MOVEMENT - Making an RPG in Unity (E01)

  Рет қаралды 1,257,156

Brackeys

Brackeys

Күн бұрын

Пікірлер: 1 600
@WeroWeroTV
@WeroWeroTV 6 жыл бұрын
THE SOULUTION FOR Assets\Environment\PostProcessing\Editor\PropertyDrawers\MinDrawer.cs(6,34): error CS0104 Put the following code in line 3 of the MinDrawer.cs file (directly under using UnityEngine.PostProcessing) using MinAttribute = UnityEngine.PostProcessing.MinAttribute; Now it should work.
@YetAnotherMichael89
@YetAnotherMichael89 4 жыл бұрын
much appreciated
@bluey1538
@bluey1538 4 жыл бұрын
cheers mate
@taraharvey-ingram7157
@taraharvey-ingram7157 4 жыл бұрын
Thank you.
@leopoldosantos4436
@leopoldosantos4436 4 жыл бұрын
I imagine many people here are new to programming, so this may be helpful: there is UnityEngine.MinAttribute and UnityEngine.PostProcessing.MinAttribute. When we simply use "MinAttribute" there is ambiguity, and so we need to specify which one we want. This line of code provided by our friends basically tells your computer "When I say MinAttribute I mean UnityEngine.PostProcessing.MinAttribute". it would also have the same effect replacing every instance of MinAttribute for UnityEngine.PostProcessing.MinAttribute.
@javarooster1105
@javarooster1105 4 жыл бұрын
Thank you!
@iainbroomell559
@iainbroomell559 3 жыл бұрын
I have used this specific playlist for so many different projects, just because there are so many elements of it that I find useful. Thank you so much, Brackeys.
@colbymartinadventures
@colbymartinadventures Жыл бұрын
If you're not seeing the Nav Mesh Agent, you might need to open package manager to install the AI Navigation!
@SodaMonkeyTV
@SodaMonkeyTV Жыл бұрын
heythank you. i did do that, but wasn't sure if it was the same thing. trying to follow this video still but its hard since the buttons are diff.
@ducknoneed
@ducknoneed 11 ай бұрын
thanks bro!!!!
@anodicwizard9685
@anodicwizard9685 7 ай бұрын
he is saying facts it took me 2 hours to find that then i looked in the comments i see i had wasted 2 hours of my life
@maxinecaulfield914
@maxinecaulfield914 7 жыл бұрын
YOU are the best Brackeys ! :D - clear voice (that's cool for those who aren't native english-speaker like me) - clear explanations - awesome tutorials three reasons that make you a cool youtuber ! Thanks so much for your channel, can't wait for more videos ! :3
@Gili0
@Gili0 4 жыл бұрын
COMPLETE. 3 years later, 90% of instructions were relevant and 10% of the project had to be researched by myself. The 10% included: Main Issue: Environment not loading correctly because our Tree and Base Environment objects were imported as .blend files and my Unity setup did not like that. My fix: open the .blend files in Blender and export as .fbx to the same location in your project. Next, I had to assign these new .fbx models to the GameObjects that were searching for their mesh! Clicking and dragging my .fbx model onto those GameObjects replaced them in space. The original corrupted GameObjects can be deleted after this. Now, make sure to change the layer settings on these new .fbx GameObjects and set their respective Walkable settings. Your environment should be fixed & Ray Casting should function properly. Good luck!
@devilhunt22
@devilhunt22 4 жыл бұрын
thanks man, this was super helpful
@Sassmate369
@Sassmate369 4 жыл бұрын
Oh my God thank you mate
@Petesails
@Petesails 4 жыл бұрын
thanks for the help i ended up just downloading a different map anyway as it was easier but at least now i know it wasn't something I did wrong and i still have hope for my game.
@yes-um9ic
@yes-um9ic 3 жыл бұрын
Savior
@antera8231
@antera8231 3 жыл бұрын
THANK YOU!!! LOVE YA!😆
@agnikbanerjee6410
@agnikbanerjee6410 7 жыл бұрын
Incredible. I personally like it that you cover over 100 lines in just 17 minutes, while still working a lot in the unity editor and more. Even though people criticize you going fast-paced, I like it how you plan ahead, and do everything in a way that we don't waste our time. This is a problem with many Unity tutorial makers like Yaseen Mujamid and Jimmy Vegas. Thank you for the amazing assets as well. Way to go Brackeys!
@SamuelLivingFreed
@SamuelLivingFreed 7 жыл бұрын
Who else has been waiting all week for this?
@PandaTheGFX
@PandaTheGFX 7 жыл бұрын
For a week? I've been waiting my whole life!
@shimmery1210
@shimmery1210 7 жыл бұрын
I have been waiting since the introduction video was out. :)
@psis6786
@psis6786 7 жыл бұрын
HowToFAQ meee
@Daniel-dx9qw
@Daniel-dx9qw 7 жыл бұрын
Me
@andreutormos7210
@andreutormos7210 7 жыл бұрын
me
@swarchi5538
@swarchi5538 7 жыл бұрын
Brackeys i am a Professional software Engineer and Unity Certified but i must say You are the best and one of them who encourage students to do not afraid of Game Programming thumbs Up ...
