no level is a bad level as long as you enjoy making it :) that said, from a player's perspective, i think it looks good, it looks like the type of level i'd enjoy coming across and playing, the only thing that might throw me off a bit is the blind spider orb at 0:06, you can't see where you're landing before you press it, so it could feel unfair if you die to the spikes you're supposed to jump over i like the usage of moving objects, there are enough moving parts to make the level feel alive but not so many that it feels forced