underpriced slanesh cav was the way to go. The flavor is fine. The description you gave newertheless is quite funny.
@SmilingJack100
@SmilingJack100 Жыл бұрын
How badly did CA fuck up Slanesh's build that they're a mainly armor faction.
@Quadnt
@Quadnt Жыл бұрын
Hey Turin, do you think Keepers of Secrets needs a Buff? I never see someone bringing those.
@kamataros5172
@kamataros5172 Жыл бұрын
Oh damn two of my favourite factions :0
@JarmamStuff
@JarmamStuff Жыл бұрын
The Haunters were rad this game, big props to them. Still, its discouraging to see the outcome of the battle considering Slaneesh didnt even bring the lore passive :/
@niconilo97
@niconilo97 Жыл бұрын
Flyers might be pretty good pick, Slanesh didn’t seems to counter them properly Maybe one or two Long rifle flyers in the back of the units, boucing from point 1 to point 2 and if he summon horseman to deal whit it you can send the dogos to deal whit them Mongouls hunters very good tech ! I don’t know about the hulk tho, yeah there are pretty fast, cheap armor percing monsters but their stats are soo bad, they hardly hit anything in a prolong engagement, i think i prefer the crabos they hold better
@xyro3633
@xyro3633 Жыл бұрын
Someone explain to me why Slaanesh doesn't get two, but *three* mark bonuses. Physical resistance, ITP, AND a speed bump. It's pretty broken
@davidbanterford3216
@davidbanterford3216 Жыл бұрын
I'd use a queen bess and try and keep it safe.
@Manwu5
@Manwu5 Жыл бұрын
Vampirates are my favorite race...hope they get some love by CA
@itzatravesty263
@itzatravesty263 Жыл бұрын
Flappy, inflatable tube ghosts are op
@lenkalenech3102
@lenkalenech3102 Жыл бұрын
Hmmmm Turin battle while breakfasting 😊
@Bertoleyus
@Bertoleyus Жыл бұрын
Why not bring mournghouls? They jave all the benefits of the haunters. I would think they would be a great answer to chaps warriors. Mix them in with zombies, cut the bombers.
@apphacker
@apphacker 11 ай бұрын
friends don't let friends play vampire coast. it's ok to let go
@Santi_Nell
@Santi_Nell Жыл бұрын
surely we'll see a vampire coast winning a game someday, right? ;)
@Wenturi
@Wenturi Жыл бұрын
Would bloated corpses bee good vs Slanesh and their limited shooting ability?
@fendelphi
@fendelphi Жыл бұрын
If they can catch a good target, probably. But Slaanesh units tend to be quite fast. Bloated Corpses can be intercepted by lone characters or focused down by Marauder Horsemen(which they do tend to bring).
@Wenturi
@Wenturi Жыл бұрын
@@fendelphithought they would be good late game addition when there were many clumps of armies and Turin had no magic left. But like you said they might be too slow to get into right position.
@shinyforehead5519
@shinyforehead5519 Жыл бұрын
man slannesh ITP is such a hurdle! i feel like marauders shouldn't have ITP and warriors maybe just get immune to fear
@JJClassic
@JJClassic Жыл бұрын
PRINCE CHARMING FROM SHERK! ORGERS KINGDOM FAT BASTERD AND SHERK.
@JJClassic
@JJClassic Жыл бұрын
PRINCE CHARMING COUSIN
@JJClassic
@JJClassic Жыл бұрын
*
@Nightmare_52
@Nightmare_52 Жыл бұрын
to be fair its very slaanesh to lash themselves for fun
@darkagerush3098
@darkagerush3098 Жыл бұрын
Lash of slaanesh on slaanesh action here getting the bdsm on
@siegfriedgottz698
@siegfriedgottz698 Жыл бұрын
no cannons against them? is it hard to peel against slaanesh?
@sclarke6969
@sclarke6969 Жыл бұрын
they have tons of mobility and also 0 large targets. I do actually like a single motar partially because its good against the warrior blobs, but more because its a distraction. Its cheap and opponents often waste summons trying to kill it meaning less pressure on the point and often suicide more expensive units taking it down.
@fridericusrex6289
@fridericusrex6289 Жыл бұрын
with coast? yeah, what do you use against them? you have only slow hulks as roadblock or slow halberds, dogs use instantly against them... you either shoot them with massive gun line (so you probably dont go canons) or they swarm your canons
@siegfriedgottz698
@siegfriedgottz698 Жыл бұрын
damn so u cant use the coasts main selling point, guns against any faction thenm really lol@@fridericusrex6289
@siegfriedgottz698
@siegfriedgottz698 Жыл бұрын
mortars seemed not bad in this matchup to me lots of low armor blobs to hit @@sclarke6969
@venox3811
@venox3811 Жыл бұрын
Or get some mortars. That’s a lot of standing still infantry
@WhiteBuffaloWakanGli
@WhiteBuffaloWakanGli Жыл бұрын
I usually bring 1-2 heroes that can fight in most of my games depending on my lord. Good to throw on objectives to infantry grind, protect my lord, or go hunt theirs.
@themightiestpen
@themightiestpen Жыл бұрын
I feel like CA really failed with Slaanesh. They were broken OP on release and now they’re known for slow armored grind. Big miss from their lore identity.
@joeyawiki3315
@joeyawiki3315 Жыл бұрын
On release they suck. They only become good after first chaos dlc then getting a hard nerf
@KippariVille
@KippariVille Жыл бұрын
More KHORNE!
@Pewling
@Pewling Жыл бұрын
#BringBackBloaties
@niconilo97
@niconilo97 Жыл бұрын
Oh yeah ! x) imagine one bloat in middle objective, on this huge slanesh blob !
@Jack-kq3lf
@Jack-kq3lf Жыл бұрын
No way im first?
@Jack-kq3lf
@Jack-kq3lf Жыл бұрын
I should have said something funnier
@Jack-kq3lf
@Jack-kq3lf Жыл бұрын
Love the channel Turin! Even though I hardly catch streams I still love watching you're battle reports!
@SamuelC1
@SamuelC1 Жыл бұрын
The idea of slaanesh whipping their own unit but in turn gain some combat buff is kinda interesting tbh lol
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