If you'd like to try out the levels for yourself, the code is 8N4-T08-TGG. Good luck! Feel free to send me updates to bosses I could do on Twitter as I would like to make the most authentic version of Super Mario Bros 2 as I can.
@jacecochran72254 жыл бұрын
i hope you can make more remakes
@WillowFaded4 жыл бұрын
Hi
@BradyThaMan4 жыл бұрын
Mario memes
@antoniozvl45624 жыл бұрын
Hi nathaniel , I love you're content
@wsbnews42704 жыл бұрын
Hi
@Larry.R4 жыл бұрын
Here's a tip for anyone wanting to recreate the potion item: the P-Switch, when hit while you have the SMB2 Mushroom plays the same sub-area music.
@cioelle4 жыл бұрын
not to mention the P-Switch door also appears/disappears with it too, which is almost perfect. only downside ofc being able to see the outline of the door
@D_YellowMadness4 жыл бұрын
I wonder if anything can cover up the outline without covering up the door.
@UmberBee4 жыл бұрын
Tip for Shyguy / Turnips, use Goombas and Goombrats for the versions that don't fall of ledges, and use a stacked Muncher&Blooper with a Simisolid for Turnips.
@JethammerTakeoff4 жыл бұрын
UmberBee nice tip I might use it in my recreation
@MrMisterDerp4 жыл бұрын
At least I’m not the only person using clouds as a unit of measurement
@NathanielBandy4 жыл бұрын
That was just for 1-1, for other worlds I found enemies to be slightly easier!
@raghavpatel7204 жыл бұрын
Nathaniel Bandy will you make some yoshi’s island levels?
@mrmeowsermoney4 жыл бұрын
When will the rest of the world see that clouds are the next unit of measurement
@magicalruin4 жыл бұрын
@@NathanielBandy Maybe you couldve loaded in the level in a game Editor
@alantolmie38334 жыл бұрын
No funny
@MiloMurphysLaw3 жыл бұрын
Imagine if we eventually get a Super Mario Maker game where it’s possible to completely recreate every single past 2D Mario game
@DropoutbearREAL Жыл бұрын
yes
@BrodysWorld40 Жыл бұрын
Please
@k1ngkaos2526 ай бұрын
Cool, but honestly it seems more fun creating your own creative ideas
@guniverse.58475 ай бұрын
That’d be horrible idea for Nintendo, because now there’s no reason to buy the games if you can just buy MM and have all of them.
@NotaPizzaGRL2 ай бұрын
@@guniverse.5847 That's exactly why they won't do it and that's a shame. I bet SMM 3 won't have the SMB 2 US assets for the third time too. Hopefully that one fangame will be left alone.
@raimondveiper4 жыл бұрын
you can grab enemies through semisolids, so you you can use something else for turnips and won't have holes that player can fall through
@mrthetaste85874 жыл бұрын
Someone from gamexplain used a really cool trick for the turnips. Have a hole in the ground where the turnips go and place a donut block. Then put a dry bones in there. It works really well actually
@dominickeijzer58444 жыл бұрын
Put a blooper on a 1-bit horizontal track at the near top of a semisolid (The green bit in Ground theme). Turnip.
@tammieclifford51354 жыл бұрын
Sorry if this is old news, but you can only grab Chain Chomp Poles, Sideways Trampolines, POW Blocks, and Shoe/Stiletto Goombas through Semisolids.
Soupinfested Guy shshshuuuushhusususjjfjfidokkjjhdhdjfisisuufhhdhsudurijdkfididikdjcjdjdj??jejcirocogowojhgfafstetdtsteyfkogocisnfbtjcioekturyfthyxb👉👌😉😉😘🥴🤬😱🤜🏼🤦♀️👩🦽👮♂️🏃♂️🔫🏛🙅♂️👎🙅♀️👍😦🧑⚖️🏢 hahsjskxnsjxodooxjdeeeeeehaksksndnskdjrbfndddddppdhskdndhshxhshhAAAAAAAAAAAAAAAH
@White_Knight_Real4 жыл бұрын
Original game
@cosmicbee33924 жыл бұрын
@@stevisasupercoolguy did you have a stroke
@frankrice51284 жыл бұрын
Smb2 Boom Boom am I a joke to you
@Awesome543564 жыл бұрын
Watching this just further cements the point that Mario 2 should’ve been its own theme
@D_YellowMadness4 жыл бұрын
I'd like to have the theme & the powerup. Or just have all of SMB1's powerups in the SMB2 theme. Chaining SMB2 mushrooms together with other powerups is really fun. Especially with Link's bombs.
