Hello! Welcome to the channel! I make sub-par videos with confusing dialogue, please feel free to criticize me in the comments! I'll make sure to look at them! Jolly day!
Пікірлер: 16
@nicholasreeve74522 жыл бұрын
I think this is a good video and I agree with everything said about matching the locomotion to the experience provided to enhance and drill to the core fantasy being executed and communicated to the player. However I’ve been constantly thinking about movement in VR recently and specifically about pushing the envelope, so I was really hoping the video would talk more about different mobility VR challenges and techniques, with more of a focus on how to capture the satisfying traversal loops which enamor players in pancake games. Surfing like in Tribes or Source games has been attempted in VR by Jet Island and Movement VR for example. We’ve seen VR games attempt to incorporate sliding, mantling, double jumping, bunny hopping, air dashing, flipping, wall climbing, wall jumping, lots of grappling, gliding, hovering, flying, teleporting, driving, swimming, kayaking, with everything that has been done, I think it would be nice to have a movement in VR video that didn’t have to explain itself and spend so long talking about basic concepts but instead dove deeper on the nuances and granularity of how different mechanics combine to affect a players enjoyment through maneuvering through their environment.
@MaaanUpGaming2 жыл бұрын
I would have loved to include these additions into the video. The only reason I didn't add them is to keep the video short and sweet. It could've been so much longer, but you're absolutely right! I've been playing a lot of Jet Island and I'm in love! I think that the opportunity for specialized movement mechanics is absolutely present in the VR space! If only more people had stronger stomachs, I'm sure we'd see so much more than niche titles! Thank you for watching the video. It means a lot to me and I hope you enjoyed it!
@wilemr13373 жыл бұрын
I remember when I got my headset and played Raw Data. The fucking elevators in that game man, I just closed my eyes because I got so motion sick by them. Now though, I can play Boneworks, VTOL, VRChat for hours without feeling a thing. Time really helps you feel accustomed to the different types of locomotion in games, but for VR and games on the platform to grow and catch a following, they really need to (as you said) fit the game and the players of the game.
@duppy4043 ай бұрын
Great video!
@quilladaygo91573 жыл бұрын
When I played bone works I felt sikk
@MaaanUpGaming3 жыл бұрын
I remember fumbling about like a toddler for the first hour!
@moltencrow32752 жыл бұрын
This is such a well made video! When I saw the views I was expecting large numbers haha. Well done!
@MaaanUpGaming2 жыл бұрын
Thank you! I appreciate the compliment! I hope the algorithm picks it up soon! (:
@unsavedprogress1419 Жыл бұрын
Similar to the Arm Swinging method, VR devs should try implementing a Thigh Lifting mechanism that uses the VR Headset's lower cameras to scan for when the sitting Player lifts their thighs in way that emulates walking
@unsavedprogress1419 Жыл бұрын
Controller-less jumping could also be achieved using a Gesture Method by having the VR Headset's cameras scan for when the Player lifts up one or both of their arms up Super Mario-style, thereby triggering a jump in-game
@unsavedprogress1419 Жыл бұрын
Both of my proposed methods + a Swivel Chair for turning, would make for a very convenient VR experience imo
@gamerdoge36692 жыл бұрын
Bruh, how do you only have 100 subscribers? You deserve way more!
@MaaanUpGaming2 жыл бұрын
Appreciate it! My content isn't for everyone, and I understand that some people stop by just because they're curious but get bored within a minute. I don't blame them, I'm the same way! But my goal is to make at least 1 person laugh or enjoy their time here. So I appreciate you stopping by!
@spaghettios38492 жыл бұрын
Very big brain stuff
@MaaanUpGaming2 жыл бұрын
Why thank you good sir, I do indeed believe you to be of an "extraordinary brain"!