Nesmaker Direct , August 2024

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The New 8-bit Heroes

The New 8-bit Heroes

Күн бұрын

Пікірлер: 136
@Alpha17x
@Alpha17x 3 ай бұрын
'Sorry it's been so long' *proceeds to announce everything everyone has ever dreamed of*
@thekingofcheese625
@thekingofcheese625 3 ай бұрын
my dad got me nesmaker for one of my birthdays a couple years ago, and now SNESMAKER is coming out, this is crazy
@DaleCoop
@DaleCoop 3 ай бұрын
Amazing Direct, fantastic news... I can't wait to see all of that come to life. Thank you
@inceptional
@inceptional 3 ай бұрын
I know it's early days for Retro Game Forge, but one request I would like to make [and it may already be in there for all I know] is the ability to actually choose from and use all eight of the different background modes available on SNES. This is one of the most important ways of being able to open up all the special capabilities of the system properly--and it's what differentiates it most from every other system of that era--be it using anywhere from one to four proper overlapping fullscreen background layers, the high-res 512x448i mode, 8-pixel wide column scrolling, color colour math for blending layers and creating cool transparency effects, displaying high colour 8bpp images, Mode 7 background scaling and rotation, etc. A few things I always want to use in my SNES game ideas is all the background modes (I'm especially interested in Mode 0 right now), the transparency effects, the layer and tile priorities, the up four main sprite priority levels, using HDMA for things like row/line scrolling or to change things like the backdrop colour on each scanline, and [colour] window/shape masks. And I'd love to see all of those options plus the most popular Mode 7 capability added into the tool for SNES eventually [if they're not already there or already planned]. I'm really looking forward to seeing just what you guys can deliver here when it comes to enabling future SNES indie/homebrew development to a whole bunch of budding developers, and I wish you all the best and will continue to provide any helpful feedback and suggestions I can to make this the best tool for SNES indie/homebrew development out there. Assuming this works as expected--and if I can make even basic SNES games and save them out as files that can be played both on SNES emulators and physical SNES game cartridges then it's already ticking the most important box for me--you have at least one new Retro Game Forge customer right here. :)
@fluxrez
@fluxrez 3 ай бұрын
OMG YES SNES MAKER! This is what I've been waiting for.
@inceptional
@inceptional 3 ай бұрын
I actually starting tearing up a little when I saw that bit. :-o
@Juganawt
@Juganawt 3 ай бұрын
Holy…!?! I’ve been a proud backer of NESMaker and have dabbled with it, but I’ve never really had the time to delve into making my own game with it. That changes today, in anticipation of the new version and all the amazing new developments
@BlueFinch
@BlueFinch 3 ай бұрын
Coming from romhacking Mario 3, I can tell you I was WAITING for the graphics pages / tilesets feature you premiered here!
@inceptional
@inceptional 3 ай бұрын
22:11 "SNESmaker" stuff! OH MY GOD! I'm actually tearing up a little here. :-o If this works are I hope and pracy--basically even just NESmaker but SNESmaker--you may have just made my decade! :D :D :D
@BlueFinch
@BlueFinch 3 ай бұрын
As I watched it kept getting better and better. This is amazing.
@NatePeters
@NatePeters 3 ай бұрын
Amazing stuff! Cannot wait to get my hands on all of it. Looks like there may be a "Super Doodle World" in the not to distant future...
@CompilerError1128
@CompilerError1128 3 ай бұрын
I heard “Mac” and I freaked out. I switched to macOS for college and because of better vision accessibility and was previously running nes skier via parallels.
@CaldeumGames
@CaldeumGames 3 ай бұрын
*Properties by screen* YES!! Great work, Joe.
@pmode4
@pmode4 3 ай бұрын
You had me at "working on a Mac". Can't wait for the Forge to be ignited!
@keithmichelson7634
@keithmichelson7634 3 ай бұрын
THe UI looks way better! I love that it will be on a Mac with text and icons I can see!
@ronald48
@ronald48 3 ай бұрын
WOW!!! Simply fantastic! I have been a supporter of Nesmaker from the very beginning and what is coming is long overdue. I just hope that with Retro Game Forge, this allows the user to implement multiple warps and jump mechanics with ease, without having to modify the code. Keep teaching, keep publishing beginner's and advance guides for it with the standard KZbin tutorials. To keep proving that this is the best software on the market in order to publish Nes/Snes and beyond! Exciting times 😊 Well done🎉
@AngusTheWizard
@AngusTheWizard 3 ай бұрын
This is incredible. Absolutely fantastic work dudes.