@j3nnn4 жыл бұрын
Yeah Super Mario Bros 2. Should have it’s own theme, like it has so many different structures and enemies but Nintendo leaves a game that hasn’t been out for a year but add DLC to two year old game smhhh
@jamesb27324 жыл бұрын
You are right
@EvanJack064 жыл бұрын
@@j3nnn you better be talking about smash bros
@emilioal12354 жыл бұрын
It was rumoured they were going to add it in but because of the situation they had to cut back and just add the smb2 mushroom in the game
@zianpaulvalenzuela55213 жыл бұрын
The shy guy could just be goomba and goombrats and it would be perfect
@healmore87164 жыл бұрын
Finally a super world that Is actually Worth playing And it’s also made by Nathaniel bandy so you know that the levels will be good
@player1marcio7444 жыл бұрын
Healmore exactly
@y0av3594 жыл бұрын
Super alpharad world is also amazing
@nathanpixelkid4 жыл бұрын
@@y0av359 but difficult
@shiver80824 жыл бұрын
Nah someone did this way better
@Badbihbaby4 жыл бұрын
@ethan g: ok so it may be better to you but most of us are Nathaniel fans so we enjoy his more
@SleepDeprivedGinger4 жыл бұрын
“I have to use Koopa Troopas as Shy Guys”: Goombas/Goombrats: Am I a joke to you?
@Ksaw78264 жыл бұрын
I Agree
@JerpyTH4 жыл бұрын
agreed.
@suesamradli76374 жыл бұрын
Super Mario Gamer 2020 omg I never thought of that! Your smart, like, REALY smart!
@Me-uq1eh4 жыл бұрын
@@suesamradli7637 actually that's not smart it's really simple
@aliedstong21044 жыл бұрын
Gombrats
@seanss4 жыл бұрын
1:20 somebody made it so that the turnips are actually bloopers on a muncher under a semisolid
@TrebleClefDan4 жыл бұрын
He should use chain chomp stumps instead pf munchers because of POW blocks
@teamplayz63544 жыл бұрын
@@TrebleClefDan chain chomp stumps cant hurt enemies for some reason
@frostbitlion17274 жыл бұрын
I did that lol
@TRFitzGibbon Жыл бұрын
My son loves your levels and this video! Thanks!
@MrJakeepoo07354 жыл бұрын
“19 clouds” Americans will use anything but the metric system
@olofsan4 жыл бұрын
This
@diggydiggyhole-fan4 жыл бұрын
Just like the American System, the metric system is just as confusing. Meter must of came from someone who studies meter's all day or wants to "Meet her". With the American system, it makes sense to measure based on what you own. The area outside your home is called a Yard. You could do this for "Miles". You have 2 Feet. Measure using it.
@vr86524 жыл бұрын
There are no definite metric units in SMM2
@S1lv3r14 жыл бұрын
@@diggydiggyhole-fan the names don't really mean anything. Its the measurement system itself that makes more sense. Like 5280 feet in a mile. That's a weird unit to remember. How many centimeters in a meter? 100. How many meters in a kilometer? 1000. Much easier numbers to remember.
@doodoo20654 жыл бұрын
I don't understand anything but i just wanna point out that da ppl from north america aren't the only americans lol
@lakibu43994 жыл бұрын
When he doesn’t recreate clouds with clouds
@ywinne4 жыл бұрын
*TRIGGERD*
@joelhoon17074 жыл бұрын
*digs through the level*
@thuongbuianhhedgefishsuppo75504 жыл бұрын
he could just use bridges.
@8-bitsarda7474 жыл бұрын
*sad cloud noises*
@Leedelee-hc9ns4 жыл бұрын
Reece if you pick up clouds they disappear, so the doughnuts are optimal.
@FallenVoid-4 жыл бұрын
Bandy: I had no way to recreate the quicksand Donut blocks: am I a joke to you
@gonzaleztpr20114 жыл бұрын
VOID True
@gonzaleztpr20114 жыл бұрын
lol
@D_YellowMadness4 жыл бұрын
Donut platforms take time to start descending & you can't climb back up. Better than nothing though, I guess.
@guywholikesorialot12464 жыл бұрын
@@D_YellowMadness technichally you can by adding multiple layers
@DaveMoment4 жыл бұрын
The clouds were a much quicker and more fun option
@intotheindie88213 жыл бұрын
I'm surprised that you didn't use bridges for the platforms that you could pass over. Also, there are a handful of levels where tracks could help, like that flying bird could be lakitus on clouds that either throw bombs or something like coins or even SMB2 mushrooms
@MysterioLad4 жыл бұрын
“Stacking a Monty mole on top of a Koopa” He says as it shows a Koopa on top of a Monty mole
@jillhine74774 жыл бұрын
NB: i had to use green and red koopas for the shy guys goombas and goombrats: are we a joke to you
@someguy75264 жыл бұрын
:( :(
@alexshows70294 жыл бұрын
apparently yes
@domisquid53264 жыл бұрын
Exactly
@dmk123454 жыл бұрын
I thought so too.
@chainmengaming4 жыл бұрын
OH MY GOD! WHY?!