@MarkOffenberg
@MarkOffenberg 7 жыл бұрын
*Creates a folder, just dumps all scripts in there* "Its good to stay organized" :)
@oakherder17
@oakherder17 7 жыл бұрын
It's like keeping all of your clothes in a big bucket and calling it organized XD
@KasperJuul87
@KasperJuul87 7 жыл бұрын
That's the exact way i used to clean my room as a kid. Closet = Everything-container.
@LateStageModernity
@LateStageModernity 6 жыл бұрын
Kicking all the dirty clothes under your bed. My mind is now clean.
@seraphendipity
@seraphendipity 6 жыл бұрын
Huh. Same way I deal with my anxiety and social ineptitude problems--
@smitasushilbhegde3655
@smitasushilbhegde3655 3 жыл бұрын
if you call that unorganized, then what would you call me?
@jojikYT
@jojikYT 2 жыл бұрын
4 years ago I started learning Unity with this Tutorial series about RPGs. Today I released my own tutorial. Big inspiration from your channel.
@XellXP
@XellXP 4 жыл бұрын
Can we get an updated version of this? Great tutorial but its three years old and Unity has a ton of new features.
@duranolmez7633
@duranolmez7633 4 жыл бұрын
Yes pls
@playwritingteam998
@playwritingteam998 4 жыл бұрын
yess plssssssssssssssssssssssssssssssssss
@tryfle3461
@tryfle3461 4 жыл бұрын
Yrs
@GavinGoGaming
@GavinGoGaming 4 жыл бұрын
Brackeys quit so no
@beany_man1573
@beany_man1573 4 жыл бұрын
Not gonna happen pal /:
@hacep160
@hacep160 7 жыл бұрын
Man you are my hero... Even I do not understand 90+% of what you are doing, I am still making the first game but added all my graphics, models and ideas. From you I just learned how to make basic scripts, after I finish this, so in like half year as I assume, I will try this. Ty so much for everything
@joshsansom3638
@joshsansom3638 7 жыл бұрын
Its been half a year how far have you come?
@cheesecakeoverload7339
@cheesecakeoverload7339 6 жыл бұрын
At least he tried
@hhigh_af
@hhigh_af 6 жыл бұрын
Its been 11 months, do you have an update for us?
@Dr.Shower
@Dr.Shower 6 жыл бұрын
1 year now, how is the game going?
@its_qarma7683
@its_qarma7683 6 жыл бұрын
Tell us
@omgitsmatthew1705
@omgitsmatthew1705 7 жыл бұрын
Only Brackeys could upload a 17 minute video and it would take me an hour to do!
@justsomebody1225
@justsomebody1225 4 жыл бұрын
you noob, I took 2 eras and while humans were building quantum reactors and conquering the universe, i sat here doing this very tutorial.
@adarshupadhyay5410
@adarshupadhyay5410 7 жыл бұрын
He was sounding calm even though he tired to sound real excited and shout in the intro. Loving your videos btw.
@user-gi5bx8xz7l
@user-gi5bx8xz7l 6 жыл бұрын
ok so I have a problem that when I load the example the ground model won't show up on the Scene view but it dose show up on the Game view. how to fix this?
@seraphimsarecoool
@seraphimsarecoool 4 жыл бұрын
yeah xd its been a year but I just found this project and it's not showing any idea how to fix it?
@alikornsause1156
@alikornsause1156 4 жыл бұрын
i think you need blender installed for the game making work
@tobiasdodd9521
@tobiasdodd9521 4 жыл бұрын
You actually need to get an old version of Blender and an old version of Unity for the assets to work since the way they translate over has changed since this video came out. If anyone is still interested, I can name the versions that he Brackeys used in his video.
@Krapf_
@Krapf_ 4 жыл бұрын
@@tobiasdodd9521 pls, can you speak the exact versions that were used?
@tobiasdodd9521
@tobiasdodd9521 4 жыл бұрын
Bathorse I’m assuming you’re using Visual Studio along with Unity. What is working for me is Unity 5.6.2. Which you can find by going to Download Archive - Unity and going to the Unity 5.x and finding the version (it should have the date 21 Jun, 2017 under the correct version). Next, you’re going to have to get the correct version of Blender, Blender 2.78. I got this by going to Previous Versions - Blnder.org, clicking on the underlined download below the “All Previous Versions”. After you open that page, then go near all the way down to the bottom of the list to “Blender2.78/ 01-Mar-2017 16:43, click on the link, and go to blender-2.78c-windows64.msi (if you have windows) and download that. A file should appear to wherever you place it and all you have to do is download it. Visual Studio you can keep the same, just make sure not to let it edit anything for you while you’re working on your game or else it could seriously mess things up. Once you get to a certain point in your script writing it will say “Inconsistent Line Endings” ⚠️ MAKE SURE TO SAY “NO” OR “IGNORE ALL” IF THIS HAPPENS OR ELSE YOU COULD HAVE TO RE-START YOUR PROJECT BECAUSE I COULDN’T FIND A FIX!! ⚠️
@BrandonClapp
@BrandonClapp 7 жыл бұрын
Quick, concise, and to the point. No uncertainty on design decisions or superfluous explanations on concepts that should already be known. Brackeys tutorials are awesome. I'm exciting for this series.
