Nice! This will go well with the Submarine I am working on :)
@pepperidgefarmremembers63503 жыл бұрын
I know people probably don’t care, but after a LONG time I’m finally getting a new computer charger after my dog chewed mine, which means I can FINALLY get stormworks!!
@NyaNyon3 жыл бұрын
how the hell did your dog chewed your computer??
@pepperidgefarmremembers63503 жыл бұрын
@@NyaNyon it was the charger, and I had accidentally left it out on my floor
@sawer3 жыл бұрын
I do not wanna meet your dog xD Enjoy the game man
@pepperidgefarmremembers63503 жыл бұрын
@@sawer thanks!
@JodianGaming3 жыл бұрын
Ironically, very shortly after you made this completely awesome tutorial they went and rebuilt radars so everything goes through Composite now... Can't set the YAW, have to read it from the radar now and reverse the calculation back into the LUA code. What a pain...
@ebojager3 жыл бұрын
Yes, after spending a couple hours on his part one, this its basically a waste of time, since I can't connect anything from the tutorial except video :(
@TacticalWestOfficial3 жыл бұрын
Can you please to a tutorial on radar guided missiles and or heat seeking missiles
@akd85253 жыл бұрын
Easy to follow and get working. Thanks! However, something feels very off in regards to the visual presentation: the contacts need to fade and be removed in time with the sweep, rather than resetting all at once. Any one know a simple way to achieve that?
@impyre25133 жыл бұрын
For targets, use a table of tables. This has the effect of creating kind of like a spreadsheet. You can store a key value (target ID), target x, target y, target distance, and more. I like to add a value called TTL (time to live) and when the radar sweeps over and the target is detected, set the TTL to 1. Every tick, go through the main table and subtract some number from TTL. 1/600 for example goes from 1 to 0 in 10 seconds. When you draw the target on the screen, multiply it's color by it's TTL value, and it will fade to black over ten seconds. When you're going through the table and subtracting from the TTL values, if a given TTL is less than or equal to 0, simply remove that entry.
@MrNJersey3 жыл бұрын
Yes there is, I wanted to keep the features to a bare minimum for this video, If you guys want more advanced tutorials I can do them like what we did with the artificial horizon lua build series :)
@akd85253 жыл бұрын
@@MrNJersey I think that would be great! For example, I understand the concept outlined above by Impyre, but I haven't the slightest idea how to translate that into LUA script for the game.
@toadtal2 жыл бұрын
@@MrNJersey please do advanced tutorials or even a tutorial for the updated radars and display. I am struggling to make a radar system. I am trying to create table with contact & distance and azimuth and I am struggling to figure out how to get the info out of the radar and onto the screen
@mathias63693 жыл бұрын
so last time i was following step by step, and it already didnt work so at this point im just waiting for you to upload it to the workshop, and yes i know you usually do that only after its done
@MrNJersey3 жыл бұрын
It’s on the workshop already
@PolarisCentuari2 жыл бұрын
can someone please link an updated tutorial
@damirruki3 жыл бұрын
Hey, If I understood correctly, I can simply place a map under the radar, on which I will issue a scale corresponding to the radar. If this works, then I will be able to understand where the targets found by the radar are located more specifically
@janintelkor3 жыл бұрын
yes
@Bendigo12 жыл бұрын
I tried to do that and found the scaling is odd. From what i could tell, 10x zoom of the map is about 20km it made it frustrating to figure out the math so i gave up. I have not had time to retry it but have an idea as to how to make it work. Another issue i had was the position on the map as the radar reads angle relative the forward position of the radar but the map always is north up orientation. So you have to compensate for zoom AND angle relative to north using a compas sensor.
@fbi88572 жыл бұрын
Can you update the tutorial please
@Sanic_Belgian3 жыл бұрын
I'm 100%going to do this! But i need to bring all my creations over to my new laptop and i dont know how. :/
@_patriik3 жыл бұрын
All of the creations, microcontrollers and saves are in %appdata%\Stormworks so you should just be able to copy that folder to your new laptop. You can open it with windows + r and paste in "%appdata%\Stormworks" and copy that somewhere so that you can copy that folder to the new laptop in the same folder. (also on the new laptop you might need to do %appdata% only if you havent ran stormworks yet and then copy that Stormworks folder in the new laptops %appdata% folder)
@ЕгорГарбуз-б9г3 жыл бұрын
@@_patriik you can just upload them on workshop and then subscribe to them on another laptop
@brentbibeau48193 жыл бұрын
Private publish too workshop?
@teograz0763 жыл бұрын
Cool video
@teograz0763 жыл бұрын
You are the best
@yurikkir68273 жыл бұрын
Need a new LUA guide for a new radar
@frantisekjancalek85873 жыл бұрын
Add distance to every red dot on radar please
@potatofuryy3 жыл бұрын
You simply write text a couple pixels next to the red dot.
@theholypeanut4733 жыл бұрын
Aye the radar doesn't work anymore
@kr1ze2653 жыл бұрын
wow im the 9th view also love your content
@maxerrules3 жыл бұрын
191th view
@praisen453 жыл бұрын
NJ Your V5 Modular Engine ECU has some trouble with my double V20 Engines 🤣
@yurikkir68273 жыл бұрын
Or at least a link to the model of the finished radar, so that you can insert it into the craft. Thank you in advance.