A Hater's Guide to Diablo 4 | Patch 2.0

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MrLlamaSC

MrLlamaSC

Күн бұрын

Broadcasted live on Twitch -- Watch live at / mrllamasc

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@UnrivaledPiercer
@UnrivaledPiercer 19 күн бұрын
"We have Diablo 3 at home." I guess they just don't like Diablo 2 anymore. That's fine, I'll keep playing Diablo 2 while I wait for Diablo 5 to disappoint me in 2034.
@Kenthuza
@Kenthuza 19 күн бұрын
or you can wait for poe2. Man i hope that game is good. then i can play d4 and poe2 simultaneously. why wasting time on disappointment
@TraxisOnTheLines
@TraxisOnTheLines 19 күн бұрын
@@Kenthuza This is the way. I don't hate Diablo 4. I got two weeks out of Season 4, and a week out of Season 5 - and only because the new PoE AND WoW came out, otherwise I'd probably have played 2 or 3 weeks of Season 5. But Path of Exile 2 is really what I'm excited for, and I'm hoping it continues to the Diablo 2 side of the ARPG genre, as PoE has.
@Blandge
@Blandge 19 күн бұрын
All the D2 players stopped playing it, and only the D3 players are left, so it only makes sense to make it more D3 like
@isetrA
@isetrA 19 күн бұрын
​@@Blandgetrue and thats what like 10-20k players base lok
@kylesmith987
@kylesmith987 19 күн бұрын
The problem is the core foundational systems were more D3 and less D2. They basically tried to initially push D4 to be more like D2 but the systems were still very D3 at its core and any changes would pretty obviously push the game into a more D3 direction. For Example: Anyone could have easily seen that rune words would be nothing like D2 because the core foundational system around socketing gear and how gear rarity works in D4 does not support a D2 style rune word system. The only way to change these would be to up root the systems at their very core and implement entirely new systems which at that point you might as well just make a new game. The best way to look at D4 is that its closer to D3 gameplay and systems with more D2 style themeing to make it feel less cartoony and more dark then D3 did. Also we got D2R right before D4 which should have been a pretty obvious sign that we are probably not ever going to get something quite like D2 ever again. It is a product of its time even though its a masterful one. Even games like PoE has strayed pretty far from the core foundations of D2 and PoE was always setup as the spiritual successor to D2.
@Ploobie86
@Ploobie86 19 күн бұрын
No bases = not truly runewords. I felt a sense of accomplishment with Diablo 2 when I took the time to learn all of the loot worth picking up. There was so much more variety in D2's loot, where whites, grays, blues, yellows, greens & golds could all potentially be great. And there was added variety with cube recipes. With D4, everyone just knows to only pick up the loot that is shining with a pretty color, and that's it. Which reminds me of another thing I loved about D2, which is that it constantly provided problems for which you needed to find solutions, and solutions would often have their own problems - such as how you could go with 2 elements on your skill tree to help with immune monsters, but you're sacrificing power with your main element when doing that. You could also get a Merc, but even after getting them really good gear, it takes a lot of effort and skill to keep them alive (such as giving them Rejuv pots at the right time or teleporting them away from danger). You could also just play co-op, but the price you pay is that you may miss out on great loot since loot is shared (and I loved that double-edged sword of playing co-op but you're also competing for loot). And I loved environmental solutions, such as looking around for a Shrine or a Well to click on if an enemy put Amplify Damage on you. In D4, there are barely any problems that require solutions, and if there are, Blizzard just gives you the solutions with easily attainable overpowered gear. Say goodbye to dynamic & engaging experiences. Speaking of a lack of dynamic gameplay, I was just thinking about how Terror Zones would be so boring in Diablo 4. D2's environments have way more details and personality. I look at most of D4's environments, and they look generic, so going to different parts of the game would not actually provide different experiences. And I love how different classes & builds in Diablo 2 are better suited for certain areas, like how Fire Sorcs suck in most of Act 4, and Javazons are the Queens of the Cow Level. In Diablo 4, every class can do every part of the game without problem, and that is just plain boring.
@outdoorsvoyage6993
@outdoorsvoyage6993 19 күн бұрын
You said it all. D4 treats you like a dumb Baby. D2 Treats you way smarter than you Probably are, but at least its a challenge that forces you to think.
@Mr_Woolly
@Mr_Woolly 19 күн бұрын
​@@outdoorsvoyage6993runewords were in the d2 2.0?
@Ploobie86
@Ploobie86 19 күн бұрын
@@outdoorsvoyage6993 Yes, and I also miss certain enemy types that were really tough and frightening, like Hell Lords or those exploding little skeleton things. You had to pay more attention and be more careful with those types of enemies. There's no sense of dread or panic like that in Diablo 4, except for maybe The Butcher (who ceases to be a threat as soon as you're geared). I just miss that feeling of going to an area and being like "Oh no, not these guys." It made things more interesting and dynamic. And the lack of penalty for dying in softcore in D4 is also a huge factor for why I don't feel any kind of fear in the game. If the players aren't feeling fear or panic in a Diablo game, then you have failed as a game designer.
@outdoorsvoyage6993
@outdoorsvoyage6993 19 күн бұрын
Not sure why you are asking me this? ​@@Mr_Woolly
@TheFrancoBona
@TheFrancoBona 18 күн бұрын
Great comment, it also shows how the direction D4 had went is a result of removing "inconveniences" for "better player experience" and ends up just ending in a more plain experience. Kinda like yellow ladder Ubisoft world design.
@SbsGrinth
@SbsGrinth 19 күн бұрын
clearly a system not made by someone who played D2 and experienced the heart pounding feeling of seeing a Jah or a Ber drop.
@friznos8688
@friznos8688 19 күн бұрын
And then sum1 gets to it before you T_T
@bobcs2155
@bobcs2155 19 күн бұрын
Spot on, that's exactly why the lead dev has created this - to invoke some of his enjoyment of d2
@wingedhussar2909
@wingedhussar2909 18 күн бұрын
Nah, you just buy it off someone. Very few people are going to have the extreme patience to farm a Jah or Ber.
@exquisitedoomlapointe185
@exquisitedoomlapointe185 18 күн бұрын
Which is the same as dropping a mythic with the right GA, stop lying
@astryl
@astryl 18 күн бұрын
@@bobcs2155 Lead dev was a d3 player/dev. Jeevun made these because he's, from what I can tell, the only D2 player on the team.
@rubisco5997
@rubisco5997 19 күн бұрын
The difference between good devs and bad devs is, when a player gives feedback, bad devs will implement what the player "wants", a good dev will reflect why do the players want that and try to fix the problem instead of just putting a bandaid solution
@Minus_Identity
@Minus_Identity 4 күн бұрын
As a Diablo player for more than 25 years, this is a great point. You can't just give in to everything. God to be 20 years old again when LoD came out...
@Chrisxantixemox
@Chrisxantixemox 19 күн бұрын
For a team that repeatedly craps on Diablo 2, they sure do love to try and cash in on as much Diablo 2 nostalgia as possible.
@waldron2776
@waldron2776 19 күн бұрын
what team craps on d2? lol still time to delete this
@GuestUser-jf8uj
@GuestUser-jf8uj 19 күн бұрын
​@@waldron2776 just go play d4, its obvious you play it and enjoy it lmao
@Hungryj1111
@Hungryj1111 19 күн бұрын
@@GuestUser-jf8uja bit harsh don’t you think?? 😂
@kernoleary1394
@kernoleary1394 19 күн бұрын
100%
@fuvovix
@fuvovix 19 күн бұрын
​@@Hungryj1111 if you think what he said was harsh, you are a very soft individual
@PlantsAndInsects
@PlantsAndInsects 19 күн бұрын
"Runewords" minus the "words" part..... They are just Runes... there is no "word" to it... when combined, the runes just do what they say in the description... there are no additional effects like in Diablo 2... I was really excited for Runewords, but this is not it...
@mattbennett3201
@mattbennett3201 9 күн бұрын
Id say they are more just words than runes.
@negativezero460
@negativezero460 19 күн бұрын
As a D3 player, many of these ideas were the disadvantages of D3 that I was hoping to leave behind when D4 came out.
@lVlike0002
@lVlike0002 17 күн бұрын
Like what?