@copper9643
@copper9643 4 жыл бұрын
Loved this tutorial; I had to watch it at .5x speed to keep up so it felt like I was listening to my drunk friend teach me how to code. 10/10
@ricksto87
@ricksto87 4 жыл бұрын
Just dived into this. I have to say; really clear, concise and snappy instructions and you take the care to answer a lot of questions one may have up-front. Loaded with tips and good, clean code practices. Some of the best unity tutorial content I've ever had the pleasure working through. Thanks man!
@the_seeker.entity9206
@the_seeker.entity9206 4 жыл бұрын
Where you able to make it work? A bunch of the code was out of date for me
@Muhtracks
@Muhtracks 5 жыл бұрын
ive watched step 1 only like 100 times... over and over and over again... i cannot get the same results as you.... but after reading comments, it seems like im not the only one having issues
@theguudknight
@theguudknight 7 жыл бұрын
Thank you so much! I've been looking for an easy but thorough, comprehensive tutorial on a top-down RPG, and yours turned out to be perfect.
@clopes87
@clopes87 5 жыл бұрын
NOTE: for anyone having issues tutorial assets not loading, you must have Blender installed for the files to associate with!
@kylemccormack1785
@kylemccormack1785 5 жыл бұрын
Installed, didn't help!
@shnerped3549
@shnerped3549 4 жыл бұрын
@@kylemccormack1785 read the pinned comment
@navyarcher6280
@navyarcher6280 7 жыл бұрын
One Of the Best Game Devopment Series
@catandnova
@catandnova 6 жыл бұрын
Can we all take a moment to appreciate the intro for this? 😂 I was totally caught off-guard
@prateekpanwar646
@prateekpanwar646 6 жыл бұрын
For those under 11th grade: 1.Vector means something which had values (1 meter ,2 liter ,3 cm,etc) with a specific direction (ex: North) 2.Vector 3 is pointing objects position in 3 dimensions (x,y,z) 3.Raycast is just throwing an invisible ray to direction of which you are looking (Like in shooting games) 4. Quadrillion is way for measuring angles in 3d and Euler is it's diamensions
@p_pro2301
@p_pro2301 3 жыл бұрын
tq
@lassepedersen3173
@lassepedersen3173 4 жыл бұрын
The asset package could do with an update to make it work with newer versions of Unity out of the box. Also the Mage Circle model is missing.
@not_halls
@not_halls 4 жыл бұрын
I got the problem, does someone have a solution
@yaccobb5
@yaccobb5 4 жыл бұрын
You can select the Mage Circle in the Hierarchy, then in the Inspector go to Mage circle (Mesh Filter). Under mesh, click the plus and select the mage circle mesh. Then it should show up!
@jordanbentley
@jordanbentley Жыл бұрын
@@yaccobb5 thanks
@KamekoTsuruga
@KamekoTsuruga Жыл бұрын
rising star music? a man of class i see.
@robloxiangamer6669
@robloxiangamer6669 7 жыл бұрын
Brackeys can you make a save and load video?
@slimxshady6111
@slimxshady6111 7 жыл бұрын
This please! =)
@TyXoXX
@TyXoXX 7 жыл бұрын
While he doesn't make one, I can give you some directions: The save game is basically a file with information on it (variables mostly), so you can use the File class from MSDN and use the write and read methods. Unity has a great tutorial on it, you can find it with a quick search of "Persistence - Saving and loading data" :)
@xanixon
@xanixon 7 жыл бұрын
that was pretty helpfull for me when i was diving into saveing data wiki.unity3d.com/index.php?title=Saving_and_Loading_Data:_XmlSerializer
@JoshRespawns
@JoshRespawns 7 жыл бұрын
Please do this
@andrewmasek2170
@andrewmasek2170 7 жыл бұрын
Retro Gamer brackeys if u do this can u make it with json or xml and not just playerprefs
@boomerok6214
@boomerok6214 7 жыл бұрын
The hype is real for this series!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@kevinpedersen5290
@kevinpedersen5290 7 жыл бұрын
I love the guides! They are very easy to learn from, and you are explaining why you do the things, so a bit of personal experimenting is a bit easier since i'll have some basic knowledge from the way you teach. The same goes to Sebastian, you two are really good at teaching (Y) =)
@Xerxz5115
@Xerxz5115 7 жыл бұрын
I turned of my adblock just for your videos because I really like them and I hope you dont quit doing them!
@NotxarbProd
@NotxarbProd 6 жыл бұрын
DOES ANYONE ELSE GET THIS - Assets\Environment\PostProcessing\Editor\PropertyDrawers\MinDrawer.cs(6,34): error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute' HOW DO U FIX THIS?!?!
@robbie6421
@robbie6421 6 жыл бұрын
I get this too
@quinncarson9208
@quinncarson9208 6 жыл бұрын
I had this issue too. The fix that worked for me was replacing 'MinAttribute' with 'UnityEngine.PostProcessing.MinAttribute' in MinDrawer.cs. That should fix it!
@remibauduin6417
@remibauduin6417 6 жыл бұрын
Worked for me, thanks :D
@Pedro-cm8bh
@Pedro-cm8bh 5 жыл бұрын
Quinn Carson how
@Pedro-cm8bh
@Pedro-cm8bh 5 жыл бұрын
Quinn Carson all of them?