@wwe4life4444 жыл бұрын
2:20 “I have limited options and this seemed like the best one” Goombrats: Oh he hasn’t noticed me
@arlenyscaba95914 жыл бұрын
What
@Disnigirl3 жыл бұрын
Goombrats Don’t fall off ledges
@noahdeeb745810 ай бұрын
"I'm going to use koopas as shy guys"goombas and goombrats:'_'
@SpyWilliam1234 жыл бұрын
I've already recreated SMB2 in SMM2 when it came out, in the SMW game style. Some of the solutions you had for some issues were overly complicated and could be fixed much easier. 1) 1-1 and many levels on SMB2 have multiple sub-areas and you dealt with this in a very weird way. On 1-1 you put the first vertical area in the sub-area which is exactly what I did, but when it came to the second vertical sub-area, you should've just put it in the sub-area as well rather than doing what you did. Sure it would've been a night theme or the first vertical area would've been a day theme, but when recreating Nintendo-made Mario levels, you should always prioritize functionality over aesthetics. As for the underground area in 1-1, a simple fix would've just been to create that area with a semi-solid background rather than putting it in the sub-area. I usually did this as it works quite well and functions almost identical to the base game with the doors. 2) On turnips, you discovered that is no good way to implement them, and I had the same issue as well. I couldn't find, and still haven't found, a solution to this problem. You used clouds as turnips, but in this case, it would've been better just not to include them. Clouds add platforms to your recreations that didn't exist in the original and don't serve any purpose and do a poor job at recreating the functionality of the turnips. I just used the 1x1 background elements to recreate the look of the turnips, without affecting gameplay. In areas covered by a semi-solid, I used a one unit tall vine coming out of the ground to replicate the look. 3) You used koopas as shy guys because their properties were similar in how they move, but goombas and goombuds would've been a better choice. They move the exact same way as koopas and shy guys, but throwing them with thee SMB2 mushroom behaves exactly like throwing a shy guy, whereas throwing a Koopa is like kicking its shell. I noticed other weird enemy choices that'll let get to further in this comment. 4) Hidden blocks work great for mushrooms and I did use them originally, but players who haven't played SMB2 wouldn't know where they are, which is a big issue. Along with not all mushrooms being easily implemented this way do to location, I don't think that was the best way to go about doing that. I resorted to putting the mushrooms on tracks, as it kept them in place, like in the original game, while allowing new players to see and easily access them. 5) You could put a star on a track going upwards after every five coins to replicate the original game. I've seen a lot of people do this, although I haven't because it is hard to replicate on all stages. 6) Shellmets could be used instead of shell turnips, but keep in mind players can put them on if you do use them. 7) I found that replicated Birdo was too much trouble and just used Larry as the basic Birdo, and later Iggy for the harder Birdos. If you can find a better solution though, go for it. 8) One thing to keep in mind when recreating SMB2 levels is that not all ninjis behave the same. Some of them jump up and down, while some of them behave almost identically to monty moles. Figuring out which ones did what was really annoying. 9) Pipes work much better as pots than doors, even if they are too big. If there is already a sub-area, you can use scroll stops to make it feel like the pots are contained. 10) Remaking the underground area in 1-2 in the overworld with semi-solid backgrounds fixes the key issue. 11) Using the cursed key as a "hard mode" doesn't really sit well with me as it doesn't replicate the original game well. There are definitely ways to make the keys work in every level they appear in without needing to do this. 12) I hate how you recreated trouters as there is an incredibly easy fix for it that I'm really surprised you didn't think of. Winged cheep-cheeps on tracks works perfectly for recreating trouters. Your solution is overly complicated. 13) Keys work great as a crystal ball with the eagle door being a key door. If I remember correctly, there are one or two levels I couldn't get this to work on, but usually, it works great. 14) For a lot of the castle levels, I found it a lot easier to separate the outside areas and the castle areas into two different levels. I think this works fine in my opinion. 15) Cobrats can be recreated using a rocky wrench stacked on top of a monty mole. The monty mole pops out of the ground and moves similarly to the cobrat and the rocky wrench throws wrenches like how the cobrats spits projectiles. 16) The desert bone semi-solids are a great alternative to the bone platforms in SMB2. The only issue is that they are semi-solid, whereas the bone platforms are not, but this doesn't really affect gameplay as the bone platforms aren't placed anywhere where that would matter. 17) I'm noticing a lot of problems that could be fixed by recreating underground areas in SMB2 with semi-solids in the overworld in SMM2. From now on I'm not going to mention it, but just keep that in mind. 18) I feel like you made 3-2 too easy. This was a hard level in the original game as well, but you couldn't skip areas or damage boost if it was too hard, you just had to do it. Giving players the chance to damage boost and rewarding them with a powerup for it is bad level design in any level. 19) The rocket bonsai bill is incredibly creative and gave me a good laugh! I'm pretty mad I didn't think of that first. Haha! 20) For the autobomb, I stacked a red bullet bill launcher with a podoboo inside ontop of a monty mole. Any autobomb that was ridden by a shy guy just had a goomba on top. This is one unit too tall, but any problems that came because of this were easily fixed. 21) Used parabeetles as albatoss and just placed a bob-omb under them to recreate the enemy. I think this works better than Lakitu. 22) Parabeetles work perfectly as albatoss in 6-2 as the behave almost identically. To make the parabeetle fly to the right instead of the left, I just put a bullet bill launcher that would launch them in the right direction. Parabeetles also work great, because you can stand on them whether or not you are SMB2 Mario. 23) I can absolutely agree that recreating 7-2 is an extreme challenge. I didn't even think it was possible before I did it. From what I can tell, your recreation of 7-2 is awesome. Other than the naked pipes of course; definitely fix that. 24) On an aesthetic note, you use clouds way too much, and when clouds should be used, you don't use them. That's the main issue, but there's definitely a lot of ways you could improve the look of your levels and make them look more like the original. Overall, it is a good recreation, but there is a lot of things that should be changed and a lot of weird choices you made when recreating these levels. I think you said you weren't a level creator, and if that's true, this is really good. I'd love to see an updated version of these levels with some of the issues fixed. If you need examples, my creator code is 80X-VJD-FGF. All of the SMB2 levels are there. Keep in mind I made them when SMM2 came out. I do have updated versions of them, but I am still debating whether or not to upload them.
