Oh God I'm having Vietnam flashbacks (I was a beta tester at Ubisoft on Tonic Trouble for 9 months)
@hard4games3 жыл бұрын
How does this build compare to what you tested?
@VenerabIe3 жыл бұрын
Hey Tony! I'm Venerable, an active Tonic Trouble community member and Tonic Trouble 64 100% WR holder. I wanted to give a huge thank you for all your hard work as this prototype surfaced, from identifying differences in the build to documentation and probably so much more. I've been a Tonic Trouble enthusiast since I was around six or seven years old, and even back then I was obsessed with betas and game development. I had long since quashed the childlike hope that something like this would ever exist, as all of the evidence seemed to be against that. Seeing this prototype pop up, playing through it for the first time, and seeing a community of people rally to document and celebrate it was all so magical. It really couldn't have been done without you! As an aside, I'm happy to have done a '100%' playthrough of the game (which I streamed to the TT community on Twitch; there's a vod on my KZbin channel for anyone interested) that, according to Rib, helped in identifying some more differences. Moreover, so much of the Tonic Trouble community came out to celebrate this game - it really was a wonderful time. I encourage anyone who has played Tonic Trouble 64 to give this build a try, as it controls so differently from the retail release that the game feels like an entirely new experience even before the numerous differences in aesthetics and design. Relatedly, as we speak, the TT64 speedrunning community is working on routing speedruns specifically for this prototype. We're exploring new movement tech, doing general glitch hunting, and more. Hopefully we'll be able to run this build and establish it as an important part of the Tonic Trouble speedrunning library soon, so be on the lookout for that! Anyway, all of this is to say that the hard work everyone put into this process has made so many people tremendously happy, and will continue to do so for years to come. I've already thanked Rib and Bryan personally, so this one's for you, Tony - thanks you so much again! Can't wait to check out that Cutting Room Floor article. (:
@hard4games3 жыл бұрын
Wow! Thank you so much for the kind words. It really makes me happy to hear that people are getting so excited over this!!
@jefflavenz72853 жыл бұрын
9:48 I looked up what that French translates to and it means "This is a sketch and not the final version!"
@juppukun3 жыл бұрын
Can confirm this is what it means.
@Darkscenes-jp4ge2 жыл бұрын
The game itself was made in France and Quebec Canada but then got transferred to the N64 cartridges in Japan before realesed to the Public I think the PC version Discs were most likely released from France and Quebec
@Fuchsfein3 жыл бұрын
I remember the PC "Special Edition" prototype being quite different from the final release and actually better in some ways. This N64 build appears to be more recent, but it's still fascinating to see the little changes and optimizations they made until release. Tonic Trouble is like Rayman 2's older brother. They created Tonic Trouble to become familiar with 3D design and reused the engine for Rayman 2. Sadly the N64 version is stripped back compared to the PC release. It will be interesting to compare the differences here to the two PC builds. N64 prototype discoveries are always a highlight for me.
@F0nkyNinja3 жыл бұрын
Rayman 2 and Tonic Trouble released only like a month apart
@Fuchsfein3 жыл бұрын
@@F0nkyNinja Both games entered development in 1996 and both had a somewhat troubled development cycle and got delayed several times. Keep in mind that Rayman 2 was conceived as a 2D game initially. It was stated in "L'Histoire de Rayman" that Tonic Trouble started development as a 3D engine test for Rayman 2 that eventually became its own game. In an early Rayman 2 trailer that was shown at E3 1998 the game still had the Tomb Raider style tank controls which we also see in the Tonic Trouble Special Edition build.
@SilverSpade923 жыл бұрын
"I remember the PC "Special Edition" prototype being quite different from the final release and actually better in some ways." Here here! A friend of the Special Edition is a friend of mine! The Special Edition was much more ambitious in it's design. Seamless loading zones, dynamic music that would change from room to room (PC Retail lacked this), and just a lot more atmosphere in the levels. The alpha stage versions tho... We only have pictures and video of what that looked like, but there was a lot that got cut, and a lot that was redesigned even before the Special Edition. Suffice to say, this game had potential to be much more than it was.
