Myth 2 Project Magma - projectmagma.net/downloads/ THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo Thanks to everyone who helped out with this. Apologies for the unusual upload time as there were some backend delays.
@AB0BA_69 Жыл бұрын
Thank you for making my Saturday just this much more awesome, Mandalore!! ❤
@Logan-bd6fq Жыл бұрын
Have you ever thought about covering Universe at War: Earth Assault?
@romanianstrigoi2988 Жыл бұрын
Can you review Worlords Battlecry trilogy please? P.S:is similar like Myth but with more mechanics.
@citycobra Жыл бұрын
Myth 3 review soon?
@charlesthoreson4162 Жыл бұрын
The past few videos have missed the mark for sure. This series just doesn’t seem entertaining enough to warrant a series review.
@EldradDinkleberg Жыл бұрын
The true beauty of The Deceiver as a character is that him being totally honest and dependable until the end is the most deceitful outcome
@517342 Жыл бұрын
Maybe he was called the Deceiver because that's what the other Fallen Lords called him.
@Salantor Жыл бұрын
@@517342 All the Fallen Lords have titles instead of names when it comes to human side of things, so he probably got that one years before the games.
@whiteeye9584 Жыл бұрын
@@517342 or meaby they called him that because he decive them
@rafaelfigfigueiredo2988 Жыл бұрын
maybe the real deceiver was the friends we made along the way
@Pilvenuga Жыл бұрын
who knows, maybe he is still looking for his old master, the head. or perhaps Mjarin really is completely dead so Myrdred is free to be the knowledgeable nerd he always was
@IxodesPersulcatus Жыл бұрын
The Deceiver just getting up, saying "close enough" implying he'd been awake the whole time and the "magic words" are just a formality, is now one of my favorite moments of all time.
@TheNapster153 Жыл бұрын
I mean, he is undead. If Shiver could returm from being vaporised in a dream duel, I din't see why Deceiver can't. Plus, there's also Watcher who mirrors Deceiver for being in an inanimate situation but still being of influence.
@atelier4378 Жыл бұрын
Totally referencing Evil Dead 3: Army Of Darkness here. The magic words are pretty much the same.
@LehySnek Жыл бұрын
If you replay that mission, the magic words are different every time. Here are the quotes: "Er... claptrap verboso... um... neckbone." "Um... clambake veratus... er... nicktoo?" "Clatu... um... virtuosos nomnom." "E Pubis Numnum! Errr..."
@Lucifronz Жыл бұрын
@@atelier4378 That in turn was referencing The Day the Earth Stood Still. We can't know for sure which reference was being made, but given that these are undead beings, Evil Dead is probably the safe bet. "Klaatu barada nikto!"
@alphanoodle1877 Жыл бұрын
maybe he was trying to see if someone would go through all the trouble to bring him back. Cuz if someone does, certainly they want you alive and on their side, so if they are that convinced you will help them why not?
@NotOnLand Жыл бұрын
At the end of the Marathon Infinity video he said "Infinity ends, and the story passes into Myth." GODDAMN YOU MANDY. HE PLAYED US LIKE A FIDDLE.
@vahlok2568 Жыл бұрын
I wouldnt call that playing, Myth was Bungie biggest game before Halo. Wasn’t meant to be really surprising lol
@NotOnLand Жыл бұрын
@@vahlok2568 I'd never heard of it before and it's a common enough turn of phrase
@armaniel66711 ай бұрын
@@NotOnLand I think it was meant as a wink (easter egg even) to those who are in Bungie rabbit hole. It only works if others (first time viewers) don't get it.
@paulstamm39557 ай бұрын
@@armaniel667 he mentioned Sword Logic too but I’m glad he’s not jumping into the hellscape that is Destiny lore
@Comkill1177 ай бұрын
He should have ended this saying “if Oni Bungie made Myth III it could have been a great trilogy all around.”
@christopherbronson3275 Жыл бұрын
Deceiver while casually holding a literal piece of Souldblighter's soul: "I have always wanted one of these"
@kevinczaractual Жыл бұрын
I have to say, the unfolding "Bungie as an eldritch horror codex" narrative rabbit hole is really winning me over. And great job to all others who contributed to this beautiful madness.
@percher4824 Жыл бұрын
it never ends
@pob_42 Жыл бұрын
Arching to the single point of consciousness. Find yourself, starting back.
@1r0zz Жыл бұрын
@@percher4824 I think it ended around destiny 2(or even the first one) release. There are still call-backs, cameos and some narrative elements, but now destiny 2 seems hellbent to remove any deeper or interesting elements from the game narrative, even the game own narrative. The last dlcs were especially rough
@BladedEdge Жыл бұрын
The next video would be... the seventh?
@mitchellbenbrook2041 Жыл бұрын
I appreciate the L in the "spoilers" section being an upside down 7
@Meitti Жыл бұрын
I love how Sauron being frozen in place and being pummeled to death by a mob of angry berserkers was the actual canonical way he was defeated. Imagine Lord of the Rings instead of heroic king defeating Sauron, Galadriel freezes him in place and a bunch of faceless soldiers just mob and stab the Prince of Evil to death.
@lukeraymond6927 Жыл бұрын
To be fair, that was a hell of a gambit that cost what was left of the Legion to pull that off.
@WritesMe Жыл бұрын
Myth be metal.
@eyeballpapercut4400 Жыл бұрын
I would pay for a movie or game where the big bad villain gets ended rightly by a rain of sword pommels like how Muslims do Jumra in Hajj
@dorpth Жыл бұрын
It was a cool touch that showed you just how ridiculously powerful Balor was. Even when immobilized and totally helpless, it took half a dozen burly barbarians with giant claymore swords a good minute of all out hacking in order to finally kill him. Gives you an idea of just how utterly invincible he was normally. Not even Sauron was that powerful.
@LordOfGilneas Жыл бұрын
@@dorpth might be because Balor didn't have a mcguffin be the source of all his powers unlike sauron.
@NeverDry999 Жыл бұрын
The Myrkridia from Myth 2 look like the kind of creatures that the Myrkridia from Myth 1 would enslave and keep as pets.
@ryanzhu546 Жыл бұрын
Well it could be they devolved descendants, it wasn't the first time bungee pulled that trick.
@darkomihajlovski3135 Жыл бұрын
@@ryanzhu546that depends if you consider myth 3 canon in which case they were always like that if you don't then its possible
@electricbayonet2 Жыл бұрын
Just for my two-cents, the ‘Myrkridia’ as shown would have been better as a ‘Roadside Picnic’ version of the Uruk-hai. They aren’t the Myrkridia. They aren’t even the primary means by which the Myrkridia ravaged the world. Not even close. Instead, they’re a casual expression of the scale of power and evil that the Myrkridia represented. Control of these creatures brings the power to level nations, but it could even be left ambiguous if the Myrkridia even made them on purpose.
@RomanvonUngernSternbergnrmfvus Жыл бұрын
@@ryanzhu546 so this was the white girl equivalent to the og race? They interbreed with their pets resulting in this Pygmy thing that’s a glorified crew?
@RomanvonUngernSternbergnrmfvus Жыл бұрын
@@electricbayonet2 I like the idea that these things are the fruit flies to the real creature picnic or they are like those birds gators use to clean their teeth or just a poorly made facsimile
@skullboy108 Жыл бұрын
"The Library on Legendary is a sadistic mission" made my inner Halo kid shudder
@okupant880 Жыл бұрын
Man, that one is a tough nut to crack, but personally i find Cortana to be the level to trigger supressed dread.
@greatsaiyaguy8868 Жыл бұрын
Immediate flashbacks man…
@toobig7150 Жыл бұрын
@@okupant880at least in cortana you can do strategies, there's different weapons around, you can hide from the ranged forms, and even scape them/trap them on some areas, but the library it's a literal corridor with nowhere to hide, where each encounter throws floods from bottom, top, right and left. The library it's what would had keep Lovecraft wake up at night.
@pkpong Жыл бұрын
I never wanted to play the flood levels growing up, in fact I didn’t beat any of the halo games until I was 14/15 despite having the first 2 halos and an og Xbox almost all my life. I just refused to play the levels with the flood because they scared me so much
@icyjiub2228 Жыл бұрын
Hell you can hear the same drum fills Marty would use in the Halo soundtrack in this game. Especially at around 6:30 ish you can easily lay over the chorus of Walk in the Woods. EDIT: Annnd he's playing Peril at 12:15
@Pfhorrest Жыл бұрын
The Deceiver's heel-face turn makes a lot more sense if you know some information published on Bungie's site before the release of even TFL: three of the Fallen Lords were Ancient Evils, but the other three were Turned From The Light, and among the latter group were the Deceiver. He was a good guy until Balor turned him dark; and now with Balor gone, he's a good guy again.
@WintersTheSixth Жыл бұрын
*deceiver gets auto balanced back* Deceiver: fuck it, let's GOOOO
@Lucifronz Жыл бұрын
But isn't Soulblighter almost certainly Damas? He's not "light"-sided, but if the Deceiver can be free of that evil, why wouldn't Soulblighter be? And why wouldn't he want to preserve what his ally had fought so hard for in the past instead of destroy it further? Feels pretty thin, but I think overall they did a pretty decent job of making an interesting story. Seriously, not many RTS games of that era put much effort into it. Even the really good ones.
@Never_heart Жыл бұрын
Honestly I kind of prefer the idea that an ancient evil underwent a major internal reflection after being forcably ressurected and enslaved by an even greater evil power for many decades. Just the idea that while erasing entire armies with magic, the Deciever was in his own head thinking "You know what, I guess it does suck to be controlled by someone like this. Maybe I shouldn't go back to that version of myself if I get the chance to break free"
@boxtank5288 Жыл бұрын
@@Never_heart 'Oh look, a good opportunity to start THAT plan.' *Ahem* "HEY WATCHER! You bitter about losing your 'Relief' hand?~" (Many years later) "OK Yeah that worked...Also OW."