@MaxOakland
@MaxOakland 3 ай бұрын
This is an amazing update. I’m really glad I can use it natively on Mac
@danielcarboni3576
@danielcarboni3576 17 күн бұрын
This is so awesome!! I’m really looking forward to SNES maker!! A dream come true! Thank you!
@SpikeyTortoise
@SpikeyTortoise 2 ай бұрын
This is absolutely amazing. I can’t wait to be able to use this
@Phoenixbr074
@Phoenixbr074 3 ай бұрын
I'm from Brazil and I watch all your videos. It's really cool to see your passion for the retro world. I want to see lots of NES and SNES games made with your tools! I wish you much success in your projects!!!
@inceptional
@inceptional 3 ай бұрын
Me too. I definitely want to see a whole lot more SNES indie/homebrew games, and this could be the key to that. :)
@imogiagames
@imogiagames 3 ай бұрын
Thanks so much for the sneak peek, this is incredible! I'm so hyped about it! This is a massive step to bring retro game development closer to more people ♥
@blast_processing6577
@blast_processing6577 3 ай бұрын
This is amazing! I remember when people were making requests for NES Maker and so many of them seemed like pipe dreams... but here we are, most of them have been implemented.
@jdcarling
@jdcarling 2 ай бұрын
Thanks for posting
@oldhermitman
@oldhermitman 3 ай бұрын
Keep doing what you are doing. This is awesome.
@BlueFinch
@BlueFinch 3 ай бұрын
I love the screen property feature. I was going to just bind certain actions to the screen type but this is way better.
@ThatTimGuy
@ThatTimGuy 3 ай бұрын
This may have been one of the biggest NESMaker Directs in a while...!
@DarkTaker1990
@DarkTaker1990 3 ай бұрын
I am very, very ready for this. What a gift to any aspiring game developer including myself.
@AugustRenders
@AugustRenders 2 ай бұрын
I am OVERJOYED for this much-needed overhaul of NESmaker, and I look forward to the release of Retro Game Forge! I can't wait to see what people create for the Super NES!
@therefinedodyssey2844
@therefinedodyssey2844 3 ай бұрын
Dude this is actually fucking insane, i just happened to pick nesmaker up 2 days ago and this is so exciting!
@inceptional
@inceptional 3 ай бұрын
The SNESmaker part just floored me.
@jewelianperez7038
@jewelianperez7038 3 ай бұрын
So many AMAZING updates!!!! Thank you Joe and NESMaker team!! ❤❤❤
@orebodyinc
@orebodyinc 3 ай бұрын
The future looks bright!
@sneakysquidgaming916
@sneakysquidgaming916 3 ай бұрын
Im excited to get into NES and SNES Development!
@RANCORDEV
@RANCORDEV 3 ай бұрын
The GUI integration is nice for those of us who have been doing dev outside the UI. Excited to see where the SNES stuff goes.
@inceptional
@inceptional 3 ай бұрын
I am so excited to see the SNES stuff here and what it will mean for the SNES development community. If this works basically like NESmaker but even a little better, it could be a game changer for SNES homebrew development.
@chrizzzly_hh
@chrizzzly_hh 3 ай бұрын
Mac Support! I am waiting so long for it since i bought the license without having a windows machine.. :D
@IamXodus
@IamXodus 3 ай бұрын
Looking forward to this!
@LOKIOLR
@LOKIOLR 3 ай бұрын
Physical games, yes!
@davidpeterson5472
@davidpeterson5472 3 ай бұрын
This is awesome!! I hope Retro Game Forge will have a native music suite so 3rd party tools are optional.
@zikifer
@zikifer 20 күн бұрын
I think what excites me the most is the plug in style architecture. I would actually love Atari 2600 and 7800 modes. Since they are both 6502 based maybe it wouldn't be hard? And then we could play our games on the new 2600+ and 7800+ hardware. I dunno, I think it would be pretty cool.
@talkingcat841
@talkingcat841 3 ай бұрын
I'm looking forward to trying it out.
@CamberGreber
@CamberGreber 3 ай бұрын
So Excited.
@Ghostfeeder
@Ghostfeeder 3 ай бұрын
When? When? WHEN?!