@hasanjaber9811
@hasanjaber9811 6 жыл бұрын
I think that you were too excited in the first seconds for teaching us new things. You are the best :)
@hyperluminatic8943
@hyperluminatic8943 7 жыл бұрын
While other people are appreciating Brackeys for his tutorials(which are awesome), I want to appreciate Sofibabs editing. Its soooo cooooool!
@arnmazing3156
@arnmazing3156 6 жыл бұрын
Just an opinion, whenever anyone write code they don't ever explain the function/methods that theyre using. Every unity tutorial is just oh here's a code that I wrote just copy it.. I know programming coming from java and c+ but I don't know what any of the built in classes and methods in unity does. So for example which should I use for movement rigid body or character controller? Should I use if statement and GetKeyDown or Input.GetAxis. If any unity KZbinr can explain the important classes and functions in the unity API that would be great, like explaining quaternion is.
@christophercatino9049
@christophercatino9049 6 жыл бұрын
Get used to reading the documentation
@donutboy4483
@donutboy4483 6 жыл бұрын
@@christophercatino9049 oof
@skyz3ra
@skyz3ra 6 жыл бұрын
@@christophercatino9049 savage D;
@pitaya4151
@pitaya4151 5 жыл бұрын
@@christophercatino9049 burnt to the ground
@outviteslb8143
@outviteslb8143 5 жыл бұрын
@@christophercatino9049 Youre killin the beast
@aboulkacemhouimel746
@aboulkacemhouimel746 7 жыл бұрын
Finally... After a week that seemed to me an eternity... Simple and perfect as always ! Thank you Asbjorn and Sebastian for this great tutorial !
@runedova126
@runedova126 7 жыл бұрын
Found a fix for the below issue; NullReferenceException: Object reference not set to an instance of an object PlayerController.Update () (at Assets/PlayerController.cs:18) Ray ray = cam.ScreenPointToRay(Input.mousePosition); Fix: Tag your camera as main camera in the inspector view. That fixed it for me.
@pixtech8589
@pixtech8589 7 жыл бұрын
Thank you very much.
@runedova126
@runedova126 7 жыл бұрын
No Problem
@QualityPirate
@QualityPirate 7 жыл бұрын
I have looked in the inspector and it is indeed tagged as main camera, do I have to add a camera under the player?
@kylekastilahn
@kylekastilahn 6 жыл бұрын
QualityPirate For me I missed the cam = Camera.main; assignment that was in start method
@rdanimations50
@rdanimations50 6 жыл бұрын
You are a god. Thank you.
@maximalig
@maximalig 6 жыл бұрын
As is saw this the fisrt time I checked nothing. Now after a half year of practise i return and see how easy this is. Great!
@nohaadel4948
@nohaadel4948 3 жыл бұрын
Hey Guys If you're watching this in 2021 You have to use Unity 5.6.2 Because the newer versions you will have get many errors when you import the environment package I hope that was helpful :)
@anatemamorf2030
@anatemamorf2030 7 жыл бұрын
On each viedo i see how this guy repeat and explain the same thinks even if it was in all previus viedos. And honestly i realy thankful for it. No need to serch any video to know how to make that exacly lesson. Thanks for it.
@IFCreativeAlt
@IFCreativeAlt 4 жыл бұрын
*When you realize you were doing stuff to the GFX instead of the player* 😡
@mk3k35
@mk3k35 3 жыл бұрын
same
@datdood0
@datdood0 3 жыл бұрын
XD
@Cr4zyMonkey101
@Cr4zyMonkey101 5 жыл бұрын
Watching these really makes me sympathetic towards game developers
@cashcow1266
@cashcow1266 5 жыл бұрын
same
@virunee
@virunee 4 жыл бұрын
Just in case anybody else couldn't find their Lighting tab at 15:05, go to Window > Rendering > Lighting Settings
@poho3928
@poho3928 4 жыл бұрын
you're awsome
@pixellette7309
@pixellette7309 11 ай бұрын
Thank you so much!
@srimannsatpathy761
@srimannsatpathy761 4 жыл бұрын
Thanks a lot, AY-AY-RON you are solving my problem as soon as I get them.
@bodcarr496
@bodcarr496 7 жыл бұрын
I love your videos Brackeys but please may you slow down a bit? I have to watch it at 0.75 speed and even then I'm always pausing and rewinding haha. Thanks for this series though, very helpful!
@caramonfire
@caramonfire 6 жыл бұрын
Thanks for reminding me about the video speed feature on youtube, that should help me out with these tuts
@iindii
@iindii 6 жыл бұрын
press j k and l keys to jump and stop
@GelFeatherweight
@GelFeatherweight 6 жыл бұрын
Pause button dude...
@thePadlockesTech
@thePadlockesTech 6 жыл бұрын
Nah he's right. Actual classes aren't this fast. Most online game development classes are way too quick. If they explain everything like you are learning (not a master) then it's easier to be taught.
@loveboat
@loveboat 6 жыл бұрын
This is not a tutorial. This is just advertisement.
@bndp
@bndp 5 жыл бұрын
This is bloody awesome. can't believe Unity comes with all these things out of the box. this AI navigation things is SICK!