@Robert3999 ай бұрын
Those 3 are The Deceiver, Shiver and Soulblighter, right (bearing in mind "light" ≠ good)? And the 3 ancient evils were The Watcher and the 2 unnamed ones?
@ForTheJerusalem Жыл бұрын
I love the idea that someone just decided to modify a mod to recreate an old game in it's sequel just for the sake of making barbarians slightly bigger, truly a servant of tzeentch.
@ericsteenbergen9470 Жыл бұрын
Please, the Bigger Barbarians are most definitely the favored of Slaanesh, have you seen a Keeper of Secrets?
@dimas3829 Жыл бұрын
More like Rick Blood's entusiast darkies.
@livanbard Жыл бұрын
@@ericsteenbergen9470have you seen a kaeric acolyte?
@haloisepie9 ай бұрын
@@livanbard You ever seen a grown man naked?
@jaccobbailey82478 ай бұрын
They’re a Black Legionnaire! A member of chaos undivided. Big Barbarians are a mixture of Khorn and Slaanesh, and the mod maker is a cultist of Tzeentch. Dunno if there’s anything for Grandfather tho
@folkloristofthefuture8152 Жыл бұрын
I cannot express how much I was hoping for a skeleton to pop out saying I've got a bone to pick with you during that ending, but the Antonymous Agony cameo was excellent
@trampoline11x Жыл бұрын
I was expecting to hear Durandal Gianni say something cursed. I mean, Myrkridian Haze demanding my pancreus was plenty cursed to...
@skinnysnorlax1876 Жыл бұрын
Mind fillin me in on the haze memes? That was the only video I legitimately couldn't stomach, despite Mandy's great efforts. The cringe was just too visceral for me
@marcinkrz3140 Жыл бұрын
There also is (believe it or not) Gerten of Banban reference in there
@trampoline11x Жыл бұрын
@@skinnysnorlax1876 not sure what to say. Just the usual [insert character] edits mandies discord server is good at. Especially the Lowry channel. I dont follow myself, I just see it occasionally on stream vods. That game was insane tone deaf edge from start to finnish so haze just being a random call back
@brendenmccrudden5860 Жыл бұрын
There was a glimpse of fear and hunger too, with the fear and hunger ghoul
@NoMoreCrumbs Жыл бұрын
The Myrkridia are nearly exactly the character model of the werewolf enemy from Pathways into Darkness
@martinnavarrete5279 Жыл бұрын
Oh no the w'rncacnter
@sourhour34037 ай бұрын
But did the... I'm just gonna type W, you know what I mean... see the Myrkridia and dream up the weird tip toe ghouls when it later came to earth or is this something unrelated? Plus, I do not actually believe that the Myrkridia and what we see alive in this game are the same creatures. Maybe the Summoner instead drew upon the dreams of the W, and brought forth what he THOUGHT were they Myrkridia? You know, confirmation bias. Expects to summon bloodthirsty, powerful, flesh-eating monsters. Summons bloodthirsty, powerful, flesh eating monsters that are distinctly different, but how would he know? It's been a long time.
@gae_wead_dad_69146 ай бұрын
@@martinnavarrete5279 Dude, you were watching a Bungie review and you JUST realized the connection? bruh
@gae_wead_dad_69146 ай бұрын
And it also almost exactly matches Haze from anonymous edginess GIVE ME YOUR PANCREAS
@gae_wead_dad_69146 ай бұрын
I also think the Myrkridia aren't the same as Balor fought them. These are just the foot soldiers. The elite, the leaders and the mages + specialists of their kind have long died, and they've been devolved into feral ghouls.
@mans51 Жыл бұрын
The big Turnip the guards talked about is likely a reference to the Blackadder episode where the character Baldrick wastes thousands of pounds on a big turnip.
@vinnyethanol Жыл бұрын
Thousands of pounds of what?
@lorenzooliveira1157 Жыл бұрын
@@vinnyethanolon a big turnip, sir.
@egamruf Жыл бұрын
Is it a waste?! He always wanted a turnip in the country, after all.
@IndustrialBonecraft Жыл бұрын
Thank God somebody knows!
@TheKaratejesus Жыл бұрын
@@vinnyethanol pounds is a british currency
@ramblinjack1797 Жыл бұрын
That transition between the cutscene crow’s eye and Mandy’s logo at 0:48 was so damn clean
@nipsynuggets4930 Жыл бұрын
was looking for this comment :D
@cc1093 Жыл бұрын
Also new intro or just old school manga version?
@voxlknight2155 Жыл бұрын
So the Deceiver is called that because he punked the _bad_ guys, not the good guys. That's honestly a pretty cool twist.
@marley78687 ай бұрын
he punked the bad guys when they were good guys so mostly kept his morals intact
@thehoodedteddy1335 Жыл бұрын
5 bucks the “casualties” soundbite will return periodically in Mandalore’s videos
@Sorain1 Жыл бұрын
It should, all kinds of fun could be had with it!
@deriznohappehquite Жыл бұрын
@@Sorain1 If he ever makes a video on Pikmin, it should return.
@hateraccoon5686 Жыл бұрын
We need a comprehensive list of Mandy's Bungie Brainrot triggering sentences.
@wesleyeberly228 Жыл бұрын
Agreed I hear him say sword logic half way through the video and it’s like a trigger
@DetectiveOlivaw Жыл бұрын
He’s specifically using the same phrases in all these videos, like “This is still just an overview,” or “This isn’t something I wanna lose my mind over.” That and constructing sentence specifically to cause brainrot in others, like “One mission has you return to Covenant to retrieve the Total Codex from the rebuilt Great Library. The Library on legendary is a sadistic mission.” And like… he’s doing that on purpose! Just like Bungie did!!
@munfurai8083 Жыл бұрын
@@DetectiveOlivaw "When the dead speak, you should listen"
@TheFlappening Жыл бұрын
@@wesleyeberly228Sword logic is all the scarier when thinking about how all the AI in bungie games are named after famous swords
@winstonsmith3703 Жыл бұрын
@@TheFlappeningwell not in destiny.
@kabob0077 Жыл бұрын
27:52 The Deceiver deceived us by making us think he'd betray us but was really loyal... What a masterwork of subverting expectations.
@WritesMe Жыл бұрын
It's about family.
@Bluecho4 Жыл бұрын
When you've already told every lie in the book, and everyone knows you're a liar, the only deception left to enact is telling the truth.
@kankeydong2500 Жыл бұрын
@@WritesMeNow I expect the Deceiver to pull up with a 1970 Dodge Charger now.
@HontounoShiramizu Жыл бұрын
The rare case of the phrase used to describe good storytelling.
@christopherclayton5500 Жыл бұрын
So are you saying the real deceit was the friend we made along the way?
@MrJoeVex Жыл бұрын
That flash of Oni was a delight to know Mandalore is truly going down the Bungie rabbithole
@gojira7824 Жыл бұрын
I wonder what connective tissue Oni has to the rest of this schizohole
@tomsko863 Жыл бұрын
I sure hope he does ONI but his LIST says he doesn't own it and hasn't played it.
@lachlanmcgowan5712 Жыл бұрын
I caught the mention of a "Deadly Brain" as well...
@ignotumperignotius630 Жыл бұрын
Down the bunghole
@Comkill117 Жыл бұрын
Part of why Oni’s a bit muddy in the rabbit hole is because it was made by Bungie West, not Bungie proper in Chicago. Actually it was their only game before being brought together with the main studio in the move to Washington for Halo. Still has some stuff here and there that connects though, just mot as much as the rest as far as I can tell.
@VertSecretStash Жыл бұрын
The moment Marathon was mentioned I was struck by a terrible realization that we were going back in to those forsaken Pathways Into Darkness and I was NOT prepared for it.
@kabob0077 Жыл бұрын
We will never escape them, these Pathways go on and on and on and on. As soon as we think we've left them behind we find out we're just on a forked path.
@emperorIng360 Жыл бұрын
The real crime is that I have not heard I'VE GOT A BONE TO PICK WITH YOU in either video.
@innacrisis6991 Жыл бұрын
There's been little hints sprinkled in, like him mentioning sword logic at 14:11, but overall he's been really, really good at keeping the fact this is a bungie game out of both videos
@Cypherwraith001 Жыл бұрын
If Mandy doesn't mention the publisher/developer in the overview, there's a pretty good chance that it's another Bungie/Marathon rabbit hole.
@jacob5169 Жыл бұрын
It suddenly made sense why the most powerful form of magic was called "Dream magic." They're altering the w'rkncacnter's dreams and manipulating reality as a result
@MidlifeCrisisJoe Жыл бұрын
The "Myrkridia Problem" is such a consistent one in fiction in all forms. Very hard to pull off the "even bigger fish" when you set up a truly powerful villain, and it probably should be a thing that people get outsider opinion on much more often since you never want to have the audience give the equivalent of a "they're just bat people?" response.
@ManDuderGuy Жыл бұрын
"Just bat people" is a really big deal when there's hordes of them and you've got medieval weaponry.
@Sir_Bucket Жыл бұрын
I would like to point out the "bat people" look exactly like an ennemy in Pathways into the Darkness
@chillyavian7718 Жыл бұрын
@@Sir_BucketThe Bungian Monomyth has no limits
@Sir_Bucket Жыл бұрын
@@chillyavian7718 we are all trapped in the black hole that is this franchise
@Flight_of_Icarus Жыл бұрын
A villain I felt that way about relatively recently was Doomfist. Guy was touted as being this gigachad level threat that took all of Overwatch to barely manage to take down, and then Blizzard decided to introduce him as a playable character and now he's getting killed pretty much like anyone else.