@marceelino
@marceelino 13 күн бұрын
Rifts. That was just bad
@lVlike0002
@lVlike0002 12 күн бұрын
@@marceelino elaborate
@AG-ld6rv
@AG-ld6rv 5 күн бұрын
My primary objection to Diablo IV might sound a little odd, but for me, it boils down to a feeling that I am meant to grind. That's odd, because if I like a game, I'll grind anyway. So in DII, you can technically get 4 ber runes in one run. In DIV, you have that system where you empower glyphs with experience every run. DII: You can get BiS stuff at random. DIV: You ALWAYS steadily grow in power -- never too much and never too little. DII: I play when I want, and I might get the best stuff if lucky even if I'm incredibly weak. If I take out a champion in a level85 zone, I have a chance. DIV: You do 300 runs of this then 300 runs of that then 300 runs of this one, steadily leveling your power. If you stop doing those runs, you fall behind your friends. Items are similar. DII: Might be BiS. Everyone has that chance. DIV: I go from 1.5% crit to 1.6% crit to 1.7% crit. It's all just so designed and feels awful as if a corporation specifically designed a hamster wheel for me to run on. To be fair, that synthetic experience at least gives the benefit of steadily growing in power as I play. I play, and you steadily grow in power. I WILL upgrade my glyphs if I put the time in. It just feels awful to me. I much prefer DII where I can do runs for weeks without finding anything or get 3 incredible items in an hour of playing. There's other stuff too like DIV feeling like an MMORPG, the automatic level scaling (??), that huge overworld serving no purpose other than the SP campaign (which wasn't that bad but not great) (how you basically just jump to dungeon after dungeon. The world is there just so you can collect flowers for potions), the need to analyze hundreds of items every time I play by looking at what affix combinations I got rather than just knowing what uniques and set items are good + knowing the handful of things on rare/magic gear is good, the "balance" of the game making it harder whereas in DII I just destroy once I'm geared up enough, the builds on DII being understandable and fun (stuff like "hey, +skills, resistances, breakpoints, and MF are big priorities," rather than fundamentally memorizing a TREMENDOUS and OVERLY COMPLICATED paragon board + 4 affixes per item slot + what affixes I want crafting to strike + what legendary powers go where, etc.), the need to ride around and collect flowers to upgrade my potion, and likely a bunch of other stuff I forgot since I don't play DIV at all anymore. I want to go into that understand versus memorize thing a little more. DIV is MASSIVELY complicated in its mechanics. Like, helloooo, that paragon board??? That isn't fun. Everyone is just using a guide, because there is no way for any regular person to just plug all of that geometric puzzle + all the glyphs + all of their skill tree + all of their gear + all of their legendary powers into their brain smoothly. So DII: I understand what is going on. DIV: I just use a guide, wow no fun. DIV for most people is like them buying a super hard puzzle game and then loading up a solution to it on their second monitor just to plug the answer in. Wow, what an accomplishment. You are doing high level dungeons after memorizing a tremendous amount of arbitrary information and then transferring it over into your character. Great. You are so smart now. That's all DIV tries to do: Make people feel like they overcame a challenge. They didn't. They just went to a guide website and plugged the answer in. Oh and DII: You can find precise information about any mechanic since it is sprinkled all over the internet from the last couple decades. DIV: Tons of mechanics change every season. It's impossible to try to solve that puzzle even if you wanted to give it a go. Old information is all over the internet. None of the mechanics are explained. The guides are terse and prone to tell you exactly what to do without explanation of reasoning. You just put the points in and pray that it works. Does anyone recall "bucket theory?" Why is there a dang theory about how a game you're playing works? What? Honestly, if DIV came with an authoritative explanation of all mechanics + the mechanics didn't all change every season, I could see myself playing it some, but this "memorize everything and pray" style is horrific. You can only be good at DIV if you obsessively watch and study streamers 30 hours a week on top of playing constantly. It is a full-time job instead of an understandable game you play. Some stuff I realized while watching the video: * Yeah, items actually matter and are exciting in D2 at the start of the ladder. It's exciting to get my Stealth online. I love finding a bit of MF. Wow, and FC + MF ring? All kinds of goodies. DIV? You just slap on any and all items with a bigger item level. Funny in that I actually enjoy that more than analyzing 4 affixes for every single piece of gear (which was a complaint I listed above), but damn, the item system in DIV stinks even when I don't have to use it! So in terms of fun: DII sweet gear > DII gear at ladder start > DII GG gear (Not that much of a fan of "wow, this random magic item is worth 3 bers") > DIV slap on big numbers at start > DIV analyzing hundreds of items for the perfect combination of affixes. * Yeah, it's weird how modern games just keep stacking new "endgame content" in while keeping old systems that people furiously skip. As they add more and more, it alienates new players who have no idea in what order you have to do the stuff or what stuff to skip or what reason you'd do this or that. As a comparison to DII, there is a bit of that too, but at least it's just like "Hey, just farm these things to get sweet loot or these to get sweet xp" in DII. It's not like collecting ears and hands from place A and place B with a hint of whatever to target farm Gilgamesh for an extremely high chance to drop these 4 specific items and this and that and this and that. So the way they do it... it's just so DIV players can feel cool and know the secret handshake. "I have been here since the start, so I know what sequence to do the 20+ pieces of content added over the last 10 years!" Jeeze, just stop changing the game so hugely! I don't want to study the game every 6 months. I just want to play something... * That new paragon system is a reaction to having that large sequence of tasks to do discussed above. Too much stuff to do? Well, you can rage through it faster now that paragon is shared between characters. You can collect hands and target farm Gilgamesh even faster now! I know there's target farming in DII, but the truth is I've found a ton of fantastic items killing random stuff in tough zones. You can crank efficiency up in DII by knowing secret knowledge, but in DIV, you basically MUST know the sacred sequences of actions to "beat" the game. I know tons of casual DII players that got through hell difficulty with just a handful of Google searches to learn about items and strategies. I would be shocked if people made it to NM dungeon 100 back when it was the "endgame activity" whether they tried guides or just went into it with light Google searches or played the game blind. * DIII difficulty sliders + whatever DIV just did here + that level 100 dungeon grind is all so lame to me. I enjoy the fact that in a tiny bit of time, I can start taking out almost everything in DII. That's fun. These sliders make it to where I have to be amped up or get destroyed if I get hit by 2 or 3 things. This might sound silly, but DII was never about extreme gamer skill. It was about knowledge. I don't want to slam a Red Bull before jumping into a casual, fun game like DII. With DIV, I always feel like I'm not getting stronger and like nothing is getting easier. Lame. I feel like I always select the exact difficulty of the same monsters I've been farming all game to get the maximum loot. It's the only rational way to play. Lame. I just never feel more powerful. * I'm an old man now. Well, sort of. Learning complex new games has to come with a benefit. Do kids actually like relearning all of DIV every single season? Analyzing streams 15 hours a day, asking questions on Reddit, asking streamers questions, reading dozens of guides, hunting down answers to esoteric questions online, learning by trial and error, etc.? Like damn, I already learned a ton of DIV when I played it, and now, all of that knowledge is useless. I MIGHT play DIV once it stops creating a brand new game every single season. Stabilize a bit, and maybe, I'll try it again. * The game is a COMPLEX gambling system. I mean, I love DII for its simplicity. You run past thousands of items and then find a Griffon. Easy to understand, easy to do. No mental work. Their system is more like: 1.) Find the ultra level 800 version of your item WITH THE CORRECT AFFIXES. 2.) Masterwork it over and over until it lands 3x on what you want. Man, that's like finding two griffons in a damn row. It just reeks of artificial grinding. Oh, I have to win the lottery 3 times in a row instead of just picking up a sweet piece of gear where there was a 1:x chance of getting it. * Their runeword system just seems ridiculous... Like man, I just want to put on some juicy items and slay hard. What is this ritual invocation nonsense? * The game feels like it just issues work items at you. "Hey, if you collect these runes you don't like, you can spin a hamster wheel by randomly creating other runes! Fun yet?" "Hey, want to examine 4 affixes on every single item that drops + consider legendary powers and get flowers to transfer those powers around?" No, I don't. I just want some sweet items I put on and then destroy stuff with.
@arandomcat4854
@arandomcat4854 19 күн бұрын
"vessel of hatred" they were on point with that name
@habibmilan79
@habibmilan79 16 күн бұрын
Haha 😅
@mrdorak
@mrdorak 19 күн бұрын
Might be unpopular opinion but I like the way they are going with runewords compared to D2, in D2 you barely even care about any uniques/random loot anymore because their runewords counterpart are way better and also way easier to target farm. Run countess a few dozen times and you got your spirit/stealth which covers your entire early/mid game as a caster. I think if they went the D2 way, it would either 1/be too strong and become mandatory 2/too weak and nobody would use them, especially since in D4 uniques/legendary aspects change/empowers the way your build works, that would mean runewords would have to do the same to be valued at least as equal but then it would just be another system similar to legendary aspects (with maybe forced stats which restricts your build and could feel bad)
@romofin
@romofin 18 күн бұрын
Ideally, D4 version of runewords would be fine if the base itemization was good but it's not. D2 runewords are still more interesting and fun than anything D4 has to offer.
@jprec5174
@jprec5174 17 күн бұрын
Runewords work in diablo 2 because the base itemization is stupidly rng to the point its almost impossible to get bis rares/magic items. Runewords wouldn't be as good if the devs just expanded crafting in d2 to minimize the crazy rng on items. Additionally, both d2 mods and poe have fixed uniques being inferior--corruption modifying that unpredictably adds something to it or destroys it. A lot of the itemization problems in d4....couldve been remedied with a real crafting system...
@JJV7243
@JJV7243 17 күн бұрын
The power balance between uniques and runewords has nothing to do with their design. I love the design of runewords and how you can collect pieces of certain good items and might have to choose between two good things you want to make. A decent patch could make uniques and runewords roughly on the same power level.