@cmjurs4 жыл бұрын
WOW.
@kurumi76584 жыл бұрын
You should tell him on Twitter
@BlandTomtarOchTroll4 жыл бұрын
I greatly agree with you
@disappointedcucumber4 жыл бұрын
Completely agree with you on all of these
@RetroBret4 жыл бұрын
Yeah all around I agree. I feel trying to get this out fast had a negative impact on Nate's decision making. The choices nade were poor and a hindrance more than a help.
@curses_rule4 жыл бұрын
15:56 you can use two stacked giant goombas with a cannon on it When you step on a giant goomba, it splits into two, meaning if you put two giant goombas, it splits into four
@nyrdlafernandez57474 жыл бұрын
But that would make the fight too easy though. ._.
@unism_y13624 жыл бұрын
How About The Angry Sun?
@luigiplushtoyadventures50434 жыл бұрын
@@nyrdlafernandez5747 YOU SHALL NOT PASS
@luigiplushtoyadventures50434 жыл бұрын
@@unism_y1362 YOU SHALL NOT PASS
@corruptedleaf32824 жыл бұрын
@@luigiplushtoyadventures5043 U NOT GONNA PASS BY SAYING UR NOT GONNA PASS
@healmore87164 жыл бұрын
Next video: is it possible to remake Mario maker 2 in Mario maker 2?
@yuridied61024 жыл бұрын
Probably
@kornelbut4 жыл бұрын
There are no toads or stones in the editor so nope. Some clear conditions also can't be done in the editor.
@Billbobs6784 жыл бұрын
@@kornelbut damn
@screamchez10674 жыл бұрын
No
@thuongbuianhhedgefishsuppo75504 жыл бұрын
not likely.
@GnarSplatoon2 жыл бұрын
Nathaniel in Mario maker triggered: why are there so many 1-1 remakes? This is a game about creativity! Nathaniel now: Entire SMB2
@evagarcia8654 жыл бұрын
Cloud Blocks: *You can’t defeat us* SMB1 Mario: *I know, but he can* (Points at SMB2 Mario)
@adrianaardila13214 жыл бұрын
Also thwomps
@turtlefromwof4 жыл бұрын
R.I.P Cloud blocks
@karenpender17504 жыл бұрын
And sideways spring's
@fnfdraws55854 жыл бұрын
Eva Garcia lol 😂
@kingmushroomboy8244 жыл бұрын
☕🥛🍦
@TheRealGuywithoutaMustache4 жыл бұрын
I knew this recent update would do Mario maker players justice. This is one of the most creative ideas I've seen someone do. All they're missing are Shy Guys, hopefully they add those someday.
@_.Ramazan._4 жыл бұрын
10:54 “They don’t hurt Birdo” Bowser Jr: *“Say that again; I DARE you...”*
@marsybarz4 жыл бұрын
so ....I dont get get the joke
@KittyKatty9994 жыл бұрын
*They don't hurt BIRDO*
@darklink644 жыл бұрын
@@marsybarz He called Bowser Jr. Birdo by mistake
@JudgeHolden20034 жыл бұрын
He used " So it means he Did it on purpose
@_smugmaster_45534 жыл бұрын
*B I R D O*
@moosec62932 жыл бұрын
For most of the clouds, you could've used semi-solids instead of donut blocks.
@Goated_Gamer-im8nk5 ай бұрын
But the semi solids would cover the background
@Colorskillz4 жыл бұрын
I Have A Idea For The Secret Door: Use P Switch Doors
@swagicalcubes25674 жыл бұрын
Hello
@frenquencie4 жыл бұрын
Hello
@toadrules46584 жыл бұрын
Am I missing a joke?