@wynnedm1941 Жыл бұрын
Wild to think The Deceiver might have been "good" because his mild insanity could come from understanding this cycle and feeling compelled to follow or encourage it.
@tylerp.5004 Жыл бұрын
Could also be the other way- His refusal of the Cycles Of Bungie was punished by or led to making him extremely mad and deranged, though despite this he's still able to push on regardless of the Cycles and continue assisting whatever good comes to smack down evil.
@kankeydong2500 Жыл бұрын
Well he *did* deceive us, alright.
@TheNapster153 Жыл бұрын
@@tylerp.5004This might mean he's the analogue of Durandal from Marathon
@Flamme-Sanabi Жыл бұрын
@@tylerp.5004 Cycle of Bungie??
@tylerp.5004 Жыл бұрын
@@TheNapster153 goddamnit i didn't mean that literally, fuck. EYE was perfect for one of Mandy's first videos because holy shit there are so many Cycles Of Guilt across these games.
@pabloosset2533 Жыл бұрын
The Deceiver went from an obviously evil guy to an absolute bro. Character development at its finest. Edit: That animation at the end is your best joke yet. Kudos.
@markbernal42 Жыл бұрын
Wow! Well done video review and so quickly after the Myth I review! Just as this video states, we had just finished Myth I and now had a better understanding about the development possibilities of the Myth game engine. The only problem... the majority of the Myth I dev team shifted to the development of a new game called... Halo? I was now the most experienced developer on the Myth II team. Everyone else had been recently hired or joined near the end of Myth I (as I recall). Fortunately just about everyone stepped up and did a great job to get the game completed in a relatively short amount of time. "Crunch", for several of us, took on a new meaning, yet we prevailed. Thanks for all your hard work at putting together this wonderful retrospective.💯
@MandaloreGaming Жыл бұрын
Thanks again for all your work and stopping by. I'm sure a ton of people still want to pick your brain about development and the setting!
@teutonicbone4388 Жыл бұрын
So then, the remnants of the Myth I team split up to make 2 games, both with a frustratingly difficult level called "Library" that's awful to play on legendary difficulty?
@emeraldaurora1958 Жыл бұрын
What was your favourite moment in the development process? Getting a particular bit of code to work? Taking a chance which paid off? Seeing the finished product? Myth II was one of the first games I ever played. Definitely a bit young at the time, but this woman will never forget it. (I got stuck after the Bridge mission as a kid) ^^ Y'all did amazing work!
@torrvic1156 Жыл бұрын
Thank you sir for all of your hard work! You’re legend! Please make Myth great again! P.S. I think Action RPG in a setting of Myth can be a great thing.
@markbernal42 Жыл бұрын
@@emeraldaurora1958 Thank you! Creating animated 3D models that transformed the landscape mesh are what I enjoyed the most. I had learned a lot about the game engine creating Myth I so Myth II was the opportunity to apply it. The first one I made was the draw bridge the final one was the overpass bridge in the volcano. Of course the completed game is always the ultimate achievement.🙂
@booradley6832 Жыл бұрын
The Deciever also helps you because you are his first truly reliable "friend" in a long time. You came to help him when he was completely screwed, and gave him his chance at vengeance. For someone who's life goals include do evil shit and destroy those he hates, sometimes priorities mean you have to drop the former to achieve the latter. Since you gave him his freedom, and the chance at his revenge, he has no reason to hate you any longer, and keeping you alive means ostensibly keeping himself alive, since you can always resurrect his undying ass. I actually love his character and that he doesnt turn on you.
@gabrieleomaggio1461 Жыл бұрын
Also he had no real reason to hate you to begin with: he was brought back by Balor to serve as his general but Balor and the other Fallen Lords held no love for him. No wonder he and the Watcher fought twice during the Great War.
@janefkrbtt Жыл бұрын
I also like the idea he knows exactly what vibes he gives off. and in a pure 'The Deceiver' bit. he didn't trick the player who is fully expecting a heel turn at any moment.
@booradley6832 Жыл бұрын
There's also the fact that you didnt "bind" him or make an attempt to overpower and control him. You resurrected him and asked for his help. I don't know that anyone has treated him with that level of respect before, certainly not Balor.
@Kodaemon Жыл бұрын
I am honestly surprised that Mandalore doesn't directly mention how the Halo theme gets introduced JUST as the journeyman explains the cyclical nature of the universe to the protagonist.
@isaacfreeman1 Жыл бұрын
That ending animation was a great representation of the mystery and horror of the Myrkridia being undone by existing like they do in the game. The architects of the prior dark age. "Give me your pancreas, or me and my bat boys are gonna ghoul the place up. Don't make me get Big Lenny!"
@muttipi Жыл бұрын
the deceiver actually turning out to be a real one is a fun twist and it kinda made me choke up for a second, I don't know why but I just love rehabilitation arcs.
@WordoftheElderGods Жыл бұрын
I fucking love it when there's an evil-looking person who's actually ride or die with you.
@pnutz_2 Жыл бұрын
the deception is that he's not deceiving, it's like the inquisitor being loyal in space marine
@toobig7399 Жыл бұрын
He may be deranged but he's not a bitch.
@sicksock435446 Жыл бұрын
I did this in a DND campaign I ran where the "evil dragon" coerced the party into defusing a brewing war between the forces of Heaven and Hell. Basically "Good Omens" but with 200% more green dragon drug mafia.
@pringles_mcgee Жыл бұрын
A big orb appearing the sky signaling a clash between Light and Dark? Interesting concept.
@alexanderh387611 ай бұрын
The twin tailed comet!
@Pedro-zu3uq10 ай бұрын
The End and the Death.
@WingMaster5622 ай бұрын
Gonna need some Souls on that one, its about to get dark
@Brutalette4 күн бұрын
Eyes up, Guardian.
@UnclePutte Жыл бұрын
My wild two-buck theory about the Myrks: they devolved severely during their imprisonment within the Tain, and lost most of their "civilization" - such as the use of arms and armor, magic and the like.
@Ironclad17 Жыл бұрын
33:45 I'm probably reading too much into it, but a mythical cattle raid is one of oldest most universal stories among all of humanity and it's sort of the foundation for the concept of glory in war, raiding, and pillaging. The Indo-European cattle-raiding myth is the basis for the Wild Hunt, legendary feats of Indra, Beowulf, Odysseus (the cattle of Helios), etc. If the Tain is an endless hellscape filled with mindless warring monsters it's sort of a twisted depiction of Valhalla and naming it after one of the cattle raiding legends is clever.
@BARMN89 Жыл бұрын
So would you say that the the Raid is the Shadow of all Legends?
@VashdaCrash Жыл бұрын
@@BARMN89That's clever, but the reference is awful lol
@MandaloreGaming Жыл бұрын
@@BARMN89please no
@electricbayonet2 Жыл бұрын
@@MandaloreGaming Just imagine: in countless years as the details of history becomes muddled and forgotten, there could be a day when a historian says that countless myths and stories around the world were inspired by Raid: Shadow Legends. "Ah, yes, the ancient bard Jerr Tooclean's epic 'Lord of Ring,' also made use of fantastic species first seen in 'Raid: Shadow Legends,' the wandering amusement for which thousands of jubilant prayers were raised to Guuh’Gal Plague-Storr.
@g3th_ Жыл бұрын
That's a wonderful observation you just made.
@Harxaly Жыл бұрын
Hearing Mandy mention "sword logic" shook me like it's my sleeper agent activation code
@winstonsmith3703 Жыл бұрын
When does he say it?
@real_yanoosh6553 Жыл бұрын
@@winstonsmith3703 14:10
@Bluecho4 Жыл бұрын
It reminds me of "Sleuth Diplomacy" from _Problem Sleuth._ Which is to say, busting out the Tommy Gun.
@Crusader-yq1bf Жыл бұрын
Oh god now I can't unhear it... it's all connected
@notinspectorgadget Жыл бұрын
"I must kill...the queen."
@stupidsillylace Жыл бұрын
The Deceiver Marv-ing Soulblighter is proof that videogames are truly a development of the human ability to create artwork
@evieoverride Жыл бұрын
“The Library on Legendary is a sadistic mission” Bungie really does like to repeat their own patterns, huh?
@squadass99 Жыл бұрын
Just waiting for a Library mission in Destiny to carry on this trend lol.
@TheAsylumCat Жыл бұрын
@squadass99 there's multiple phrases mandy used that catch my attention like a dog hearing the word walk
@Supercohboy Жыл бұрын
@@TheAsylumCat Would you say that some of these phrases acted like...a dog whistle? Albeit the gamer sort in this case, instead of the unseemly sort.
@aaronturkey Жыл бұрын
| . |
@okankyoto Жыл бұрын
Almost like something out of an old dream but you can't exactly remember.
@TheArklyte Жыл бұрын
27:36 Deceiver, a "ride or die" magic user that looks like an old man in a cloak and goes out of his way to go save the emperor... wait, hold on!
@EnemyN7 Жыл бұрын
I don't get it, could you please explain?
@maxi1ification Жыл бұрын
@@EnemyN7he's referring to Malcador, from Warhammer 40K
@TheBaronEssen Жыл бұрын
@@maxi1ification so, let me get this straight. There is a possibility, that myth is a setup for marathon, which can be consider to be a setup\alt. timeline of halo, which could all be placed in WH40k universe. Someone needs to make a game out of it.
@JasoTheRed48F2 Жыл бұрын
Fucking Malcador!