@thomasjensen5042
@thomasjensen5042 16 күн бұрын
That's not at all the case. Griffon's, Nightwing Veil, Ormus, Death Fathom, Eschuta's... there are plenty of fantastic end game uniques, and that's just for sorc. The entire point is mixing and matching, not playing cookie cutter builds because that's "the best". That's not to say that there aren't common meta builds, but they aren't necessary by any means
@shredit6156
@shredit6156 16 күн бұрын
The d4 version of runewords will be way better. They are just bolt on power and you get to keep all the items in the game relevant. As time goes on the d4 dev team will perfect them and items more and more. virtually every class and every build in d2 run the exact same runewords and 90% of the items in the game were replaced by them.
@gerbilizer2488
@gerbilizer2488 19 күн бұрын
Llama, i think you forget that runewords were only available in D2 if you bought the LoD expansion
@MrLlamaSC
@MrLlamaSC 19 күн бұрын
Fair point
@ransombaughman1151
@ransombaughman1151 16 күн бұрын
@@MrLlamaSC at least the runeword system in D2 felt worth it. This crap in D4 is a mockery of the system and is only being used as nostalgic bait to try and lure people back to playing their crappy game.
@tuclance
@tuclance 15 күн бұрын
Well😂 ppl like to pour outshit b4 they think haha d4 is a great game and its only going to get better! Cant wait for the expansion
@renzoescobar5
@renzoescobar5 14 күн бұрын
Fair but loD is a better Game SO is not a waste of money like d4 how gives you a lame stuff called runewords ( how are not runewords they are legend gems of d3 😅) and a shaman monk sumonner wherever...lame
@adstanczel10
@adstanczel10 13 күн бұрын
​@@ransombaughman1151exactly! Good point ☝️
@srenlarsen4531
@srenlarsen4531 19 күн бұрын
My friend also told me WOW they added runewords and im like... That's not runewords. Might as well call it stone puzzle bricks
@zaug1561
@zaug1561 19 күн бұрын
Adding "runewords" seems like a desperate attempt to lure D2 players to D4. To even call these runewords is shady marketing and purposely deceptive.
@tehoneandonlyhaha
@tehoneandonlyhaha 19 күн бұрын
now I'm waiting for them to add "charms"...
@adamr740
@adamr740 19 күн бұрын
Not rune words , we need a d2 dev on the team to show them what to do 😊😊😊
@DonCarmolo
@DonCarmolo 19 күн бұрын
What do you mean? Two syllables make a word and you're using runes! 🤡
@SaturnineXTS
@SaturnineXTS 19 күн бұрын
Well, if they added more runewords to d2r now (which they damn well could), fewer people would play D4, and they can't have that. They could definitely keep making runewords, the system allows for literal hundreds of them
@Touchin-Grass
@Touchin-Grass 18 күн бұрын
Runewords were always planned they just didn't want to implement them in and have it ruin many uniques like it did in D2.
@ajthedemon40
@ajthedemon40 19 күн бұрын
I think a big problem with a lot of modern games is us oldies are not the biggest demographic anymore. Now you have the gamer kids who grew up with tiktok and 10-20 second content that trigger their adhd brains to constantly want that dopamine hit and never want to sit around and appreciate environments. They just want to keep pulling the slot machine as fast as possible hence raining legendary loot. To us none of it actually feels rewarding because we feel like we don't even deserve or earn it. I never once had a hype moment in loot for diablo 4 but when I drop a ber rune in diablo 2 my heart rate doubles lol.
@ElKokiDio
@ElKokiDio 19 күн бұрын
Fair point… crying in my 40 year old beard…
@sobolblade7565
@sobolblade7565 19 күн бұрын
Agree with what you mentioned. But hope is not all lost. There is a big demographic of gamers who support developers who still give all their passion and respect to their games and audience. GGG continues the legacy of D1+D2 and From software releases their souls games, a gem after a gem. These companies don't follow todays gaming trends. They just work their asses out to produce innovative games even genres that are fun and works of art that will stand in time. Thumps up for Mr. Llama btw once again. This video is very important. This video is a reminder of how a realist gamer should look at the Diablo franchise. Not going to get into details but the true genes of Diablo come from D1+D2.Blizzard should have stopped making Diablo games after D2. D3 and D4 are a whole different story.
@turndown4butts
@turndown4butts 19 күн бұрын
Yeah I mean - it’s about mass appeal now - although i feel like they’ve done a great job appealing to masses with the last couple seasons
@fatalradius
@fatalradius 19 күн бұрын
Totally agree! The good news is that POE 2 is out soon. Although I’m a Diablo fan, I appreciate the competition POE 2 will bring. This will light a fire under the dev team to wake up.
@hotclaw
@hotclaw 19 күн бұрын
Though I agree with your general sentiment, please don't drag age/mental health into it. Modern players are largely not to blame, and would likely still appreciate good environments, atmosphere and delayed gratification just as much as us oldies. I think the root cause is Blizzard is a huge public company now, so the real customers are not the players. The players are a resource to be mined, and the most efficient way to mine them is via addictive gambling tactics, hence the slot machine nature of the games. TikTok doesn't cause mental illness. It's effectively also just a slot machine. Slot machines are addictive, always have been, even "back in my day". They're just everywhere now, because they work the best to extract the dollars for the shareholders.
@digitalermitanyo8937
@digitalermitanyo8937 19 күн бұрын
Let the community mod D2R. Still waiting for a “Project Diablo 2 Resurrected”. That would be the endgame
@ethan007
@ethan007 19 күн бұрын
Exactly this, if the dev does not plan to add in more stuff or improve qol, let the fan do it
@BEPerformance
@BEPerformance 17 күн бұрын
Yes agreed add more in d2
@brucey5585
@brucey5585 17 күн бұрын
😂 many guys don't even support Pd2. Why would you support a D2 resurrected mod.
@digitalermitanyo8937
@digitalermitanyo8937 16 күн бұрын
@@brucey5585 did you even played PD2 season 9? There's a ton of changes and will keep changing and surprised how many lobbies are still active this late season. Imagine if they'll implement mods on D2R?
@jameslambertus5820
@jameslambertus5820 14 күн бұрын
Median XL is far better
@game_jinx
@game_jinx 19 күн бұрын
rumor has it. 84% of the d4 players. you know the mmo! play solo 😂. with a pointless "open world fixed map"
@Ploobie86
@Ploobie86 19 күн бұрын
The open world was one of the biggest mistakes in D4. I'm playing Diablo 2 for the first time since they introduced Terror Zones, and I thought about how Terror Zones would be boring in Diablo 4 There's so much variety and character to the environments in Diablo 2, but the same is not true for Diablo 4. If they did Terror Zones in D4, you would basically be fighting the same monsters in the same kinds of areas every hour - with the only difference being the weather. I don't know how we went from all of the details and personality in D2's environments to generic snowy area and generic desert area in D4.
@바보Queen
@바보Queen 19 күн бұрын
a lot of mmo players play solo, but like to see people around the world and feel lively, and options to group up or help each other out is fun
@GodParticleZero
@GodParticleZero 19 күн бұрын
@@Ploobie86 It's terrible. The only thing worth doing in the overworld is helltides, but they're all generic red areas with the same boring enemies
@JayShifu
@JayShifu 19 күн бұрын
They should have just went full mmorpg like lost ark with solo play (which lost ark does not have solo capability). Otherwise just go with Diablo 3 full design.
@NikhilGupta-lf4yu
@NikhilGupta-lf4yu 19 күн бұрын
Look at these 4 people who care 😂😂😂😂😂😂
@AsianPersuation24x7
@AsianPersuation24x7 19 күн бұрын
it went from Diablo 3.5 to Diablo 3.1 with a bastardization of "Runewords" im not getting the expansion for sure now.
@Gamevideoswatching-bn4rx
@Gamevideoswatching-bn4rx 19 күн бұрын
Not getting it either, but will on sale.
@MichaelLennondeMoura
@MichaelLennondeMoura 19 күн бұрын
Thanks, dear Lord, for I did not buy any Blizzard game anymore.
@nill_kr
@nill_kr 19 күн бұрын
As a person who plays D4 and has never played D3, I don't mind most of the changes, It's all new to me either way, but watching your video made me change my mind on runewords. When I first saw the new runewords, I didn't really think too much about them, I just saw them and thought... Ok... but you made me realize that it is just another stupid generator/spender system.
@zoeyweller6357
@zoeyweller6357 17 күн бұрын
Comparison is the thief of joy. So glad i skipped D3. I am actually enjoying D4 in season 5 and for reference I have multiple Rathma and Dclone kills in PD2 and playing D2 LOD since its launch. Unfortunately watching this video feels like I am having a very pessimistic mindset forced down my throat. Its one thing to review information and its another to impose on it. Gonna go back to my enjoyment of something that has finally become fun to play
@kevinoneil5120
@kevinoneil5120 19 күн бұрын
They're not gonna get me back. Spender/generator with unsatisfying loot just isn't my jam. I get more dopamine from 20 minutes with a new character in D2 than I got from my entire attempt with D4.
@DelBoy573
@DelBoy573 19 күн бұрын
Spender/generator with EVERYTHING else on cool-down
@figuures6098
@figuures6098 19 күн бұрын
The most fun I found when I played was finding ways to drop the generator, like necro burning corpses. Sad that subverting a game system was the most fun the game gave me
@barrymacdonald3439
@barrymacdonald3439 18 күн бұрын
Haha just play Diablo 2 forever
@Tyrbris
@Tyrbris 18 күн бұрын
@@figuures6098 Just like subverting the need for mana pots in D2.
