This video is outdated, I have made a updated version here: • Updated MTC4 Artillery... MTC4 Artillery Tutorial, Multicrew tank combat artillery tutorial
Пікірлер: 78
@lolik72426 ай бұрын
This is the tutorial that nobody asked for but everyone needed. You're our hero!
@frozennut24304 ай бұрын
someone actually asked for it lmao, in one of his videos "trolling with artillery mtc4"
@DatBoi-eh6dw4 ай бұрын
@@frozennut2430 XD
@user-ww7si3dw3c4 ай бұрын
developres are 300iq map grid in studs shells speed in m/s
@cozz1242 ай бұрын
so true
@Aijaz-tw6ym5 ай бұрын
you're either destroying enemies capturing points or you're using the vehicle as a tank destroyer
@Alguien6446 ай бұрын
this tutorial was very needed, tysm
@sneakydv976 ай бұрын
didnt see any tutorial before so i had to learn myself, i figured i might aswell make one for new players
@ARandomHumanBein5 ай бұрын
1:12 In the bottom left corner of the map it tells you how many studs the side of one of the map squares is
@gabohz86223 ай бұрын
Whats a stud
@ARandomHumanBein3 ай бұрын
@@gabohz8622 It's the measurement unit roblox uses, a stud is about 5cm, 20 studs is a meter
@ARandomHumanBein3 ай бұрын
@@gabohz8622 A stud is about 5cm
@Freakyter5 ай бұрын
I am NOT using my last 26 braincells to use this tomfoolery
@user-lq8pj3dn6n3 ай бұрын
2:37 song name: whisky cola and tekila
@user-st3ep5fv3x2 ай бұрын
Your a life saver
@user-kn5kz9ig1s6 ай бұрын
There is an easier way - create an Excel spreadsheet with artillery calculator formulas, make it so that you can determine the distance in pixels from the image on the map and convert it to meters, and then get the elevation angle of the gun, and quickly and accurately, but there is a problem that for different maps you need to adjust the corrections
@hazim81995 ай бұрын
Is there any videos or youtube I can refer this to test it?
@ARandomHumanBein5 ай бұрын
Actually, the SAU-2's Low-Charge HE Shell should reach up to about 2530 Studs, when aiming at the maximum elevation
@nixoproto75456 ай бұрын
this sadly dont work and im pretty sure they nerfed the low charge hard
@ARandomHumanBein5 ай бұрын
What part of this doesn't work?
@nixoproto75455 ай бұрын
@@ARandomHumanBein yu cant sit within spawn to infinitely resupply, there's a 400m buffer
@TOASTY0095 ай бұрын
@@nixoproto7545 just go back and resupply?
@huberholguin48876 ай бұрын
Strangely satisfying
@loxvcadikezabili6 ай бұрын
Hello, here the D30 howitzer in new update, she can use how artillery
@sashankgaming68183 ай бұрын
Hiding in the Spawn border is like camping with God mod
@gabohz86223 ай бұрын
Bro thank you
@velSpacca3 ай бұрын
the disadvantage of this is it requires math skills. once you calculated it incorrectly, it would likely hit the other area instead of the target
@Blazin0926 ай бұрын
thank you man and also sorry for asking alot
@Aaaaa1ggg3 ай бұрын
Fire support* good video tho
@mathcm00074 ай бұрын
whats elevation and azimuth for ????
@cozz1243 ай бұрын
if im correct azimuth can be used to accurately line yourself up with a target using some trigonometry and elevation is if youre a physics nerd that needs to get the trajectory perfectly accurately
@sine22026 ай бұрын
How to find a range on other maps?