@AC-hj9tv Жыл бұрын
@@maxi1ificationBased lore god
@MasticatingRobot Жыл бұрын
Myth and Myth2 were such influential games on me as a kid, especially the mission briefings. Later I discovered they were inspired by Glen Cook's "Black Company" series, which became my favorite fantasy novels. Twenty years later I started a company called Stoic and was the designer/writer of Banner Saga, which was heavily inspired by both. Hadn't thought about Myth in a long time though, thanks for the stroll down memory lane.
@kallemort Жыл бұрын
Man, I love Banner Saga. Should get around to playing the third one.
@kolyakolya9216 Жыл бұрын
Banner Saga is incredible!
@ChadSaltzpyreEnjoyer Жыл бұрын
I love Banner Saga, have a poster of it hanging up in my room. I'm to this day scared of finishing the third one because I'm worried about how sad it will make me lol. Crazy to see someone like you down here in the comments. Really hope to see more from you guys in the future, your art style was so innovative and now knowing that you were influenced by Myth helps contextualize all of the animated cutscenes in the Banner Saga.
@MasticatingRobot Жыл бұрын
Thanks! I totally get not wanting to finish the trilogy, I do stuff like that too. Wanted to comment here cause I almost forgot how much of an influence this and Black Company was on us! Right now we're working on a game called Towerborne- pretty different but a lot similar DNA, story-wise @@ChadSaltzpyreEnjoyer
@TheNapster153 Жыл бұрын
Hoh, I didn't expect this. I figured there was som connection, but Banner Lord's story has always been more of its own thing in my eyes. Still, your crew made an outstanding game! Haven't gotten a chance to finish Part 3 yet. Loved it already, however.
@MrMaradok Жыл бұрын
It’s a stretch, but, the guy who brought back the Myrkridia is, like Mandalore said, called the “Summoner,” not the “Resurrector,” so I can see, with how much was NOT known about the Myrkridia, how somebody might summon them on what they DO know. If that’s the case, it’s like he was summoning “memories” of the Myrkridia, but ones based on The Summoners memories, which is based on half remembered folklore and unreliable anecdotes
@lorenzomeulli750 Жыл бұрын
I mean, it's a theory. But I think it's more likely that OG Myrkridia were simply more and organized with their own powers and whatever. These are just their natural forms. Summon a naked ass human to a fantasy war and he won't be much of a threat. Summon a guy with a tank and his entire society providing air support and logistics and he will fuck things up.
@TheNapster153 Жыл бұрын
I had the same thought, but switch the terms. Note, the 'summoner' was pulling skulls from the platforms, which supports the idea that he isn't making originals. A personal idea I had for the original Myrkridian caster was that, like the liked of Alric and the Nine along with some Fallen, they are a Dream Caster. The REAL Myrkridian summoner has to find the Dream Spell that brought them into existence in the first place. Hence, no spell and caster (dreamer), no Myrkridia. The Myrkridia, in turn, are the mortal nightmare personified. Think of entities from Birdbox but visible and cruel and brutal. There, you have your eldritch monsters.
@aickavon Жыл бұрын
There's a lot of fun fan theoring out of this. I for one think that they probably had something similar to warhammer 40k's greenskins. Where the orkz were once terrifying and organized beasts, but over time degraded and devolved into far more managable (But still lethal) threat.
@SakuraKurosaki10 Жыл бұрын
So he summoned forth his idea of the Myrkridia but his ideas kinda suck. I'll take it.
@nuclearpaste4 ай бұрын
This makes sense given how much time passes inside the box compared to outside. The crew that was trapped inside were there for hours to days or weeks, and when they broke out only a couple seconds had passed. @@aickavon
@FearlessSon Жыл бұрын
You know, I have to commend you for all these little animations you've had inserted into these Bungie game retrospectives. You really managed to get across the feel of being a Bungie fan across the many, many, *many* years. It's a feeling I'd long since given up on describing as anything other than "You had to be there," but you managed to get it across.
@sneksucks Жыл бұрын
it's a weird paradox for me. being a turn of the millenium slav, nothing bungie did caught on here. both due to material factors at the time, and just in general. it was always very unknowable and distant to me. mandy's telling of the bungie experience really resonated with me for some reason, and with the animations i was hoping to at least partly express my fondness and fascination for this. both here and for last year's infinity vid, mandy initially approached me only asking i do some pngs, but i end up going down these rabbit holes and the end product ends up being what it is. thanks a lot for your kind words, im glad someone noticed
@pringles_mcgee Жыл бұрын
@@sneksucks well you did a hell of a job. I was engrossed the entire time!
@StrikeWarlock Жыл бұрын
@@sneksuckshe took you into Pathways into Darkness
@winter_wight Жыл бұрын
@@sneksucksyou really did amazing work on this, seeing dark haze appear as a fear & hunger ghoul killed me
@katarjin Жыл бұрын
@@sneksucks Your hard work paid off big time, sure this video would have been fine with just a few images but the animation is what helps it stand out in a big way.
@barrelwimp2698 Жыл бұрын
When the strings pick up as the narrator says “Soulblighter” after Cruniac dies is one of my favorite video game moments
@WritesMe Жыл бұрын
Goosebumps.
@popexx1 Жыл бұрын
mine was when alric confronted soulblighter and said "when this is over you will be but a myth too soulblighter"
@barrelwimp2698 Жыл бұрын
so true @@popexx1
@Sorain1 Жыл бұрын
I feel like the Myrkridia problem could be solved by putting in the reveal that Soulblighter was _lying_ about the bat people being the legendary nightmare fuel. That would frame these ' Myrkridia' as something terrifying enough people could believe they were the myth. If you found them intimidating, the real thing must be worse. If you found them a let down, your fears are restored.
@517342 Жыл бұрын
Perhaps they could have been some sort of failed hybridization experiment where they tried to fuse Myrkridian remains with humans. It wasn't the real deal but still good enough to use. If Soulblighter went against the natural progression of fate, perhaps he found the Summoner too early when he still didn't fully recreate them as he was meant to.
@BobbinRobbin777 Жыл бұрын
Or better, have the "Myrkridia" be revealed as the very creatures a certain pile of heads belonged to.
@roberthartburg266 Жыл бұрын
I don't think it's really a problem. What is non-scary to us as player or viewer of a review in a game, can be pants shittingly horrifying to a character that has to experience it as his own reality. We laught at the idea of gigantic carnivorous batpeople scouring the land and bulding skull pyramids inside eldritch temple as silly, but it wouldn't be silly to a human with only access to medieval technology that has to experience the destruction to these batpeople cause first hand. Another thing is time. We make jokes today about the Nazis, but you wouldn't find them funny if it's the 1940s and you are living in the Eastern European countryside. The Myrkridia have just been recently ressurected and are just footsoldiers, but by the time of Connacht the Myrkridia might have run human butcher factories like the ones the Vampires tried to build in the TV-Serie The Strain.
@BobbinRobbin777 Жыл бұрын
@rexsupreme1840 …No, i meant the heads of the real Myrkridia’s victims (all either mixed together or taking form of a stronger foe from their past) BECAME the ”Myrkridia” we see in game?
@dgmt1 Жыл бұрын
I played myth III before the first 2, and the myrkridian in that game left a fairly strong impression on me. I went into the game expecting the standard heroic fantasy trope style gameplay and got completely wiped by the myrkridian on the first mission. That was when I realised the myth games were something different and I loved the way the myrkridian and trow were portrayed. The game really did have an end of the world vibe with you often just trying to survive rather than clearing out the map like so many other games. So going into myth 1 and 2 with those expectation set, I didn't feel disappointed when the myrkridian reappeared in myth 2.
@hateraccoon5686 Жыл бұрын
Of all the bungie motifs, I wasnt expecting "Sadastic Libraries" to be one of them.
@bahlalthewatcher4790 Жыл бұрын
To be fair, the great library isn’t really sadistic, it’s a pretty fun hill defence level and is great for co-op. Oni’s library level is also pretty cool, one of my favourites.
@Hrungni Жыл бұрын
I half expected the final animation sequence to be an elaborate "I've got a bone to pick with you!" joke. Great work as always!
@Zenlore6499 Жыл бұрын
Solo Bungie lore is just so endearing. Seemingly innocuous bits of storytelling and design can be linked to events and locations in completely different games; so cool!
@Psytinker Жыл бұрын
At some point, I realized I am not listening to someone recycling story beats and concepts, but someone's personal TimeCube-tier personal philosophy and world view.
@lorddimps238 Жыл бұрын
Right? Like in game, the Journeymen are simply a healer unit. In the lore, they are the disgraced, ageless bodyguards of the Cath Bruig Emperor who cast aside their weapons and armor and wear a fur coat and gold tiles stripped from the royal palace in an act of penance.
@WritesMe Жыл бұрын
@@Psytinker Educated stupid by evil word lies
@Cryten0 Жыл бұрын
I mean, it is purposefully vague on almost all points so that they do not collide in logic. It allows them to fit but it also relies on head cannon connections. In this case we just get the possibility that the ancient doom creature / weapon could be the devoid.
@josephmatthews7698 Жыл бұрын
I remember when this game came out 30 years ago, I looked at it on the shelf and thought "nah better not. I need someone to make a longform video style review and let me know if it's worth playing." 30 years later and I can finally confidently say, 'Nah, probably not for me.' Thank you Mandalore Gaming!
@georgeridden1705 Жыл бұрын
LMAO
@darkomihajlovski3135 Жыл бұрын
there's a lot of old games i have no desire to play but enjoy people explaining the story and mechanics
@Erosgates Жыл бұрын
@@darkomihajlovski3135likewise. What’s up with that?
@johnnyboy2537 Жыл бұрын
@@Erosgates You can find ideas interesting but not enjoy the execution. I like a lot of the ideas of Endless Legend but like Mandy reviewing it more than I do playing it. Probably because the battle system is a slog for me when I'm not using auto resolve.