@ocg-overwatchconsolegamepl28093 жыл бұрын
I think the jetstream removal was to gain some frames. I would love next time to see FPS difference between the 2 as well so we can see where they've optimized the game
@pjuster23 жыл бұрын
It's also visually less cluttered on the screen without the jetstream
@ebridgewater3 жыл бұрын
When doing comparisons, side-by-side would be useful to directly visually compare the differences 😊
@BIayne3 жыл бұрын
How does this channel not have even 100k subs? Seriously. We have to share this channel with our friends.
@gisanh3 жыл бұрын
I wonder the same, it's a very niche channel and idk why! I have recommended this channel to all of my fellow console enthusiasts but Tony deserves better, this is quality content right here
@MusharnaMush3 жыл бұрын
They said once its due to the poor yt name
@hard4games3 жыл бұрын
Any social shares, comments, etc are appreciated!
@hard4games3 жыл бұрын
@@MusharnaMush Probably lol
@nkw19853 жыл бұрын
@@hard4games - I haven't heard it in a while but I always liked your theme song lol.
@Eddies_Bra-att-ha-grejer3 жыл бұрын
5:50 Reminds me of Croc 2, it had product placement for Lifesavers in the US version but were generic in the European version.
@Eddies_Bra-att-ha-grejer3 жыл бұрын
@@cloudycolacorp Same but I didn't speak English at the time so I didn't think much of it.
@Eddies_Bra-att-ha-grejer3 жыл бұрын
I always love to see the error handler giving the message "Guru meditation" like on an Amiga.
@Foulowe593 жыл бұрын
9:48 This is such a cool thing imo
@mickpatel51263 жыл бұрын
Bro ty so much for sharing this kind of stuff. I literally only played a handful of games on the n64 but it truly warms my heart on days that are tough to be able to watch these videos. Shout out to all the people that make this possible. And I’m still waiting and praying that one day maybe when I’m fully old and gray… the beta goldeneye is sent your way :) only one collector I ever seen mentioned he had a copy but never responds to my email requests 😭
@tabuoey3 жыл бұрын
cock01???? @9:26
@KetwunsGamingPad3 жыл бұрын
I'm still waiting for any digital store to give this game a second chance: Steam, GOG or even Ubisoft themselves....whatever reviews were back then, I wouldn't worry. Sometimes seeing in new lens and new eyes can change perspective.
@sammlerkiste79703 жыл бұрын
The Art style & running animation reminded me always from Rayman 2.
@hard4games3 жыл бұрын
Tonic Trouble was sort of Ubisofts "test run" for a 3D Rayman.
@megamanfan33 жыл бұрын
4:52 I thought the N64 was made using SGI hardware, not Amiga.
@MozTS3 жыл бұрын
Assets could be created on any platform, sgi for compiling
@Kosackk3 жыл бұрын
Reminds me alot of Rayman, the 3D version!
@CDromatron3 жыл бұрын
As it should! Ubisoft wanted to make the 2nd Rayman game 3D, but didn't have experience with 3D games, so they built this game to learn, and reused the engine for Rayman 2.
@thegreatbritishgamer7513 жыл бұрын
It's practically a prototype for rayman 2, and the sole reason why rayman 2 came out as good as it did.
@Kosackk3 жыл бұрын
Ah ok, i kinda suspected it was something like that as you two explain!
@Fuchsfein3 жыл бұрын
Tonic Trouble is like Rayman 2's older brother. They created Tonic Trouble first to become familiar with 3D design and then reused and optimized to engine for Rayman 2. Sadly the N64 version is stripped back compared to the PC release.
@Schwarzorn3 жыл бұрын
It’s weird how much better some of the prototype stuff was over the final. Like that adorable sketch. I’d rather have that as my the end screen. And the Game Over screen stuff was much better in the prototype. It’s weird that they’d ruin those great cinematics.
@Darkscenes-jp4ge3 жыл бұрын
A coffin eating someone alive is creepy for kids to see but I personally like the coffin better
@skysamfreeman3 жыл бұрын
I loved this game as a kid. Mainly played the Special Edition "beta" version on PC. My friend had the N64 version and I later got the GBC version. Very cool to see this.
@MrLimbo-lj9hc3 жыл бұрын
this was awesome, i love Tonic Trouble due to its similarities to Rayman 2, which is already my favorite game of all time. I wonder why that flamethrower guy got removed in the final version....
@millennialchicken3 жыл бұрын
This looks fun, love to see a HD of it for modern hardware
@jasonblalock44293 жыл бұрын
Yeah, to my knowledge Ubi has never rereleased it. Maybe because it just comes off like a rough draft for Rayman 2? (Which it kinda was...)