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
@@Ghostfeeder still a ways to go but wanted people to see the progress towards :-)
@sunderark
@sunderark 2 ай бұрын
Man I... am super sold!
@harveywallbanger
@harveywallbanger 3 ай бұрын
Can't wait to work on SNES games. I had put my NES projects on the backburner after running out of ideas and inspiration
@MrBigred1982
@MrBigred1982 3 ай бұрын
Excited......hell yes! This looks awesome, can't wait for retro game forge🤘🏻🤘🏻
@BlulesBlue
@BlulesBlue 3 ай бұрын
this is awesome, its like the Scorpion engine, they started with making genesis games but it supports even neogeo now, great to see something like that for nintendo consoles too!
@inceptional
@inceptional 3 ай бұрын
The Scorpion Engine doesn't support Super Nintendo, which is pretty unfortunate given it's a retro console that was/is more popular than pretty much every other retro system from the 16-bit generation and prior, with only the NES being more popular at the time (although the SNES Mini outsold the NES Mini by some bit in modern times and sold more than all the other Mini consoles combined).
@BlulesBlue
@BlulesBlue 3 ай бұрын
@@inceptional I didn't said it supported, I said it's like scorpion because of the multi system support for development, btw the popularity of a console was very region based, there were places in Europe and south America where other consoles were way popular than the SNES, it's a region thing
@gilbertvera1678
@gilbertvera1678 3 ай бұрын
Let's do this !
@ClayDragon44
@ClayDragon44 3 ай бұрын
I liked everything I saw in this video tonight. I only got two questions: 1. If I understood well, the new screen properties feature will then replace all the current modules by a single one but fully customizable, am I right? 2. About the 2 screen type modes, what are the differences between the Zelda mode and the Mario mode? Thank you Joe, you did a lot more than I expected. Long live to NESmaker 5.
@catrepenter
@catrepenter 3 ай бұрын
I have so many words of excitement for this. I'm unfortunately unable to express everything however I really hope to get a game gear or master system extension with this. It would even be really cool to do something similar to pixel vision where you can swap and change the sound chips or GPU's
@catrepenter
@catrepenter 3 ай бұрын
also i always imagined like a built in Music Maker like family studios or family tracker or some form of trackar
@amolochitis30
@amolochitis30 3 ай бұрын
I'm excited about a few things. One is how far will this push the NES and of course the SNES maker :) I'm also looking forward to playing Mystic Searches!
@DobygamesGC
@DobygamesGC 3 ай бұрын
Will this new version of nesmaker support the dpcm?
@CamberGreber
@CamberGreber 3 ай бұрын
You kick ass Joe!
@artmanstudios7037
@artmanstudios7037 3 ай бұрын
Wow all this is amazing And it did not disappoint I can't believe we'll be able to make super NES games That's exciting among others! the one question I have is this marketplace going to provide the hardware and a necessary components to make the physical games? Like will we be able to create our own NES or custom game console of that era that we can also mass produce I think that would be unique if everybody can just make their own game console or portable device handheld that play your physical games like the gameboy giving the old a chance to comeback with a new face! So you'll be able to make your own custom hardware and even cartridges for it that will play as if you were playing at NES game but in your own custom-made hardware system! This will be legendary for years to come and Open a new Pandora box
@inceptional
@inceptional 3 ай бұрын
"I can't believe we'll be able to make super NES games" Best announcement of the last decade for me personally. :D
@Real_The_Goof
@Real_The_Goof 3 ай бұрын
Is he looking up at a prompter or something?
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
Haha - so usually for *long* videos like this, I have a small prompter to make sure I hit all the bullets. Unfortunately just before filming this, we had a major storm come through, and some surges knocked out a few pieces of equipment...that prompter was one of the casualties, so I'm actually looking up at one of my displays for some of this. Most people seem to have not minded and focused on the info. ;-) haha
@thegreatdaneoc
@thegreatdaneoc 3 ай бұрын
When you were talking about publishing, you didn't mention playstation. Is ps4 and ps5 publishing going to be something that you will be working on with developers as well? I'm a ps5 owner and would love to play nes maker developed games on it. Great NESmaker Direct! And great news for the future of nes and snes.
@Nerdstrategy
@Nerdstrategy 3 ай бұрын
That's cool.... you can like make legit space levels now... like one level you hoping around on some normal level and then be sucked onto a moon. Plus other systems possibly. He'll yeah.. a friend of mine always wanted to make a fighter... it's just the nes is limited for controllers.