@darkomihajlovski3135 Жыл бұрын
@@Erosgates i think its because its a lot easier to appreciate something when you don't have to deal with it yourself like myth has a great story but gameplay wise you ither love it or hate it since its basically kitting simulator and a lot of people hate that play style
@padraigmurphy8710 Жыл бұрын
The distinct unimaginable horror that the marathon symbol is in fact the image of the rouge star Durendal mentions, it’s trail leaving eldritch horrors in its wake, like some kind of unimaginable madness warped into some crude imitation of that which creates all life, and it might in fact be the inspiration for the traveler in destiny and…Christ…I’m dare not imagine the true scope of this fuckery,
@keyofdoornarutorscat9 ай бұрын
Just a ball, bouncing around
@DeaconPain9 ай бұрын
Its funny that the original idea for the Traveler in destiny was going to be that all of the alien races you fight in game were once influenced or affected by the Traveler and eventually warped into the monsters that want you and it dead. The heart of darkness from the first game was also supposed to be the inside of the Traveler.
@dimas38297 ай бұрын
@@DeaconPain oh, so you play as edlritch abomination in Destiny. Makes sense. I guess from the outsider look it seems like as if in Stlaker you was a monolith's worshipper.
@MrGeneralHeavy Жыл бұрын
The Myrkridian's in Myth 2 are only anti-climactic because they hadn't fully begun to morb.
@TeeBeeOhh Жыл бұрын
I honestly think that's not the worst way to do your ancient evil race, the ones we fight are babies, mature over time and get more and more dangerous
@atls2049 Жыл бұрын
Its morbin time
@Jsay18 Жыл бұрын
RISE MY MORBINITE BROTHERS
@Scroolewse Жыл бұрын
What?
@adenowirus Жыл бұрын
@@TeeBeeOhh Another approach would be if at first they would look unassuming, but later we would learn that they took over a town and used... something to merge the townspeople into some sort of eldritch war engine.
@WhitetailMusic Жыл бұрын
Man I feel you on the "..that's them" with the ancient evil race Iwas expecting something considerably less comprehensible and more lovecraftian than just big pointy people
@kankeydong2500 Жыл бұрын
Considering how they hyped them up as these sadistic eldritch demons that pushed the world into the brink of ruin much harder than Balor did, yeah. It is quite underwhelming.
@max_360 Жыл бұрын
@@kankeydong2500 After seeing them in this, my thoughts went maybe they multiply incredibly fast. Since numbers uncountable seems like a pretty terrifying thing(especially to a medieval era).
@StyryderX Жыл бұрын
@@kankeydong2500 And also something that clearly left deep impression on the Big Bad Guy, to the point he went ballistic just from seeing their flag.
@enider Жыл бұрын
@@StyryderX Yea, I have a hard time seeing how they are more terrifying than any other monster or undead that exists in the Myth world. Feels like they should have been truly alien
@cyberdoga5728 Жыл бұрын
I like to think that their time in the dimensional prison thingy devolved them super hard, but if this is what came out compared to the other mooks this is still scary if this is them at their weakest.
@WritesMe Жыл бұрын
This!!!
@LORDOFDORKNESS42 Жыл бұрын
...Honestly, the dark lord, the one that was once twisted from being the champion of light, a man near invincible and that can explode armies by dreaming at them... *Actually* having sealed away part of his own army of bat-people, due to "just" having CRIPPLING Chiroptophobia, would be a pretty funny reveal. Like something out of Discworld, almost.
@electricbayonet2 Жыл бұрын
Cue the sitcom version of the dynamic among the Fallen Lords, with Balor constantly trying to 'subtly' get Soulblighter to wear a mask of some type because his half-flayed face makes him look uncomfortably bat-like.
@SpecShadow Жыл бұрын
devs could get away with silly twists like that back then these days gamers would obliterate them for that
@LORDOFDORKNESS42 Жыл бұрын
@@SpecShadow I think it depends on how its presented. Like, if its a humanizing mistake or flaw, one of the reasons you're actually able to beat such a badass by getting under their skin? Like that banner in Myth 1, or Handsome Jack in a twisted way actually caring for Pandora and his daughter and him becoming far more serious late game due to those? I think a lot of players would be into that. But if it's more a mean spirited 'gotcha, how DARE you care about these characters, you loser? This story is DARK AND EDGY~!' like how Last of Us 2 did, or how you're not allowed to slap Darren down to size in Kingmaker... Well, then people are going to be pretty rightfully ticked off by, well, bad story telling, IMHO.
@Urbanmember1 Жыл бұрын
I am fully convinced that mandalore will just make an art movie in the next 10 years
@TheHughgee Жыл бұрын
Mandalore's Jacob's Ladder inspired by Bungie induced schizophrenia will be a sight to behold
@QuintessentialWalrus Жыл бұрын
Man, you can REALLY tell that Marty O'Donnell did the music for this game. The way he uses percussion is like nothing else I've ever heard from another composer. Half of these songs sound like demo tracks for Halo 1 lol
@kaizokuAUTO Жыл бұрын
such a unique composer
@jimmydasani8922 Жыл бұрын
God he creates such incredible music. Myth is a game ive never played and hardly heard about until i saw Mandalore review them and i can absolutely find myself jammin this soundtrack in my car. Now i gotta play the game
@Aska2468 Жыл бұрын
"The Library on Legendary is a sadistic mission" Well, at least Bungie's consistent
@silveredbullet802 Жыл бұрын
To think it all started with me finding video game reviews and suddenly I got blessed with masterpieces made by mandy and sseth.
@perryborn2777 Жыл бұрын
For me the pipeline was Zero Punctuation, Sseth, Mandalore, Civvie11, then Grimbeard (Check him out if you haven't, he's really good, and really underrated)
@skinnysnorlax1876 Жыл бұрын
@@perryborn2777 civvie mentioned, like given. I don't make the rules, I just follow em
@perryborn2777 Жыл бұрын
@@skinnysnorlax1876 I like that rule
@novemberbravo6194 Жыл бұрын
All of the subtle (and not so subtle) Bungie references in this video make me, just...so, so happy. Everything from “the Library on Legendary is a nightmare” to mentioning the Sword Logic. Oh Mandalore, where would we be without you? I hope the folks over at Bungie appreciate all the evangelising you do on behalf of their back catalogue.
@legateelizabeth Жыл бұрын
Man, Bungie's interconnectivity is what every GM *wishes* they could do. Have a running 'is this the same thing?' through every single game you run, no matter the genre, with some kind of implied cosmology. It's both recycling your ideas and a little wink and a nod to the people who stay at your table.
@michaelmoore2679 Жыл бұрын
I dunno. I find it more… masturbatory. Fun to indulge in, but not very productive and weird to hear praise for.
@legateelizabeth Жыл бұрын
@TheDoc_K Nah, it's a valid take. 'Self indulgent' might be a more polite way to put it, which it absolutely is. The entire thing is basically one big in-joke, except it's not a joke. In-drama? It gets away with being acceptable since it's basically never relevant as they're all self-contained stories, but it's absolutely a little bit self indulgent. Productive I'd argue, mind. In the same way Bungie refined elements of their games gameplay wise, they refined story elements to use them in new ways. Building on your prior work is absolutely a productive way to go about things.
@WordoftheElderGods Жыл бұрын
@@michaelmoore2679 What do you mean by "not very productive"?
@NFS0038 Жыл бұрын
@@legateelizabethI think for me it just proves that artists who iterate on their previous works to practice and hone their craft are the path to becoming masters. Imagine how many works the great sculptors and oil painters copied over and over again, using similar ideas if not outright reproductions, until they perfected the technique and created masterpieces. And so Halo was born, conquered and dominated video games for a decade.
@thaumly Жыл бұрын
@TheDoc_K we've gotten to the point where the least inflammatory bit of criticism will get shot down like this
@Leochain7274 Жыл бұрын
I wounder what pathways into darkness this video will take us.
@shadeflash5953 Жыл бұрын
It really is the mystery of the druids (tm)
@seamussmyth1928 Жыл бұрын
It's going to be a real Marathon
@Awoken_Remmuz Жыл бұрын
And will it lead to finding our halo? Ascend to our destiny?
@cpom5075 Жыл бұрын
This comment thread has a nice Ring (A Mind Melting Adventure Game) to it.
@1357alpha7531 Жыл бұрын
GODDDAMIT THIS THREAD
@TheFlappening Жыл бұрын
Every single one of your bungie game reviews tickles my brain in the "best not indulged lest the beings beyond sight catch on" kind of way. Thank you. Also as an Irishman I simultaneously love and hate the cheesy, mispronounced misrepresentation my country's folklore gets in videogames.
@dc8836 Жыл бұрын
Glen Cook's writing is excellent. Highly recommend it. Not just The Black Company series, but pretty much everything he's done. Black Company and Garrett, P.I. are his best works, but he's done *excellent* sci-fi with Passage at Arms (WW2-esque submarine warfare, but in spaaaaace!) and the Starfishers series, and he also did a pretty cool series called Darkwar, as well as a series called The Instrumentalities of the Night, which use the real-world late medieval and early Renaissance periods as a backdrop and add fantasy elements from there. He also has a pretty solid one-off sci-fi book called The Dragon Never Sleeps. He relatively recently wrote an excellent interquel addition to The Black Company series, and there's supposedly a proper sequel in the works as well. He has a very terse, "no wasted words" style of writing that's very different from the tendency of most fantasy authors to just bang on and on and on about things, and his fantasy tends to be much more grounded - wizards might be able to wreak havoc and blow up entire formations of troops, but they can't be everywhere and they can be overwhelmed by enough troops. They're field artillery and support, not gods. A typical Black Company book might run 200-300 pages in a standard mass market paperback book, while something from Brandon Sanderson is probably edging towards 1000 pages. Highly, highly recommended for anyone that's never read his stuff.