@blinkbunk6353
@blinkbunk6353 7 жыл бұрын
that intro killed me 😂
@ACBros_06
@ACBros_06 Жыл бұрын
Words of wisdom. Still relevant in 2023
@fem_kilo_torsk5212
@fem_kilo_torsk5212 7 жыл бұрын
i cant see the ground when i click on the example
@shanebauman6555
@shanebauman6555 7 жыл бұрын
I was having the same issue. I was also getting an error that my .blend files were not assigned to open with blender. I installed blender, and assigned it to open .blend files. Then I Reimported the RPG environment package and its showing up now. Hope this helps.
@vvitor95pt
@vvitor95pt 7 жыл бұрын
same problem
@vvitor95pt
@vvitor95pt 7 жыл бұрын
thanks that helped, i use maya so i had to download blender
@fem_kilo_torsk5212
@fem_kilo_torsk5212 7 жыл бұрын
nothing of the two answers helped
@JunskiR6
@JunskiR6 7 жыл бұрын
Fem_Kilo_Torsk me too
@dylanbrantner6233
@dylanbrantner6233 7 жыл бұрын
Dude!!! I'm always loving your videos. Way to keep them moving too and getting more content into the vids!
@cha0ticmager
@cha0ticmager 7 жыл бұрын
Could you do a tutorial on how to make the environment?
@donghost4684
@donghost4684 6 жыл бұрын
cha0ticmager make it in maya... drag it in as OBJ...
@MultiLuminus
@MultiLuminus 6 жыл бұрын
I think he wants to know HOW to do it, not WHERE to do it.
@Julianekify
@Julianekify 6 жыл бұрын
learn in Blender, is free
@stewartgames6697
@stewartgames6697 6 жыл бұрын
That's more of an art question, not a programming/design question. I would encourage you to focus on making a working game - even if it is just all cubes and spheres rolling around the map - before focusing on the art, if your goal is to learn "how to make games". The art - to be more specific, the sculpting - is actually the "easy" part, the hard part is implementing assets into an engine and making everything run well - the technical side of game art and game design. Studios aren't going to hire you if you can sculpt; they will be interested if you can do something more technical, like VFX designs for particle emitters, or building a texture from Substance Design. Long story short, when you are starting out just using someone else's art package is a fine way to get things going. But if you are feeling motivated and want to learn how to 3d model, there are plenty of tutorials out there dedicated to that cause - youtube search for "Blender" or "Maya" and you will find loads of great information for free (I personally refer to "the Maya toolbelt" videos all the time - they are simple, to-the-point explanations and demonstrations of every tool in Maya). It is fine to start out using Blender, which is freeware and open access, and many studios are starting to take Blender seriously, but Maya and Autocad are still the industry standard and worth picking up if you can get yourself a student version (if you can't, just get practice in with Blender and then see if you feel like paying for a Maya subscription when you start to feel more competent). Z-brush is also gaining in popularity - a lot of Blizzard content, for example, focuses on Z-brush work - but while Z-brush is intuitively easy and visually stunning it takes some technical know-how to import Z-brush work properly into a game (the gist of it is a computer cannot currently run in real time the 10 million + polygons that Z-brush will generate, so you have to "bake" a Z-brush texture onto a simpler model with less polygons. Baking sounds intimidating, but in reality it is basically taking a few snapshots of an object from different angles then printing the pictures onto a flat surface so that it looks 3d but is actually a texture). Anyways, I hope that was helpful.
@xanixon
@xanixon 7 жыл бұрын
Love work of this guy. Nice diction, good and helpful content with no useless talking.
@fatboyvlogs5648
@fatboyvlogs5648 7 жыл бұрын
i came as soon as i got da notification and was waiting for first ep 1 hour was lke 1 day thanks for uploading btw watching this 1 o clock in the night Edit Thanks for the heart on the comment thanks thanks alot
@_ZGYT_
@_ZGYT_ 7 жыл бұрын
Hunterr playsss rip heart
@majicMix911
@majicMix911 7 жыл бұрын
AMAZING tutorial video! 17 minute vidio took me 1 hour to write all the notes haha. EXTREMELY DENSE content. Love it.
@gabsterbox
@gabsterbox 4 жыл бұрын
Anyone having a error "NullReferenceExeption: Object reference not set to an instance of an object PlayerController.update () (at assets/PlayerController.cs:25)?
@talrushkeviz5582
@talrushkeviz5582 4 жыл бұрын
me too. whats the solution??
@saurabhdewangan4974
@saurabhdewangan4974 4 жыл бұрын
Check and see that you have mesh collider component added on each of the subitems under environment
@m1g4s
@m1g4s 4 жыл бұрын
Might be too late, but my solution was using the awake void instead of the start void. Start wasn't being called for some reason
@talrushkeviz5582
@talrushkeviz5582 4 жыл бұрын
@@m1g4s I dont really remember how I fixed that problem, but uts gone now. in all my projects. I dont understand shit what's going on. but thanks anyway!
@epiclt8727
@epiclt8727 6 жыл бұрын
It took me quite a while to figure out my motor object issue. For me- it was that the script was added in the assets, but not as a component to my player. These tutorials are absurdly fast and don’t explain many of the whys and whats. I appreciate them but they could use work. Im new to C#, so learning some basic shortcuts and functions would be extremely beneficial, instead of a fast paced type in what I type in deal.