@jprec5174
@jprec5174 17 күн бұрын
D2: "Bro you found 2 jewels of envy before the cold plains? Poggitooo!" D4: "i dont even look at my gear till i get wt4...."
@lakritz1987
@lakritz1987 17 күн бұрын
The problem is that they create expectations by naming these things “runewords” and then they disappoint us cause these things are no runewords at all. Just use a different name and no one would hate on it (even if not everyone will like it).
@BLooDCoMPleX
@BLooDCoMPleX 19 күн бұрын
I feel so bad for people who got excited for D4.
@johnrizzo9901
@johnrizzo9901 13 күн бұрын
I feel bad for people stuck on diablo 2 personally
@srenlarsen4531
@srenlarsen4531 19 күн бұрын
Agreed. I feel like d4 is just a action smack smack dopamin machine. D4 is d3 remastered
@josephbucknavage6739
@josephbucknavage6739 19 күн бұрын
They're giving me more reasons to save money by not buying the game.
@GamePlayMetal
@GamePlayMetal 19 күн бұрын
You know what's funny? I finished the campaign this season for the first time, and I thought it was a slog. I can't imagine how it was at release... and you're absolutely right about the world. Every zone feels the same, filled with completely inconsequential monsters.
@S1nwar
@S1nwar 18 күн бұрын
Yeah they are just red blobs that die with irrelevant movement/cc mechanics
@barrymacdonald3439
@barrymacdonald3439 18 күн бұрын
Well if walk into something wanting to hate it guess what's gonna happen
@GamePlayMetal
@GamePlayMetal 18 күн бұрын
@@barrymacdonald3439 Oh yeah I spent money on it just to hate it 🙄 please don't be this stupid.
@Tyrbris
@Tyrbris 18 күн бұрын
It's funny because you described most of D2 with that statement.
@jprec5174
@jprec5174 17 күн бұрын
@@Tyrbrisexcept you are pathetically wrong
@DDoubleOZ
@DDoubleOZ 19 күн бұрын
Failing to upgrade a legendary gem 10 times in a row with 60% success chance was not good game design.
@Lord_of_eels
@Lord_of_eels 18 күн бұрын
Do I higher gr scrub
@jprec5174
@jprec5174 17 күн бұрын
Lol do a higher pit scrub
@gustavogamez8373
@gustavogamez8373 16 күн бұрын
you know there's a way to get 100% success rate, right?
@theshahofiran1323
@theshahofiran1323 15 күн бұрын
@@gustavogamez8373 which is even more dumb
@johnrizzo9901
@johnrizzo9901 13 күн бұрын
@@theshahofiran1323lmao how is that dumb?
@pokeholicmaster
@pokeholicmaster 19 күн бұрын
Llama has entered his 'old man yells at cloud' arc and I'm here for it
@bigmack70
@bigmack70 19 күн бұрын
The current diablo devs neither like nor understand Diablo 2.
@vectorfox4782
@vectorfox4782 18 күн бұрын
They’re all kids under 40 who probably don’t even play the game.
@Stratocaster42
@Stratocaster42 19 күн бұрын
These devs are clueless. It's a travesty what has happened to this franchise
@Azqalihm
@Azqalihm 18 күн бұрын
Yeah, I just want to do my 19thousandth pindle run like a good asperger boi :(
@Carl-ze7fi
@Carl-ze7fi 15 күн бұрын
The fact that pindle farming is now regarded as more fun and rewarding than a full fledge 1B dollar game says more about D4 than D2 imo
@Azqalihm
@Azqalihm 15 күн бұрын
@@Carl-ze7fi Nobody regards it as more fun other than people on the spectrum. The level of repetition tolerance required by d2 if you want to be serious about the game is quite literally abnormal.
@randalthor2859
@randalthor2859 19 күн бұрын
I think a lot of the players asking for a rush in D2 have already beaten the game a few dozen times.
@Daltonownzyoulol
@Daltonownzyoulol 19 күн бұрын
i always play normal myself, then im fine with a rush to beat nightmare and hell and full rushes on alts lol
@0stre
@0stre 19 күн бұрын
Whenever I come back to D2 I create a character on HC and go from the beginning to Ubers hell solo, then I try to hunt for baalbots ears - no other game has ever given me such adrenaline
@jprec5174
@jprec5174 17 күн бұрын
@@randalthor2859 they are just lazy. Playing through the acts/difficulty with a fresh group of people is the funnest part of d2. Way too many people get hung up on "rushing to hell." For what? Just to do the same damn item farm youve done a dozen times. Sometimes arpg players are their own worst enemy.
@everwake2689
@everwake2689 19 күн бұрын
This game is as exciting as a spreadsheet.
@stephenp4630
@stephenp4630 19 күн бұрын
@@everwake2689 that's how I feel about PoE lol
@dwinterx
@dwinterx 19 күн бұрын
Hey, go and watch his Zod series then, there was a lot of spreadsheet action! 🤣
@Azqalihm
@Azqalihm 18 күн бұрын
As opposed to? Playing merchant for 80% of your gametime on jsp so that you could do your fifteen millionth trav run 0.003% more optimally in chase of the once in a blue moon HR dopamine?
@dominikpavlovic802
@dominikpavlovic802 18 күн бұрын
@@Azqalihm you are detached from reality. I played casually D2R a few seasons ago. FOH pala and hork barb. Found 17 Jah-s. And it was not rinse and repeat same map. I joined various MF games in lobby, its really not that hard. and its significantly less work and much more fun then D4 or D3. When u get somthing good for trade, u put it on traderie, and resume playing. So yours assumption about 80% on trading sites is pure nonsense...
@Azqalihm
@Azqalihm 17 күн бұрын
@dominikpavlovic802 Significantly less work than d3 or d4. Sure buddy, sure. 17 jahs playing casually. Of course. Detached from reality.
@Phamora
@Phamora 19 күн бұрын
The runeword system is an affront to the Diablo franchise. The reference to D2 is an offence rather than a tribute. I don't think I have ever seen a system that appears both undercooked, burned, and stale at the same time. It is absolutely clear that the devs cannot manage to improve on 20 year old systems, even if they have been given the IP itself to use as a template. I hope someone enjoys this, because its existece has made me yet a little more apprehensive for the Diablo franchise and the creativity of game development in general.
@sisqobmx
@sisqobmx 19 күн бұрын
they're doing this on purpose. They're actively trying to destroy everything that was once good. Welcome to modern gaming
@jf2849
@jf2849 18 күн бұрын
@@sisqobmxI’m surprised more people don’t see this is what’s happening.
@VicCross
@VicCross 18 күн бұрын
You aren’t “hating” on the game, lol. You just don’t have enough information to make an informed comment on anything happening in D4. I love D2R, play it randomly to hunt for grail items and runes. I also love D4, play it to build a character every season and see how far i can progress before reset. Not every person is a content creator. Normal people play this type of game at a pace that makes all of the systems make perfect sense. Again, not liking the game isn’t necessarily hating on it. But if you want to criticize, then actually have context for your criticism. WHY is refining of D3 systems bad? Or D2 systems? D4 is their latest game. Why exactly is improving on what players liked in old games somehow bad? Because they should re-invent the wheel? Again, why?
@carrionette
@carrionette 7 күн бұрын
well reusing the D3 systems is not necessarily bad, but it feels weird. During the development of the game, they boasetd about how they are moving forward and are making next gen game. They had some ideas and reasons why they made the game the way it was introduced. It turned out it wasnt that much fun as they anticipated, which is prolly because they didnt know the genre themself. It is a shame they didnt manage to stand behind their decisions and find a way to make the game fun in some other way while keep their vision. Instead, they are reinventing the wheel and introducing similar mechanics to D3 so naturally many people feels like why didnt start there at the first place? I dont see much of the D2 systems in there which is why this part internet is disapointed with the current direction of the D4, becasue they do bring little to no inovation and if you dont like D3, there is not much in D4 for you.
@johns7924
@johns7924 19 күн бұрын
All they had to do was take the best of diablo 2 and diablo 3 and make diablo 4, why is it so hard to understand by blizzard.
@peterchopper6507
@peterchopper6507 19 күн бұрын
Because all the devs are woke and have no clue
@tarunrana6146
@tarunrana6146 19 күн бұрын
Coz devs dont play their own game
@Bnast017
@Bnast017 19 күн бұрын
@@peterchopper6507 lol what? you have brain rot
@FuryousD
@FuryousD 18 күн бұрын
Nah because the devs that made those games good have left the company​@peterchopper6507
@sathdk79
@sathdk79 18 күн бұрын
Because they secretly hate their demographic of players and think it is funny to deny them things they want. Same as the new Star Wars products. The only thing they understand is "Get woke, Go broke."
@kyleschmidt6238
@kyleschmidt6238 2 күн бұрын
I really appreciate your point of view and breakdown of all this. I share all the same frustrations with Diablo 4 but often can't articulate it so it is very refreshing to hear you break it down perfectly and to know I am not crazy for finding this game basically a mostly hollow shell of the franchise we came to love.
@aliaksandrzmrocny1888
@aliaksandrzmrocny1888 19 күн бұрын
Not sure why they're still trying to sugar coat everything in D2 skin whilst it's basically D3 things, they're not getting old audiences with those. It's so miserable to look at it.