@swagicalcubes25674 жыл бұрын
ToadRules no he is right(btw subed 2 u)
@Jelenir4 жыл бұрын
Good idea!
@twofromtpot85114 жыл бұрын
6:15 Bandy: “These doors are ways in to the pot level’s” Pipe: Am I a joke to you!?
@arlenyscaba95914 жыл бұрын
What what is this what
@elliottclarke8713 жыл бұрын
Note that the pots are one wide though
@astralbirthvoid2551 Жыл бұрын
Space: am *I* a joke to you?
@LlamaGod44 жыл бұрын
I thought this weeks episode was Paper Mario Maker.
@reddo40794 жыл бұрын
Same
@NathanielBandy4 жыл бұрын
Paper Mario vid is coming tomorrow :)
@kyleeeee_c4 жыл бұрын
Nathaniel Bandy Bandy is awesome
@WillowFaded4 жыл бұрын
Nathaniel Bandy gang
@Pickle1907.4 жыл бұрын
I love how he's like i can't replicate the exact thing. Me: impressed he even took the time to make this.
@VGJol4 жыл бұрын
This looks amazing! I really love levels based off older levels from other games I really love your videos
@nathanpixelkid4 жыл бұрын
Lets see how many Super Mario Bros. 1-1s you'll find, you should love every one of them
@VGJol4 жыл бұрын
@@nathanpixelkid *alright listen here-* Ok you do have a point but sometimes people mix it up Like the ones that mayro made
@nathanpixelkid4 жыл бұрын
@@VGJol true, but all the 1-1s all the little Timmys made, where they say its 1-1, it resembles 1-1, but its not 1-1. There are also exact copies of 1-1 and ones that say its 1-1 but isnt even close, as in different styles but hey m8 you do you
@VGJol4 жыл бұрын
@@nathanpixelkid I understand your point But I like the 1-1s that are changed up in a good way
@nathanpixelkid4 жыл бұрын
@@VGJol yeah like that one version that made it a vertical stage, and the automatic kinds, those are great ideas
@GamingMadnessOfficial4 жыл бұрын
I was waiting for this video! :D
@horribleanimations20064 жыл бұрын
Your videos are helping me through he hard times in quarantine. Thank you for making such fantastic videos and keep up the good work ❤️
@MarreNysman Жыл бұрын
You made this really good!
@ctt4lfecw4 жыл бұрын
I salute this. SMB2 is my first Mario game when I was 3. And 30 years later, it's still one of my favorites. If I may make a suggestion, how about adding a cannon for the Auto Bomb enemies? That would make them different from the Shy Guys riding the Ostros.
@Speed-TV4 жыл бұрын
7:50 ya know you could of easily just put a cheep cheep with wings on the track...
@unism_y13624 жыл бұрын
That’s True...
@hollistheantarctican58744 жыл бұрын
Correct
@nejatabdurehman21254 жыл бұрын
Cheep cheeps don’t stack
@Speed-TV4 жыл бұрын
@@nejatabdurehman2125 did i ever say stack anything on it
@corruptedleaf32824 жыл бұрын
Lol
@Thepopcornator4 жыл бұрын
Andre from GameXplain came up with a few solutions for some of the issues you had. For example, he used Dry Bones for the turnips and put a donut block behind them so the hole is less of an issue, and he used a P-switch for the potions/secret doors.
@Drayton2262 жыл бұрын
Super Mario Brothers 2 is one of my favorite Mario games so I thought it was really cool that you did that you did a really good job good the enemies look really good and how you made them act about the same that's awesome
@starkilla77774 жыл бұрын
A lot of work put into these levels. You’re amazing Nathaniel Bandy!
@skuptex32214 жыл бұрын
You know quarantine is real when it says "6 seconds ago"
@DrakeyC4 жыл бұрын
A tip on planning levels by using clouds as a guide - I can't speak to Photoshop, but I know in Gimp (free program, poor man's Photoshop) you can see an image to have a grid with the lines a specific length and height apart. Set them to the size of the Mario 2 tiles, find one tile to move into place so it all matches the grid, and presto.
@TheFreshDino19 күн бұрын
19:16 u know wat else is massive? Looww tapir fade
@Left4Cake4 жыл бұрын
"I copy the cloud"... You know Photoshop as a grid tool...
@newstreak4 жыл бұрын
14:20 Just in case anyone was wondering, that music is from a game called “VVVVVV”.
@corruptedleaf32824 жыл бұрын
Then wats this song called at 16:26
@sonicmalley4 жыл бұрын
Ivan YT Games that’s from sonic generations. It’s the classic sonic version of speed highway’s music.
@corruptedleaf32824 жыл бұрын
Thx
@ztfb14704 жыл бұрын
For the Wart fight, I would make an on/off contraption with on/off blocks, where it would turn on, then off rapidly, so that you could hit him with the cannon ball when he's vulnerable.