@ujjawalk6780
@ujjawalk6780 6 жыл бұрын
Sir when I am importing the environment the terrain is not showing up
@neatelf9913
@neatelf9913 6 жыл бұрын
same
@simpleconceptsmg9812
@simpleconceptsmg9812 6 жыл бұрын
Why do Indians call everyone 'sir'?
@Javlini
@Javlini 6 жыл бұрын
That's because you need to install blender. Check the console error.
@waffles_exe7344
@waffles_exe7344 7 жыл бұрын
Wow, that intro was LIIIIIIIIIIIIIIIIIIIIT
@committedcoder3352
@committedcoder3352 7 жыл бұрын
OH MY GOD YEESSSSS
@zyx8463
@zyx8463 7 жыл бұрын
brackeys you are such a good guy
@sebbsubb9941
@sebbsubb9941 7 жыл бұрын
Will the inventory system and Item database be made with something like xml or json serialization? :)
@MusicInFlStudio
@MusicInFlStudio 7 жыл бұрын
Or maybe binary serialization. Could be kinda cool to see that. I think it's a bit more simple to understand as well. Especially for beginners. And also it's the safest way on saving things. And I think it's really important factor. Mostly for the RPG game. So much data is being saved in the game like this. I think it would be wise to make this data unreachable to the player. At least that's my opinion anyway.
@nathankrone3363
@nathankrone3363 6 жыл бұрын
You must implement your own arbitrary system of serializing the objects as integers and reading/writing them from txt files... Mwuaha hahahahaha
@ahnmichael1484
@ahnmichael1484 6 жыл бұрын
how is this so quick and yet totally sufficient + clear....... I am so happy to have found these tutorials :O
@carlosmspk
@carlosmspk 4 жыл бұрын
I'm still having problems with The base model (Environment and such) and trees. I have Blender installed and double clicking models in unity correctly opens them in Blender but for some reason they don't show up in Unity, does anyone have any tips? For some reason the Lamps, campfire and few other models do show up...
@dustinmiddleton2336
@dustinmiddleton2336 4 жыл бұрын
if you right click the assets and choose Reimport All it should fix the issue
@Radioactivewafl
@Radioactivewafl 4 жыл бұрын
@@dustinmiddleton2336 This worked for me. Thank you!
@radicalvet9065
@radicalvet9065 7 жыл бұрын
Finalllllly was waiting for this for so long
@CarsonDeeds
@CarsonDeeds 7 жыл бұрын
if you are having troubles with the code here it is (copy and paste in your script) // this is for player controller using System.Collections; using System.Collections.Generic; using UnityEngine; public class PController : MonoBehaviour { Camera cam; // Use this for initialization void Start () { cam = Camera.main; } // Update is called once per frame void Update () { if (Input.GetMouseButtonDown(0)) NewMethod(); } private void NewMethod() { Ray ray = cam.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (Physics.Raycast(ray, out hit)) { Debug.Log("We Hit " + hit.collider.name + (" ") + hit.point); // Move our player to what we hit // Stop focusing any objects } } }
@CarsonDeeds
@CarsonDeeds 7 жыл бұрын
I will keep you updated on this script
@CarsonDeeds
@CarsonDeeds 7 жыл бұрын
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PController : MonoBehaviour { public LayerMask movementMask; Camera cam; // Use this for initialization void Start () { cam = Camera.main; } // Update is called once per frame void Update () { if (Input.GetMouseButtonDown(0)) NewMethod(); } private void NewMethod() { Ray ray = cam.ScreenPointToRay(Input.mousePosition); RaycastHit hit; if (Physics.Raycast(ray, out hit, 100, movementMask)) { Debug.Log("We Hit " + hit.collider.name + (" ") + hit.point); // Move our player to what we hit // Stop focusing any objects } } }
@JoeyYourFriend
@JoeyYourFriend 5 жыл бұрын
@@CarsonDeeds You never kept it updated.. ;-;
@B4NTO
@B4NTO 3 жыл бұрын
Thanks all of these wonderful videos AWESOME 🍁🍂😊
@Will-Eves
@Will-Eves 5 жыл бұрын
This is so helpful! I hope to participate I. Your next game jam
@giovanibellani2403
@giovanibellani2403 2 жыл бұрын
The project did not run because the MinDrawers.cs script had an ambiguous reference, so i changed MinAttribute to UnityEngine.PostProcessing.MinAttribute, and it worked.
@sebastiandecort6024
@sebastiandecort6024 6 жыл бұрын
The good thing about these is that you can really easily adapt everything to do what you want it to
@gusgrizendi
@gusgrizendi 7 жыл бұрын
This is awesome, I'm so excited for the rest of the series. One question, is it possible to make the camera rotate when the mouse touches the edges of the screen instead of A and D keys?
@RTWrename
@RTWrename 4 жыл бұрын
I trying an answer for this to did you manage to do it?
@dashdiamonds4468
@dashdiamonds4468 3 жыл бұрын
still watching this after 1 year of brackeys quit , i will remember brackeys forever
@acruex5845
@acruex5845 7 жыл бұрын
How could i get those ground textures? Please let me know, thank you Brackeys.