@Coop-A-Loop416
@Coop-A-Loop416 8 күн бұрын
PLEASE READ*** -- Diablo 4 is/was the ONLY game in the past 7 years that I have played that I didnt have fun playing. It felt like a chore to play. I couldnt put my finger on it at first. I thought something was wrong with me. Maybe I was tired. Maybe I just couldnt figure the characters out.... THEN after I stopped playing Diablo 4 I played Tears of the Kingdom AND I IMMEDIATELY KNEW WHAT FUN WAS AGAIN! It was that simple. It turned out it wasnt me after all and it was Diablo 4. It was boring. Nothing was exciting. Items were so bland and stats were terrible. Its not a good game people. No matter how much BS they pump into it. I will never go back to D4 ever again.
@Hungryj1111
@Hungryj1111 18 күн бұрын
Mr Llama, I loved Diablo 3, and here is what I think you misunderstand: Diablo 3 is dead. Blizzard completely ruined it. It is apparent the same design team that ruined Diablo 3 is now working on Diablo 4. How did they ruin it? Heres a quick list: -The max content (gr150) went from being literally impossible to being soloable in a matter of minutes. -They incorporated these new "rainbow portals" which magically became the fastest way to acquire loot in the game. By a huge margin. -They introduced mechanics which overtook all strategy involved in levelling a character (you can literally equip lvl 70 gear at level 1 at season start) -They threw away the balance of power and speed. It used to be: faster = lower tiers, slower = higher tiers and the find the right balance for max progression. Now the fast builds are also the powerful builds. -They made so many builds that explode the screen with the push of 1 button and fill the screen with crap (inna monk and tals wizard) -They made demon hunter the best "spin to win" character. and so so so so much more. I'm sorry Mr Llama didn't really experience Diablo 3 in its best days which was during the introduction of Captain Crimson sets and maybe even follower items "emanating". Ring of Royal Grandeur was really good item design (for a game about sets). Right around that time the Vyr wizard was OP but not too op and it was fun af. They introduced Aegis of Valor which was perfect as you could do low content fast with one variation and the HIGHEST content slowly through pure hustle and gamesmanship teetering on the edge of death at all times. But now its all gone. That Diablo 3 literally doesnt exist anymore :( They destroyed it so that they could sell the next game. What this company has done to Diablo 3, and what they are doing to Diablo 4, is just blatantly disrespectful :(
@cosmicfox5671
@cosmicfox5671 19 күн бұрын
Well, this just isn't it. Locking multiple mechanics behind having to buy the DLC. Locking the number of "Runewords" you can have equipped. Locking equipping two of the same "Runeword". Whole DLC just reeks of "we're trying to play it safe so that our current playerbase doesn't leave, we can't change the game too much, but we're going to fluff out the patch notes to make it seem like a lots changing."
@ysirtk6949
@ysirtk6949 19 күн бұрын
Your expectations are just too high Llama. Blizzard is not the same as the Blizzard in 2000.
@Stratocaster42
@Stratocaster42 19 күн бұрын
You would think that with a perfect foundation to work from (Diablo 2) and 24 years of experience, newer devs would be better than the older ones
@clementguitard6653
@clementguitard6653 19 күн бұрын
@@Stratocaster42 diablo 2 has some huge flaws people are just delusional about it and need to evolve a bit
@0stre
@0stre 19 күн бұрын
Sometimes I feel like it's a corporation like any other. People come in, do what they have to do, and go home. Zero passion.
@TheElliot412
@TheElliot412 19 күн бұрын
@@clementguitard6653 don't pretend D4 has less flaws jfc
@FuryousD
@FuryousD 18 күн бұрын
​@clementguitard6653 yea no, I never played Diablo 2 unto the remaster and I can 100% say it is a far better game than 4 is right now and especially after they add in the 2.0 patch
@Elvetos
@Elvetos 19 күн бұрын
Damn so these guys are getting away with re-releasing the same game twice, they said they been working on D4 for 10 years to give us a D3 copy paste? I dont get it, how is this possible and how is Rhykker not calling this out? They're basicly reselling a 20 years old game...
@tomieedzsi
@tomieedzsi 18 күн бұрын
Rhykker is the biggest blizz bootlicker and d4 shill...dont expect any criticism from him
@jymnasium
@jymnasium 19 күн бұрын
The item system is limited to D3 because of the weapon limitation: higher dps for higher item power. So everything you do at the beginning is worthless, which is why they have to speed level you out of that into the "late game". Also, affix rolls being limited by item power contributes to that as well. As far as D4's runewords go... the name of the runeword isn't the 2 runes combined, and Llama covered the rest (spender/generator and it has nothing to do with building a unique item over time while giving value to white/gray items).
@exquisitedoomlapointe185
@exquisitedoomlapointe185 17 күн бұрын
@@jymnasium while it is true that building a runeword item was a great design choice, it was implemented in a bafflingly poor way, breaking most uniques and rendering rares obsolete except on jewelry, let's not kid ourselves, they completely fumbled the balance and economy of the game. Now they grant abilities from other classes without being aura centric and without breaking current itemisation. I would prefer that they wouldn't be unsocketable but we can't get everything we want.
@jymnasium
@jymnasium 17 күн бұрын
@@exquisitedoomlapointe185 ok, but rares in d4 are obsolete, even jewelry, gloves, boots, belt and helmets in d2 are WAY better as uniques or rares or EVEN magic items than runewords. Also, for sorc, vipermagi is still better than a runeword in a lot of cases. So you're just wrong. There are some problematic runewords, sure.
@exquisitedoomlapointe185
@exquisitedoomlapointe185 17 күн бұрын
@@jymnasium Because rares can be turned legendary same way d2 whites could be turned magic or rare or into runewords but you wouldn't complain about that. It's just more convenient. Adding whites and magic items would just cause more "item filter" and "inventory" panic, which, by the way, somehow, d2 players don't complain about but do for d4. And yes, rare belts in d2 can be better, but there are no runewords for belts, amulets, rings, so that's kind of irrelevant. It's only valid for helmets, which eh, it's just one gear piece. As for uniques, d4 just uses a completely different philosophy, they chose the POE path, which i tend to prefer because it adds mechanics d2 just doesn't have, moreover they did buff them significantly so that if you're looking to boost a specific affix more than others, there's usually a unique that does it better.
@kylefletcher1002
@kylefletcher1002 17 күн бұрын
See i understand when your not playing a game your out of well tune lol, the difficulty setting change is needed cause playing through each season your only in wt3 for a max of 30 mins it makes no sense lol, you can still play d2 d3 or d4 just play what you like lol simple. The two runewords makes sense for having a easier time to balance lol d2 has zero balanace why cause the game would utterly suck if it did recieve it lol, but i dont hate anyone for liking a game they like lol.
@DonkeyTeeth7
@DonkeyTeeth7 16 күн бұрын
Mr.Llama if you haven’t touched the game in a year why are you even reading the patch notes like you understand the changes? It seems you’re understanding of d4 is a bit skewed and outdated👍 But I guess this is good content for D2 fanboys that don’t know what you’re talking about
@monocerotis6917
@monocerotis6917 10 күн бұрын
Mrllama is professional Diablo player!! he only needs to look a little closer to understand how the game is structured!! Also, it sounds like you think D4 is a very complex game, which it isn't!
@DonkeyTeeth7
@DonkeyTeeth7 10 күн бұрын
@@monocerotis6917 professional diablo player isn’t even a thing. Yes he does need to look a little closer because he doesn’t understand. I never said it was complicated, I was just making observations.
@danielpatrick11
@danielpatrick11 8 күн бұрын
He plays and streams Diablo for a living. That's the definition of professional. ​@@DonkeyTeeth7
@jf2849
@jf2849 18 күн бұрын
I didn’t realize so many people wanted a new D2 or a new D3. I was hoping for something completely new and a little more innovative.
@Elixir9
@Elixir9 19 күн бұрын
Path of Exile is more Diablo than Diablo 3,4
@PlantsAndInsects
@PlantsAndInsects 19 күн бұрын
1000000000000000000000% agree
@terhoranki6680
@terhoranki6680 19 күн бұрын
PoE always aimed to be the true successor of D2. And now PoE 2 will do it better than PoE 1 did. We all know that. And it will succeed in it, no doubt about it
@Klatubarada1979
@Klatubarada1979 19 күн бұрын
Poe is the real D3
@Azqalihm
@Azqalihm 18 күн бұрын
As someone with over 9k hours in PoE, and probably double that spread out over 4 games and 20~ years of diablo, I disagree empathically :) PoE feels very different to D2. The vibe of D4's campaign is magnitudes closer to the vibe of D2 than anything in PoE. Also PoE outgrew the Diablo franchise like a decade ago already. At this point it's immensely different than the original idea of the devs back in like 2012. But you guys go ahead and keep circlejerking.
@terhoranki6680
@terhoranki6680 18 күн бұрын
@@Azqalihm Yeah as someone with over 40 K hours in D2 (since release day back in 2000 classic D2) I can say without hesitation that PoE is much closer to D2 than d3 or d4. Gameplay and itemization on PoE release day is way closer to it than you think. Later on it sure took it's own route and style but on release it was very similar. But you go ahead and be wrong all you want tho. PoE is dope game but the players of it sure are jack A's for the most part.