@ARandomHumanBein5 ай бұрын
Roughly estimate it with the Pythagorean theorem, or just fire and correct your aim based on where the shell landed
@TOASTY0095 ай бұрын
@@ARandomHumanBein Lmao bro im not doin all that 😭😭
@Nothing-qu1gd5 ай бұрын
@@TOASTY009 weak... DISTANCE: The problem states that the "one grid" is 100 meters, so the distance from the bottom of the grid to the top can be calculated using the Pythagorean theorem: C^2 = A^2 + B^2 A = height of the bottom part = 3.5 grids * 100 meters per grid = 350 meters B = height of the height part = 3.5 grids * 100 meters per grid = 350 meters C = total distance (from the bottom of the grid to the top) Substituting the values into the equation: C^2 = (350 meters)^2 + (350 meters)^2 C^2 = 12.25 grids^2 Rearranging the equation: C^2 = 152.25 grids^2 Taking the square root of both sides: C = sqrt(152.25 grids^2) Simplifying the expression under the square root: C = sqrt(152.25 * 1 grid^2) Which is equivalent to: C = sqrt(152.25) grids Hence, C is approximately 12.49 grids, which represents the total distance. Converting the result back to meters using the value of one grid (100 meters): 12.49 grids * 100 meters per grid = 1,249 meters ELEVATION: Then rounding the meters to 1200, we divide them by 200 which equals 6, Multiplication: First, align the decimal points: multiply the decimal part by 10 and add a decimal point to the other factor. Multiply the first parts of the numbers. Multiply the decimal part of the first number by 10 and add the result to the product of the first parts of the numbers. Repeat step #2 for the other number (which has a decimal part now). Repeat step #3. This is the decimal part of the product. Answer: 6.0 x 4.16 = 24.96 The elevation needed to raise the Karl's turret by is 24.96 degrees or just get up and use binoculars
@staber_kat3 ай бұрын
Look; you just need to know that you have to calculate 200 meters for every square if you are firing straight ahead. So basically if you are at the edge of square 1 and enemy is capturing Point A located at the edge of square 5 you just have to calculate 5x200 @@TOASTY009
@cozz1243 ай бұрын
@@TOASTY009 dude its literally just a^2 + b^2 and then square root that, its like two operations on a calculator trust me as someone that ocassionally does artillary it helps alot
@WOT.ReplaysSRB3 ай бұрын
Where did you get Karl
@feistymoth14813 ай бұрын
Boys who here likes typing coordinates of enemy tanks in chat for artillery or tanks to pick them of
@swattyboiplays3 ай бұрын
how do you make the range lines go up and down in the gun sight
@cozz1243 ай бұрын
im pretty sure it adjusts automatically depending on what type of shell you use
@jucamais33392 ай бұрын
nice tutorial, what is the game name?
@sneakydv972 ай бұрын
Multicrew Tank Combat 4, on roblox
@tsmhumble86512 ай бұрын
I don’t get the tutorial my braincells are dead can you try explaining it on how u got the stud or range
@aviesto24172 ай бұрын
Skibidi fanum tax rizz skibidi skibidi dop dop yes yes. I hope you got it no problem 👍
@tsmhumble86512 ай бұрын
@@aviesto2417 I already got it💯
@hsd0g6 ай бұрын
what is the music
@sneakydv976 ай бұрын
"Whiskey cola and tequila"
@bliecoug10295 ай бұрын
@@sneakydv97Question how many studs is every square of the map exactly
@sneakydv975 ай бұрын
@@bliecoug1029 I dont know, I found the rough estimate to be around 100
@ARandomHumanBein5 ай бұрын
@@bliecoug1029 In the bottom left corner of the map it tells you how many studs the side of one of the map squares is
@Twilightss2 ай бұрын
r all grids in mtc4 100 meters
@sneakydv972 ай бұрын
didn't realize this before I made the video but grid size will show in the bottom left corner when in map mode, although it doesn't seem the amount of studs correlates to the ranges on the sights
@Twilightss2 ай бұрын
@@sneakydv97 turns out it got updated today into meters
@the_eduk5 ай бұрын
hi, how to find a distance to point?
@toiletpaperdragon4 ай бұрын
Fire a rough shot open map and check where it lands repeat till funny
@cozz1243 ай бұрын
a^2 + b^2 = c^2
@tsmhumble86512 ай бұрын
@@cozz124what is that?
@cozz1242 ай бұрын
@@tsmhumble8651 pyathagorythm theorem,i suggest you google a diagram to have it make sense, its really not that difficult to understand but its pretty useful for finding distances using triangles :3
@tsmhumble86512 ай бұрын
@@cozz124my braincells have issues😭
@JumpertheToastyApple3 ай бұрын
Man i wish mobile had a minimap
@yohannamartinez72125 ай бұрын
How to open map in mobile???
@ganbest3667Ай бұрын
artillery is mid bro rocket trucks are better
@imindepressivestate191625 күн бұрын
This tutorial made no fucking sense to me
@sneakydv9725 күн бұрын
I did make a updated one so that might help and i apologize if this tutorial was a bit complex
@人民的神15 күн бұрын
Can anyone send me the Artillery calculator group's invite link? Thank you so much for your little help❤