Hi~ I also use moza R9. Thank you very much. If there are other car games and settings of MOZA R9, I look forward to sharing them. ^_^
@Phade91 Жыл бұрын
Thanks for these settings, feels good in ETS2. I tried 10Hz at 0% (someone recommended in discord) and that helped a little too I think. For some reason my "Natural Inertia" slider is greyed out in pithouse so that's the only thing I couldn't change. I'm on latest firmware 1.2.1.16 and don't have a Moza wheel either, just an aftermarket one so either of those could be the issue possibly?
@RotTeufel87 Жыл бұрын
i don't know but it could be. For now, i made a test and found 200% should be the ideal inertia with lastest firmware (1 2 1 16).
@Phade91 Жыл бұрын
@@RotTeufel87 I figured out I could change it by just editing the .json file
@nicopinzel3 ай бұрын
was it greyed out whilst having your wheel attached? Cause it is greyed out when it’s not
@EdgarEdgar-w3k Жыл бұрын
HI~ I also use MOZA R9. In the ETS 2 software, I adjusted the rotation angle to the same 1630 degrees as the MOZA PIT HOUSE. But when the steering wheel is turned at the beginning, it cannot turn simultaneously. The steering wheel in the game rotates slowly and quickly. I used "VJOY" to respond. What's the key problem?
@Yerken.Tursum Жыл бұрын
set it to 1800 degrees and you will be happy
@frankvitucci6156 Жыл бұрын
Any chance you can share your input settings on ATS. I can't get my Moza R9 to work properly on ATS
@RotTeufel87 Жыл бұрын
Actually i tested more on ATS than ETS2. ATS offers more off-road section than ETS2. If it's the FFB harshness and cogging, i don't know if it's a hardware, Pit House or SCS FFB, or both. I have tried to find a compromise. On Moza discord there's a user who is working on solving this problem using "Base FFB Curve". Setting ETA release is unknow. Fine tuning take away a lot of time and "Base FFB Curve" ain't easy to understand. If it's for the wizard menù, i find that using "keyboard + pedals" as first device (vJoy1) and "moza R9" as second one (vJoy2) works better. If it's for the working rpm leds, we need to wait Moza for a proper "ATSSharedMemoryMapPlugin". I tried with "ETS2SharedMemoryMapPlugin" but the swap doesn't work (neither rename it).
@Taipan303 Жыл бұрын
@@RotTeufel87 why do you need to use vJoy? Is the wheel not detected directly in ATS/ETS? I'm currently shopping for a wheel but didn't think it would be hard to bind in-game..
@RotTeufel87 Жыл бұрын
If you use wheels from Logitech, Thrustmaster or Fanatec, since they're console compatible, you can connect all your others peripherals into wheelbase and it'll seens as the only peripheral. If you use usb standalone peripherals like me, each one will be called joy1, 2, 3 ... etc, etc. I don't know why on ATS/ETS2 they're called (in brackets) "vJoy".
@360hackern Жыл бұрын
In game Ets2 settings?
@RotTeufel87 Жыл бұрын
see and copy the values at 0 : 11. With last update (1.48), SCS add numeric values right after sliders, so it should be easier to edit in game. Otherwise you can still open control.sii with notepad and write the values. Both methods works :)
@mirko009 Жыл бұрын
@@RotTeufel87 I do not understand. In game settings for example "Internal friction"is set to 50% and in your video is 0.300000. Another example , in game "understeer slip" value goes from 0% to 100% and you mention 0.500000 ?
@RotTeufel87 Жыл бұрын
0.500000 means 50% in game, 0.400000 40% and so on. Only "costant_ff_gain" it's different. 7 is in game "Overall gain 140%". For the next video i'll post settings from in game menù, since they finally add numeric values after 11 years 😋
@mirko009 Жыл бұрын
Thank you very much for explanation :)@@RotTeufel87