@tgraf60
@tgraf60 17 күн бұрын
Imagine needing content so badly for your channel that you need to go complain about a game you don’t even play. “Oh they’re making it faster to get to end game”. Ya that’s nice for guys who don’t have a team of people to get them gear like you do or a team of people to start games, run to bosses, wait for you to load in and just kill their boss or baal wave and jump to the next game and do that for hours to hit 99. Imagine complaining about something, they listen and fix your complaint. Then you complain about them fixing your complaint. lol. Sad times for someone who use to be my favorite content creator, really looking forward to your ten thousandth Druid play through or paladin speedrun, how’s that 1 millionth pindle kill feeling?
@Coop-A-Loop416
@Coop-A-Loop416 8 күн бұрын
Is he wrong though!?!?! Diablo 4 SUUUUUCKS
@carrionette
@carrionette 7 күн бұрын
This seedrun to endgame is the real problem. It should not be about some time gate to get to the "real" stuff, it should be fun journey all along. I personally prefer fun experinece from start to the end so i would like to see them try to make it more fun leveling and building your character instead of wasting less of your time to get to the point where the games begins.
@tgraf60
@tgraf60 7 күн бұрын
@@carrionette personally I just disagree. in my opinion everyone did the same thing in D2, they just had someone rush them through everything then just started cow/chaos runs or baal runs to level their character then used jsp to purchase endgame gear. Personally it feels like D2 is geared towards the super sweats that have endless hours per day to play the game and grind and level where D4 maybe it possible for the casual player to still be able to max level and get endgame gear.
@carrionette
@carrionette 4 күн бұрын
@@tgraf60 Thats is kind of my point. I was playing D2 many times and i was having fun from the start. I never hit max level, i never had the best runewords i didnt even kill baal on hell. For me, it was never about getting max level and doing the runs you speak of, it was about the journey.
@SaturnineXTS
@SaturnineXTS 19 күн бұрын
The difference between fans of D2/PoE and D3/D4 is as follows: - the D3/D4 fans want an easy time, a rapid progression and quick gratification. They're always happy when they get it. - the D2/PoE fans want that too, but if it's too easy, it becomes unengaging really fast. Complexity and having to think in order to get their rewards is what draws them in.
@exquisitedoomlapointe185
@exquisitedoomlapointe185 18 күн бұрын
As if d2 wasn't easy
@SaturnineXTS
@SaturnineXTS 18 күн бұрын
@@exquisitedoomlapointe185 try playing solo self-found
@exquisitedoomlapointe185
@exquisitedoomlapointe185 18 күн бұрын
@@SaturnineXTS no need to add arbitrary difficulty, d2 barebones is easy. Ridiculously so. Every new ladder first char you build is pretty much solo self found for a long long time, it's never been difficult. Pd2 is harder in that department, still easy. Can do all content with rares.
@barrymacdonald3439
@barrymacdonald3439 18 күн бұрын
​@@exquisitedoomlapointe185correct the fact they try to make it seem like diablo 2 difficulty was like dark souls in comparison to D3/4 is laughable
@SaturnineXTS
@SaturnineXTS 18 күн бұрын
@@exquisitedoomlapointe185 it's not "arbitrary difficulty", it's just single player, literally the way a huge portion of the entire playerbase played
@Chris2086
@Chris2086 19 күн бұрын
As someone playing D4 atm, most of these changes make sense or will be explored on the PTR. I didn't come to this patch to find a reason to not play Diablo 2 ever again.
@GodParticleZero
@GodParticleZero 19 күн бұрын
At least there is POE2 to look forward to. Much more faith in that team
@ethan007
@ethan007 19 күн бұрын
Yup, just a month and a half to the early access, cant wait
@Stavroization
@Stavroization 19 күн бұрын
I think it will be a good game but I think a lot of players aren't going to be complaining about it.
@Orthus100
@Orthus100 3 күн бұрын
Just want to add a note. When the D4 devs say "endgame" they are using their own definition which is the point when you can start getting BiS items, so current world tier 4 and the new torment 1. This used to be 45-50ish, will now be 60, so kind of like Hell difficulty in D2. Obviously, most players have a hard time with this because the colloquial definition would be 100 because scaling, and I think that's part of why they split levels and paragon to compromise.
@user-jk1ie3sb7r
@user-jk1ie3sb7r 19 күн бұрын
I mean, if D2 players are just going to quit playing in season 1, then of course they are going to make the game more like D3: only D3 players are left to give feedback.
@DannyOE4
@DannyOE4 16 күн бұрын
I absolutely hate NMDs and Pit as "content" and pretty sad to see them pushing us into them more. At least now we only have to do NMDs to level glyphs and then we're done. Now we're forced to do Pit for that and if we want to progress into higher difficulties which is mandatory if you want to keep progressing.
@emmittjaydelong
@emmittjaydelong 19 күн бұрын
I said the same damn thing when I saw the "rune words".
@coreygamble5382
@coreygamble5382 18 күн бұрын
One of the problems with this runeword system is that you’re gonna have useless runes. They even know that it’s gonna happen by letting you craft three of the same to get a random, at least with D2 it went into a tier system, you knew what you were getting. D2 makes all runes at least a little important, you need these three to get the one you want, or this specific rune is used in this runeword. D4s system will make a vast majority of the runes useless once the best generator/spender combo is discovered for the build. Forget any other runes cuz you won’t need them.
@Kuddochan
@Kuddochan 19 күн бұрын
Fact of the matter is D2’s runeword system is really just a roundabout form of crafting recipes. You don’t really need a runeword system to achieve the same result, if Blizzard want to add craftable uniques with recipes and item bases they can just do that at the blacksmith if they wanted to. I don’t know how good this new system will be but it at least makes more use of the actual sockets themselves since it’s customizable depending on what you put in it. I just wish it was longer, if you could have multiple triggers and effects in the same chain kind of like PoE socket links then that could’ve been really cool. As is, it’s customizable but feels a bit too basic so I hope they’ll expand upon it in future patches.
@jprec5174
@jprec5174 17 күн бұрын
Notice the lack of a crafting system in d4? Yeah, a lot of its problems stem from the devs not giving the players the tools to fix/figure out their itemization problems. And no masterworking/tempering etc isnt a crafting system. There really is no way to craft in d4 and this is why it is and will always remain bad. Instead of giving players the tools to craft a mythic level rare/legendary item, they just throw a fkn gacha at you where you turn in a ton of runes for a mythic drop 😂
@darrensmith245
@darrensmith245 16 күн бұрын
This isn’t a haters but rather, a no holds opinion guide. Calling a “thing” runewords and have zero that resemble D2 Runewords is so Blizz typical. D4 Runewords is not worthy to stand in the shadow of D2 Runewords, they could have called it anything and no one would conclude no relatable features to be like D2 Runewords.
@MooreMidgets
@MooreMidgets 18 күн бұрын
Couldn't disagree more. The campaign to D4 is light-years better than D3's and even rivals D2's. It's epic. Sure, you don't really ever play though it again once you've done it once, but neither would any of you D2 fanboys if they gave you the option of skipping it. D4 is in a very very fun state. Endgame is waaaay better than anything seen in D2 or D3. Trust me, I lost years of my life to D2, but D4 is just as fun. You can only run so many Mephisto, Trav, and Baal runs. That's all D2 is still to this day.
@trevorsmith3116
@trevorsmith3116 5 күн бұрын
I’ve put in 700 hours into d4 so far. I dislike how it’s basically becoming d3, but I’m also having a good time overall.
@soulshackles2242
@soulshackles2242 19 күн бұрын
You just know that Blizzard will not update or add new things to D2R because they want people to be lured to play D4 instead. People can whine all they want but that is literally the truth lol.
@lifeloverNorris
@lifeloverNorris 19 күн бұрын
Which is a shame because I would absolutely pay for a good D2R expansion, but I'm done with D4. The new expansion and changes are nice but not enough to make me come back.
@nill_kr
@nill_kr 19 күн бұрын
Cmon I think you know that you wouldn't want these people to update/change D2R
@Mike-om4tv
@Mike-om4tv 19 күн бұрын
I mean you're partially right but they're very distinct games honestly and they don't have the same playerbase overlapping...they could put a LITTLE more into d2 and make some more money but they don't.
@Tpike777
@Tpike777 19 күн бұрын
Wow I never even thought of that, you know i bet that's prob partially why they add NOTHING to the game anymore. I don't understand why Microsoft doesn't see a D2R expansion as a good idea. Add Act 6 or even just other end game events. Basically everyone who owns the game rn would buy that for 20 bucks or so. EASY low risk, low investment with a decent return. Companies seem like they're only interested in making the next big cash cow to milk, and smaller payouts arent good enough for them.
@kevinoneil5120
@kevinoneil5120 19 күн бұрын
​@@nill_kr I'd want Vicarious Visions to have done it cause they cared about D2. Pity Blizzard scattered and reassigned that team.
@gurujot951
@gurujot951 10 күн бұрын
You're so right. The gamers' job is to find shortcuts and find a way to scam the system. The game developers' job is to not let us.
