Finally. Those long rapid weekends are showing results 😊
@FierySoul44Tibia19 күн бұрын
Thanks for the great videos as always!
@Mees.J20 күн бұрын
Thanks, very informative!
@Elvathar20 күн бұрын
I love these changes and it's great!
@MS2014-m7q20 күн бұрын
Waiting for this video 🎉
@Radrex8920 күн бұрын
Axe users with the new crit charm can stack some insane damage on crypt wardens: Sanguine axe: 12% Imbue: 50% Combat mastery 2: 8% New charm: 30% We are talking about having 100% extra damage when critting. Currently a level 800+ can rarely crit for over 4k on those mobs without damage prey. With this its gonna be 5k crits every now and then... Then low blow on sphinxes and you got yourself an insane hunting combo, frequent crits on sphinxes and really high ones on wardens.
@Kusnierr20 күн бұрын
Sure they could, but the math still works out that it's better to use Low Blow as it gives more crit chance, which will scale multiplicative with the extra crit dmg from sanguine axe etc.
@Radrex8920 күн бұрын
@@Kusnierr yeah I know, I just suggested it because if the insane elemental weakness of the warden, that I dont remember any other creature having on a sanguine 2h weapon element, coupled with the crit stacking for ridiculous crits xD, and also taking a bit of advantage of the higher average given by low blow on the sphinx, which is tipically a bit harder to kill than the warden.
@Kusnierr20 күн бұрын
@@Radrex89 I agree and think it would be fun, but think it's a very hard sell to switch from Curse charm where the mob takes 135% death damage :) although massive crits would be fun indeed.
@guilhermerubira184220 күн бұрын
I might add that the elemental damage does not improve sustain. Hunting with both Low Blow AND Savage Blow would. Also, imagine that you hunt with locked preys. When you roll atk prey, your hits will be nastyyy
@grzegorzwuwu172216 күн бұрын
@@Kusnierr there is one huge factor which makes crit better than curse/freeze/enflame etc. Crit is a HIT so it's leeching hp and mana.
@Executer110020 күн бұрын
Even if they make Fatal Blow twice as cheap it will never see use because of simple reason. When you already collect points and all other offensive and useful charms you won’t be hunting on monsters that this will find any use. As a middle lvl rp you want all offensive charms first unlocked, maybe even dodge or parry
@MurryFBM18 күн бұрын
yeah but in new meta you will see people resetting all charm points to optimise for a single spawn
@muriloclemente6920 күн бұрын
savage blow could be used with deepling fork ou lion rod/cobra wand to get magic level imbuiment or life leech and keeping 55 or 65% critical damage , for werehyeana , flimsy and other could be a safe and cheap alternative charm. but really all level 3 charms need be improved coat so much charm for weak improvement, only fatal hold, savage blow and bless charm is a advantage use lvl 3 charm but I think could be better by the cost the improvement.
@eddsmith618720 күн бұрын
Man Cipsoft has been great this last year with the balancing changes, this winter update is awesome, but then they do stuff like 9k charm point, is like if they want to be bullied...
@eduardomalfavaun288412 күн бұрын
Savage Blow should be impacted by the tier of your legs and boots. For people with those tiers it might be on par with low blow.
@Kusnierr12 күн бұрын
It's not, it's the exact opposite. If you have extra crit damage from legs and boots that improves the value of Low Blow as those crits happen more often, but it doesn't scale in any way with Savage Blow, you just have higher crits but that is not in any way multiplicative with those boots from EQ or wheel.
@eduardomalfavaun288410 күн бұрын
@@Kusnierr tier'd legs will proc transcendance which will make yours hits crit while in avatar form. That does impact savage blow.
@TheBruno1Bruno220 күн бұрын
Finally i can delete parry from my charms ❤
@michakopowski130120 күн бұрын
Maybe they consider Fatal Hold as noob-proof tool in team hunts, because of that team rely less on EK's exeta res skills
@danmccormack873018 күн бұрын
Thumbnail vid made me lol
@gabrielgoulartgrossi224119 күн бұрын
@kusnier can you make a comparative between savage blow and elementals when elementals are effective? Like until what percentage is savage blow a good option instread of elementals? Edit: nice video btw
@Kusnierr19 күн бұрын
There's no simple formula/answer to that question unfortunately. Elemental Charms scale with a monsters maximum health. Savage Blow (and Low Blow) scale with your characters hits/power level (e.g. skills, level, equipment). So they cannot be simply compared. A level 400 hunting ice lib will probably want to use elemental charms, while a level 800 hunting ice lib would probably opt for Savage Blow/Low Blow given their higher base character power. No simple answer. In general I usually go for elemental charms if a monster has 110%~+ weakness to an elemental charm I can apply, otherwise I'll go for Low Blow (now also Savage Blow) and Parry.
@gabrielgoulartgrossi224116 күн бұрын
@@Kusnierr Bro, I was giving some thought into your math about Savage/Low Blow, I think You might have some miscalculations about the average extra damage that actually comes from the Charm. Think about it like this: Low Blow: You get 8% chance of dealing +50% dmg (150% total). Savage Blow: You get +30% dmg on your normal 10% crit chance. So when you calculate it, shouldn't the math be: Low Blow: 1000 * 0.08 * 1.5 + 1000 * 0,92 = 1040 - 4% increase Savage Blow: 1000 * 0.1 * 1.3 + 1000 * 0,9 = 1030 - 3% increase 9% and 8% is the total dmg output of the critical itself, but that 1,5*0,1 you'll get with or without the charm, it's not a damage increase.