@Darkscenes-jp4ge3 жыл бұрын
@@jasonblalock4429 Because no one liked the game and it didn't sell well
@Bitstacker3 жыл бұрын
Mission impossible!! But why does ebay take 14% of all sales wtf wheres the competition
@theconfusingwords3 жыл бұрын
Your videos are so incredibly good. I think everyone needs to see this
@hard4games3 жыл бұрын
Thank you 😊
@zimmslounge3 жыл бұрын
Loved the video and I really enjoyed learning about an earlier build 👍
@arnoldfranklin3 жыл бұрын
I subscribed to RibShark recently already? What are the odds? Good video and thanks for making.
@SilverSpade923 жыл бұрын
Funny you say that. I spotted your name in the comments, and I could swear there was something familiar about it. You're that guy who's been making the exploit videos. I've seen some of them recently, since I periodically run a search for new content tagged "Tonic Trouble". Interesting stuff. I hope you keep it up! At the risk of sounding like I'm dropping names: I know Ribshark. We're both members of a Tonic Trouble Discord server. We're two minds about which version of Tonic Trouble is the best, but even though he is wrong, he's still a good bloke. Theres a Rayman server as well. If you like these games as much as your videos imply you do, we'd love to have you. If you're interested, drop me a line. Or look the games up on speedrun.com. You'll find the links there.
@arnoldfranklin3 жыл бұрын
@@SilverSpade92 I don't really do Discord but thanks anyways. That was nice. :)
@chrismartin5833 жыл бұрын
I had this game when I was younger it was very strange to me and I never really beat it, I may try again
@blatz4233 жыл бұрын
Strange they removed the "Jetstream" effect instead of just toning it down, bc as you can see at 2:23-2:25 they had some basic detection of surfaces set up (it doesn't show up when sliding on the ice) so they clearly put a small bit of work into this graphic xP
@hard4games3 жыл бұрын
I kinda liked it, despite it being a bit busy on screen.
@Dashx643 жыл бұрын
Rayman used to be the MASCOT of Ubisoft, I dreamed of a Nintendo crossover.... and its was the F'n Rabbits instead. Now Rayman resides in a phone game, and UNO. nah Im not depressed about it. Not at alllllllllllll WHYYYYYYYY UBISOFT
@bobafett42653 жыл бұрын
True, I'm also disappointed with Ubisoft not making a killer Rayman Console Games anymore, but considering they are firing all cylinders on Free2Play garbage, it's likely they'll auto destruct themselves and return to other franchises they can avoid Free2Play trouble, so the world of Rayman is always open, it's just a matter of time.
@joenziii3 жыл бұрын
why are these all the suddenly coming out now I feel like this would of been ages ago
@Darkscenes-jp4ge2 жыл бұрын
yeah your right it's really weird it could've been available to play when Project 64 first released back in 2001
@Darkscenes-jp4ge3 жыл бұрын
I always wondered if Suzy would kiss Ed in the gameover screen just to make Grogh jealous or if it would be the same way even if he wasn't there now after all these year's that finally answer's my question that she kisses Ed there just the same whether Grogh is there or not
@KetwunsGamingPad3 жыл бұрын
I can see why they would have changed the Game over option: a little bit violent and macabre for the classification rating they were aiming for I guess.
@Darkscenes-jp4ge2 жыл бұрын
A coffin eating someone alive is definitly not suitable for young kids to see but at the same time it should be rated T for teen anyways cause Suzy grabs and kisses Ed in a sexual way
@CallMeKai2k3 жыл бұрын
I remember this game as a kid, good times
@THOMASS_P3 жыл бұрын
This was the game I last wanted on N64 I never got as a kid, I still have the game magazine with its advertisement that made me want it.