@zyadibrahim3776
@zyadibrahim3776 3 жыл бұрын
hello man
@ellienyan
@ellienyan 4 жыл бұрын
What i did was just put some elongated cubes down as obstacles since i don't like the idea of literally copying someone else. I baked them in the navigation just like you said and it works great! thanks brackeys, i'll be watching the other tutorials and make an awesome epic masterpiece xD
@kesterevers3430
@kesterevers3430 4 жыл бұрын
In 19.3, I had this issue: Assets\Environment\PostProcessing\Editor\PropertyDrawers\MinDrawer.cs(6,34): error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute' I fixed it by removing line 2 (using UnityEngine.PostProcessing;) in MinDrawer.cs.
@mrblop13
@mrblop13 3 жыл бұрын
Thanks it worked for me
@ryan-is-alive
@ryan-is-alive 3 жыл бұрын
Just what I've been looking for!
@bezeczko
@bezeczko 7 жыл бұрын
Brackeys do you play any games?
@SkeleGumz
@SkeleGumz 6 жыл бұрын
Game developers still play games.
@SkeleGumz
@SkeleGumz 6 жыл бұрын
That's not entirely true, he said he does play games in the "How I started coding" video
@АртемГайнанов-ш7й
@АртемГайнанов-ш7й 7 жыл бұрын
I'm a simple man. I see Brackey's video - I press like
@Agamashi
@Agamashi 7 жыл бұрын
Brackeys, is that terrain made outside of Unity or with Unitys terrain tool?
@SheepyKing
@SheepyKing 7 жыл бұрын
He has shown in the video that it is a *regular Mesh*, not a Terrain Mesh, so it is probably the former.
@gluedtogames
@gluedtogames 7 жыл бұрын
I imagine it was created in Blender.
@LegendaryWizardPS
@LegendaryWizardPS 7 жыл бұрын
It looks pretty smooth and there is a nice low-poly aesthetic to the terrain, I don't think you can specify a poly count in Unity's terrain editor (unless you use script). I'm guessing it was made in Blender
@SultanAlrefaei
@SultanAlrefaei 7 жыл бұрын
in unity
@tylerguitar75
@tylerguitar75 6 жыл бұрын
with one tool... Patience ;-)
@smashedleekk
@smashedleekk 5 жыл бұрын
Love the vids man i really appreciate your hard work and soon as my beta is ready and starts gaining money i plan on donating to help support your channel
@yuvaleliav1372
@yuvaleliav1372 7 жыл бұрын
can you please give more attention and explain more about every thing you write? it will help me understand more. thx.
@TheVortexHunter
@TheVortexHunter 7 жыл бұрын
I agree with this, he goes a bit fast too in my opinion.
@bixbe8699
@bixbe8699 7 жыл бұрын
if you don't understand him then you should learn c++ coding first before trying to learn how to make a game. the stuff he glosses over is the basics you learn in any C++ for dummies book.
@edern337
@edern337 7 жыл бұрын
It's C# that Unity uses tho. C++ is Unreal Engine.
@majicMix911
@majicMix911 7 жыл бұрын
Just do what I do and stop the video every 5 seconds and take notes.
@KoumoriDragoon
@KoumoriDragoon 7 жыл бұрын
i agree he is going a bit fast, but you can always re-watch it, or pause to take notes, or set the yt player speed to 0.75.
@django-music
@django-music 7 жыл бұрын
For anyone using the assets, make sure you have Blender installed (3ds max user here) before importing the package or you might bump into errors and missing meshes.
@Neek1154
@Neek1154 7 жыл бұрын
The first 5 seconds were rad, do that the whole video next time! :D
@joneskleid9501
@joneskleid9501 4 жыл бұрын
Loved the opening
@tomand285
@tomand285 6 жыл бұрын
I was having so much trouble setting things up, turns out you need blender installed for the mesh to load in unity
@robertsummers2331
@robertsummers2331 4 жыл бұрын
You are an amazing person! thanks Brackeys!
@magina2022
@magina2022 7 жыл бұрын
I just downloaded this from github. I opened it the ground went missing, please help.
@MichaelEvanspishposh
@MichaelEvanspishposh 7 жыл бұрын
I'm new to this but I had the same problem. Along with dragging in RPG Environment package, you also need to drop in the standalone Models and Sprites. Works for me now with unity 2017.3. Hope this helps. www.dropbox.com/s/tfpdze8hqqbl23a/Screenshot%202018-01-26%2015.31.07.png?dl=0
@cosmiclycanroc
@cosmiclycanroc 7 жыл бұрын
I think you need to download Blender
@AY-AY-RON.
@AY-AY-RON. 7 жыл бұрын
Hi, not sure if you have found a solution, but I got it to work by downloading and installing "Blender" on steam. I then opened up the "RPG tutorial" file I downloaded from the link. After I unzipped the file, I opened it up and double clicked on "Models" to open up that folder. You can then double click on either "Base Environment", "Tree 01", or "Tree 01". It will pop up with something saying "How/which program do you want to open this file with?" (Can't remember exactly what it says, but It's somewhere along those lines). You can then chose to browse through your computer to find something to open it with. Go to where your "Blender" program was installed (In my case it was "D:\Program Files (x86)\Steam\steamapps\common"). After you found where your Blender app is, simply double click the "Blender.exe" application, this should link those file types with Blender. Not sure if this part is necessary but I did it anyway. Double click either the "Base Environment", "Tree 01", or "Tree 01" now that they are linked with Blender and it should open up Blender with the file you double clicked. You should see the asset you chose loaded into Blender, then fully close Unity, then re-open it and repeat the steps in this video and it should be all good. Hope this helps!