@RlGGINS20 күн бұрын
I think thats the reason FATAL HOLD is that much expensive- it makes for non-ek characters respawns from "non-playable/annoyingAF" to easy/enjoyable. Pleasures are expensive in this world, guess in the wirtual tibian world they are expensive as well :D
@Kusnierr20 күн бұрын
True, but then again it will only work on spawns where there's only a single mob that runs away - which might not be that many respawns. We'll see! Definitely has some huge QOL potential.
@RlGGINS20 күн бұрын
@@Kusnierr lets see how it works after the update, anyway- great video, even tho saying that is pointles since every video is great
@eddsmith618720 күн бұрын
@@Kusnierr Maybe not many respawns, but some very important like: Oramond catacombs, feru plagues, feru undead dragon, Rhinder at ingol, medusas wich has way mor hp than other stuff from banuta, minotaur hunter for low lvl, hand of cursed fate at feru pummin, etc.. c:
@Nevaskca20 күн бұрын
On roshamuul, would u use void inversion on choking fear or on silencer?
@Kusnierr20 күн бұрын
Dunno, need to check the numbers, check the analyser mana drain damage split, whoever deals more would get it.
@Nevaskca20 күн бұрын
@Kusnierr thanks!
@JustAPositivoGuy20 күн бұрын
Can you know how much of a specific dmg a monster is causing ?
@Kusnierr20 күн бұрын
@@JustAPositivoGuy Yes if you hover over the damage type in the analyser (or maybe it's a setting in the analyser that you can toggle? can't remember, but you can do it some way)
@Nevaskca20 күн бұрын
@@Kusnierr exactly like that. And spoliers: choking fear does 3x to 4x more mana drain than silencer overall.
@JustAPositivoGuy20 күн бұрын
Talk about savage blow using linear math, is the same thing that say powerful critical imbuiment only upgrades 5% of your overall dmg, it make really no sense. Tibia isnt like that, you can jump to a group of mobs much faster with explosive hits, and it depends tremendously on the kind of respawn we are talking about. Nonetheless, in pretty high hp monsters, no math needed, its elemental choice
@JustAPositivoGuy20 күн бұрын
Another thing that is good to mention, its the already existing crit upgrades. I have 2 exori gran greater gems(dont have the courage to upgrade to max level, but lets say I do it). 24% gems combined 62%(sanguine bis) 33% savage 8%(leg bis) 127% critical dmg, so a exori gran can basically do 127% more damage. If I hit 1500 dmg on a neutral to my source of dmg creature, it will do 3400 hit, if the monster is 20% sensitive, 4100 exori gran hit. Ok, now imagine it with situacional dmg upgrades, like prey, drome potion and etc. Yes guys, we are talking about a HS in crypt warden
@Kusnierr20 күн бұрын
Of course, I was just trying to gauge it's power level by comparing it to the closest similar charm - Low Blow. And by the math it's strictly worse than Low Blow in its current iteration, so if you wouldn't use low blow somewhere, you certainly wouldn't use Savage Blow either.
@JustAPositivoGuy20 күн бұрын
@ yeap bro, i know u are a beast in this game xd, greetings from Brazil
@Mateusz-y8n19 күн бұрын
Kusnier - for charm with mana drain lv 3 its waste as hell, or maybe You know spot where mostly u gettin drain from mob atk.
@MrPipeiven20 күн бұрын
But isn't fatal hold a passive one? meaning that you can stack it with low blow for even better multipliers???
@Kusnierr20 күн бұрын
If you mean Savage Blow (crit multi) then no, it's an offensive one. Fatal Hold is the exeta charm.
@MrPipeiven20 күн бұрын
@@Kusnierr omg it's true, reading Fatal dizzed me with that, thought it was the offensive on e out of the new ones, sry
@robertahli373818 күн бұрын
I think fatal hold is kinda useless use exeta anyway cant be dependand on a charm luck does it trigger or no aint gonna take chances and not to mention the cost is insane
@Mateusz-y8n19 күн бұрын
Tiering armor for druid is useless, after event i had only 3 times per over 50kk exp.
@danthor021920 күн бұрын
FATAL HOLD ACTIVE CHARM. LOW BLOW ACTIVE CHARM.
@Kusnierr20 күн бұрын
Fatal Hold is the new 'exeta' and it's a passive one :)
@IsaacNathanDeejay20 күн бұрын
Kusnier, is tibiapal offline?
@Kusnierr20 күн бұрын
No, it's working fine
@IsaacNathanDeejay20 күн бұрын
@@Kusnierr so it must be a problem with my connection, only Tibiapal doesn't work ¬¬
@guilhermerubira184220 күн бұрын
PARRY should go in the passive category, which would alllow you to also use another offensive one
@Mateusz-y8n19 күн бұрын
Too emotional, better think about what this time cips will nef.