@chadthefatkid
@chadthefatkid 3 ай бұрын
Holy Shoot! SNES maker!!!!!! Take my money!
@inceptional
@inceptional 3 ай бұрын
This was exactly my reaction. If this works out as planned it could be a major moment in future SNES homebrew development. If it's even as good and successful as NESmaker has been for NES homebrew it's going to be very exciting to see what comes from this for SNES going forward. :D
@Zillants
@Zillants 3 ай бұрын
radical!!!!!!!!!
@MattHughson
@MattHughson 3 ай бұрын
Damn, you've been busy!
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
as someone who has been sort of outside looking in but is an amazing dev himself, what do you think of a dev environment like this? 🙂
@MattHughson
@MattHughson 3 ай бұрын
@TheNew8bitHeroes It looks really great. I love the idea of having a "lossless" dev project that gets compiled down into a ROM. I'm super interested in how you manage to make SNES games in this; it's such a complex system.
@inceptional
@inceptional 3 ай бұрын
@@TheNew8bitHeroes The "SNESmaker" announcement could be game changing for both SNES homebrew and me personally. I can't send you guys enough best wishes for this to come to full fruition in a way that will help SNES indie/homebrew development. Finally, it looks like we're getting new indie/homebrew SNES development out there for all budding SNES developers to jump in and start making games. This is exactly what I'd been saying and shouting the SNES homebrew scene has needed for years. If it's even just as useable and versatile as NESmaker, this could be a major moment for future new commercial physical SNES games, etc, and I'm so for that I can't overstate it enough. If this works as I hope, you will have a new customer right here ready to try his hand at properly making some new homebrew SNES demos and even full games if it's within my capabilities to do so. Potential childhood dreams about to come true. Thank you.
@Sinistar1983
@Sinistar1983 3 ай бұрын
Better finish using GBS before I dive into the SNES
@dannyboots
@dannyboots 3 ай бұрын
Liked, Subscribed
@unshanks
@unshanks 3 ай бұрын
Excited about all of the opportunities Retro Game Forge will allow to the people!
@AlastairLow
@AlastairLow 3 ай бұрын
Coo, some nice features in retro game forge. Little confused as to how some stuff works, like knowing which screen ur working on a map and how warp tiles work. I wanna see what types of scrolling and scene transitions will be there out of the box. Any sign of a tile object prefab later system like we chatted about? interested to see how u make the scripts work crossplatform Supse well have to wait and see. Any timeline for this?
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
You mean the "Alastair Low" system? ;-) MAYBE. But..that has complications with the way things are handled right now. Still, much more possible with this setup than with the former, honestly, for a few solid reasons. More to come over time. And no timeline. I'm sure there will be a limited beta level release for some alpha current NM users to check it out but there is still a bit of time before that. Also, I'm sure some people will DISLIKE some features just because they're different from what they've been using for 5 years, but I hope once they start to play they're like "Ok, damn, this is awesome...". haha. I want as many moments of THAT as possible!
@realjoecracker
@realjoecracker 3 ай бұрын
I hope SNES is just the beginning, being able to port a complete or work in progress NESMaker project to SNES Maker needs to be seamless, if not in this version then hopefully a future version.
@inceptional
@inceptional 3 ай бұрын
Yeah, I'm hoping the SNES stuff really gets as much love as possible. Ideally, it would be possible to do pretty much anything the SNES is capable of with the final version of the tool, including using all the lesser known features and such (Mode 0, 512x448i resolution, direct colour, colour windows, etc), and even porting across games that were originally made with NES specs in mind should probably be a possibility given the SNES is ultimately just a NES multiplied by whatever factor. It should even be possible to translate all the art across pretty much directly to the SNES' Mode 0, which is kinda ideal for NES graphics as far as I can see. Fingers crossed the SNES part of the tool really does get full attention. I want to be able to make all my SNES ideas in such a tool eventually. :)
@realjoecracker
@realjoecracker 3 ай бұрын
@@inceptional I would be interested in Mode 7 and the SuperFX chip both 1 and 2. Recently Bethesda and Id Software announced a new SNES version of Doom that uses what they call the SuperFX 3 chip and the guy who worked on it has released his data for the FX 3 chip online for anyone to use. I’m sure once the both original FX chips have been integrated into SNES Maker the FX 3 chip won’t be so far behind.