@joelbeasley8670
@joelbeasley8670 19 күн бұрын
Llama , I generally like watching your channel but the continued s dumping on D4 without being imbedded in the D4 community and realizing that it has been a struggle for long time Diablo players. But it’s in a much better space today and will continue to get better over time. Hope you to see you in the world soon.
@johnrizzo9901
@johnrizzo9901 13 күн бұрын
He’s never going to change lol. He’s part of a demographic who believes that d2 is a perfect game and every other diablo game should just rehash everything d2 did with 0 improvements. They’re much like genwunners of the Pokémon scene.
@snuffeldjuret
@snuffeldjuret 19 күн бұрын
since playing d4 once or twice, I have played 100% completion d2 ssf like 9 times or so. Playing D4 really made me miss how the old games where.
@Darbobski
@Darbobski 19 күн бұрын
These are most certainly not runewords.
@figuures6098
@figuures6098 19 күн бұрын
Gotta love the Para-gem Board and the Gl-ems you upgrade in the Greater Pits Also gotta love the new builder/spender runewords. Can’t wait to build the HawkTuah runeword
@springmaus1632
@springmaus1632 19 күн бұрын
I don't have Diablo 4, i'm not going to buy D4 or its expantion. l'll just play D2R as i did before and i'm also looking forward to Titan Quest 2, PoE 2 and No rest for the wicked.
@phynx-victumterra652
@phynx-victumterra652 19 күн бұрын
What do you expect when there are zero original blizzard devs left at blizzard?
@grmigrim9834
@grmigrim9834 19 күн бұрын
I think many of the changes make sense for the game. Moving glyphs to the pit and masterworking material to nightmare dungeons for example. I have to agree though that the system they added are not worth to be called runewords. Using something else for this system would have been better. They should have held off on using runewords untill they got a system in place where they could actually be impactful and true to what runewords are.
@Mike-om4tv
@Mike-om4tv 19 күн бұрын
Agree with everything you said here...runewords in name only, not in spirit.
@triplespace007
@triplespace007 19 күн бұрын
I can't wait for the day Llama gets to the point. I shouldn't have to skip through 5 minutes of intro and 30 minutes of reading patch notes. Another prime example: Maphack in your mind. The video is 40+ minutes long and can be broken down into a minute of information.
@seiaghen
@seiaghen 19 күн бұрын
super new epic legendary ancestral item: 15% attack speed LOL
@Sadler_bricks
@Sadler_bricks 12 күн бұрын
Im glad they are NOT like D2. We really need to get away from trying to make another D2. I played D2 for many years but lets evolve into more and D4 is moving in that direction so im good with it
@coreytherockstarduh
@coreytherockstarduh 18 күн бұрын
This is the video that I'll go ahead and just unsubscribe. Been following for years but man have you just been so whiney and one-sided the past few years. The only reason this works is because you never have anyone there to challenge your biased takes so people who want to hear "d4 bad" just agree with whatever you say. If you hate d4 so much and never play it, then why bother reviewing patch notes?
@valentim.mp4
@valentim.mp4 19 күн бұрын
As a player that has been longing for runewords to make their glorious comeback, this falls short of that expectation. I am glad the devs are trying, but lets be very clear about this: - These, are NOT runewords. Speacially when white items and blue items are pretty much out of the craft table.
@GlenMyWaHansen
@GlenMyWaHansen 18 күн бұрын
I love Diablo 2. But it had its time. Id rather do a million Helltides than do another million Mephisto runs. And what's wrong with bringing over systems from previous installments of the franchise, if it was D2 you wouldn't have a problem with it. Even bringing in Runes to D4 is a problem. How about you try them out before bashing them completely? People these days are very judgmental and not very open minded.
@RocKM001
@RocKM001 17 күн бұрын
That wasn't Llama's point though. He's saying its not the same "system". This new system at its core is giving you extra skills/passives by creating a new "resource" to "cast" said skills. D3 Runewords was crafting a Unique Tier gear once you have the ingredients. The new "runewords" is not a bad system per se it's just not the same as crafting a unique and when you're expecting crafting awesome gears has been downgraded to basically create/borrow skills system it's going to be obvious how much of a downgrade that is.
@tuigg8
@tuigg8 17 күн бұрын
I do agree, d2 was fun but its time to move on like nothing ever changes its the same stuff different day, it does get old at some point
@wiefdiwbofdbw
@wiefdiwbofdbw 12 күн бұрын
1. needs Paladin 2. needs Diablo 3. needs global chat 4. needs actual loot 5. needs better character building
@rdubs1705
@rdubs1705 17 күн бұрын
Watching Llamas little brain work things out is so cute.
@ZanthraX2008
@ZanthraX2008 18 күн бұрын
Yeah, that is 100% my thoughts. Diablo 4 gets worse with every new patch. The Journey to Level 100 should be the main Goal, like in D2 (D2R). And farming Gear should be the main thing of this Journey. Nobody wants to go Level 100 and farming for no reason. I think that is the main Issue on Diablo 4. To Quick leveling, and way to much Gear Drops. Where is the cool Feature the told us, that some Monsters Drop spezific items more often, like Zones in D2. Diablo 4 should be more a stand alone new game and not that bad game doing old stuff in new graphic.
@utmastuh
@utmastuh 19 күн бұрын
I honestly stopped following D4. Played a couple seasons ago when they claimed they fixed the loot. It was atrocious but noticed everyone was praising blizzard. That's when I truly understood this game will never be for me. D2, PoE, and even D3 are better ARPG's to me
@steveaguilar9833
@steveaguilar9833 17 күн бұрын
If D3 is better than D4 and D4 is becoming more and more like D3 doesn't that mean its on same level eventually?
@RANDOMINDUSTRIES
@RANDOMINDUSTRIES 16 күн бұрын
“ … You cried the long night🎶through Well, you can cry me a river, cry me a river I cried a river over you Now you say you're sorry …🎶”
@carter2160
@carter2160 19 күн бұрын
Wtf, that has nothing to do with actuall runewords, i dont understand what Blizzard is doing here.
@MHPCollecting
@MHPCollecting 19 күн бұрын
Seems like there trying to lure in Nostalgic D2 players? 🤔
@Amocoru
@Amocoru 9 күн бұрын
Making Diablo an MMO was the worst idea they could've had. I don't want to run around on a horse for extended periods of time for no reason other than padding playtime.
@omgitstord
@omgitstord 19 күн бұрын
Wouldn't a more constructive approach be to present some feedback on how these elements can be improved? Also, noteworthy that the pre-season levelling process was more aligned with D2 pacing, and people hated it. I have enjoyed both D2, D3 and D4, and they are all their own games. I agree that systems seems to steer more towards D3-style systems, but I'll keep an open mind until I have tried it.
@RedSoxFan3
@RedSoxFan3 19 күн бұрын
Pushovers “Keeping an open mind” is why Blizzard continues to released half-assed, half-witted content and live off their legacy. People like you keep enabling them by handing over your wallet when they haven’t done anything to deserve fan loyalty for 10 years.
@KH-zo8zm
@KH-zo8zm 18 күн бұрын
Many including Llama have mentioned that this system was already a part of the game during development but did not launch with it; feedback was given all the way back then but perhaps ignored the same way it was ignored for a lot of the other issues D4 launched with. And the leveling process thing you mention is a whole other can of worms.
@jonathanmendezrojas
@jonathanmendezrojas 19 күн бұрын
I donde like how easy to optain the uber uniques are in d4.
@Danielr0418
@Danielr0418 19 күн бұрын
Lol its funny how many people forget Runewords are just craft-able uniques.
@girthpapi
@girthpapi 19 күн бұрын
Who forgot that?
@Danielr0418
@Danielr0418 19 күн бұрын
@@girthpapi You should read this KZbin comment section, Reddit, and Twitch chats. A lot of people think Runewords were some complex crazy system when it never ever was. There isn't complexity and depth to it. You just put on a unique. The only thing complex was how long it took to find some. But that isn't complexity, it's just a time sink.
@edcole6634
@edcole6634 11 күн бұрын
I love runewords in D2. I just worry for people who place the runes in the wrong order. There should to be a way to get the runes back. For example, Hell bosses might have a 1 in 50 or 1 in 100 chance to drop an item, such that you can cube it with the runeworded item to get all the runes back. Yes, maybe you could reroll the item this way, but so what? So you'd "use" the Horadric Cube with the item, the equipment, and a perfect skull (for instance) inside. One problem is large items that have five or six runes in them. For these, the remaining runes could be sent to your inventory or personal stash (or shared stash, or the ground) instead of the cube. I just hate to think I could farm all that time for high runes and then make a huge mistake.
@Longie
@Longie 18 күн бұрын
In all fairness, they'd doing a number squish to bring it back to d2 numbers. The rush in levels being quicker is awkward, though d2 players say these aren't runewords. You only like endgame runewords because they're overpowered. Overworked is boring, I agree. So is d2. Countess runs, mephisto runs, pindleskin runs, Baal runs. It's the same stuff. Get enigma and teleport through the levels. D2 players stay on resurrected so they aim for the good things d3 have. Runewords in d2 are the same thing as sets in d3. Get them or you're left behind. Can't complain about one and love the other if they're the same
@nach4642
@nach4642 17 күн бұрын
So making 100 pindleskin zones with different pindles that drop pindle items is innovative new and fresh? Oh and now you can fast travel to them because the innovative open world is empty and soulless and people hate walking through it from waypoints. To quote a wise philosopher, "Can't complain about one and love the other if they're the same"
@johnrizzo9901
@johnrizzo9901 13 күн бұрын
@@nach4642dungeons aren’t required like that except nightmare dungeons now. Initially I would have agreed with you but it’s not like that anymore. Although whos to say with this new update.