@markbrown88973 жыл бұрын
12:50 Nathaniel: Monty Mole on top of a koopa Me: It's the other way around, Nathaniel.
@spindashstudios97204 жыл бұрын
Nathaniel: “So I decided to save Bowser Jr. for when Birdo does spit fire!” Me who never beat the second level in SMB2: The. . . WHAT?”
@Pyrodiac4 жыл бұрын
Relatable.
@Andronicus873 жыл бұрын
Huh? What did you suck that bad or just hate SMB2? A lot of people hated SMB2 I wasn't among them but I did find SMB2 to be much harder and challenging than SMB I was 8 years old at the time as well.
@HotBlaZeLIVE4 жыл бұрын
Mario Bros 2 oh boy that brings me back.....
@unlimited84104 жыл бұрын
SUPEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER MARIOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO BROTHAS 2222222222222222222222222222, Game of the Year 2020 Years in a row, BAByyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy!
@darklink644 жыл бұрын
@@unlimited8410 uh
@hyliasknight4 жыл бұрын
8:17 OHHHHHH... I *always* thought those were cupcakes. I got the GBA version when I was about 8 and they always looked like cupcakes to me. Mushrooms make more sense.
@inesnobre27036 ай бұрын
1:46 actually you can put a muncher 2 blocks under the ground, a blooper stacked on top of it, and a one-way gate to block you from entering the hole taking the blooper would create It works, i tried it in a level i made 2:09 goombas can work as normal shy guys, goombrats can work as pink shy guys, and tweeters can work as paragoombas 4:17 hoopster and trouter can both be a blooper on a track, flying trouter for the latter 8:18 Mushroom blocks can be that contraption where the chain chomp stump crushes a bob omb, making the bob omb explode and killing the chain chomp, leaving the stumpcfor you to grab 9:17 cobrats can be angry wigglers so they follow you (this one is kind of a stretch isnt it?) 9:22 you could used hard blocks for the bone textures so they arent too easy to break, specially since the shy guys are koopas 11:47 semi-solids are kinda close, definitely better than donut blocks 14:57 stack a cannon on top of the monty mole for the shooting 16:48 semi-solids 17:45 big blooper on a track 18:23 semi-solids... Again 19:33 stack a big muncher on top of boom boom so its harder to beat him while jumping on him No one is gonna see this, but i hope this helps whoever is planning on making an SMB2 themed level/super world
@Crissley104 жыл бұрын
2:08 WDYM?! When you have this power literally Goombrats act the same exact way as the pink Shyguys and and Goombas act the same as the red Shyguys!! No shell involved!!!
@espectador-4 жыл бұрын
._.XD everyone say ._.XD cuz it's funny to say ._.XD
@Crissley104 жыл бұрын
@@espectador- what?
@espectador-4 жыл бұрын
@@Crissley10 ._________________.XDXDXDXDXDXD
@rach-cv5524 жыл бұрын
But, they're not red and pink!! (For me, I find koopa troopas as shy guys makes more sense than goombrats and goombas), yes, koopa troopas are not red and pink but they act the same as shy guys
@rach-cv5524 жыл бұрын
But, it's still a good idea!
@malismedicoremusicalmedia4 жыл бұрын
2:23 goomba’s and goombrat’s: are we a joke to you?
@@Lexzim9098 thats not the point. its that nathaniel created the whole game.
@visualgagging4 жыл бұрын
Andre's 1-1 is better
@schildiish4 жыл бұрын
@@visualgagging both are genius ideas with the accuracy of nathaniel and he creativity and looks of andre. combie them and boom perfect remake
@NathanielBandy4 жыл бұрын
@@Lexzim9098 I mean I think we were both working on them at the same time, I just happen to upload on a consistent time every Saturday
@BNWilliamGaming7 күн бұрын
You should’ve used Goombas and Goombrats for the Shy Guys.
@bigbdog54324 жыл бұрын
12:51 “ stacking a *monty mole on top of a koopa* “
@Your-18394 жыл бұрын
In Super Mario Maker 1 when I remade the first level I used the background flowers as the turnips and they indicated there was a hidden block above them. For the warp zones there was a vine inside the hidden block which lead to the pipe at the top. To keep the mushroom from moving I put 1 way walls to keep it in the same place. I used koopas as shy guys because you can use them as projectiles. For the ninjis I put koopas on tracks. The cherries were qustion blocks with the third containing a star. The vases were pipes. For the bombs I put lit Bob-ombs in the hidden blocks. Bowser Jr. in the clown cart was birdo, because he throws shells. I put one way walls to keep him from moving. The Doors had to be pipes because they take you to the other zone. The Lady bugs were lava bubbles on tracks. The warp zone coins were pink coins. The logs were lifts that go down, curve up and go back to the top. And 2,306th comment.