@inceptional
@inceptional 3 ай бұрын
@@realjoecracker I don't think they'll be adding any support for add-on chips into SNESmaker (actually Retro Game Forge) to be honest. But as long as they cover all the stock SNES features eventually, that will be great. The other stuff will probably be for ROM hackers and such to implement in their own projects I'd expect. Mode 7 should absolutely be supported by any proper SNES development tool though eventually, as that's a stock features of the system, and one that's pretty much the most well known, the most likely to be asked for, and was used widely in a whole lot of SNES games.
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
Manage expectations. The answers will be the same as they were with the NES. You remember "Dude, it doesn't even do scrolling" (*palm to forehead*). I'm sure this will be no different.
@inceptional
@inceptional 3 ай бұрын
@@TheNew8bitHeroes I don't remember that. Was that something someone once complained about with an early build of NESmaker that you eventually added? Yeah, I have to keep my expectations in check and not get too carried away with my imagination, especially out the gate for sure. I'll be more than happy if we get the basic obvious stuff to start with (the use of all the normal SNES colours, using 1-4 background layers, BG tile and sprite priority, row/line scrolling), and then hopefully more stuff gets added over time until we get to a point where largely anything possible as a standard feature of the SNES will be possible in Retro Game Forge for SNES too (colour math transparency, windows/masks, direct colour, 8-pixel wide column scrolling, 512x224/512x448i resolution modes), and maybe some of the more advanced stuff eventually down the line too (Mode 7 background rotation and scaling, BG mode switching down the screen, surround sound support). But just getting anything properly SNES development related to start is already magical to me. :)
@phosphor3617
@phosphor3617 3 ай бұрын
Wow
@arcadehispano877
@arcadehispano877 3 ай бұрын
Love this new engine! I got two questions... Will we nesmaker users have to pay for it or it will be like the other updates? And second, I would like to know if Master System will be included, PLEASE!
@Robert_Shmigelsky
@Robert_Shmigelsky 3 ай бұрын
The PC Engine would be great, especially since it shares a similar CPU with the NES (there are even some NES2PCE ports).
@gilbertvera1678
@gilbertvera1678 3 ай бұрын
Snes... Msx... Genesis... Amiga.... Nesmaker my word!!!
@inceptional
@inceptional 3 ай бұрын
It's potentially game changing for the SNES indie/homebrew scene. All those other systems already seem to have plenty of good development tools, but this could be a major moment for SNES indie/homebrew development if it works as hoped. What an announcement! :)
@guarapo66
@guarapo66 3 ай бұрын
SNES MAKER??? 😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭 (tears of joy)
@inceptional
@inceptional 3 ай бұрын
Yeah, I was like that too. :D
@Verbal_Kent
@Verbal_Kent 3 ай бұрын
You should have put on some glasses as you read 😂 You constantlyooking up
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
Yes - as mentioned here - the studio had a major storm related power outage which knocked the internet out for over a week...frying my prompter set up. I had no access to any way to the info unless I put it up on the overhead TV monitor that is used for classes, which I could hook directly into offline. But I thought the info itself was more important than where my eyes were looking, so I just went for it. 🙂
@LucasMir02
@LucasMir02 3 ай бұрын
Isso e maravilhoso, espero um dia poder ter
@ShaunMoore
@ShaunMoore 3 ай бұрын
Is SNESMaker is being made?
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
Maybe you should watch the Direct - the function of said things to talk about the things that are being worked on 🙂
@mr.berardine1694
@mr.berardine1694 3 ай бұрын
No
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
@@mr.berardine1694 kzbin.info/www/bejne/r6WVdnh4n7WXjK8si=VGAzbTGLneI8ZsLN&t=1330 ??
@fluxrez
@fluxrez 3 ай бұрын
YES!
@inceptional
@inceptional 3 ай бұрын
Basically, yes! :D :D :D
@ArturoPachecoPerez
@ArturoPachecoPerez 3 ай бұрын
🤩
@kenmys
@kenmys 3 ай бұрын
So as an owner of nesmaker do I pay for this again?
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
This is a wholly separate tool that we've spent years conceptualizing and developing.
@JonM00n
@JonM00n 3 ай бұрын
A little tip. Lower your cue card so it doesn't look like you're staring at the ceiling when talking lol
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
Haha yeah - we had a major storm the day before filming and it fried my prompter set up - I had to use the wall mounted tv if i wanted to get this out on time.
