The immediate “oh no” by everyone when they saw how big the map was every time was hysterical
@ChiscringleКүн бұрын
We speedran this damn game! So many anomalies missed (though anomaly games like this really ought to weight the next anomaly based on whether the players have encountered it already just to give some variety). I know that damn waving clown can be an anomaly.
@wcraven1002 күн бұрын
Giggles the Clown here
@Chiscringle10 сағат бұрын
1:28:30 Two drinking fountains, huh?
@missadissa123 сағат бұрын
💜
@matthewheaven7889Күн бұрын
Man that clown level was so well done every other level was ok to me. Loved the video anyway.
@Chiscringle14 сағат бұрын
It's like the devs had this marvelous idea, knew exactly how to execute it, and then decided they'd hooked everyone and could phone it in until they gave up entirely and went on to making another game in exactly the same genre. Based on their other games in development, I think their ethos seems to be to skim whatever they can from a successful release and then immediately move on, which seems strange since this game could have probably gotten a lot of good DLC revenue if they'd kept up the quality and put out more levels every couple of months.