@BlackSunCompany Жыл бұрын
I hadn't done any research on Myth until after going through these reviews but kept thinking of Cook's Black Company, especially the first trilogy, while watching those mission intros. The narrator's tone definitely echoes Croaker's accounts and the Fallen Lords mirror the Taken. I think Myth well demonstrates how to take inspiration from a source without feeling like a copy. Agreed - Cook is a jewel of a writer. Cook has always been good at keeping stories on a very personal level and expands in scope gradually enough as you go along that you don't feel lost in the scale or in fantasy word salad. Darkwar is absolutely fantastic and I absolutely cannot recommend it enough as an introductory omnibus to his work.
@carlschneider4229 Жыл бұрын
Dude, I kept getting Black Company vibes too!
@johnalogue9832 Жыл бұрын
I have added a search for "Passage at Arms" to my tab hoard, thank you.
@Bagel920 Жыл бұрын
I’ve never heard of him before now, I guess I’ll have to check his work out
@caementicium284 Жыл бұрын
I discovered Glen Cook through Steven Erikson and while I think I prefer the Malazan Book of the Fallen for qualities beyond the distinction of scale between it and the Black Company; (especially during the middle part of the Black Company where it drags its feet a bit) - The Black Company really is written to feel fundamentally human above and beyond what Erikson accomplishes. The last paragraph of Soldiers Live - and everything up until that point that supplies it with meaning - is probably the single most emotionally evocative little piece of fiction I've read.
@lyrathemad Жыл бұрын
I imagined the myrkridia as a dead space-style parasite and the bone blocks were either the remains of them or the bits they didn't like what they actually are is much more... underwhelming
@darthskarr8975 Жыл бұрын
I was waiting for Mandie to say sike. I kept checking the video run time and thought "There'll be a twist later." I was on the edge of my seat with the Pathways bit. But no.... Just... Bruh....
@first-last311 Жыл бұрын
I thought they were like the Flood.
@levongevorgyan6789 Жыл бұрын
Or an insect race with the depravity of the Ayleids.
@andrearossi6564 Жыл бұрын
In my head they looked like Shoggoths
@adanfuenets3148 Жыл бұрын
To be fair they were a Myth in the setting, and myths tend to exsaderate reality. So while still formidable and clearly in their hay day where truly world crushing, they weren't something eldritch. Because let's face it, even mortals can be crueler then are given credit for.
@fconstraints Жыл бұрын
I'm so glad you mentioned Glen Cook's Black Company as an inspiration for Myth. When I was watching the first video I kept going, "Gee, this all sounds so similar to the Black Company series..." I highly recommend those books for anyone who hasn't read them yet and enjoys some dark fantasy. They're popular but not nearly as well known as they deserve to be.
@yureinobbie68 Жыл бұрын
Wow, the guy who recalled the game even though it was Christmas... that dude should be the patron saint of developers. Really gives me goosebumps to see how far we've regressed just from the option of online patches.
@sofija1996 Жыл бұрын
There's a really cool article archived online that retells the whole story of Bungie up until Myth 2's release, including the juicy details of the uninstaller bug debacle - apparently it cost them about 800 000 USD just to cover the retailer fines (the game's development budget was estimated to be about 1 million + another 1-1,5 million in marketing, and the studio was mostly kept afloat during Myth 2's development by their savings from Myth 1's sales - delaying the sequel was a huge financial risk), they had to swap out the CDs manually, FedEx lost the shipment of "version 1.1" stickers they needed to put on the game boxes and they needed to find a site to print a new batch on the fly, they've had a brief power outage in the repackaging warehouse that scared the crap out of them, and the city where Bungie's offices were located was hit by a massive snowstorm, forcing one of the head developers to pull some strings to first hitch a ride to another city's airport, then grab a last-minute flight to (IIRC) a different state where the warehouse was. Basically almost anything that could go wrong went wrong, and yet the game was not only a critical success, but also managed to outsell its predecessor in a short timeframe.
@WordoftheElderGods Жыл бұрын
evolved, not regressed. Regressed would mean we were that at one point, then changed, and now moving back to it.
@yureinobbie68 Жыл бұрын
@@WordoftheElderGods Yeah, that was what I meant. I consider it a step back, to release broken games before they're done, just because you can hand in a fix later.
@welltemperedclavier819 Жыл бұрын
Thank you for making this video! Myth had a unique attitude and approach to RTS games, and I'm a little sad at how it's mostly been forgotten. Decades ago, I found an interesting fan theory on one of the old Myth fan sites. Namely, that Balor had indeed ushered in a successful Age of Darkness. But instead of him ruling over a realm of the undead, the evils would come from necromancy and other dark magics becoming much more accessible. Soulblighter's attack is the first major example of this, but it won't even be close to the last (Chimera might be another example). Nor is it necessarily limited to the undead; there could be others like the Summoner out there. While the powers that be might be able to hold this at bay for a while, they can't do it forever. In other words, Balor created the fantasy equivalent of unchecked nuclear weapons proliferation.
@MandaloreGaming Жыл бұрын
That's a cool concept that would definitely explain the turmoil. A shame we didn't get to see how things played out.
@welltemperedclavier819 Жыл бұрын
@@MandaloreGaming There's some precedent for it, too. The last age of darkness, the Wind Age, didn't have an overlord. The Leveler who summoned the Myrkridia, Moagim, was long gone by Connacht's time so far as anyone can tell. In other words, the Leveler only needs to start an age of darkness; they don't have to be there to run the place
@grandpathong Жыл бұрын
oppenbalor? balorheimer?
@Knight3rrant Жыл бұрын
It was referred to as an RTT (real time tactical) game. Accurately, as there is no 'strategy' involved. Only tactics.
@ZiggySol Жыл бұрын
@@welltemperedclavier819 Makes sense. In the last age of darkness humans were still holding out after 1000 years, while in this one Balor had almost won after a mere 50.
@joshuakim5240 Жыл бұрын
That turnip conversation between the 1 door guards sounded like a conversation straight out of Red vs Blue and it is such a shame that the story of the turnip guards didn't end up being a hidden easter egg storyline where they'd show up in various hidden areas and continue the conversation.
@Dakeyras83 Жыл бұрын
It is from Blackadder
@raw1175 Жыл бұрын
It's sad to see the unknowable madness that went behind Myth and Marathon go away as Halo went on
@necromax13 Жыл бұрын
The madness is in Halo's DNA. Ultimately I feel like straying away from the madness contributed to Halo's overwhelming success, though it might not have been a deliberate decision to do so. Maybe Bungie did it out of technical limitations?
@rookd2067 Жыл бұрын
@@necromax13 Nah, more then likely it was just a consequence of what every game studio had to go through in the late 90s, growing budgets and team sizes. after the late 90s and going into the earlier 2000s budgets and team sizes on high profile game studios ballooned at an absolutely crazy rate and not every studio really survived the transition intact. More then likely the minds that made the madness of early bungie so interesting got drowned out as the team got larger to accommodate bigger and better Halo games. likewise Rareware also ended up pretty much biting the dust completely for similar reasons.
@necromax13 Жыл бұрын
@@rookd2067 I like the way you write. Very convincingly conveying fallacies.
@rookd2067 Жыл бұрын
@@necromax13 Lol, what part of is a fallacy? this is pretty well known. By the time Bungie finished with Myth 2 here their studio numbered 15 people. After their buyout by Microsoft and them finishing Halo CE in 2001 their studio numbered 40+ designers. They effectively more than doubled their staff in less then a 3 year period.
@durpson Жыл бұрын
@@necromax13 All the Marathon stuff died when 343 took over
@fy8798 Жыл бұрын
The deceiver is my favorite character in this. Just great setup, the grand deception of how things turned out.
@Millaren Жыл бұрын
That ending with pathways was crazy.
@scbgamingpresents Жыл бұрын
I will say as a big Halo and Destiny lore nerd, seeing the older Bungie games like this and Marathon and seeing the Links from there and references in the newer games is really interesting and cool
@andreasottohansen73389 ай бұрын
18:50 Honestly, it might have been a good call if these were specifically mentioned to be the least, and lowest rung of the Myrkridia, and then keep the higher rungs (perhaps even their basic foot soldiers) unseen.
@7ach110 Жыл бұрын
I somehow missed the fact that Bungie made these games and felt like I was having a break from reality when Mandalore started bringing up connections to Marathon and Pathways into Darkness. Great video, love it.
@Dethmeister Жыл бұрын
A scam bot copied your comment.
@scrungo8635 Жыл бұрын
I was extremely tired watching this video and half falling asleep. But I've played so much destiny that when mandy said "sword logic" at 14:09 it felt like someone shocked me back to life.
@Khloroh Жыл бұрын
Same, I was listening to this as background while I was playing Destiny. Pulled my attention real quick lol
@TheAsylumCat Жыл бұрын
At this point I am fully convinced that The Final Shape is another worcencacenter or however you spell that.
@TheHeroOfTime777 Жыл бұрын
@@TheAsylumCat Surprise, it's actually the Traveler!
@ltraltier6009 Жыл бұрын
The traveler is a wrcancntr egg.
@Pattamatt1998 Жыл бұрын
@@ltraltier6009real
@TheLunysgwen Жыл бұрын
I got the chance to Beta Test Myth 3 when I was a kid and it was an interesting experience, pre-social media and having zero testing experience, it gave me good insight to the industry. The folks I interacted with were very passionate about the game and it's a shame it turned out like it did.
@mikey17091986 Жыл бұрын
I still regularly play the myths to this day. Myth 2 was the first game I ever bought. The soundtrack and atmosphere are 2nd to none!