@thescoon1
@thescoon1 8 күн бұрын
Here's an amendment for D4 Runewords: Just give the character the skill without having the jump through hoops? Literally get rid of the Offering system and just... give the player the skill.
@AGGPEE
@AGGPEE 19 күн бұрын
I'm tired of the d2 campaign tbh, and I haven''t leveled that many chars, I'd say less that 50, and every time I want to make a new char I'm like, but I have to play the campaign again... three times... maybe some other day.
@brandonprice119
@brandonprice119 19 күн бұрын
Less than 50 ... so 10 characters a d4 season lol. This feels like a inadvertent nod to how good d2 was I only made 5 accounts worth of chars to not really ever finish one because the grind was so good.
@RecklessSatyr
@RecklessSatyr 19 күн бұрын
But D2 kinda is the whole game. You have a completely distorted vision of a game where you have to have a "endgame". D2 is the best example for a good base game. And if you don't like the campaign, well then the game really might not be for you
@lilhaxxor
@lilhaxxor 19 күн бұрын
The campaign is mostly irrelevant, especially as you develop knowledge and mastery of the game, everything happens faster. The pacing is good. Every act (except Act 4) has 6 quests, which is little, and many quests are optional. And if you don't want to advance a quest, you can farm. And if you don't want to farm, you can explore/find the next way point. It takes less than an hour to do any subtask in D2. Sure, if you aren't in love with the character you are playing, it is going to feel tedious. I suppose that is your issue. I could literally level up the same characters I enjoy playing a hundred times without being bored, doing 15 minutes sessions. Maybe change your approach to the game, and it will feel better. 😊
@MrGilfred
@MrGilfred Күн бұрын
Diablo 4's rune words don't need to copy D2's rune words in order for them to be rune words.
@SimonCoulton
@SimonCoulton 19 күн бұрын
D4 is D3 in a skin suit. Imagine a lot of the code under the hood is identical.
@DaPrecursor
@DaPrecursor 6 күн бұрын
I would love to see a D2R expansion. Add a priest class that can do blessings… sort of like a reverse necromancer where you can bless Allie’s… maybe give him a “holy” spell. 2nd character say like a juggernaut… dual shield type character. Something like that
@yeetasaurusrex1682
@yeetasaurusrex1682 18 күн бұрын
The diablo 4 hate is annoying and the toxicity bait is annoying too.
@adriangorev
@adriangorev 12 күн бұрын
the funny thing is white and blue gear are just useless now, this was a great opportunity to add good "base" white and blue item (like poe) for us to CRAFT using those items.
@m0002856
@m0002856 19 күн бұрын
So as somebody who played D3 first, then went to D2 when D2R came out AND as somebody who was a fan of D4 on launch: I wish they had stuck to their guns and gone all in on D2. The game launched in a state where it was between D2 and D3 in a really bad way. They like… tried to appeal to D2 people but really didn’t. The D3 crowd wasnt happy because there was no “endgame” I wasn’t happy because there kinda was an end goal to be had and then nothing else to do. I will say that I actually do think the items are an upgrade and better than the D3 item system. I think the rework has made them much better. I’m a fan of that change. I’m not a fan of how they’re shifting it more towards D3 though. I mean, the game was always designed to be like level 50 was the max level, but then they didn’t commit to that and so we had this weird situation where you were still leveling up through an end game that wasn’t really an end game but it was? D2 works because the game is there and your goal is to clear it. There’s no “maximum level” really- I mean there IS, but you’re not hitting max level before you can clear the content. Hell, I’ve never even hit level 99 yet to this day. Closest I got I think is 97 in a season. I only play solo self found ladder. I will say that I am a fan of the fact that you hit a max level and are then expected to just get item upgrades in the expansion. There’s too much power gated behind leveling up in D4, so this is the better solution. You’re still gaining power from leveling up, but it’s no longer like… if you’re level 50 fighting a monster at level 100, you just explode because of level difference alone. Like your gear would be strong enough to kill some of these guys but you’re 50 levels lower and there’s penalty. Runewords are… D4’s version for sure. This was something they had discussed before the game came out, so I didn’t expect anything else. Positive is that the runes can be used to craft some of the strongest items in the game and will hopefully be a good way to trade things that aren’t just gold and items. I do like how they kept the fact that they kept things like being able to teleport on other classes and the whole enhanced Warcry rune feels strong. I think this actually fixes one of my biggest complaints with Enigma which really was my biggest complaint with teleport. Spell was TOO good. Glyph changes are bad. I hate them. I hated legendary gems in D3 because many of them capped at the same level that GRs did. It sounds like glyphs will still be character specific so you won’t have the same issue of like… your class sucks and can’t clear the highest GRs so you gotta make an alt who is a meta class and then run in a four man group. But, even still, if my class can’t clear Pit 100 solo, I have to group up and hope my class can be part of a group who can clear Pit 100. But that’s just not how I want to be pushing things. I want glyphs to max at level 50 and then you have an extra 50 Pit levels to grind. I want to be able to say, “my character is done aside from GG items. Now I can push and farm for those GG items.” I don’t want to feel like my character isn’t finished, and only feels finished once I have cleared the highest and hardest content in the game so I can get to glyph level 100. I’m curious to see all your thoughts in this video. We don’t agree 100% on a lot of things, but I was definitely in the camp of hoping that D4 would lean more into D2 than D3. But it didn’t…
@JustinFerguson-k6e
@JustinFerguson-k6e 19 күн бұрын
Tldr
@vaanian6610
@vaanian6610 19 күн бұрын
Yea was not impressed with how much the game now focuses on the pit. It's been an underwhelming experience this season. Last season, it got stale. so unless they are greatly increasing in density, I expect future changes. Also, those rune words are not rune words where is the journey of achieving the perfect base, and all the runes to making something incredible. However, none of this is my largest issue with the game. I think the biggest issue is the lack of tangible growth throughout the game. There is literally no reason to play once you have hit Max level and got subpar gear. This season, I played for a week before I was done. Where is the larger goal. You collect 1000s of or even 100 000s materials throughout your journey and have nothing to spend them on, you can can gear up your character, get your 2 mythics and that's it. The world needs more reason to stay in the long term. I think poe really smacked the head on that with the new settlers season, you have a reason to keep playing after you finished the campaign.
@lilhaxxor
@lilhaxxor 19 күн бұрын
I like the fact that you put this much effort into this comment. Unfortunately, one-liners are more popular. See for yourself, your first reply is a TLDR. 😅
@Neuroszima
@Neuroszima 19 күн бұрын
None of the runeword combinations i thought about were good. The effects are "you get X for 5 seconds" are pretty lame and die out too quick. The "you get a teleport after you have moved 50 meters" and so on combinations are so lame that i cry inside. When i started playing D4 at season 1 so many things felt off - you couldn't trade items, becuase of autmatic account binding. There were many players but no real interaction, the game that scaled your level against enemy level removed my desire to push further down the line, because when enemies scale with you, why even move an inch to new areas? Fast forward to today, nobody from my friend list plays this game anymore, and now we get this.
@m0002856
@m0002856 19 күн бұрын
@@lilhaxxor Hahaha I mean, Llama is very analytical, so I’ve always left replies on his videos of this length. Just makes sense to me.
@BlackMercy-it1jp
@BlackMercy-it1jp 19 күн бұрын
Llama you just have unrealistic expectations from Blizzard. This is the company that gave us the cash grab that was Diablo Immortal and also hired WoW devs to make a Diablo game. I really miss the Blizzard North devs
@wulfgarpl
@wulfgarpl 19 күн бұрын
Why call it Runewords if they aren't Runewords. It's like calling Ice Nova a Fireball.
@clementguitard6653
@clementguitard6653 19 күн бұрын
you put two runes together that makes a word.
@Gamevideoswatching-bn4rx
@Gamevideoswatching-bn4rx 19 күн бұрын
​@@clementguitard6653But it doesn't lol. Kry more Neo lol...
@darthasavage7213
@darthasavage7213 17 күн бұрын
It makes sense for the end game to be focused on the longer the game has been released simply because the majority of players will have already played through the game multiple times, but I agree you want the leveling process to be fun.. I actually still think the best part of the season for D3 is leveling.. or it was before they made just OP ways of leveling each season.
@jeffsmith2706
@jeffsmith2706 19 күн бұрын
The game is growing Karen. This new season looks amazing.
@The1rust
@The1rust 19 күн бұрын
It's pretty telling about a development team when they fumble an idea which still exists and has been existing for nearly 25 years. It's hard to have confidence when it seems like they have such contempt for what works but still want to cash in on the name and continue to slow any forward momentum they create for the game. At this point, the fire in their fireside chat should be on the payroll because I am sure we'll be seeing it again in the near future.
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