@じょせふ-v2z4 жыл бұрын
video title:"Can you recreate SMB2?" Video: *20 minutes of "no"*
That's really cool seeing you did this for one of my favorite games! I still wish they had just added SMB2 as its own style, it's a really great game and it would've been perfect next to Super Mario 3D World in the extra game styles! Why not? Also I notice you used some Paper Mario Color Splash music! The nostalgia when hearing it is real, I love that game so much!!
@kosskatt56664 жыл бұрын
"With the introduction of the SMB2 Mushroom and Mario Maker's 2 update..." Yeah, that's hard to say.
@joshnunya3244 жыл бұрын
1:40 You can see them die painfully
@timberlago4 жыл бұрын
*Everybody:* listening to what Nathaniel Bandy is saying *Me:* listening to the awesome vvvvvv music in the background
@oliviabarata60254 жыл бұрын
Not only you I think, me too ^^ Do you think making a VVVVVV video with SMB2 music will make feel the same ? I'm not sure Imagine the super gravitron but with the slot machine sound effect instead of the original music.
@ethanflippinarnold69352 жыл бұрын
Lol I was trying to do this but then you uploaded. I love SMB2
@Lizuma2 жыл бұрын
Me too, one of my favorite games!
@YellowScar20144 жыл бұрын
7:17 How was the lava bubble not even the first choice?!? EDIT: Well I'm a moron.
@broboiler4 жыл бұрын
Or cheep cheep with wing on a track, and you can’t step on it, and you can step on touters in SMB2
@YellowScar20144 жыл бұрын
@@broboiler Oh
@MikoorMikaxxHaru4 жыл бұрын
u spelled bubble wrong
@YellowScar20144 жыл бұрын
@@MikoorMikaxxHaru There, fixed it. THX
@BirbBoiYT4 жыл бұрын
@@broboiler that's what I thought
@notmakingactualvidsanymore62894 жыл бұрын
NB: cursed key for an extra challenge Literally everybody playing it: oMG I GOT TROILED
@uldis8444 жыл бұрын
Actually you can remake those vegetables. In 1:50 u can see above the pipe that green platform put that green platform where you want to grab something out. Put a blooper in the green area and under the blooper put that chain chomp's bumb? (idk how to write that im not an american). Then the blooper cant get out of there and you have some sort of vegatable. But otherwise a good video. U can throw the blooper with no issues.
@amogussussy.41342 жыл бұрын
Ideas (I know this video is over a year old, but you can use them in your recreations) (also reply if u have any other ideas or opinions on mine): instead of koopas, use goombas and goombrats for the shyguys, so they have no shells in the end. for the turnips, use a blooper on top of a muncher, blaster, etc, and place a semisolid so you cannot fall in, but can pick up the blooper and use it as a turnip. it’s looks and works very similarly! replace the potions that summon doors with something to store a key, and put a key door nearby. in the door, instantly activate a p-switch, and use a setup with p-blocks to force you to go back into the level whenever the switch expires. Replace the falling logs in 1-1 with big fish bones falling from pipes at the top of the screen (best recreation that I could think of) For that flying bird thing in 6-2 (forgot name) that’s kind of like a flying buzzy beetle, just use a hard block on tracks (wow)
@thewanderinggamer13694 жыл бұрын
7:56 Bro, You could've just put a cheep cheep on a track.
@iliphatnutzili4 жыл бұрын
He could of just used a fire ball
@thewanderinggamer13694 жыл бұрын
@@iliphatnutzili True.
@ainanwill80394 жыл бұрын
@@iliphatnutzili actually no, you cannot step on em
@notyepper4 жыл бұрын
Come on Nintendo, *JUST MAKE A SUPER MARIO BROS 2 THEME ALREADY*
@Billbobs6784 жыл бұрын
I think they were but ran out of time
@Nasrosee4 жыл бұрын
Yes.
@Lexzim90984 жыл бұрын
Seeing as it was the last major update for SMM2 on April 22nd, it might honestly never happen. Who knows, we might get minor updates on the game someday.
@mariokarttourstudiosteambo59974 жыл бұрын
With Birdo and Shy Guy!
@idonotusethisaccount.99584 жыл бұрын
@@mariokarttourstudiosteambo5997 and wart
@RobertoDeMundo4 жыл бұрын
Everyone on earth: The metric system is so easy to use and is very useful! Americans: 1:05
@Cat780j4 жыл бұрын
I dont get it
@ryannorthup31484 жыл бұрын
@@Cat780j Woooosh. We'll use anything except for the Metric system, even just duplicating clouds in Photoshop and measuring that way.
@Cat780j4 жыл бұрын
@@ryannorthup3148 that's not how woooosh works
@ryannorthup31484 жыл бұрын
@@Cat780j It's how it works when I'm doing it. We'll woooosh, and then explain.
@hhhh82user Жыл бұрын
@@ryannorthup3148 woooosh means to take the joke seriously
@bluetoyguy20227 ай бұрын
for the turnips, i like to use a blooper stacked on something, with a semisolid on top of it.