@krodmandoon3479 Жыл бұрын
More like second to ONE. Myth one, that is to say.
@danhelsting6308 Жыл бұрын
Man - that ending animation was a great metaphor for how the Myrkrydia came across in the first game. And for the tone whiplash of their reveal in the second game.
@pancreasnowork9939 Жыл бұрын
42:32 Guess I’m not using it much anyways, take it Chief.
@guibeck8259 Жыл бұрын
Yooo it's you Learn how to breath properly you trigger the shit out of me when you try finishing a paragraph without any drop of air in your lungs
@RetroRadianceLight6 күн бұрын
No way. It’s my favorite elf simp in the wild!
@sebs-shenanigans Жыл бұрын
So glad I discovered mandalore when I did. This man continuously brought stuff to my eye, that I was never aware of and never failed to peak my curiosity you commenters are absolute 24 karat gold.
@joelwoodall1050 Жыл бұрын
Pique
@lmack3024 Жыл бұрын
@@cloudycolacorpmistakes like that are a diamond dozen
@marocat4749 Жыл бұрын
He is also on a podcast and talks about his bizarre events.
@judgeprime3730 Жыл бұрын
@@cloudycolacorplol 😂😂. I like the cut of your jib good sir
@vrygon0 Жыл бұрын
@@lmack3024tote-alley agreed
@zombine64 Жыл бұрын
Good on Soulblighter saving that kid from witnessing such horrors.
@user-burner Жыл бұрын
The combination banban, fear and hunger, and anonymous agony nonsense at the end fucking killed me
@user-burner Жыл бұрын
Also the morbius
@lordsuslik Жыл бұрын
I suspect someone at Bungie really liked Moorcock's concept of the eternal hero and implemented it in all of their games.
@sitchreapotere1073 Жыл бұрын
Michael Moorcock really did create a majority of modern fantasy and sci fi, didn't he?
@therasslintheatre2960 Жыл бұрын
@@sitchreapotere1073 He did came up with the original concept of the Chaos Gods that Warhammer and witcher employ
@devoidofvoltz2562 Жыл бұрын
I think the thing they did wrong with the Myrkridia was making them so numerous. I get that it's kind of needed for an rts game but they could have hammed it up a bit. Take those weird shadow enemies (what even was up with them?), call them Mykridia shadows and use them instead of bat creatures. Make what you fight not even the real deal, implying that the og's were so utterly horrifying that even the shadows they cast became murder monsters.
@electricbayonet2 Жыл бұрын
That actually sounds like a good way to keep them both threatening and mysterious. It even gives a neat level of in-universe ambiguity: they're called 'Myrkridian shadows,' but there's so little known about the Myrkridians themselves that it's a genuine matter of historical debate _why_ they're called that. Are they an enslaved race, that lives in the figurative shadow of the Myrkridians? Are they scavengers that follow in the wake of the incalculable evils committed by the Myrkridians, living beneath the Myrkridians' notice but spreading further suffering in the lands they pass over? Are they the twisted remains of other species, warped beyond recognition by the Myrkridians, and the name 'Myrkridian shadow' is in reference to the terrible fate that befalls those who are unlucky enough to 'survive' at the whims of such a terrible race? Or, as you suggest, is the name disturbingly literal: that the Myrkridians were so utterly evil and anathema to the world itself that even their _shadows_ spawn nightmares. It would even kinda play into the ambiguously-defined nature of dream magic if the Myrkridia were basically living nightmares, and it would play to the scale on which the Myrkridians were a threat if these roided-up bat ogres were just one (possibly of forgotten countless) consequence of the Myrkridians merely existing on or plane.
@pabloaguirreherrainz5426 Жыл бұрын
Yeah, those things... they were called Mahir. The little lore about them in the flavor texts still give me chills: "...an obsidion flame howled in a tongue he understood not, it's words violent, clear and distinct, tearing his breast and pulling him toward the dark thing which had risen from the shadows." "Though he couldn't have been dead more than an hour, his corpse resembled a centuries old mummy... and it crumbled like dry leaves at a touch."
@LeudieBlues Жыл бұрын
@@pabloaguirreherrainz5426 Yeah those things creeped me out, I remember the penultimate mission has a bunch of them hugging the canyon walls as you follow Alric to face Soulblighter.
@birdfromirl84672 ай бұрын
When you made the first video, on TFL, I went and found it (magma through soulblighter), played first time on legendary, and I wept, I still shiver when I hear the songs. I've never had gameplay be such an effective vessel for story before, for emotion before, the named units, veterancy, watching them make it through missions only to die so awfully to enemies in the thousands, for me? For this war? Because of my choices? Damn, I need to see if homeworld does this to me. When I finished the mission leaving the swamp, holding ground to give the army time, the end screen of the warrior in the sunlight and the rain, the music, I felt survival, like I suddenly weighed 95 pounds and had just barely made it through tuberculosis. I still think about it a year and a half later with consistency, I stay away from the soundtrack because I don't want to dilute its power, I bullied my friends into getting it so we could duke it out. That game is special to me. SB's campaign called to me not long after, and you released your video in the early third of my playthrough- but i only Just finished it minutes ago! Held off on the whole of this video until I'd be finished. I found it confirmed what answers I had already put together, and did not give me any pieces that I really cared for: the great devoid, what the comet is. I imagine the magical race in the beginning could be the fantasy version of, or simply just the yarro, and I imagine the comet is of the wyrcen-spellin'-ter, or the idea bungie is getting at through the wyrcenennencnenator. But I could see that reversed too honestly. I think my lock-in is that the wyrcen is of the pit, and so truly did destroy the leveler through the wyrcen's sort of, metaphysically dissoluting essence, while the comet is of the yarro, who probably have a hand in maintaining the cycles and structure. But... I have to say that aside from the intro cut scene triggering my TFL ptsd through alric's vicariously- like Balor seeing the standard or some shit- I did not like it nearly as much as the first. I enjoyed myself, but I didn't feel as much. First timing it on legendary it was hard for me to believe, even with the "we grew complacent" explanation, that Soulblighter had managed to grow such an advantage as he seemed to have. The legendary difficulty didn't feel like a story about the end of all things like it did in the first's context- so it only felt like a higher difficulty, rather than simply what the odds truly were (and I get that I was the one who chose to play on max difficulty, but the magic is still missing). The summoner was... just some dood? Unless I missed something. If it were my call I'd have the relative importances of the summoner and soulblighter flipped, I'd also put the start of myth 2's campaign way further in the future just for more mystique, but perhaps you are about to school me on why that would be stupid as frick.I'd also work on advancing that story more quickly, TFL has the head, madrigal's battle, it's falling, blow up their teleporter, who is this alric guy, THE HEAD IS LYING!?!?!!??!!, it's all over, wait! we're going for a desperate decap strike, weird box given to alric? etc etc. It just felt like it had more beats to keep momentum, I don't really recall any of myth 2 like that, like what's the importance of the baron after the level he is in, why are we in the graveyard, let's have like 2 missions revealing the desperateness and then start talking about the devoid, introduce weird shit again, let's kill many birds with fewer stones here- but I digress. Anyways, thank you Mandy, big fan, and I'm very grateful for you putting me on to these wonderful games, through which I have enjoyed my friendships, and at least one story that I hold like a locket. Now finished, I played some multiplayer maps which hosted myrkridia before I started myth2, and mannn seeing what they were was, indeed, disappointing. I agree the wyrcen isn't the same between both, but yeah dream magic coming from the wyrcen, the pathways into darkness hunchbacks being the myrkridia, it all scans. I have some thoughts of my own of what inspired the wyrcen, and what it's about, like what it's a metaphor for, but I should just make my own video at that point. Thanks again.
@pr3historic647 Жыл бұрын
10:25 I LOVE the concept of enviornment changing with the difficulty level. I've been thinking of how cool (and difficult) this would be if implemented on an FPS type game for a long time. So interesting.
@517342 Жыл бұрын
Technically speaking it wouldn't be too difficult by itself. You can just alter spawns and objects. Even Doom did this although it was only enemy spawns and I think a couple of items. You could lock/unlock certain doors or have enemies blast through walls that wouldn't happen in a lower difficulty. It could even lead to entirely different parts of a level that you would normally skip, or have the "easy" exit be closed off. Depending on what engine you use you could just load slightly altered maps. I'm totally stealing this idea for my FPS game that I'm currently developing.
@immortaluglyfish2724 Жыл бұрын
Timesplitters 2 would add in new objectives and environmental hazards when you chose "hard" difficulty
@nopenoperson8964 Жыл бұрын
"Undead attack the town" finally a super sneaky Mandalore reference that I understood without being told about it
@user-eo4ln2fp8q Жыл бұрын
Wc3?
@ghostkai8713 Жыл бұрын
Spiders attack the town-
@cybermang878 Жыл бұрын
Chili attacks the cabin
@InternetHydra8 ай бұрын
26:14 That's a grin that says "A crow is fine too..."
@paulunga Жыл бұрын
Oh man, Blue Gender. I actually love that anime. It felt very mature (and not in the sex and violence way, though it had that too) at a time when Gundam's target audience was 14 year olds.
@portalmanHUN Жыл бұрын
Don't know how it holds up today but I remember I loved it as a kid.
@anon746912 Жыл бұрын
I stopped watching anime after my teenage years (used to watch way too much), and that's definitely one of the titles that I still think about now and then. Might be worth a rewatch.
@maxi1ification Жыл бұрын
I hate how Blue Gender ended though, even if the journey to the end did have cool moments
@donbionicle Жыл бұрын
@@maxi1ification The last episode didn't happen! Lalalala I can't hear you the show had a happy ending lalalala.