@scottdelekta7561
@scottdelekta7561 6 жыл бұрын
Installing Blender and your tip worked.
@BlackMesaEmployee
@BlackMesaEmployee 7 жыл бұрын
you know you love brackeys when you watch a tutorial with no intention of even following it xD
@avinath1
@avinath1 4 жыл бұрын
EXACTLY WHAT i'M DOING NOW BUB! ;-;
@kvngkxld
@kvngkxld 6 жыл бұрын
For everyone saying that he's too fast, go watch the "How to make a game" series first. That was my introduction to Unity and C#, I am able to follow this video fluidly now.
@hafizmohdrozlan8012
@hafizmohdrozlan8012 7 жыл бұрын
Hello! To fix missing model from downloaded asset, select file BaseEnvironment or Tree 01 or Tree 02 within Models folder. In the import settings, below Normals & Tangents, switch the Normal mode from Import to Calculate then click apply. Voila!
@Upload-video-terserah-gue
@Upload-video-terserah-gue 5 жыл бұрын
how to make a cliff and if the player falls into a cliff then the player will repeat the level. Do you know the game "Star Wars: Jedi Fall Order?" yeah like that
@klippiesgames6398
@klippiesgames6398 7 жыл бұрын
Brackeys you are a legend
@mi1cah
@mi1cah 7 жыл бұрын
I keep getting this and idk what to do???????? “SetDestination” can only be called on an active agent that has been placed on a NavMesh. UnityEngine.AI.NavMeshAgent:Set destination(Vector3)
@trallaton
@trallaton 6 жыл бұрын
If you're still getting this problem, I figured it out. All you need to do is adjust the step height in the navmesh agent until when you click bake, you can see blue across your terrain.
@dinodics4442
@dinodics4442 6 жыл бұрын
@@trallaton Hey big thumbs up from me, it helped !!
@trallaton
@trallaton 6 жыл бұрын
@@dinodics4442 Awesome! I'm glad I helped someone out!
@TheIrhalianTruth
@TheIrhalianTruth 6 жыл бұрын
Be sure you haven’t added Nav Mesh Agent or Capsule Collider to your GFx. Only your player should have Nav Mesh and Capsule Collider.
@Gili0
@Gili0 4 жыл бұрын
So excited to get started!
@orelhassid5812
@orelhassid5812 6 жыл бұрын
I dont see the ground object. My unity version is 2018.2 anyone?
@jorgebevilaqua
@jorgebevilaqua 6 жыл бұрын
You have to download and install blender and import the package to the project again. Then ground and trees will become visible.
@EldritchTeacup
@EldritchTeacup 7 жыл бұрын
You have a nice smile and your teaching me about unity. Yay.
@mutskun123
@mutskun123 5 жыл бұрын
I can't get this zooming to work ;_;
@adityeahhh
@adityeahhh 4 жыл бұрын
Same even I cant
@lachu312
@lachu312 3 жыл бұрын
Hippity hoppity this rpg environment is now my property
@dmitryvasiliev9239
@dmitryvasiliev9239 3 жыл бұрын
Dani go brrrrrr
@TyXoXX
@TyXoXX 7 жыл бұрын
I would love to see it all mixed with Unity IK, not because I'm needing that tutorial, just saying... :P Great job as always.
@PandaTheGFX
@PandaTheGFX 7 жыл бұрын
That would be really fucking cool but TBH his viewer base probably dont even know what IK means
@JBeetle
@JBeetle 7 жыл бұрын
They would if they followed Sebastian's part of this tutorial because it is taught during the creation of the run animation of the character :)
@omgimnot6738
@omgimnot6738 3 жыл бұрын
YOU ARE THE BEST CODER, YOU DONT KNOW HOW YOU HELP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@blakegeorgii4053
@blakegeorgii4053 6 жыл бұрын
the example environment isn't working
INTERACTION - Making an RPG in Unity (E02)
15:20
Brackeys
Рет қаралды 510 М.
Making a Game About Weak Points
21:27
Emis
Рет қаралды 951 М.
Quando A Diferença De Altura É Muito Grande 😲😂
00:12
Mari Maria
Рет қаралды 45 МЛН
7 DEVS Make a GAME without COMMUNICATING! (centipede edition)
17:16
Blackthornprod
Рет қаралды 1,2 МЛН
Best Games from the Brackeys Game Jam 2024.2!
13:53
Brackeys
Рет қаралды 176 М.
The Most Impressive Scratch Projects
11:00
DenshiVideo
Рет қаралды 5 МЛН
I Made the Same Game in 8 Engines
12:34
Emeral
Рет қаралды 4,3 МЛН
How I learned Unity without following tutorials (Developing 1)
18:11
Game Maker's Toolkit
Рет қаралды 2,1 МЛН
I Optimised My Game Engine Up To 12000 FPS
11:58
Vercidium
Рет қаралды 795 М.
Making Minecraft from scratch in 48 hours (NO GAME ENGINE)
16:38
10 Minutes vs. 10 Years of Animation
19:29
Isto Inc.
Рет қаралды 1,5 МЛН
7 DEVS Make a GAME without COMMUNICATING! (500 IQ edition)
17:39
Blackthornprod
Рет қаралды 583 М.