@JonM00n
@JonM00n 3 ай бұрын
I'm just being a turd.
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
@@JonM00nbut you’re not wrong! Haha
@Alldeveloper
@Alldeveloper 3 ай бұрын
can you please make a tutorial for a game like punch out in nes maker?
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
Punch out is a rather complicated game, and there can be a lot of argument over what *like punch out* means. Like - a boxing game? A few people have made boxing/wrestling type games. The mechanics with large character interactions? You can check out my writeup on the Kesali boss for Mystic Searches to see how I did something like that. If you really dig in, I think you could make something comparable, but there's not an *easy button* for that. You'd have to dig into the ASM and at the very least understand what's happening 🙂
@JonnyRetro
@JonnyRetro 2 ай бұрын
NESmaker Direct but am I right in saying this is not going go be treated as a NM update but a whole new paid product?
@TheNew8bitHeroes
@TheNew8bitHeroes 2 ай бұрын
RetroGameForge is a new supertool that will include NESmaker 5. It is a ground up built brand new tool.
@timmoore2496
@timmoore2496 3 ай бұрын
SNES!!!!!!!!!!!!!
@Smeagol44
@Smeagol44 3 ай бұрын
Next time, put the teleprompter below the camera. It's harder to spot when you look down, than when you look up.
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
Haha yeah - we had a major storm the day before filming and it fried my prompter set up - I had to use the wall mounted tv if i wanted to get this out on time.
@Smeagol44
@Smeagol44 3 ай бұрын
@@TheNew8bitHeroes Daaaamn, storms are no joke... Hope you can get a new one!
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
@@Smeagol44 oh i have back up setups galore - it was more the timing! haha
@Dormat25
@Dormat25 3 ай бұрын
I think this video should have started with a summary of the highlights and THEN explained each one rather than jumping straight into minutes of how the new UI works
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
I will be adding chapters to the description. But the context of some of these things, I feel, was important for this particular video. I'm sure there will be shorter vignette videos as things move along.
@dc9662
@dc9662 3 ай бұрын
What trolls? What are you talking about?
@inceptional
@inceptional 3 ай бұрын
I dunno the details here, but there's always trolls who hate both on anything Nintendo [especially SNES] and also just on anyone trying to do entrepreneurial stuff like this guy. Sometimes they really are just totally worthless trolls who probably shouldn't even be allowed to use the Internet imo, and sometimes they're people maybe being a little too enthusiastic with any criticisms and complaints they have or whatever. But, the important thing is to basically just Forge ahead regardless of the trolls, especially if you're actually genuinely trying to do great things, and that's how you defeat them in the end. :)
@Indi_51
@Indi_51 3 ай бұрын
MAC SUPPORT??? OMG TAKE MY MONEY!
@frostluigi9622
@frostluigi9622 3 ай бұрын
@TheNew8bitHeroes Will I make fan-games of other IPs or is that still taboo?
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
@@frostluigi9622 original IPs only.
@frostluigi9622
@frostluigi9622 3 ай бұрын
@@TheNew8bitHeroes Okay just checking. So a Sonic fan game for the SNES is out of the question then.
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
@@frostluigi9622 here's the thing - it's a pretty easy thing to understand and will ALWAYS be my stance on this. - If you want to use someone else's IP, get legal clearance that will stand up in a court of law. If you're unwilling or unable to even attempt that, or if you get rejected and do it anyway, you should not use it considering how many free resources there are out there. - The IP belongs to someone else. It's not yours to decide what to do with. I will protect their rights to their intellectual property fiercely. That ALSO means the converse is true. If YOU create an amazing IP and someone wants to use it in someway that is without your expressed permission, I will defend YOUR right to your IP as well. 🙂
@inceptional
@inceptional 3 ай бұрын
@@TheNew8bitHeroes Is this just for commercial projects though? I presume it's fine to make free random fan demos based on other popular IPs just for a bit of fun, so long as you're not selling them and such. YES/NO?
@TheNew8bitHeroes
@TheNew8bitHeroes 3 ай бұрын
@@inceptional that is not up for me, nor you, to decide. That is up to the owners of the IP to determine how their IP is used. Therefor, it is policy that no - this software can not be used for someone to create something with IP that they do not own the rights to. Fair use is not decided by YOU, or by doctrine, but by courts on a case by case basis. There is an easy way to avoid it as an issue - get permission that would stand up in court, then you're good. Or otherwise...just...you know, use your own IP.
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