@Darkscenes-jp4ge3 жыл бұрын
most n64 owners had this game but a lot of people didn't like it
@AshurathDR3 жыл бұрын
It's crazy I see this video just as I'm looking up old win95 games because I happened to see "A Bug's Life" for the pc and my nostalgia seeing it's just like the n64 version I had and had to start from the beginning because of no memory pak. But this definitely brings back memories playing Rayman 2 and Rayman Arena on PC and they had a video file for Tonic Trouble that had me hooked and my child imagination had me believing that if I play the video enough times I'd unlock the game lol Messed up part is a friend who was older had it next door but ya'know when you're young and wanna play what the big kids are playing most you got to do was watch
@subtledemisefox3 жыл бұрын
I loved that Bug's Life game on N64 as a kid. Wonder how it holds up today
@harrysanders10893 жыл бұрын
Awesome content, as per usual👍👍
@hooblefloob3 жыл бұрын
Tony you should do a video with John Linneman of Digital Foundry
@uselesspersonafan49383 жыл бұрын
Everyday we stray closer to the earthbound 64 Prototype
@fahimabdul87333 жыл бұрын
Wow... it’s very similar to Rayman 3
@StickFiguresMaster3 жыл бұрын
Looks like sheen from jimmy neutron when he wears his ultra lord mask lol
@xCheckMate3 жыл бұрын
Or Fanboy from Fanboy and Chumchum
@StickFiguresMaster3 жыл бұрын
@@xCheckMate oh that show was unbareable XD, I couldn't keep myself in 1 piece with it, I will always remember Jimmy Neutron though had a big place in my heart for a show :)
@MickyVideo3 жыл бұрын
I wonder what's the level called "Cock01" (9:26) among the list
@SilverSpade923 жыл бұрын
It's short for Cocktail. It's the second ice stage with the puzzles and giant fridge.
@MegaManNeo3 жыл бұрын
One of the more interesting prototypes to look at, in my opinion.
@Darkscenes-jp4ge2 жыл бұрын
how is it so interesting? The entire game is almost the same from the prototype and the retail The Special edition is actually more interesting cause it's almost completely different from the retail
@Bitstacker3 жыл бұрын
Reminds me of earthworm jim! Tommy Intellamico!
@zedokaiba60473 жыл бұрын
Gotta love Cocko1
@perpetualcollapse3 жыл бұрын
Aight then
@Emperor_Mateus_of_Palamecia3 жыл бұрын
9:26 uhhhhhh
@imikegaming20702 жыл бұрын
My guy has all the cool toys.. thank you for creating history.. what are grandchildren will think lol
@commonsensei87193 жыл бұрын
N64 has the best game theme songs. (Mario64, Pilotwings, Turok, Waverace, Shadows of the empire etc. Prove me wrong!
@Wallyworld303 жыл бұрын
According to Wiki Ubi Soft spent 4 million dollars designing the game engine for this game. I wonder if they used this engine for any other games?
@plume...3 жыл бұрын
There's a list here: www.pcgamingwiki.com/wiki/Engine:Ubisoft_OpenSpace This bit of info is at the bottom of the page: "Originally known as ACP (Architecture Commune de Programmation) or CPA (Common Programming Architecture) prior to 2001." It changed its name to OpenSpace after this, seems they just kept updating, adding and building upon it as the years went on, but it started with Tonic Trouble :)
@chadz343 жыл бұрын
The pixels look gorgeous! Is it running high res?
@hard4games3 жыл бұрын
Via emulator. Can't remember the exact resolution but certainly higher than native.
@NathanBoehm3 жыл бұрын
Man I love this kinda stuff!
@TerraWare3 жыл бұрын
Never played or heard about this game but I do get some Rayman vibes.
@Darkscenes-jp4ge2 жыл бұрын
Almost every Nintendo 64 owner had this game you probably were born in the Gamecube era then
@CameronAllOneWord3 жыл бұрын
This is the kind of news I like to see
@Kimarnic3 жыл бұрын
Someone call Nitrorad
@hervemackovic40153 жыл бұрын
Hi, i have the tonic trouble prototype too, i want to sell it but i don't found the price. Can you help me? Sorry for my english, i'm french 😅 thank you.
@ThaMetalMan3 жыл бұрын
Awesome!
@bobbarksofficial43353 жыл бұрын
Cool
@ThePikkutyyppi3 жыл бұрын
Did these have any overdumb data
@pijinio3 жыл бұрын
Sup, Awesome video
@justandardprocedure3 жыл бұрын
Dope
@lilCh4se2133 жыл бұрын
Lets gooooo!!! 🥴
@EmergencyChannel3 жыл бұрын
Comment for the algorithm
@hard4games3 жыл бұрын
Appreciated
@raymxslappedyall36603 жыл бұрын
who the fucK approached who for a salad dressing promo and why?