@WordoftheElderGods Жыл бұрын
I remember seeing previews/ads for it on a Dragon Ball Z VHS I got with my grandma once.
@suddenlythatenderman5800 Жыл бұрын
i love the fact the desiver is totally trustworthy and sacrifices himself for the greater good.. totally not holding too his name sake as tzeench would say "JUST AS PLANNED"
@StrikeWarlock Жыл бұрын
He probably got the name because he kept stabbing his fellow Fallen Lords in the back because he didn't like being in the same team.
@suddenlythatenderman5800 Жыл бұрын
@@StrikeWarlock he was a deceiver but not in the way we thought kinda based
@joshuagraham2843 Жыл бұрын
@@suddenlythatenderman5800so just like greed from fullmetal alchemist?
@isned2000 Жыл бұрын
Myth also got a sourcebook for GURPS 3rd edition, though it is now long out of print. From the reviews I found it seemed to be an ok book, the dry, toolkit oriented writing GURPS uses didn't do a good job of communicating Myth's tone, but it provides some extra world information and everything you need to run a TTRPG in the Myth setting.
@gregoryspurgeon8974 Жыл бұрын
I have it, and the description you heard is not bad. But while the writing itself is a bit dry, much ink is spilled trying to describe the themes, flavor and tone of Myth. One of those little GURPS sidebars is about the ambience of Myth combat and includes a subsection called Heady Business. From that: "...many combatants have an excessive interest in decapitating the competition". Hehe. Interestingly, there is a section of the book dedicated to using Fear and Loathing to combine GURPS and Myth II gameplay, which was a pretty ambitious idea. Unfortunately for me, I only got the book long after I was able to run Myth II on my computer anymore. I hope you find a copy if you are looking. I'm keeping mine.
@freakyzoid3565 Жыл бұрын
Recently managed to get a digital copy and there’s section about combining it with GURPS Space with a description along the lines of: “In the far future the war between Light and Darkness will engulf the galaxy, with mortals armies replaced by fleets of mighty battleships, and champions of Darkness extinguishing stars.”
@sukamadik5983 Жыл бұрын
I'm glad you've been bringing hidden little gems like this to my attention ever since your E.Y.E. Divine Cybermancy review. It's been fun.
@ianfrancobianuccicanazares2364 Жыл бұрын
I like to talk about 2 thinks: First, i like how the fallen lord talk between them using their names and not their titles. Its more realistic because they know each other and know their are persons and no personas. Second, i like the idea of hero how are condemn to become villains, because that means you cant have a person trained to fight the dark without thinking that maybe you are training the next villain
@Fenrick Жыл бұрын
The Fallen Lord's true names are also at some point stated to hurt them in some way (we only hear them talking to each other adversarially)
@LanderKoenig Жыл бұрын
42:52 this is my favorite part. Surprisingly wholesome, a welcome one at that
@matthew1882 Жыл бұрын
Finding out that Myth could be connected to Marathon gave me legitimate shivers. This is like uncovering an eldritch terror underneath a fantasy book
@JoshSweetvale Жыл бұрын
Remember the terminal in Marathon 1 that talked about a sorceror that conjured hordes of monsters? Turns out, that was a reference to Myth, _a-fucking-pparenly._
@daddyyu-gi-oh4330 Жыл бұрын
I’m never familiar with the games you review for the most part but I tune in each time because man, the editing and the commentary are top class. Your dry humour is amazing
@napukapu Жыл бұрын
Yessss I would have never gotten into Pathologic games without these reviews, plus the video is comfy to watch whether the game interests me or not.
@Langtw2 ай бұрын
Does anyone else find it strange how quickly the world seemed to recover from the events of Myth 1? I mean, the impression I got from the end was that basically *everyone* and *everything* was dead. The last city fell, right? Most of the remaining army of the Light was wiped out when the Wrk'ncacnter rolled over in its sleep.
@foxeh123 Жыл бұрын
God damn, that intro makes me wish there was a Myth anime like that. It looks so interesting and cool. The artstyle reminds me of Record of Lodoss war. 90s style anime is just pure aesthetic. The way Soulblighter teleports with his crows is so kino.
@booradley6832 Жыл бұрын
Blue Gender. Same company, same style more or less.
@dimas3829 Жыл бұрын
@@booradley6832 with the protagonist being degenerate he is - hard pass.
@dimas3829 Жыл бұрын
the studio that collaborated with Bungie made lots of good animes, could suggest watching: Now and Then, Here and There - pretty good isekai (kek), child soldiers, rape and starvation are main themes of the dying world protagonist found himself in. Nightwalker: The Midnight Detective - vampire detective, one of the very few stories of gay romance that I enjoyed as absolutely straight person, the love the main antagonist feels towards the protagonist is quite something. Gun × Sword - insane shit about prison-planet and one man's revenge story, reminds me of westerns, but the sheer insanity of main antagonist in his savagery is quite something. Pumpkin Scissors - human expertiment on creating an anti-tank regiment armed with anti-vehicle shotguns is trying to find his place after war ended, working as a MP of sorts for the police. My Bride Is a Mermaid - fucking (funny) badass sotry about chivalry and regualr ass human slowly turning into superhuman by repeated listening of mermaid songs.
@StrikeWarlock Жыл бұрын
@@dimas3829 Now and Then, Here and There?? Are you mad? I saw that anime when I was 9 and I swear to God it traumatized me for life, I remember crying after every episode, and hell why not? You get attached to Lalaru and on the very first episode it's implied Hamdo rapes her, and on the second episode, an innocent character gets raped and leads to a long and painful arc for this said character. This anime was peak misery porn and I'm thankful Mad Max Fury Road exists since it's what I expected that anime to be had the protagonist actually have balls to do what he needed to do. Hell, the fact that I still remember Hamdo and Lalaru's name to this day shows how this anime is unfortunately core memory for me.
@nogoodgreen3274 Жыл бұрын
That ending segment though, truly the stuff of legends.
@johnjust23145 ай бұрын
Quoted “ the library on legendary is a sadistic mission” We all know what that references
@amazingfan15 Жыл бұрын
there's something i've felt for years about this channel, but never actually said in a comment, but Mandalore is one of the channels i consider to be what ideal game journalism should be.
@AL-lh2ht Жыл бұрын
Essays are not the same thing as journalism. Journalism is a whole separate category that is related to news and original research. If he was interviewing developers or talking about recent happening, that would be journalism. No what he is, is a art critic under the medium of video essays. Art critics are not automatically journalists, though they often overlap.
@Aurilion44 Жыл бұрын
Oh man that last segment was incredible. On a side note, there are two intersting tibits to story I noticed. One is the Deceiver persona and his moniker. He is a Fallen Lord so he must've been a hero in the past. It was also mentioned that some Lords were forced to submit to Balor by magic and didn't really want to work with him or together and he might've been sabotaging the Dark for who knows how long. Then what if his moniker wasn't given by the Light, but by the Dark because he was traitor to them and a deceiver? This would explain why he was so ride or die with the Light. His looks and deranged persona just fitting for a centuries if not thousands of years old wizard. Secon is Wrk'...something (still can't spell it xd) theory having a lot of weight due to one specific proof. The Fetch enemies. Because they are from different world/dimension they have to wear human skins to try and blend in as beings of this world. Why? Because there is some kind of dream of a Wyrd that would eradicate them from existence as soon as it would take notice of them simply because they do not belong here. To further double down on this, Wyrd created Myth world through his dreams and was ultimately shattered by Nyx (some kind of goddess) with his fragments spread around the world giving rise to dream magic/shards. He is also still slumbering with one of his dreams contuining uninterrupted ever since. This just screams big W or something like Godhead/CHIM from The Elder Scrolls
@deriznohappehquite Жыл бұрын
Is the Traveler from Destiny a Wrkncacnter or a Jjaro?
@cypherzer0589 Жыл бұрын
Most likely a jjaro, as the wrkncacntr in PtD is, well, a pyramid, just like the pyramid fleet ships. Unfortunately the new lore from a few weeks ago makes the pyramid ships nothing more than high tech ships
@pringles_mcgee Жыл бұрын
@@deriznohappehquite the Traveler is just GNOP
@1r0zz Жыл бұрын
@@cypherzer0589 Yeah, bungie is effing up every single reveal lately…
@gabrieleomaggio1461 Жыл бұрын
The reason why The Deceiver was forced to cooperate with Balor is because in the Wind Age he actually double-crossed the Leveler in Connacht's favor, but his double-crossing caused the death of the Emperor of the Cath Bruig, Leitrim. Because of this, he was exiled away from the Empire. So when Balor came back he had to coerce him to serve, because no one trusted him. So the Fallen hate him for betraying them, and he hates them because he helped them win and felt betrayed for his exile. Keep in mind that Myrdred was instrumental in taking the Watcher out of the picture in the Wind Age, as well as causing the Ogre rebellion that caused the Trow Empire to come crashing down. I would be bitter too if I accomplished all of this and got exile for all my trouble.
@thephantasticmatt6750 Жыл бұрын
I'm not sure the Deceiver really was ever evil, he just looked insane. He struck me as a morally compromised, but not evil, dream wielder who ended up under Balor's thumb because of prior knowledge as his life as Connacht. Balor kind of just gathered the grab bag of powerful folks to use for his conquest. Counterpoint, I liked the Myrkridia in this game! The fact that they looked so savage and evil was chilling. They looked like ancient vampire flesh eaters. The fact that they built pyramids of their victims heads made me wonder what dark god or pact they served. I'm just glad they didn't look like one more skeletal, insect, or demon/human hybrid. These designs felt more "real" for lack of a better term. Thanks for the review!
@botchubi1731 Жыл бұрын
"sword logic", "when the dead speak, you should lisen" I love these ;] Thanks for being so passionate about the mythos and your videos