@spacejunk99044 жыл бұрын
If someone didn't tell you already, you can use a squid on a posted chomp and put a block behind the squid. Hope it helps :)
@supalj89363 жыл бұрын
One: use goombas for shy guys because they don't have shells. Two: here's how to make a vegetable: S= semisolid B= blooper G= ground M= muncher N= nothing S B S NMN NGN Three: UsE OnEwAyS fOr TwO lOnG sEmIsOlIdS Four: use cannons for "lift generators" Five: use the vertical sub-area for the vertical part in 1-1 For the key doors that require a pipe, just put the door in the ground/sky and a pipe very close to it. Eight: put hammer bros on tracks Nine: I cant belief you used doughnuts for DESERT BLOCKS but not quicksand. Ten: put the pipes in the ground. Eleven: use bridges for clouds. Twelve: just use the switch online emulator. I will be editing this later on
@muffer628169 ай бұрын
whens the next edit
@egon37057 ай бұрын
donuts for quicksand would've been way too tedious
@OliverGraves2 жыл бұрын
Mario 2 doesnt get enough love over here, all the enemies, bosses, playstyles with 4 characters, it was such a good game and is forgotten cause it was doki doki panic.
@dmk123454 жыл бұрын
Ew. There's naked pipes.
@Diathan4 жыл бұрын
@Nontendo 1-1
@dylanmerleking26514 жыл бұрын
@@Diathan And other places. Yes I had to use an alt account since I can’t access the original account. At least not at the moment.
@Diathan4 жыл бұрын
@@dylanmerleking2651 i hope you can get access again
@Lucia_52174 жыл бұрын
I was about to I say that!
@mushy59824 жыл бұрын
“There isn’t an enemy like the beezo” Bats: *sad noises*
@JustChllin4 жыл бұрын
What bats
@mushy59824 жыл бұрын
The Funnybones super Mario bro’s wii has bars lol
@crumplycashew70954 жыл бұрын
1k subs before 2021? Bars in my Mario game?
@skyexpert61494 жыл бұрын
the goombrat variant of the goomba doesn’t walk off of ledges, so that probably would’ve been a better choice for the shy guys
@ArtemisAYO4 жыл бұрын
N O
@doovey_albertgaming28394 жыл бұрын
Y E S
@MonstrousPlants Жыл бұрын
In this Video we are both using the same Hoodie and Rocket legs. Also very cool that you actually made Smb2.
@davidcole6634 жыл бұрын
12:50 Actually, that's a koopa stacked on top of a monty mole.
@corruptedleaf32824 жыл бұрын
Lol
@Jasmine-pc4qp4 жыл бұрын
Nathaniel: **uses green koopas and red koopas as shy guys** Goombas and Goombrats: _Am I a joke to you?_
@Billbobs6784 жыл бұрын
Yes
@EnricosUtLP4 жыл бұрын
He needs to learn about semisolids, I swear, a lot of the issues could of been fixed with them. (Also, fix those disgusting pipes with no blocks behind them)
@kaleandrews22504 жыл бұрын
I know I was screaming this at him the whole time
@pawer_organos2 жыл бұрын
Others solved the turnup problem by making a blooper on a track and have a chainchomp post to hold it, so you can grab it but not raise up that much or get hit.
@smolglitch4 жыл бұрын
8:00 Or you, ya know, could put a cheep cheep on a track instead...
@sajins74444 жыл бұрын
He did a great job with this, but he made a lot of the assets too complicated than they have to be.
@alexanderscott45434 жыл бұрын
You are right
@zooooooooom4 жыл бұрын
Yeah, somebody mentioned that in Mayro's stream
@twofromtpot85113 жыл бұрын
7:23 Cheep Cheeps and tracks : Are we a joke to you?
@Genesis-yi5nz4 жыл бұрын
"Mario Maker's 2 update" Go home Bandy, your drunk.
@larryhereguh Жыл бұрын
i feel like instead of using koopa's to replace the shy guys you could use goomba's and galoomba's. those would've been a much better decision.
@prophetsnow51934 жыл бұрын
As soon as I watched the reveal trailer I immediately thought:”Yeah he’s doing this
@prophetsnow51934 жыл бұрын
For the Mario maker update
@Studimus2 жыл бұрын
Idea: I haven’t seen the whole video but can’t you just make every level clear condition “don’t get hit”?
@Plasmy2714 жыл бұрын
"Mom can we have Super Mario Bros 2?" Mom: "We have Super Mario Bros 2 at home" Super Mario Bros 2 at home:
@hazeltree77384 жыл бұрын
@Jackson Theiss Beat the Devil out of it
@ajirunyambwaАй бұрын
For shy guys, you could have picked goombas for the red shy guys, and on goombrats for the pink shy guys
@joceandbri064 жыл бұрын
I think it could’ve been easier if for tryclyde you could just have him be a fire piranha plant on top of two munchers, and for fry guy, do all the pieces from the game with pow blocks instead of springs that you use to kill Munchers that are the exact number you do to kill fryguy